Lancero jinete de rhex
SpectreY
AreaEl Desierto Vastiri, El Oasis, El Laboratorio Eterno, Lago de Kalandra
Tagsfast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, large_model, light_armour, maraketh, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood
Packs
  • El Desierto Vastiri, El Oasis: Asaltante jinete de rhex, Lancero jinete de rhex
  • El Oasis: Asaltante jinete de rhex, Lancero jinete de rhex
  • El Laboratorio Eterno: Asaltante jinete de rhex, Lancero jinete de rhex
  • Vida
    225%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    225%
    Resistencia
    20 20 20 0
    Damage
    113%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    100%
    Type
    MarakethRiderSpear
    Metadata
    MarakethRiderSpear
    Nivel
    68
    Vida
    14,475
    Armaduras
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    422
    Daño de hechizos
    422
    Precisión
    290
    Attack Time
    2.25
    Experiencia
    15,383
    Ailment Threshold
    14,475
    Chill
    46
    Shock
    46
    Brittle
    259
    Scorch
    46
    Sap
    126
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 338–507
    Probabilidad de golpe crítico: 5%
    Attack Time: 2.25 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MarakethRider/MarakethRiderSpear"] = {
        name = "Rhexback Spearman",
        life = 2.25,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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