Lightning Tamer
ปีศาจ
Spectre | Y |
---|---|
Area | Sanctuary Map, Citadel Map, Fortress Map, Abomination Map, Ziggurat Map |
Tags | นักเวท, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Packs |
พลังชีวิต
98%
การหลบหลีก
+30%
Ailment Threshold
98%
ค่าต้านทาน
20 20 20 0
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
115%
Type
CityStalkerAtlasUber
Metadata
CityStalkeFemaleShavronneCasterAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
84
พลังชีวิต
34,589
ค่าเกราะ
99,834
การหลบหลีก
10,556
โล่พลังงาน
0
Damage
1,144
ความเสียหายเวท
1,144
ความแม่นยำ
538
Attack Time
1.245
ค่าประสบการณ์
19,875
Ailment Threshold
34,589
Chill
109
Shock
109
Brittle
619
Scorch
109
Sap
302
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 915–1373
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BallLightningAltXAtlasUber
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, ProjectileSpiral, ProjectilesNumberModifiersNotApplied
บอลสายฟ้าแห่งการโคจร (Ball Lightning of Orbiting)
โอกาสคริติคอล: 5%
ประสิทธิภาพการเสริมความเสียหาย: 50%
เวลาร่าย: 0.6 วินาที
ยิงกระสุนที่เคลื่อนที่เป็นเกลียวซึ่งสร้างความเสียหายซ้ำๆ ต่อศัตรูแต่ละตัวในพื้นที่รอบๆ ด้วยสายฟ้า
สร้างความเสียหาย สายฟ้า 57.99 ถึง 1102
ม็อดที่ส่งผลต่อ จำนวนกระสุน ไม่ส่งผลต่อ สกิลนี้
ลดความเร็วในการร่าย 50%
รัศมีพื้นฐาน 2 เมตร
เพิ่มความเร็วของกระสุน อีก 20%
active skill projectile speed +% variation final [30]
ball lightning projectile speed and hit frequency +% final [33]
base is projectile [1]
ม็อดที่ส่งผลต่อ จำนวนกระสุน ไม่ส่งผลต่อ สกิลนี้
ลดความเร็วในการร่าย 50%
รัศมีพื้นฐาน 2 เมตร
เพิ่มความเร็วของกระสุน อีก 20%
active skill projectile speed +% variation final [30]
ball lightning projectile speed and hit frequency +% final [33]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/CityStalkers/CityStalker"
Object Type Codes
version 2 extends "Metadata/Monsters/CityStalkers/CityStalker" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/walk_light.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/walk_light.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkeFemaleShavronneCasterAtlasUber"] = { name = "Lightning Tamer", life = 0.98, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.245, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BallLightningAltXAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BallLightningAltXAtlasUber"] = { name = "Ball Lightning of Orbiting", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a single projectile which moves in a spiral while damaging each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectileSpiral] = true, [SkillType.ProjectilesNumberModifiersNotApplied] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "ball_lightning_projectile_speed_and_hit_frequency_+%_final", "active_skill_base_area_of_effect_radius", "active_skill_projectile_speed_+%_final", "active_skill_projectile_speed_+%_variation_final", "base_cast_speed_+%", "base_is_projectile", "modifiers_to_projectile_count_do_not_apply", }, levels = { [1] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 54, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 91, statInterpolation = {3, 3}, cost = { }, }, [32] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 92, statInterpolation = {3, 3}, cost = { }, }, [33] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 93, statInterpolation = {3, 3}, cost = { }, }, [34] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 94, statInterpolation = {3, 3}, cost = { }, }, [35] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 95, statInterpolation = {3, 3}, cost = { }, }, [36] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 96, statInterpolation = {3, 3}, cost = { }, }, [37] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 97, statInterpolation = {3, 3}, cost = { }, }, [38] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 98, statInterpolation = {3, 3}, cost = { }, }, [39] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 99, statInterpolation = {3, 3}, cost = { }, }, [40] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 100, statInterpolation = {3, 3}, cost = { }, }, }, }