Wreathed in Light
Level: (1–40)
Cooldown Time: 15.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 12.00%
Requires Level (1–100), (0–95) Dex, (0–137) Int
When commanded, this Graft will call down a ring of lightning bolts, dealing lightning damage and leaving behind Radiant ground.
Deals (9–35057) to (85–315515) Lightning Damage
Base duration is (8–13.85) seconds
Radiant Ground grants you and Allies (1–21) to (19–338) added Lightning Damage and causes Hit Damage to be Lucky
(6–14) lightning bolts strike
Base radius is 3 metres
Base secondary radius is 2.2 metres
(Lucky things are rolled twice and the best result used)
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
CooldownTime: 15000
Base radius is 3 metres
Base secondary radius is 2.2 metres
(Lucky things are rolled twice and the best result used)
LevelRequires LevelIntDexBase DamageDeals 9 to 85 Lightning DamageBase duration is 8 secondsRadiant Ground grants you and Allies 1 to 19 added Lightning Damage and causes Hit Damage to be Lucky6 lightning bolts strikeExperience
1100100%, 100%9, 8581, 1962
2200100%, 100%11, 998.152, 2261
3400100%, 100%14, 1308.32, 2561
47140100%, 100%21, 1898.452, 2971
5111914100%, 100%33, 2978.62, 3371
6162618100%, 100%55, 4978.753, 3871
7203122100%, 100%81, 7288.93, 4371
8243725100%, 100%116, 10489.053, 4971
9284229100%, 100%165, 14889.24, 5581
10324733100%, 100%232, 20889.354, 5981
11365337100%, 100%323, 29049.54, 6481
12405840100%, 100%445, 40079.655, 6981
13446344100%, 100%610, 54949.85, 7581
14486948100%, 100%832, 74929.955, 8191
15527451100%, 100%1130, 1016610.16, 8791
16567955100%, 100%1526, 1373810.256, 9391
17608459100%, 100%2055, 1849610.47, 10091
18649062100%, 100%2758, 2482010.557, 10891
19679465100%, 100%3432, 3088510.77, 116101
20709868100%, 100%4264, 3837310.858, 124101
2172100%, 100%4924, 44313119, 134101
2274100%, 100%5683, 5114311.159, 143101
2376100%, 100%6555, 5899211.310, 153111
2478100%, 100%7556, 6800811.4510, 164111
2580100%, 100%8707, 7836111.611, 176111
2682100%, 100%10027, 9024511.7512, 188111
2784100%, 100%11543, 10388311.913, 201111
2886100%, 100%13281, 11952712.0514, 215121
2988100%, 100%15274, 13746712.215, 229121
3090100%, 100%17559, 15803412.3516, 245121
3191100%, 100%18824, 16941812.516, 253121
3292100%, 100%20178, 18160512.6517, 262121
3393100%, 100%21628, 19464912.817, 270131
3494100%, 100%23179, 20861112.9518, 279131
3595100%, 100%24839, 22355313.118, 288131
3696100%, 100%26616, 23954413.2519, 298131
3797100%, 100%28517, 25665513.419, 307131
3898100%, 100%30552, 27496513.5520, 317141
3999100%, 100%32728, 29455513.721, 328141
40100100%, 100%35057, 31551513.8521, 33814
Attribute /8

Wreathed in Light

NameShow Full Descriptions
AcronymHit, Luck
BaseType Wreathed in Light
Class Skill Gems
TargetTypesAny
TypeCooldown, Spell, Area, Damage, Lightning, Duration, Buff, AreaSpell
ItemTypeMetadata/Items/Chayula/EshGraftGem1
ActiveSkillsCodegraft_skill_esh_lightning_ring
Referencepoe.ninja, Community Wiki
Wreathed in Light
Level: (1–40)
Cooldown Time: 15.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 12.00%
Requires Level (1–100), (0–95) Dex, (0–137) Int
When commanded, this Graft will call down a ring of lightning bolts, dealing lightning damage and leaving behind Radiant ground.
Deals (9–35057) to (85–315515) Lightning Damage
Base duration is (8–13.85) seconds
Radiant Ground grants you and Allies (1–21) to (19–338) added Lightning Damage and causes Hit Damage to be Lucky
(6–14) lightning bolts strike
Base radius is 3 metres
Base secondary radius is 2.2 metres
graft skill esh lightning bolts delay between bolts ms [125]
is area damage [1]
is graft skill [1]
(Lucky things are rolled twice and the best result used)
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /82
  • Active Type: Cooldown, Spell, Area, Damage, Lightning, Duration, Buff, AreaSpell
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    More Duration Support
    Supports any skill with a duration.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Less Duration Support
    Supports any skill that has a duration.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Intensify Support
    Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Archmage Support
    Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sacrifice Support
    Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Living Lightning Support
    Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
    Edit

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