Phase Run
Level: (1–10)
Cost: (8–11) Mana
Cooldown Time: 4.00 sec
Cast Time: Instant
Requires Level (4–36), (16–83) Dex
Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.
Base duration is 1.8 seconds
Base secondary duration is 0.2 seconds
(10–15)% more Melee Physical Damage
100% increased Skill Duration per Frenzy Charge removed
Buff grants 100% increased Stealth
Buff grants Phasing
Buff grants (15–19)% increased Movement Speed
(While you have Phasing, your movement is not blocked by Enemies)
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Royale Phase Run
Genus
Level Effect /10
Level | Requires Level | Dex | Cost | Buff grants 15% increased Movement Speed | 10% more Melee Physical Damage | Experience |
---|---|---|---|---|---|---|
1 | 4 | 16 | 8 | 15 | 10 | 841 |
2 | 6 | 20 | 8 | 15 | 11 | 3,099 |
3 | 9 | 27 | 9 | 16 | 11 | 7,433 |
4 | 12 | 33 | 9 | 16 | 12 | 22,895 |
5 | 16 | 41 | 9 | 17 | 12 | 49,725 |
6 | 20 | 50 | 9 | 17 | 13 | 95,714 |
7 | 24 | 58 | 10 | 18 | 13 | 169,595 |
8 | 28 | 67 | 10 | 18 | 14 | 283,759 |
9 | 32 | 75 | 10 | 19 | 14 | 453,996 |
10 | 36 | 83 | 11 | 19 | 15 |
Attribute /8
Royale Phase Run
Key | Value |
---|---|
Acronym | Melee, Duration, Buff, Phasing |
DropLevel | 4 |
BaseType | Royale Phase Run |
Class | Skill Gems |
TargetTypes | Any |
Type | Spell, Buff, Duration, Triggerable, Movement, Instant, Physical, Travel, Cooldown |
ItemType | Metadata/Items/Gems/SkillGemPhaseRunRoyale |
ActiveSkillsCode | phase_run |
Phase Run
Level: (1–10)
Cost: (8–11) Mana
Cooldown Time: 4.00 sec
Cast Time: Instant
Requires Level (4–36), (16–83) Dex
Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.
Base duration is 1.8 seconds
Base secondary duration is 0.2 seconds
(10–15)% more Melee Physical Damage
100% increased Skill Duration per Frenzy Charge removed
Buff grants 100% increased Stealth
Buff grants Phasing
Buff grants (15–19)% increased Movement Speed
base deal no damage [1]
(While you have Phasing, your movement is not blocked by Enemies)
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Royale Phase Run
Supported By /10
More Duration Support
Supports any skill with a duration.
Less Duration Support
Supports any skill that has a duration.
Cast on Death Support
Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Efficacy Support
Supports any skill that deals damage or has a duration.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.