Scalding Arachnid
SpectreY
Areaสถานพำนักของมาลิกาโร, ห้องทดลองนิรันดร, Marshes Map
Tagsanimal_claw_weapon, beast, นักเวท, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, physical_affinity, slow_movement, spider
Packs
  • สถานพำนักของมาลิกาโร: Scalding Arachnid, Hybrid Arachnid
  • ห้องทดลองนิรันดร: Scalding Arachnid, Hybrid Arachnid
  • พลังชีวิต
    234%
    Ailment Threshold
    234%
    ค่าต้านทาน
    30 0 0 30
    Damage
    130%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.95 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    130%
    Model Size
    70%
    Type
    SpiderPlatedChampion
    Metadata
    SpiderPlatedTailExplosion
    เลเวล
    69
    พลังชีวิต
    16,630
    ค่าเกราะ
    31,158
    การหลบหลีก
    4,907
    โล่พลังงาน
    0
    Damage
    516
    ความเสียหายเวท
    516
    ความแม่นยำ
    301
    Attack Time
    1.95
    ค่าประสบการณ์
    13,633
    Ailment Threshold
    16,630
    Chill
    53
    Shock
    53
    Brittle
    297
    Scorch
    53
    Sap
    145
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 413–619
    โอกาสคริติคอล: 5%
    Attack Time: 1.95 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DelayedFireSpark
    Spell, Triggerable
    เวลาร่าย: 1.4 วินาที
    คูลดาวน์: 6 วินาที
    ระยะเวลาพื้นฐาน 1.5 วินาที
    สร้างความเสียหาย ไฟ 196.3 ถึง 294.4
    เพิ่มความเร็วกระสุน 25%
    active skill area of effect radius +% final [-75]
    base is projectile [1]
    spell maximum action distance +% [-40]
    SummonedSparkDaemon
    Spell, Multicastable, Triggerable
    เวลาร่าย: 1 วินาที
    เพิ่มความเร็วกระสุน 25%
    alternate minion [241]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    
    Animated
    {
    	on_event_contact_for_attack_groundstrike_v1 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/SpiderPlated/tail_impact.ao, default, inherit, inherit, inherit, inherit, 60, 0, inherit );"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/SpiderPlated/spiderplatedChampion/spiderplatedChampion_ambient.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/SpiderPlated/spiderplatedChampion/spiderplatedChampion_ambient.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpiderPlated/SpiderPlatedTailExplosion"] = {
        name = "Scalding Arachnid",
        life = 2.34,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "DelayedFireSpark",
            "SummonedSparkDaemon",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedFireSpark"] = {
        name = "DelayedFireSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemon"] = {
        name = "SummonedSparkDaemon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 241, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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