Blitz-Zähmerin
Dämon
Lightning Tamer
Spectre | Y |
---|---|
Area | 'Heiligtum'-Karte, 'Zitadelle'-Karte, 'Festung'-Karte, 'Abscheulichkeit'-Karte, 'Zikkurat'-Karte |
Tags | Zauberer, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Packs |
Leben
98%
Ausweichen
+30%
Ailment Threshold
98%
Widerstand
20 20 20 0
Damage
120%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
115%
Type
CityStalkerAtlasUber
Metadata
CityStalkeFemaleShavronneCasterAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
84
Leben
34,589
Rüstung
99,834
Ausweichen
10,556
Energieschild
0
Damage
1,144
Zauberschaden
1,144
Genauigkeit
538
Attack Time
1.245
Erfahrung
19,875
Ailment Threshold
34,589
Chill
109
Shock
109
Brittle
619
Scorch
109
Sap
302
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 915–1373
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BallLightningAltXAtlasUber
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, ProjectileSpiral, ProjectilesNumberModifiersNotApplied
Kugelblitz des Umkreisens
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 50%
Zauberzeit: 0.6 Sek.
Entfesselt ein einzelnes Projektil, das sich in Form einer Spirale bewegt und das bei Gegnern in einem Bereich um sich herum durch Blitzschläge wiederholt Schaden verursacht.
Verursacht 57.99 bis 1102 Blitzschaden
Modifikatoren für die Projektilanzahl gelten nicht für diese Fertigkeit
50% verringerte Zaubergeschwindigkeit
Basisradius beträgt 2 Meter
20% mehr Projektilgeschwindigkeit
active skill projectile speed +% variation final [30]
ball lightning projectile speed and hit frequency +% final [33]
base is projectile [1]
Modifikatoren für die Projektilanzahl gelten nicht für diese Fertigkeit
50% verringerte Zaubergeschwindigkeit
Basisradius beträgt 2 Meter
20% mehr Projektilgeschwindigkeit
active skill projectile speed +% variation final [30]
ball lightning projectile speed and hit frequency +% final [33]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/CityStalkers/CityStalker"
Object Type Codes
version 2 extends "Metadata/Monsters/CityStalkers/CityStalker" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/walk_light.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/walk_light.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkeFemaleShavronneCasterAtlasUber"] = { name = "Lightning Tamer", life = 0.98, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.245, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BallLightningAltXAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BallLightningAltXAtlasUber"] = { name = "Ball Lightning of Orbiting", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a single projectile which moves in a spiral while damaging each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectileSpiral] = true, [SkillType.ProjectilesNumberModifiersNotApplied] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "ball_lightning_projectile_speed_and_hit_frequency_+%_final", "active_skill_base_area_of_effect_radius", "active_skill_projectile_speed_+%_final", "active_skill_projectile_speed_+%_variation_final", "base_cast_speed_+%", "base_is_projectile", "modifiers_to_projectile_count_do_not_apply", }, levels = { [1] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 54, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 91, statInterpolation = {3, 3}, cost = { }, }, [32] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 92, statInterpolation = {3, 3}, cost = { }, }, [33] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 93, statInterpolation = {3, 3}, cost = { }, }, [34] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 94, statInterpolation = {3, 3}, cost = { }, }, [35] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 95, statInterpolation = {3, 3}, cost = { }, }, [36] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 96, statInterpolation = {3, 3}, cost = { }, }, [37] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 97, statInterpolation = {3, 3}, cost = { }, }, [38] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 98, statInterpolation = {3, 3}, cost = { }, }, [39] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 99, statInterpolation = {3, 3}, cost = { }, }, [40] = {0.10000000149012, 1.8999999761581, 33, 20, 20, 30, -50, critChance = 5, levelRequirement = 100, statInterpolation = {3, 3}, cost = { }, }, }, }