Mark Tags /6
Skill Gem Quality /1
ItemStats
Alchemist's Mark(0–10)% increased Effect of Mark
Support Gem /1
Support Gem Quality /1
ItemStats
Mark On Hit Support(0–5)% increased Effect of Marks from Supported Skills
Item mods /29
NameLevelPre/SufDescriptionWeight
1ScourgeUpsideGrants Level 1 Sniper's Mark Skillquiver 200
default 0
45ScourgeUpsideGrants Level 10 Sniper's Mark Skillquiver 200
default 0
68ScourgeUpsideGrants Level 20 Sniper's Mark Skillquiver 200
default 0
68ScourgeUpsideGrants Level 22 Sniper's Mark Skillquiver 200
default 0
75BlueImplicit(6–7)% increased Effect of your Marks caster curseno_tier_6_eldritch_implicit 0
gloves 400
default 0
75BlueImplicit(8–9)% increased Effect of your Marks caster curseno_tier_5_eldritch_implicit 0
gloves 400
default 0
75BlueImplicit(10–11)% increased Effect of your Marks caster curseno_tier_4_eldritch_implicit 0
gloves 400
default 0
75BlueImplicit(12–13)% increased Effect of your Marks caster curseno_tier_3_eldritch_implicit 0
gloves 400
default 0
75BlueImplicit(14–15)% increased Effect of your Marks caster curseno_tier_2_eldritch_implicit 0
gloves 400
default 0
75BlueImplicit(16–17)% increased Effect of your Marks caster curseno_tier_1_eldritch_implicit 0
gloves 400
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (14–15)% increased Effect of your Marks curseno_tier_5_eldritch_implicit 0
gloves 200
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (16–17)% increased Effect of your Marks curseno_tier_4_eldritch_implicit 0
gloves 200
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (18–19)% increased Effect of your Marks curseno_tier_3_eldritch_implicit 0
gloves 200
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (20–21)% increased Effect of your Marks curseno_tier_2_eldritch_implicit 0
gloves 200
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (22–23)% increased Effect of your Marks curseno_tier_1_eldritch_implicit 0
gloves 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (22–23)% increased Effect of your Marks curseno_tier_4_eldritch_implicit 0
gloves 80
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (24–25)% increased Effect of your Marks curseno_tier_3_eldritch_implicit 0
gloves 80
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (26–27)% increased Effect of your Marks curseno_tier_2_eldritch_implicit 0
gloves 80
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Effect of your Marks curseno_tier_1_eldritch_implicit 0
gloves 80
default 0
24WeaponTree15% increased Effect of your Marks
100% increased Mana Cost of Mark Skills
wand 50
one_hand_weapon 250
default 0
76WeaponTree20% increased Effect of your Marks
100% increased Mana Cost of Mark Skills
wand 50
one_hand_weapon 250
default 0
24WeaponTree30% increased Effect of your Marks
200% increased Mana Cost of Mark Skills
staff 50
two_hand_weapon 250
default 0
76WeaponTree40% increased Effect of your Marks
200% increased Mana Cost of Mark Skills
staff 50
two_hand_weapon 250
default 0
24WeaponTree15% reduced Effect of your Marks
6% chance to gain a Frenzy Charge when you Hit your Marked Enemy
wand 50
one_hand_weapon 250
default 0
76WeaponTree15% reduced Effect of your Marks
10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
wand 50
one_hand_weapon 250
default 0
24WeaponTree20% reduced Effect of your Marks
12% chance to gain a Frenzy Charge when you Hit your Marked Enemy
staff 50
two_hand_weapon 250
default 0
76WeaponTree20% reduced Effect of your Marks
20% chance to gain a Frenzy Charge when you Hit your Marked Enemy
staff 50
two_hand_weapon 250
default 0
80WeaponTree25% less Accuracy Rating against Marked Enemy
Culling Strike against Marked Enemy
wand 50
one_hand_weapon 250
default 0
80WeaponTree15% less Accuracy Rating against Marked Enemy
Culling Strike against Marked Enemy
staff 50
two_hand_weapon 250
default 0
Enchantment Modifier /18
NameLevelPre/SufDescriptionWeight
Enchantment Assassins Mark Curse Effect 166Enchantment20% increased Assassin's Mark Curse Effect caster cursehelmet 100
default 0
Enchantment Assassins Mark Curse Effect 275Enchantment30% increased Assassin's Mark Curse Effect caster cursehelmet 100
default 0
Enchantment Assassins Mark Duration 166Enchantment30% increased Assassin's Mark Duration caster cursehelmet 0
default 0
Enchantment Assassins Mark Duration 275Enchantment45% increased Assassin's Mark Duration caster cursehelmet 0
default 0
Enchantment Poachers Mark Curse Effect 166Enchantment20% increased Poacher's Mark Curse Effect caster cursehelmet 100
default 0
Enchantment Poachers Mark Curse Effect 275Enchantment30% increased Poacher's Mark Curse Effect caster cursehelmet 100
default 0
Enchantment Poachers Mark Duration 166Enchantment30% increased Poacher's Mark Duration caster cursehelmet 0
default 0
Enchantment Poachers Mark Duration 275Enchantment45% increased Poacher's Mark Duration caster cursehelmet 0
default 0
Enchantment Projectile Weakness Curse Effect 166EnchantmentSniper's Mark has 10% increased Curse Effect caster cursehelmet 100
default 0
Enchantment Projectile Weakness Curse Effect 275EnchantmentSniper's Mark has 15% increased Curse Effect caster cursehelmet 100
default 0
Enchantment Projectile Weakness Duration 166EnchantmentSniper's Mark has 30% increased Duration caster cursehelmet 0
default 0
Enchantment Projectile Weakness Duration 275EnchantmentSniper's Mark has 45% increased Duration caster cursehelmet 0
default 0
Enchantment Warlords Mark Curse Effect 166Enchantment20% increased Warlord's Mark Curse Effect caster cursehelmet 100
default 0
Enchantment Warlords Mark Curse Effect 275Enchantment30% increased Warlord's Mark Curse Effect caster cursehelmet 100
default 0
Enchantment Warlords Mark Duration 166Enchantment30% increased Warlord's Mark Duration caster cursehelmet 0
default 0
Enchantment Warlords Mark Duration 275Enchantment45% increased Warlord's Mark Duration caster cursehelmet 0
default 0
Enchantment Alchemist's Mark Curse Effect 166Enchantment20% increased Alchemist's Mark Curse Effect caster cursehelmet 100
default 0
Enchantment Alchemist's Mark Curse Effect 275Enchantment30% increased Alchemist's Mark Curse Effect caster cursehelmet 100
default 0
Monsters mods /2
NameLevelPre/SufDescriptionWeight
1Uniquemonster casts assassins mark curse text [1]
1Uniquemonster casts warlords mark curse text [1]
Cluster Jewel mods /2
NameLevelPre/SufDescriptionWeight
Notable1Prefix1 Added Passive Skill is Hound's Mark damage caster curseold_do_not_use_affliction_curse_effect 706
affliction_curse_effect_small 706
default 0
Notable68Prefix1 Added Passive Skill is Molten One's Mark resource life elemental fire resistanceaffliction_fire_resistance 247
default 0
Misc mods /4
NameLevelDomainPre/SufDescriptionWeight
of Marking75SanctumSpecialSuffix(15–20)% increased Effect of your Marks caster cursedex_special_relic 600
default 150
Deadeye's1CharmPrefix(10–15)% increased Effect of your Marksdex_animal_charm 1000
default 0
Deadeye's60CharmPrefix(16–25)% increased Effect of your Marksdex_animal_charm 500
default 0
Retributive1UberMapPrefixPlayers are Marked for Death for 10 seconds
after killing a Rare or Unique monster
20% increased Quantity of Items found in this Area
12% increased Rarity of Items found in this Area
6% increased Pack size
70% more Currency found in Area
uber_tier_map 60
default 0
Essence /1
Item /1
A Note in the Wind
Stack Size: 1 / 4
Asenath's Mark
Unique /3
Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark
+(10–12)% chance to Suppress Spell Damage
(30–40)% increased Global Accuracy Rating
+(40–50) to maximum Life
(-20–-10)% to Chaos Resistance
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
+(80–120) to Evasion Rating
(5–8)% increased Attack and Cast Speed
Mark Skills have (10–15)% increased Cast Speed
(30–50)% increased Damage with Hits and Ailments against Marked Enemy
Your Mark Transfers to another Enemy when Marked Enemy dies
50% increased Elemental Ailment Duration on you
50% reduced Effect of Curses on you
Grants level 20 Penance Mark
(6–12)% increased Cast Speed
+(30–60) to maximum Life
+(7–19)% to Chaos Resistance
Passive /6
Marked Enemy has 10% reduced Accuracy Rating
Marked Enemy takes 10% increased Damage
20% increased Effect of your Marks
Culling Strike against Marked Enemy
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
10% increased Attack Speed if you've cast a Mark Spell Recently
10% increased Movement Speed if you've cast a Mark Spell Recently
(Recently refers to the past 4 seconds)
Your Hits against Marked Enemy cannot be Blocked or Suppressed
Rare and Unique Enemies within 120 metres have Minimap Icons
Enemies Pacified by you take 20% increased Damage
Minions affected by Affliction have Onslaught
Phantasms from Penance Mark have a 50% chance to grant a Vaal Soul when Killed
Phantasms from Penance Mark grant 50% increased Flask Charges
Ascendancy Passive /1
Ascendancy: Deadeye
Character: Ranger
75% increased Effect of your Marks
25% less Damage taken from other Enemies near your Marked Enemy
Your Mark Transfers to another Enemy when Marked Enemy dies
Cluster Jewel Passive /1
20% increased Effect of your Marks
20% increased Damage with Hits and Ailments against Marked Enemy

Community Wiki

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Mark

Marks are a type of Spell skill. They are a subset of curse skills and share the curse cap with Hexes. By default, a monster can have only one curse debuff at a time, though players can increase this cap by allocating passive skills or equipping unique items. However, Marks also have their own maximum cap of 1. There is currently no way to increase this cap. In addition, only one monster can be Marked at a time.

Since Mark skills can curse only one target, they are more suited for single target. While Unique monsters usually have less Hex effectiveness, this does not diminish the effectiveness of Marks.

Mechanics

See also: Curse#Mechanics

Mark is affected by generic curse passive skills and items that affect both Hexes and Marks as well as passive skills and items that only affect Marks. Since the version 3.12.0 curse rework, Marks cannot be supported by Hextouch Support.


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