Doedre la Profanadora
DemonioÁrea: Mapa de Sepulcro
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Doedre the Defiler
| Spectre | N |
|---|---|
| Area | Mapa de Sepulcro |
| Tags | Lanzador de hechizos, chaos_affinity, demon, doedre_monster_map, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, slashing_weapon, unholy_trio_monster_map |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
DoedreSoulMap
Metadata
DoedreSoulMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
73
Vida
0
Armadura
42,661
Evasión
5,633
Escudo de energía
33,392
Damage
1,147
Daño de hechizos
1,712
Precisión
704
Attack Time
1.005
Experiencia
125,268
Minion Life
0
Minion Energy Shield
6,932
Minion Damage
932
Ailment Threshold
869,086
Chill
2,748
Shock
2,748
Brittle
15,547
Scorch
2,748
Sap
7,592
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WandStrikeTrio
Spell, Damage, Area, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Inflige de 814.8 a 995.8 de daño físico
Los proyectiles perforan a todos los objetivos
Dispara 2 proyectiles adicionales
También dispara proyectiles desde hasta 20 ubicaciones a cada lado de ti
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreFormWarp
Spell, Damage, Area, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Inflige de 843.8 a 1266 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
TriggerDoedreStonePillarVulnerability
Triggerable
Tiempo de recarga: 6 seg
active skill area of effect radius +% final [200]
trigger spawners override row [19]
TriggerDoedreStonePillarTemporalChains
Triggerable
Tiempo de recarga: 6 seg
active skill area of effect radius +% final [200]
trigger spawners override row [20]
TriggerDoedreStonePillarEnfeeble
Triggerable
Tiempo de recarga: 6 seg
active skill area of effect radius +% final [200]
trigger spawners override row [21]
DoedreScreechMap
Spell
Tiempo de lanzamiento: 9.9 seg
Inflige de 561.1 a 841.7 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 30% del daño físico se convierte en daño de caos
is area damage [1]
DoedreUnholySummonZombiesHandCast
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1.25 seg
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
}
StateMachine
{
define_shared_state = "visible"
on_state_visible_0 = "RemoveCollidability();"
on_state_visible_1 = "MakeCollidable();"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss"
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao"
}
StateMachine
{
define_state = "epk"
on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
on_state_visible_0 = "DisableRendering(); SetStateTo( epk, 0 );"
on_state_visible_1 = "EnableRendering(); SetStateTo( epk, 1 );"
create_state_visible_0 = "DisableRendering();"
create_state_visible_1 = "SetStateTo( epk, 1 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Doedre/DoedreSoulMap"] = {
name = "Doedre the Defiler",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"TriggerDoedreStonePillarVulnerability",
"TriggerDoedreStonePillarTemporalChains",
"TriggerDoedreStonePillarEnfeeble",
"DoedreUnholySummonZombiesHandCast",
"WandStrikeTrio",
"DoedreFormWarp",
"DoedreScreechMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerDoedreStonePillarVulnerability"] = {
name = "TriggerDoedreStonePillarVulnerability",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"trigger_spawners_override_row",
},
levels = {
[1] = {200, 19, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerDoedreStonePillarTemporalChains"] = {
name = "TriggerDoedreStonePillarTemporalChains",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"trigger_spawners_override_row",
},
levels = {
[1] = {200, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerDoedreStonePillarEnfeeble"] = {
name = "TriggerDoedreStonePillarEnfeeble",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"trigger_spawners_override_row",
},
levels = {
[1] = {200, 21, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoedreUnholySummonZombiesHandCast"] = {
name = "DoedreUnholySummonZombiesHandCast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.25,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WandStrikeTrio"] = {
name = "WandStrikeTrio",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoedreFormWarp"] = {
name = "DoedreFormWarp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoedreScreechMap"] = {
name = "DoedreScreechMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 9.9,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_chaos",
"cannot_stun",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
},
}
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Doedre la Profanadora
DemonioLos monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Doedre the Defiler
| Spectre | N |
|---|---|
| Tags | Lanzador de hechizos, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
DoedreSoulMap
Metadata
DoedreSoulMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
0
Armadura
28,790
Evasión
4,739
Escudo de energía
24,508
Damage
851
Daño de hechizos
1,270
Precisión
580
Attack Time
1.005
Experiencia
112,805
Minion Life
0
Minion Energy Shield
5,316
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WandStrikeTrio
Spell, Damage, Area, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Inflige de 644.6 a 787.8 de daño físico
Los proyectiles perforan a todos los objetivos
Dispara 2 proyectiles adicionales
También dispara proyectiles desde hasta 20 ubicaciones a cada lado de ti
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreUnholySummonZombiesHandCast
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1.25 seg
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
SSMStandaloneDoedreSoulCurseTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
alternate minion [535]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
slow_animations_go_to_idle = false
}Object Type Codes
version 2
extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss"
extends "Metadata/Monsters/StandaloneMapBoss"
Life
{
on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Doedre/DoedreSoulMapStandalone"] = {
name = "Doedre the Defiler",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"SSMStandaloneDoedreSoulCurseTotem",
"DoedreUnholySummonZombiesHandCast",
"WandStrikeTrio",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMStandaloneDoedreSoulCurseTotem"] = {
name = "SSMStandaloneDoedreSoulCurseTotem",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {1, 535, 50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoedreUnholySummonZombiesHandCast"] = {
name = "DoedreUnholySummonZombiesHandCast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.25,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WandStrikeTrio"] = {
name = "WandStrikeTrio",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, },
},
}
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Doedre la Profanadora
DemonioLos monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Doedre the Defiler
| Spectre | N |
|---|---|
| Tags | demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
DoedreSoulMap
Metadata
DoedreSoulMapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
}
Animated
{
on_event_shortdeath_for_death = "PauseAnimation( );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Doedre/DoedreSoulMapElder"] = {
name = "Doedre the Defiler",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
},
modList = {
},
}
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Doedre la Profanadora
DemonioÁrea: Mapa de Sepulcro
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Doedre the Defiler
| Spectre | N |
|---|---|
| Area | Mapa de Sepulcro |
| Tags | bludgeoning_weapon, Lanzador de hechizos, demon, doedre_monster_map, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, unholy_trio_monster_map |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
DoedreSoulMap
Metadata
DoedreSoul2Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
73
Vida
0
Armadura
42,661
Evasión
5,633
Escudo de energía
33,392
Damage
1,147
Daño de hechizos
1,712
Precisión
704
Attack Time
1.005
Experiencia
125,268
Minion Life
0
Minion Energy Shield
6,932
Minion Damage
932
Ailment Threshold
869,086
Chill
2,748
Shock
2,748
Brittle
15,547
Scorch
2,748
Sap
7,592
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoedreBloodProjectileMulti
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 575.7 a 863.5 de daño físico
15% menos de velocidad de lanzamiento de hechizos
Dispara 2 proyectiles adicionales
base is projectile [1]
projectile minimum range [20]
projectile spread radius [20]
spell maximum action distance +% [-60]
DoedreFormWarp
Spell, Damage, Area, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Inflige de 843.8 a 1266 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
TriggerDoedreStonePillarVulnerability
Triggerable
Tiempo de recarga: 6 seg
active skill area of effect radius +% final [200]
trigger spawners override row [19]
TriggerDoedreStonePillarTemporalChains
Triggerable
Tiempo de recarga: 6 seg
active skill area of effect radius +% final [200]
trigger spawners override row [20]
TriggerDoedreStonePillarEnfeeble
Triggerable
Tiempo de recarga: 6 seg
active skill area of effect radius +% final [200]
trigger spawners override row [21]
DoedreUnholySummonZombiesHandCast
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1.25 seg
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
}
StateMachine
{
define_shared_state = "visible"
on_state_visible_0 = "RemoveCollidability();"
on_state_visible_1 = "MakeCollidable();"
}Object Type Codes
version 2
extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss"
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao"
}
StateMachine
{
define_state = "epk"
on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
on_state_visible_0 = "DisableRendering(); SetStateTo( epk, 0 );"
on_state_visible_1 = "EnableRendering(); SetStateTo( epk, 1 );"
create_state_visible_0 = "DisableRendering();"
create_state_visible_1 = "SetStateTo( epk, 1 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Doedre/DoedreSoul2Map"] = {
name = "Doedre the Defiler",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"TriggerDoedreStonePillarVulnerability",
"TriggerDoedreStonePillarTemporalChains",
"TriggerDoedreStonePillarEnfeeble",
"DoedreUnholySummonZombiesHandCast",
"DoedreBloodProjectileMulti",
"DoedreFormWarp",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerDoedreStonePillarVulnerability"] = {
name = "TriggerDoedreStonePillarVulnerability",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"trigger_spawners_override_row",
},
levels = {
[1] = {200, 19, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerDoedreStonePillarTemporalChains"] = {
name = "TriggerDoedreStonePillarTemporalChains",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"trigger_spawners_override_row",
},
levels = {
[1] = {200, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerDoedreStonePillarEnfeeble"] = {
name = "TriggerDoedreStonePillarEnfeeble",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"trigger_spawners_override_row",
},
levels = {
[1] = {200, 21, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoedreUnholySummonZombiesHandCast"] = {
name = "DoedreUnholySummonZombiesHandCast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.25,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoedreBloodProjectileMulti"] = {
name = "DoedreBloodProjectileMulti",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"number_of_additional_projectiles",
"active_skill_cast_speed_+%_final",
"projectile_minimum_range",
"base_is_projectile",
},
levels = {
[1] = {1.2000000476837, 1.7999999523163, -60, 20, 2, -15, 20, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, },
[2] = {1.2000000476837, 1.7999999523163, -60, 20, 2, -15, 20, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoedreFormWarp"] = {
name = "DoedreFormWarp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, },
},
}
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Doedre la Profanadora
DemonioLos monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Doedre the Defiler
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, Lanzador de hechizos, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, standalone_map_boss |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
DoedreSoulMap
Metadata
DoedreSoul2MapStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
0
Armadura
28,790
Evasión
4,739
Escudo de energía
24,508
Damage
851
Daño de hechizos
1,270
Precisión
580
Attack Time
1.005
Experiencia
112,805
Minion Life
0
Minion Energy Shield
5,316
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoedreBloodProjectileMulti
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 458.7 a 688.1 de daño físico
15% menos de velocidad de lanzamiento de hechizos
Dispara 2 proyectiles adicionales
base is projectile [1]
projectile minimum range [20]
projectile spread radius [20]
spell maximum action distance +% [-60]
DoedreUnholySummonZombiesHandCast
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1.25 seg
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
SSMStandaloneDoedreSoulCurseTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
alternate minion [535]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
slow_animations_go_to_idle = false
}Object Type Codes
version 2
extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss"
extends "Metadata/Monsters/StandaloneMapBoss"
Life
{
on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );"
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Doedre/DoedreSoul2MapStandalone_"] = {
name = "Doedre the Defiler",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"SSMStandaloneDoedreSoulCurseTotem",
"DoedreUnholySummonZombiesHandCast",
"DoedreBloodProjectileMulti",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMStandaloneDoedreSoulCurseTotem"] = {
name = "SSMStandaloneDoedreSoulCurseTotem",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {1, 535, 50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoedreUnholySummonZombiesHandCast"] = {
name = "DoedreUnholySummonZombiesHandCast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.25,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoedreBloodProjectileMulti"] = {
name = "DoedreBloodProjectileMulti",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"number_of_additional_projectiles",
"active_skill_cast_speed_+%_final",
"projectile_minimum_range",
"base_is_projectile",
},
levels = {
[1] = {1.2000000476837, 1.7999999523163, -60, 20, 2, -15, 20, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, },
[2] = {1.2000000476837, 1.7999999523163, -60, 20, 2, -15, 20, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Doedre la Profanadora
DemonioLos monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Doedre the Defiler
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
DoedreSoulMap
Metadata
DoedreSoul2MapElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Doedre/DoedreSoul2MapElder"] = {
name = "Doedre the Defiler",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
},
modList = {
},
}
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.