Duration Tags /243
Skill Gem /200
Skill Gem Quality /48
Item | Stats |
---|---|
Leap Slam | (0–40)% increased Stun Duration against Enemies that are on Full Life |
Vaal Glacial Hammer | (0–40)% increased Duration of Cold Ailments |
Viper Strike | Base duration is (0–1) seconds |
Temporal Chains | (0–20)% increased Curse Duration |
Elemental Weakness | (0–20)% increased Duration of Elemental Ailments on Cursed enemies |
Enfeeble | (0–20)% increased Curse Duration |
Vaal Immortal Call | (0–20)% increased Skill Effect Duration |
Molten Shell | (0–20)% increased Skill Effect Duration |
Vaal Molten Shell | (0–20)% increased Skill Effect Duration |
Conversion Trap | Base duration is (0–4) seconds |
Bear Trap | Base duration is (0–1) seconds |
Arctic Armour | (0–20)% increased Skill Effect Duration |
Vaal Arctic Armour | (0–20)% increased Skill Effect Duration |
Flammability | Ignite on Cursed enemies has (0–20)% increased Duration |
Frostbite | Freezes on Cursed enemies have (0–20)% increased Duration |
Conductivity | Shocks on Cursed enemies have (0–20)% increased Duration |
Convocation | (0–20)% increased Skill Effect Duration(0–20)% increased Cooldown Recovery Rate |
Convocation | (0–20)% increased Skill Effect Duration(0–20)% increased Cooldown Recovery Rate |
Blade Vortex | Base duration is (0–0.2) seconds |
Frost Bomb | Base duration is (0–0.5) seconds |
Earthquake | Base duration is (0–0.5) seconds |
Wither | (0–20)% increased Skill Effect Duration |
Essence Drain | Base duration is (0–0.4) seconds |
Blight | Base duration is (0–0.8) seconds |
Blight | Base duration is (0–1) seconds |
Blight | Base secondary duration is (0–1) seconds |
Vaal Blight | Base duration is (0–0.8) seconds |
Toxic Rain | Base duration is (0–0.2) seconds |
Toxic Rain | Base duration is (0–0.1) seconds |
War Banner | Base Duration of (0–2) seconds after being Placed |
Dread Banner | Base Duration of (0–2) seconds after being Placed |
Soulrend | Base duration is (0–0.2) seconds |
Bane | Base duration is (0–0.2) seconds |
Storm Burst | Base duration is (0–0.4) seconds |
Pestilent Strike | (0–20)% more Poison Duration |
Vaal Venom Gyre | (0–20)% increased Poison Duration |
Exsanguinate | Base duration is (0–1.5) seconds |
Exsanguinate | Base duration is (0–2) seconds |
Corrupting Fever | (0–20)% increased Skill Effect Duration |
Blade Trap | Base duration is (0–0.5) seconds |
Defiance Banner | Base Duration of (0–2) seconds after being Placed |
Boneshatter | Pulse has (0–5)% increased Area of Effect per 0.1s of Stun Duration, up to 400% |
Soul Link | Base duration is (0–1.5) seconds |
Flame Link | Base duration is (0–1.5) seconds |
Intuitive Link | Base duration is (0–1.5) seconds |
Protective Link | Base duration is (0–1.5) seconds |
Destructive Link | Base duration is (0–1.5) seconds |
Vampiric Link | Base duration is (0–1.5) seconds |
Support Gem /26
Support Gem Quality /10
Item | Stats |
---|---|
Stun Support | Supported Skills have (0–10)% chance to double Stun Duration |
More Duration Support | Supported Skills have (0–10)% more Skill Effect Duration |
Elemental Proliferation Support | (0–10)% increased Duration of Elemental Ailments on Enemies |
Endurance Charge on Melee Stun Support | Supported Skills have (0–20)% increased Stun Duration on Enemies |
Less Duration Support | Supported Skills have (0–10)% less Skill Effect Duration |
Fortify Support | Supported Skills have (0–20)% increased Fortification Duration |
Unbound Ailments Support | (0–10)% increased Duration of Ailments inflicted with Supported Skills |
Awakened Unbound Ailments Support | (0–10)% increased Duration of Ailments inflicted with Supported Skills |
Overcharge Support | Supported Skills have (0–20)% increased Shock Duration on Enemies |
Frigid Bond Support | Damage and Chill Linger for a Base Duration of +(0–2) seconds |
Item mods /268
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Impact | 5 | Suffix | (11–15)% increased Stun Duration on Enemies | weapon 1000 belt 1000 quiver 1000 default 0 |
of Dazing | 18 | Suffix | (16–20)% increased Stun Duration on Enemies | weapon 1000 belt 1000 quiver 1000 default 0 |
of Stunning | 30 | Suffix | (21–25)% increased Stun Duration on Enemies | weapon 1000 belt 1000 quiver 1000 default 0 |
of Slamming | 44 | Suffix | (26–30)% increased Stun Duration on Enemies | weapon 1000 belt 1000 quiver 1000 default 0 |
of Staggering | 58 | Suffix | (31–35)% increased Stun Duration on Enemies | weapon 1000 belt 1000 quiver 1000 default 0 |
of Sipping | 8 | Suffix | (4–9)% increased Flask Effect Duration | belt 500 default 0 |
of Tasting | 34 | Suffix | (10–15)% increased Flask Effect Duration | belt 500 default 0 |
of Savouring | 50 | Suffix | (16–21)% increased Flask Effect Duration | belt 500 default 0 |
of Relishing | 66 | Suffix | (22–27)% increased Flask Effect Duration | belt 500 default 0 |
of Reveling | 82 | Suffix | (28–33)% increased Flask Effect Duration | belt 500 default 0 |
1 | Corrupted | (12–15)% increased Skill Effect Duration | belt 1000 default 0 | |
20 | Corrupted | +2 to Level of Socketed Duration Gems gem | armour 1000 default 0 | |
of the Elder | 68 | Suffix | Socketed Gems are Supported by Level 15 More Duration (10–15)% increased Skill Effect Duration gem | boots_elder 800 default 0 |
of the Elder | 68 | Suffix | Socketed Gems are Supported by Level 16 Immolate (8–12)% increased Ignite Duration on Enemies elemental fire ailment gem | helmet_elder 800 default 0 |
of the Elder | 75 | Suffix | Socketed Gems are Supported by Level 18 Immolate (13–16)% increased Ignite Duration on Enemies elemental fire ailment gem | helmet_elder 800 default 0 |
of the Elder | 80 | Suffix | Socketed Gems are Supported by Level 20 Immolate (17–20)% increased Ignite Duration on Enemies elemental fire ailment gem | helmet_elder 800 default 0 |
The Elder's | 68 | Prefix | Socketed Gems are Supported by Level 20 Less Duration gem | helmet_elder 800 default 0 |
of the Elder | 68 | Suffix | Socketed Gems are Supported by Level 18 Critical Strike Affliction (6–9)% increased Poison Duration poison chaos ailment gem | dagger_elder 1000 rune_dagger_elder 1000 default 0 |
of the Elder | 75 | Suffix | Socketed Gems are Supported by Level 20 Critical Strike Affliction (10–14)% increased Poison Duration poison chaos ailment gem | dagger_elder 1000 rune_dagger_elder 1000 default 0 |
of Shaping | 68 | Suffix | (20–30)% reduced Enemy Stun Threshold (20–30)% increased Stun Duration on Enemies | 2h_mace_shaper 1000 default 0 |
Hunter's | 68 | Prefix | (10–12)% increased Duration of Ailments on Enemies ailment | gloves_basilisk 500 default 0 |
Hunter's | 80 | Prefix | (13–15)% increased Duration of Ailments on Enemies ailment | gloves_basilisk 500 default 0 |
of the Crusade | 75 | Suffix | (51–60)% reduced Ignite Duration on you elemental fire ailment | helmet_crusader 1000 default 0 |
of the Crusade | 75 | Suffix | (51–60)% reduced Freeze Duration on you elemental cold ailment | helmet_crusader 1000 default 0 |
of Redemption | 68 | Suffix | (8–12)% increased Freeze Duration on Enemies (6–8)% chance to Freeze elemental cold ailment | helmet_eyrie 500 default 0 |
of Redemption | 75 | Suffix | (13–15)% increased Freeze Duration on Enemies (6–8)% chance to Freeze elemental cold ailment | helmet_eyrie 500 default 0 |
of the Conquest | 68 | Suffix | (8–12)% increased Damage with Bleeding (5–6)% increased Bleeding Duration bleed damage physical attack ailment | ring_adjudicator 500 default 0 |
of the Conquest | 75 | Suffix | (13–17)% increased Damage with Bleeding (7–8)% increased Bleeding Duration bleed damage physical attack ailment | ring_adjudicator 500 default 0 |
of the Conquest | 80 | Suffix | (18–22)% increased Damage with Bleeding (9–10)% increased Bleeding Duration bleed damage physical attack ailment | ring_adjudicator 500 default 0 |
of the Hunt | 68 | Suffix | (5–6)% increased Poison Duration (8–12)% increased Damage with Poison poison damage chaos ailment | ring_basilisk 500 default 0 |
of the Hunt | 75 | Suffix | (7–8)% increased Poison Duration (13–17)% increased Damage with Poison poison damage chaos ailment | ring_basilisk 500 default 0 |
of the Hunt | 80 | Suffix | (9–10)% increased Poison Duration (18–22)% increased Damage with Poison poison damage chaos ailment | ring_basilisk 500 default 0 |
of the Crusade | 68 | Suffix | (11–15)% reduced Enemy Stun Threshold (11–15)% increased Stun Duration on Enemies | mace_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (16–20)% reduced Enemy Stun Threshold (16–20)% increased Stun Duration on Enemies | mace_crusader 500 default 0 |
of the Crusade | 68 | Suffix | (21–25)% reduced Enemy Stun Threshold (21–25)% increased Stun Duration on Enemies | 2h_mace_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (26–30)% reduced Enemy Stun Threshold (26–30)% increased Stun Duration on Enemies | 2h_mace_crusader 500 default 0 |
of Redemption | 68 | Suffix | (7–11)% chance to double Stun Duration | mace_eyrie 500 default 0 |
of Redemption | 73 | Suffix | (12–15)% chance to double Stun Duration | mace_eyrie 500 default 0 |
of Redemption | 68 | Suffix | (17–21)% chance to double Stun Duration | 2h_mace_eyrie 500 default 0 |
of Redemption | 73 | Suffix | (22–25)% chance to double Stun Duration | 2h_mace_eyrie 500 default 0 |
1 | FlaskEnchantmentSeal | (80–100)% increased Duration Gains no Charges during Effect | flask 100 default 0 | |
68 | ScourgeUpside | (31–35)% reduced Freeze Duration on you elemental cold ailment | helmet 500 default 0 | |
68 | ScourgeUpside | (36–40)% reduced Freeze Duration on you elemental cold ailment | helmet 500 default 0 | |
68 | ScourgeUpside | (31–35)% reduced Ignite Duration on you elemental fire ailment | ring 500 default 0 | |
68 | ScourgeUpside | (36–40)% reduced Ignite Duration on you elemental fire ailment | ring 500 default 0 | |
45 | ScourgeUpside | (17–19)% reduced Elemental Ailment Duration on you elemental ailment | boots 500 default 0 | |
68 | ScourgeUpside | (20–22)% reduced Elemental Ailment Duration on you elemental ailment | boots 500 default 0 | |
68 | ScourgeUpside | (23–25)% reduced Elemental Ailment Duration on you elemental ailment | boots 500 default 0 | |
68 | ScourgeUpside | +1 to Level of Socketed Duration Gems gem | body_armour 25 default 0 | |
45 | ScourgeUpside | (17–19)% increased Stun Duration on Enemies | weapon 1000 belt 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | (20–22)% increased Stun Duration on Enemies | weapon 1000 belt 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | (23–25)% increased Stun Duration on Enemies | weapon 1000 belt 1000 quiver 1000 default 0 | |
45 | ScourgeUpside | (12–14)% increased Totem Duration | boots 250 amulet 500 default 0 | |
68 | ScourgeUpside | (15–17)% increased Totem Duration | boots 250 amulet 500 default 0 | |
68 | ScourgeUpside | (18–20)% increased Totem Duration | boots 250 amulet 500 default 0 | |
45 | ScourgeUpside | Brand Skills have (12–14)% increased Duration caster | boots 250 amulet 500 default 0 | |
68 | ScourgeUpside | Brand Skills have (15–17)% increased Duration caster | boots 250 amulet 500 default 0 | |
68 | ScourgeUpside | Brand Skills have (18–20)% increased Duration caster | boots 250 amulet 500 default 0 | |
45 | ScourgeUpside | (7–8)% increased Duration of Ailments on Enemies ailment | gloves 500 default 0 | |
68 | ScourgeUpside | (9–10)% increased Duration of Ailments on Enemies ailment | gloves 500 default 0 | |
68 | ScourgeUpside | (11–12)% increased Duration of Ailments on Enemies ailment | gloves 500 default 0 | |
45 | ScourgeDownside | (21–25)% reduced Duration of Ailments on Enemies ailment | gloves 250 default 0 | |
68 | ScourgeDownside | (26–30)% reduced Duration of Ailments on Enemies ailment | gloves 250 default 0 | |
45 | ScourgeDownside | (17–19)% increased Elemental Ailment Duration on you elemental ailment | boots 250 default 0 | |
68 | ScourgeDownside | (20–22)% increased Elemental Ailment Duration on you elemental ailment | boots 250 default 0 | |
45 | ScourgeDownside | (21–27)% reduced Totem Duration | boots 250 amulet 250 default 0 | |
68 | ScourgeDownside | (30–36)% reduced Totem Duration | boots 250 amulet 250 default 0 | |
45 | ScourgeDownside | Brand Skills have (36–42)% reduced Duration caster | boots 250 amulet 250 default 0 | |
68 | ScourgeDownside | Brand Skills have (45–51)% reduced Duration caster | boots 250 amulet 250 default 0 | |
75 | BlueImplicit | (13–14)% increased Duration of Ailments on Enemies ailment | no_tier_6_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | (15–16)% increased Duration of Ailments on Enemies ailment | no_tier_5_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | (17–18)% increased Duration of Ailments on Enemies ailment | no_tier_4_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | (19–20)% increased Duration of Ailments on Enemies ailment | no_tier_3_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | (21–22)% increased Duration of Ailments on Enemies ailment | no_tier_2_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | (23–24)% increased Duration of Ailments on Enemies ailment | no_tier_1_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (21–22)% increased Duration of Ailments on Enemies ailment | no_tier_5_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (23–24)% increased Duration of Ailments on Enemies ailment | no_tier_4_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (25–26)% increased Duration of Ailments on Enemies ailment | no_tier_3_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (27–28)% increased Duration of Ailments on Enemies ailment | no_tier_2_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (29–30)% increased Duration of Ailments on Enemies ailment | no_tier_1_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (29–30)% increased Duration of Ailments on Enemies ailment | no_tier_4_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (31–32)% increased Duration of Ailments on Enemies ailment | no_tier_3_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (33–34)% increased Duration of Ailments on Enemies ailment | no_tier_2_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (35–36)% increased Duration of Ailments on Enemies ailment | no_tier_1_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | (33–35)% reduced Ignite Duration on you elemental fire ailment | no_tier_6_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | (36–38)% reduced Ignite Duration on you elemental fire ailment | no_tier_5_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | (39–41)% reduced Ignite Duration on you elemental fire ailment | no_tier_4_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | (42–44)% reduced Ignite Duration on you elemental fire ailment | no_tier_3_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | (45–47)% reduced Ignite Duration on you elemental fire ailment | no_tier_2_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | (48–50)% reduced Ignite Duration on you elemental fire ailment | no_tier_1_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (45–47)% reduced Ignite Duration on you elemental fire ailment | no_tier_5_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (48–50)% reduced Ignite Duration on you elemental fire ailment | no_tier_4_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (51–53)% reduced Ignite Duration on you elemental fire ailment | no_tier_3_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (54–57)% reduced Ignite Duration on you elemental fire ailment | no_tier_2_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (58–61)% reduced Ignite Duration on you elemental fire ailment | no_tier_1_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (57–59)% reduced Ignite Duration on you elemental fire ailment | no_tier_4_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (60–62)% reduced Ignite Duration on you elemental fire ailment | no_tier_3_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (63–66)% reduced Ignite Duration on you elemental fire ailment | no_tier_2_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (67–70)% reduced Ignite Duration on you elemental fire ailment | no_tier_1_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | (33–35)% reduced Freeze Duration on you elemental cold ailment | no_tier_6_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | (36–38)% reduced Freeze Duration on you elemental cold ailment | no_tier_5_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | (39–41)% reduced Freeze Duration on you elemental cold ailment | no_tier_4_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | (42–44)% reduced Freeze Duration on you elemental cold ailment | no_tier_3_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | (45–47)% reduced Freeze Duration on you elemental cold ailment | no_tier_2_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | (48–50)% reduced Freeze Duration on you elemental cold ailment | no_tier_1_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (45–47)% reduced Freeze Duration on you elemental cold ailment | no_tier_5_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (48–50)% reduced Freeze Duration on you elemental cold ailment | no_tier_4_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (51–53)% reduced Freeze Duration on you elemental cold ailment | no_tier_3_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (54–57)% reduced Freeze Duration on you elemental cold ailment | no_tier_2_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (58–61)% reduced Freeze Duration on you elemental cold ailment | no_tier_1_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (57–59)% reduced Freeze Duration on you elemental cold ailment | no_tier_4_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (60–62)% reduced Freeze Duration on you elemental cold ailment | no_tier_3_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (63–66)% reduced Freeze Duration on you elemental cold ailment | no_tier_2_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (67–70)% reduced Freeze Duration on you elemental cold ailment | no_tier_1_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | (7–8)% increased Skill Effect Duration | no_tier_6_eldritch_implicit 0 amulet 500 default 0 | |
75 | BlueImplicit | (9–10)% increased Skill Effect Duration | no_tier_5_eldritch_implicit 0 amulet 500 default 0 | |
75 | BlueImplicit | (11–12)% increased Skill Effect Duration | no_tier_4_eldritch_implicit 0 amulet 500 default 0 | |
75 | BlueImplicit | (13–14)% increased Skill Effect Duration | no_tier_3_eldritch_implicit 0 amulet 500 default 0 | |
75 | BlueImplicit | (15–16)% increased Skill Effect Duration | no_tier_2_eldritch_implicit 0 amulet 500 default 0 | |
75 | BlueImplicit | (17–18)% increased Skill Effect Duration | no_tier_1_eldritch_implicit 0 amulet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (15–16)% increased Skill Effect Duration | no_tier_5_eldritch_implicit 0 amulet 250 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (17–18)% increased Skill Effect Duration | no_tier_4_eldritch_implicit 0 amulet 250 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (19–20)% increased Skill Effect Duration | no_tier_3_eldritch_implicit 0 amulet 250 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (21–22)% increased Skill Effect Duration | no_tier_2_eldritch_implicit 0 amulet 250 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (23–24)% increased Skill Effect Duration | no_tier_1_eldritch_implicit 0 amulet 250 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (23–24)% increased Skill Effect Duration | no_tier_4_eldritch_implicit 0 amulet 100 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (25–26)% increased Skill Effect Duration | no_tier_3_eldritch_implicit 0 amulet 100 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (27–28)% increased Skill Effect Duration | no_tier_2_eldritch_implicit 0 amulet 100 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (29–30)% increased Skill Effect Duration | no_tier_1_eldritch_implicit 0 amulet 100 default 0 | |
5 | WeaponTree | 7% increased Damage over Time 5% increased Skill Effect Duration | one_hand_weapon 125 default 0 | |
23 | WeaponTree | 10% increased Damage over Time 5% increased Skill Effect Duration | one_hand_weapon 125 default 0 | |
51 | WeaponTree | 13% increased Damage over Time 5% increased Skill Effect Duration | one_hand_weapon 125 default 0 | |
69 | WeaponTree | 17% increased Damage over Time 5% increased Skill Effect Duration | one_hand_weapon 63 default 0 | |
80 | WeaponTree | 20% increased Damage over Time 5% increased Skill Effect Duration | one_hand_weapon 31 default 0 | |
5 | WeaponTree | 11% increased Damage over Time 10% increased Skill Effect Duration | two_hand_weapon 125 default 0 | |
23 | WeaponTree | 16% increased Damage over Time 10% increased Skill Effect Duration | two_hand_weapon 125 default 0 | |
51 | WeaponTree | 21% increased Damage over Time 10% increased Skill Effect Duration | two_hand_weapon 125 default 0 | |
69 | WeaponTree | 26% increased Damage over Time 10% increased Skill Effect Duration | two_hand_weapon 63 default 0 | |
80 | WeaponTree | 32% increased Damage over Time 10% increased Skill Effect Duration | two_hand_weapon 31 default 0 | |
5 | WeaponTree | 7% increased Damage over Time 15% reduced Duration of Ailments on You | one_hand_weapon 125 default 0 | |
23 | WeaponTree | 10% increased Damage over Time 15% reduced Duration of Ailments on You | one_hand_weapon 125 default 0 | |
51 | WeaponTree | 13% increased Damage over Time 15% reduced Duration of Ailments on You | one_hand_weapon 125 default 0 | |
69 | WeaponTree | 17% increased Damage over Time 15% reduced Duration of Ailments on You | one_hand_weapon 63 default 0 | |
80 | WeaponTree | 20% increased Damage over Time 15% reduced Duration of Ailments on You | one_hand_weapon 31 default 0 | |
5 | WeaponTree | 11% increased Damage over Time 25% reduced Duration of Ailments on You | two_hand_weapon 125 default 0 | |
23 | WeaponTree | 16% increased Damage over Time 25% reduced Duration of Ailments on You | two_hand_weapon 125 default 0 | |
51 | WeaponTree | 21% increased Damage over Time 25% reduced Duration of Ailments on You | two_hand_weapon 125 default 0 | |
69 | WeaponTree | 26% increased Damage over Time 25% reduced Duration of Ailments on You | two_hand_weapon 63 default 0 | |
80 | WeaponTree | 32% increased Damage over Time 25% reduced Duration of Ailments on You | two_hand_weapon 31 default 0 | |
20 | WeaponTree | +100 to Evasion Rating 20% increased Duration of Ailments on You | str_armour 0 int_armour 0 str_int_armour 0 shield 500 default 0 | |
55 | WeaponTree | +125 to Evasion Rating 20% increased Duration of Ailments on You | str_armour 0 int_armour 0 str_int_armour 0 shield 500 default 0 | |
83 | WeaponTree | +150 to Evasion Rating 20% increased Duration of Ailments on You | str_armour 0 int_armour 0 str_int_armour 0 shield 500 default 0 | |
15 | WeaponTree | 15% increased Enemy Stun Threshold 16% chance to double Stun Duration | one_hand_weapon 500 default 0 | |
74 | WeaponTree | 15% increased Enemy Stun Threshold 24% chance to double Stun Duration | one_hand_weapon 500 default 0 | |
15 | WeaponTree | 30% increased Enemy Stun Threshold 35% chance to double Stun Duration | two_hand_weapon 500 default 0 | |
74 | WeaponTree | 30% increased Enemy Stun Threshold 45% chance to double Stun Duration | two_hand_weapon 500 default 0 | |
32 | WeaponTree | 30% reduced Fortification Duration Melee Hits which Stun have 15% chance to Fortify | ranged 0 one_hand_weapon 300 default 0 | |
78 | WeaponTree | 30% reduced Fortification Duration Melee Hits which Stun have 20% chance to Fortify | ranged 0 one_hand_weapon 300 default 0 | |
32 | WeaponTree | 30% reduced Fortification Duration Melee Hits which Stun have 30% chance to Fortify | ranged 0 two_hand_weapon 300 default 0 | |
78 | WeaponTree | 30% reduced Fortification Duration Melee Hits which Stun have 40% chance to Fortify | ranged 0 two_hand_weapon 300 default 0 | |
20 | WeaponTree | 15% increased Skill Effect Duration 10% reduced Cooldown Recovery Rate | one_hand_weapon 300 default 0 | |
84 | WeaponTree | 20% increased Skill Effect Duration 10% reduced Cooldown Recovery Rate | one_hand_weapon 300 default 0 | |
20 | WeaponTree | 30% increased Skill Effect Duration 20% reduced Cooldown Recovery Rate | two_hand_weapon 300 default 0 | |
84 | WeaponTree | 40% increased Skill Effect Duration 20% reduced Cooldown Recovery Rate | two_hand_weapon 300 default 0 | |
20 | WeaponTree | 10% reduced Skill Effect Duration 10% increased Cooldown Recovery Rate | one_hand_weapon 300 default 0 | |
84 | WeaponTree | 10% reduced Skill Effect Duration 15% increased Cooldown Recovery Rate | one_hand_weapon 300 default 0 | |
20 | WeaponTree | 10% reduced Skill Effect Duration 20% increased Cooldown Recovery Rate | two_hand_weapon 300 default 0 | |
84 | WeaponTree | 10% reduced Skill Effect Duration 25% increased Cooldown Recovery Rate | two_hand_weapon 300 default 0 | |
24 | WeaponTree | 10% reduced Effect of your Curses Your Curses have 25% increased Effect if 50% of Curse Duration expired | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
75 | WeaponTree | 10% reduced Effect of your Curses Your Curses have 30% increased Effect if 50% of Curse Duration expired | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
24 | WeaponTree | 15% reduced Effect of your Curses Your Curses have 35% increased Effect if 50% of Curse Duration expired | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
75 | WeaponTree | 15% reduced Effect of your Curses Your Curses have 50% increased Effect if 50% of Curse Duration expired | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
24 | WeaponTree | 20% reduced Area of Effect of Hex Skills Hex Skills have 40% increased Skill Effect Duration | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
75 | WeaponTree | 20% reduced Area of Effect of Hex Skills Hex Skills have 50% increased Skill Effect Duration | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
24 | WeaponTree | 30% reduced Area of Effect of Hex Skills Hex Skills have 80% increased Skill Effect Duration | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
75 | WeaponTree | 30% reduced Area of Effect of Hex Skills Hex Skills have 100% increased Skill Effect Duration | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
12 | WeaponTree | Brands have 25% increased Area of Effect if 50% of Attached Duration expired Brand Skills have 20% reduced Duration | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
60 | WeaponTree | Brands have 40% increased Area of Effect if 50% of Attached Duration expired Brand Skills have 20% reduced Duration | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
12 | WeaponTree | Brands have 45% increased Area of Effect if 50% of Attached Duration expired Brand Skills have 30% reduced Duration | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
60 | WeaponTree | Brands have 60% increased Area of Effect if 50% of Attached Duration expired Brand Skills have 30% reduced Duration | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
1 | WeaponTree | 30% increased Stun Duration on Enemies 15% increased Stun Duration on you | one_hand_weapon 300 shield 300 default 0 | |
45 | WeaponTree | 40% increased Stun Duration on Enemies 20% increased Stun Duration on you | one_hand_weapon 300 shield 300 default 0 | |
1 | WeaponTree | 60% increased Stun Duration on Enemies 30% increased Stun Duration on you | two_hand_weapon 300 default 0 | |
45 | WeaponTree | 80% increased Stun Duration on Enemies 40% increased Stun Duration on you | two_hand_weapon 300 default 0 | |
1 | WeaponTree | 20% increased Freeze Duration on Enemies 15% increased Freeze Duration on you | one_hand_weapon 300 shield 300 default 0 | |
45 | WeaponTree | 30% increased Freeze Duration on Enemies 20% increased Freeze Duration on you | one_hand_weapon 300 shield 300 default 0 | |
1 | WeaponTree | 35% increased Freeze Duration on Enemies 30% increased Freeze Duration on you | two_hand_weapon 300 default 0 | |
45 | WeaponTree | 50% increased Freeze Duration on Enemies 40% increased Freeze Duration on you | two_hand_weapon 300 default 0 | |
1 | WeaponTree | 20% increased Ignite Duration on Enemies 15% increased Ignite Duration on you | one_hand_weapon 300 shield 300 default 0 | |
45 | WeaponTree | 30% increased Ignite Duration on Enemies 20% increased Ignite Duration on you | one_hand_weapon 300 shield 300 default 0 | |
1 | WeaponTree | 35% increased Ignite Duration on Enemies 30% increased Ignite Duration on you | two_hand_weapon 300 default 0 | |
45 | WeaponTree | 50% increased Ignite Duration on Enemies 40% increased Ignite Duration on you | two_hand_weapon 300 default 0 | |
1 | WeaponTree | 20% increased Bleeding Duration 15% increased Bleed Duration on you | one_hand_weapon 300 shield 300 default 0 | |
45 | WeaponTree | 30% increased Bleeding Duration 20% increased Bleed Duration on you | one_hand_weapon 300 shield 300 default 0 | |
1 | WeaponTree | 35% increased Bleeding Duration 30% increased Bleed Duration on you | two_hand_weapon 300 default 0 | |
45 | WeaponTree | 50% increased Bleeding Duration 40% increased Bleed Duration on you | two_hand_weapon 300 default 0 | |
1 | WeaponTree | 10% increased Poison Duration 15% increased Poison Duration on you | one_hand_weapon 300 shield 300 default 0 | |
45 | WeaponTree | 15% increased Poison Duration 20% increased Poison Duration on you | one_hand_weapon 300 shield 300 default 0 | |
1 | WeaponTree | 18% increased Poison Duration 30% increased Poison Duration on you | two_hand_weapon 300 default 0 | |
45 | WeaponTree | 24% increased Poison Duration 40% increased Poison Duration on you | two_hand_weapon 300 default 0 | |
24 | WeaponTree | 50% increased Endurance, Frenzy and Power Charge Duration | one_hand_weapon 300 shield 300 default 0 | |
55 | WeaponTree | 65% increased Endurance, Frenzy and Power Charge Duration | one_hand_weapon 300 shield 300 default 0 | |
78 | WeaponTree | 80% increased Endurance, Frenzy and Power Charge Duration | one_hand_weapon 300 shield 300 default 0 | |
24 | WeaponTree | 100% increased Endurance, Frenzy and Power Charge Duration | two_hand_weapon 300 default 0 | |
55 | WeaponTree | 120% increased Endurance, Frenzy and Power Charge Duration | two_hand_weapon 300 default 0 | |
78 | WeaponTree | 140% increased Endurance, Frenzy and Power Charge Duration | two_hand_weapon 300 default 0 | |
70 | WeaponTree | 75% reduced Endurance, Frenzy and Power Charge Duration Gain a Power, Frenzy or Endurance Charge on Kill | fishing_rod 0 default 200 | |
30 | WeaponTree | 50% reduced Frenzy Charge Duration Gain a Frenzy Charge on Kill | fishing_rod 0 default 400 | |
30 | WeaponTree | 50% reduced Power Charge Duration Gain a Power Charge on Kill | fishing_rod 0 default 400 | |
30 | WeaponTree | 50% reduced Endurance Charge Duration Gain an Endurance Charge on Kill | fishing_rod 0 default 400 | |
12 | WeaponTree | 60% chance to Avoid being Poisoned 50% increased Bleed Duration on you | shield 750 default 0 | |
65 | WeaponTree | 100% chance to Avoid being Poisoned 50% increased Bleed Duration on you | shield 750 default 0 | |
1 | WeaponTree | 100% increased Stun Threshold 50% increased Stun Duration on you | shield 500 default 0 | |
60 | WeaponTree | 150% increased Stun Threshold 50% increased Stun Duration on you | shield 500 default 0 | |
15 | WeaponTree | Guard Skills have 60% increased Cooldown Recovery Rate Guard Skills have 50% reduced Duration | shield 400 default 0 | |
65 | WeaponTree | Guard Skills have 80% increased Cooldown Recovery Rate Guard Skills have 50% reduced Duration | shield 400 default 0 | |
35 | WeaponTree | 150% increased Fortification Duration -2 to maximum Fortification | shield 400 default 0 | |
80 | WeaponTree | 200% increased Fortification Duration -2 to maximum Fortification | shield 400 default 0 | |
12 | WeaponTree | 10% reduced Minion Duration Minions have 15% increased Cooldown Recovery Rate | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
64 | WeaponTree | 10% reduced Minion Duration Minions have 25% increased Cooldown Recovery Rate | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
12 | WeaponTree | 20% reduced Minion Duration Minions have 30% increased Cooldown Recovery Rate | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
64 | WeaponTree | 20% reduced Minion Duration Minions have 50% increased Cooldown Recovery Rate | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
12 | WeaponTree | 15% increased Minion Duration Minions have 15% reduced Cooldown Recovery Rate | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
64 | WeaponTree | 20% increased Minion Duration Minions have 15% reduced Cooldown Recovery Rate | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
12 | WeaponTree | 30% increased Minion Duration Minions have 30% reduced Cooldown Recovery Rate | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
64 | WeaponTree | 40% increased Minion Duration Minions have 30% reduced Cooldown Recovery Rate | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
25 | WeaponTree | Minions have 8% chance to cause Bleeding with Attacks 20% increased Bleed Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | Minions have 12% chance to cause Bleeding with Attacks 20% increased Bleed Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | Minions have 16% chance to cause Bleeding with Attacks 40% increased Bleed Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | Minions have 24% chance to cause Bleeding with Attacks 40% increased Bleed Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | Minions have 8% chance to Poison Enemies on Hit 20% increased Poison Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | Minions have 12% chance to Poison Enemies on Hit 20% increased Poison Duration on you | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | Minions have 16% chance to Poison Enemies on Hit 40% increased Poison Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | Minions have 24% chance to Poison Enemies on Hit 40% increased Poison Duration on you | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | 20% increased Ignite Duration on you Minions have 8% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | 20% increased Ignite Duration on you Minions have 12% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | 40% increased Ignite Duration on you Minions have 16% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | 40% increased Ignite Duration on you Minions have 24% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | 20% increased Freeze Duration on you Minions have 8% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | 20% increased Freeze Duration on you Minions have 12% chance to Freeze | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | 40% increased Freeze Duration on you Minions have 16% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | 40% increased Freeze Duration on you Minions have 24% chance to Freeze | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | 20% increased Shock Duration on you Minions have 8% chance to Shock | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | 20% increased Shock Duration on you Minions have 12% chance to Shock | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
25 | WeaponTree | 40% increased Shock Duration on you Minions have 16% chance to Shock | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
78 | WeaponTree | 40% increased Shock Duration on you Minions have 24% chance to Shock | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
16 | WeaponTree | 10% increased effect of Offerings Offering Skills have 15% reduced Duration | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
78 | WeaponTree | 15% increased effect of Offerings Offering Skills have 15% reduced Duration | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
16 | WeaponTree | 20% increased effect of Offerings Offering Skills have 30% reduced Duration | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
78 | WeaponTree | 30% increased effect of Offerings Offering Skills have 30% reduced Duration | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
16 | WeaponTree | 10% reduced effect of Offerings Offering Skills have 25% increased Duration | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
78 | WeaponTree | 10% reduced effect of Offerings Offering Skills have 40% increased Duration | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
16 | WeaponTree | 20% reduced effect of Offerings Offering Skills have 50% increased Duration | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
78 | WeaponTree | 20% reduced effect of Offerings Offering Skills have 80% increased Duration | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Less Duration | one_hand_weapon 100 shield 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Less Duration | two_hand_weapon 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Less Duration | one_hand_weapon 25 shield 25 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Less Duration | two_hand_weapon 25 default 0 | |
1 | WeaponTree | Vaal Volcanic Fissure and Vaal Molten Strike have 40% reduced Soul Gain Prevention Duration | ranged 0 shield 500 one_hand_weapon 1000 default 0 | |
1 | WeaponTree | Vaal Volcanic Fissure and Vaal Molten Strike have 80% reduced Soul Gain Prevention Duration | ranged 0 two_hand_weapon 1000 default 0 | |
1 | WeaponTree | Kinetic Bolt, Kinetic Blast and Power Siphon have 20% reduced Enemy Stun Threshold 100% chance for Kinetic Bolt, Kinetic Blast and Power Siphon to double Stun Duration | wand 1000 shield 500 default 0 | |
1 | WeaponTree | 50% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem Lightning Tendrils releases 1 fewer Pulse between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | 100% increased Spark Duration when Cast by a Totem while you also have a Lightning Tendrils Spell Totem Lightning Tendrils releases 2 fewer Pulses between Stronger Pulses when Cast by a Totem while you also have a Spark Spell Totem | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 | |
1 | WeaponTree | +10% to Wave of Conviction Damage over Time Multiplier per 0.1 seconds of Duration expired | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | +15% to Wave of Conviction Damage over Time Multiplier per 0.1 seconds of Duration expired | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 | |
of Haunting | 24 | Suffix | (60–75)% reduced Bleed Duration on you bleed physical ailment | necropolis_boots 350 default 0 |
of Haunting | 24 | Suffix | (60–75)% reduced Poison Duration on you poison chaos ailment | necropolis_boots 350 default 0 |
of Haunting | 38 | Suffix | (12–20)% increased Poison Duration poison chaos ailment | necropolis_gloves 250 default 0 |
Enchantment Modifier /134
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Summoned Raging Spirit Duration 1 | 66 | Enchantment | Summon Raging Spirit has 20% increased Duration minion | helmet 100 default 0 |
Enchantment Summoned Raging Spirit Duration 2 | 75 | Enchantment | Summon Raging Spirit has 30% increased Duration minion | helmet 100 default 0 |
Enchantment Molten Shell Duration 1 | 66 | Enchantment | Molten Shell has 25% increased Skill Effect Duration | helmet 100 default 0 |
Enchantment Molten Shell Duration 2 | 75 | Enchantment | Molten Shell has 40% increased Skill Effect Duration | helmet 100 default 0 |
Enchantment Absolution Duration 1 | 66 | Enchantment | 20% increased Sentinel of Absolution Duration caster minion | helmet 100 default 0 |
Enchantment Absolution Duration 2 | 75 | Enchantment | 30% increased Sentinel of Absolution Duration caster minion | helmet 100 default 0 |
Enchantment Animate Weapon Duration 1 | 66 | Enchantment | 20% increased Animate Weapon Duration minion | helmet 100 default 0 |
Enchantment Animate Weapon Duration 2 | 75 | Enchantment | 30% increased Animate Weapon Duration minion | helmet 100 default 0 |
Enchantment Creeping Frost Duration 1 | 66 | Enchantment | 24% increased Creeping Frost Duration caster | helmet 100 default 0 |
Enchantment Creeping Frost Duration 2 | 75 | Enchantment | 36% increased Creeping Frost Duration caster | helmet 75 default 0 |
Enchantment Assassins Mark Duration 1 | 66 | Enchantment | 30% increased Assassin's Mark Duration caster curse | helmet 0 default 0 |
Enchantment Assassins Mark Duration 2 | 75 | Enchantment | 45% increased Assassin's Mark Duration caster curse | helmet 0 default 0 |
Enchantment Blade Vortex Duration 1 | 66 | Enchantment | 20% increased Blade Vortex Duration caster | helmet 75 default 0 |
Enchantment Blade Vortex Duration 2 | 75 | Enchantment | 30% increased Blade Vortex Duration caster | helmet 75 default 0 |
Enchantment Blight Secondary Skill Duration 1 | 66 | Enchantment | Blight has 20% increased Hinder Duration caster | helmet 100 default 0 |
Enchantment Blight Secondary Skill Duration 2 | 75 | Enchantment | Blight has 30% increased Hinder Duration caster | helmet 100 default 0 |
Enchantment Bone Offering Duration 1 | 66 | Enchantment | 30% increased Bone Offering Duration minion | helmet 100 default 0 |
Enchantment Bone Offering Duration 2 | 75 | Enchantment | 45% increased Bone Offering Duration minion | helmet 100 default 0 |
Enchantment Caustic Arrow Duration 1 | 66 | Enchantment | 20% increased Caustic Arrow Duration attack | helmet 75 default 0 |
Enchantment Caustic Arrow Duration 2 | 75 | Enchantment | 30% increased Caustic Arrow Duration attack | helmet 75 default 0 |
Enchantment Caustic Arrow Wither On Hit 1 | 66 | Enchantment | Caustic Arrow has 14% chance to inflict Withered on Hit for 2 seconds base Duration attack | helmet 75 default 0 |
Enchantment Caustic Arrow Wither On Hit 2 | 75 | Enchantment | Caustic Arrow has 20% chance to inflict Withered on Hit for 2 seconds base Duration attack | helmet 75 default 0 |
Enchantment Conductivity Duration 1 | 66 | Enchantment | 30% increased Conductivity Duration caster curse | helmet 100 default 0 |
Enchantment Conductivity Duration 2 | 75 | Enchantment | 45% increased Conductivity Duration caster curse | helmet 100 default 0 |
Enchantment Contagion Duration 1 | 66 | Enchantment | 20% increased Contagion Duration caster | helmet 100 default 0 |
Enchantment Contagion Duration 2 | 75 | Enchantment | 30% increased Contagion Duration caster | helmet 100 default 0 |
Enchantment Corrupting Fever Duration 1 | 66 | Enchantment | 20% increased Corrupting Fever Duration | helmet 100 default 0 |
Enchantment Corrupting Fever Duration 2 | 75 | Enchantment | 30% increased Corrupting Fever Duration | helmet 100 default 0 |
Enchantment Desecrate Duration 1 | 66 | Enchantment | 20% increased Desecrate Duration caster | helmet 0 default 0 |
Enchantment Desecrate Duration 2 | 75 | Enchantment | 30% increased Desecrate Duration caster | helmet 0 default 0 |
Enchantment Despair Duration 1 | 66 | Enchantment | 30% increased Despair Duration caster curse | helmet 100 default 0 |
Enchantment Despair Duration 2 | 75 | Enchantment | 45% increased Despair Duration caster curse | helmet 100 default 0 |
Enchantment Destructive Link Duration 1 | 66 | Enchantment | 20% increased Destructive Link Duration | helmet 100 default 0 |
Enchantment Destructive Link Duration 2 | 75 | Enchantment | 30% increased Destructive Link Duration | helmet 100 default 0 |
Enchantment Dominating Blow Duration 1 | 66 | Enchantment | 20% increased Sentinel of Dominance Duration attack minion | helmet 100 default 0 |
Enchantment Dominating Blow Duration 2 | 75 | Enchantment | 30% increased Sentinel of Dominance Duration attack minion | helmet 100 default 0 |
Enchantment Earthquake Duration 1 | 66 | Enchantment | 20% reduced Earthquake Duration attack | helmet 0 default 0 |
Enchantment Earthquake Duration 2 | 75 | Enchantment | 30% reduced Earthquake Duration attack | helmet 0 default 0 |
Enchantment Earthquake Damage per 0.1s Duration 1 | 66 | Enchantment | Earthquake deals 5% increased Damage per 0.1 seconds Duration damage attack | helmet 100 default 0 |
Enchantment Earthquake Damage per 0.1s Duration 2 | 75 | Enchantment | Earthquake deals 8% increased Damage per 0.1 seconds Duration damage attack | helmet 100 default 0 |
Enchantment Elemental Weakness Duration 1 | 66 | Enchantment | 30% increased Elemental Weakness Duration caster curse | helmet 100 default 0 |
Enchantment Elemental Weakness Duration 2 | 75 | Enchantment | 45% increased Elemental Weakness Duration caster curse | helmet 100 default 0 |
Enchantment Enfeeble Duration 1 | 66 | Enchantment | 30% increased Enfeeble Duration caster curse | helmet 100 default 0 |
Enchantment Enfeeble Duration 2 | 75 | Enchantment | 45% increased Enfeeble Duration caster curse | helmet 100 default 0 |
Enchantment Exsanguinate Duration 1 | 66 | Enchantment | 20% increased Exsanguinate Duration caster | helmet 100 default 0 |
Enchantment Exsanguinate Duration 2 | 75 | Enchantment | 30% increased Exsanguinate Duration caster | helmet 100 default 0 |
Enchantment Firestorm Duration 1 | 66 | Enchantment | 20% increased Firestorm Duration caster | helmet 100 default 0 |
Enchantment Firestorm Duration 2 | 75 | Enchantment | 30% increased Firestorm Duration caster | helmet 100 default 0 |
Enchantment Fire Trap Burning Ground Duration 1 | 66 | Enchantment | 30% increased Fire Trap Burning Ground Duration caster | helmet 100 default 0 |
Enchantment Fire Trap Burning Ground Duration 2 | 75 | Enchantment | 45% increased Fire Trap Burning Ground Duration caster | helmet 100 default 0 |
Enchantment Flamethrower Trap Duration 1 | 66 | Enchantment | Flamethrower Trap has 20% increased Skill Effect Duration caster | helmet 80 default 0 |
Enchantment Flamethrower Trap Duration 2 | 75 | Enchantment | Flamethrower Trap has 30% increased Skill Effect Duration caster | helmet 80 default 0 |
Enchantment Flammability Duration 1 | 66 | Enchantment | 30% increased Flammability Duration caster curse | helmet 100 default 0 |
Enchantment Flammability Duration 2 | 75 | Enchantment | 45% increased Flammability Duration caster curse | helmet 100 default 0 |
Enchantment Flesh Offering Duration 1 | 66 | Enchantment | 30% increased Flesh Offering Duration minion | helmet 100 default 0 |
Enchantment Flesh Offering Duration 2 | 75 | Enchantment | 45% increased Flesh Offering Duration minion | helmet 100 default 0 |
Enchantment Spirit Offering Duration 1 | 66 | Enchantment | 30% increased Spirit Offering Duration minion | helmet 100 default 0 |
Enchantment Spirit Offering Duration 2 | 75 | Enchantment | 45% increased Spirit Offering Duration minion | helmet 100 default 0 |
Enchantment Flame Link Duration 1 | 66 | Enchantment | 20% increased Flame Link Duration | helmet 100 default 0 |
Enchantment Flame Link Duration 2 | 75 | Enchantment | 30% increased Flame Link Duration | helmet 100 default 0 |
Enchantment Frostbite Duration 1 | 66 | Enchantment | 30% increased Frostbite Duration caster curse | helmet 100 default 0 |
Enchantment Frostbite Duration 2 | 75 | Enchantment | 45% increased Frostbite Duration caster curse | helmet 100 default 0 |
Enchantment Frost Bomb Increased Duration 1 | 66 | Enchantment | Frost Bomb has 20% increased Debuff Duration caster | helmet 75 default 0 |
Enchantment Frost Bomb Increased Duration 2 | 75 | Enchantment | Frost Bomb has 30% increased Debuff Duration caster | helmet 75 default 0 |
Enchantment Frost Wall Duration 1 | 66 | Enchantment | 24% increased Frost Wall Duration caster | helmet 100 default 0 |
Enchantment Frost Wall Duration 2 | 75 | Enchantment | 36% increased Frost Wall Duration caster | helmet 100 default 0 |
Enchantment Ice Siphon Trap Duration 1 | 66 | Enchantment | Siphoning Trap has 30% increased Skill Effect Duration caster | helmet 67 default 0 |
Enchantment Ice Siphon Trap Duration 2 | 75 | Enchantment | Siphoning Trap has 45% increased Skill Effect Duration caster | helmet 67 default 0 |
Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 1 | 66 | Enchantment | Immortal Call has 20% increased Buff Duration per Endurance Charge removed | helmet 0 default 0 |
Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 2 | 75 | Enchantment | Immortal Call has 30% increased Buff Duration per Endurance Charge removed | helmet 0 default 0 |
Enchantment Immortal Call Duration 1 | 66 | Enchantment | 24% increased Immortal Call Duration | helmet 100 default 0 |
Enchantment Immortal Call Duration 2 | 75 | Enchantment | 36% increased Immortal Call Duration | helmet 100 default 0 |
Enchantment Intuitive Link Duration 1 | 66 | Enchantment | 20% increased Intuitive Link Duration | helmet 100 default 0 |
Enchantment Intuitive Link Duration 2 | 75 | Enchantment | 30% increased Intuitive Link Duration | helmet 100 default 0 |
Enchantment Lightning Tower Trap Duration 1 | 66 | Enchantment | Lightning Spire Trap has 20% increased Skill Effect Duration caster | helmet 60 default 0 |
Enchantment Lightning Tower Trap Duration 2 | 75 | Enchantment | Lightning Spire Trap has 30% increased Skill Effect Duration caster | helmet 60 default 0 |
Enchantment Lightning Warp Duration 1 | 66 | Enchantment | 20% reduced Lightning Warp Duration caster | helmet 100 default 0 |
Enchantment Lightning Warp Duration 2 | 75 | Enchantment | 30% reduced Lightning Warp Duration caster | helmet 100 default 0 |
Enchantment Phase Run Percent Chance To Not Consume Frenzy Charges 1 | 66 | Enchantment | 20% chance for Phase Run to increase Duration without removing Frenzy Charges | helmet 100 default 0 |
Enchantment Phase Run Percent Chance To Not Consume Frenzy Charges 2 | 75 | Enchantment | 30% chance for Phase Run to increase Duration without removing Frenzy Charges | helmet 100 default 0 |
Enchantment Phase Run Duration 1 | 66 | Enchantment | 24% increased Phase Run Duration | helmet 100 default 0 |
Enchantment Phase Run Duration 2 | 75 | Enchantment | 36% increased Phase Run Duration | helmet 100 default 0 |
Enchantment Physical Cascade Trap Duration 1 | 66 | Enchantment | Seismic Trap has 20% increased Skill Effect Duration caster | helmet 75 default 0 |
Enchantment Physical Cascade Trap Duration 2 | 75 | Enchantment | Seismic Trap has 30% increased Skill Effect Duration caster | helmet 75 default 0 |
Enchantment Poachers Mark Duration 1 | 66 | Enchantment | 30% increased Poacher's Mark Duration caster curse | helmet 0 default 0 |
Enchantment Poachers Mark Duration 2 | 75 | Enchantment | 45% increased Poacher's Mark Duration caster curse | helmet 0 default 0 |
Enchantment Projectile Weakness Duration 1 | 66 | Enchantment | Sniper's Mark has 30% increased Duration caster curse | helmet 0 default 0 |
Enchantment Projectile Weakness Duration 2 | 75 | Enchantment | Sniper's Mark has 45% increased Duration caster curse | helmet 0 default 0 |
Enchantment Protective Link Duration 1 | 66 | Enchantment | 20% increased Protective Link Duration | helmet 100 default 0 |
Enchantment Protective Link Duration 2 | 75 | Enchantment | 30% increased Protective Link Duration | helmet 100 default 0 |
Enchantment Puncture Duration 1 | 66 | Enchantment | 30% increased Puncture Duration attack | helmet 100 default 0 |
Enchantment Puncture Duration 2 | 75 | Enchantment | 45% increased Puncture Duration attack | helmet 100 default 0 |
Enchantment Punishment Duration 1 | 66 | Enchantment | 30% increased Punishment Duration caster curse | helmet 100 default 0 |
Enchantment Punishment Duration 2 | 75 | Enchantment | 45% increased Punishment Duration caster curse | helmet 100 default 0 |
Enchantment Essence Drain Duration 1 | 66 | Enchantment | 20% increased Essence Drain Duration caster | helmet 100 default 0 |
Enchantment Essence Drain Duration 2 | 75 | Enchantment | 30% increased Essence Drain Duration caster | helmet 100 default 0 |
Enchantment Smoke Mine Duration 1 | 66 | Enchantment | 20% increased Smoke Mine Duration | helmet 100 default 0 |
Enchantment Smoke Mine Duration 2 | 75 | Enchantment | 30% increased Smoke Mine Duration | helmet 100 default 0 |
Enchantment Soul Link Duration 1 | 66 | Enchantment | 20% increased Soul Link Duration | helmet 100 default 0 |
Enchantment Soul Link Duration 2 | 75 | Enchantment | 30% increased Soul Link Duration | helmet 100 default 0 |
Enchantment Static Strike Duration 1 | 66 | Enchantment | 30% increased Static Strike Duration attack | helmet 75 default 0 |
Enchantment Static Strike Duration 2 | 75 | Enchantment | 45% increased Static Strike Duration attack | helmet 75 default 0 |
Enchantment Storm Call Duration 1 | 66 | Enchantment | 20% reduced Storm Call Duration caster | helmet 100 default 0 |
Enchantment Storm Call Duration 2 | 75 | Enchantment | 30% reduced Storm Call Duration caster | helmet 100 default 0 |
Enchantment Temporal Chains Duration 1 | 66 | Enchantment | 30% increased Temporal Chains Duration caster curse | helmet 100 default 0 |
Enchantment Temporal Chains Duration 2 | 75 | Enchantment | 45% increased Temporal Chains Duration caster curse | helmet 100 default 0 |
Enchantment Vampiric Link Duration 1 | 66 | Enchantment | 20% increased Vampiric Link Duration | helmet 100 default 0 |
Enchantment Vampiric Link Duration 2 | 75 | Enchantment | 30% increased Vampiric Link Duration | helmet 100 default 0 |
Enchantment Vigilant Strike Fortify Duration 1 | 66 | Enchantment | Vigilant Strike has 30% increased Fortification Duration attack | helmet 100 default 0 |
Enchantment Vigilant Strike Fortify Duration 2 | 75 | Enchantment | Vigilant Strike has 45% increased Fortification Duration attack | helmet 100 default 0 |
Enchantment Viper Strike Poison Duration 1 | 66 | Enchantment | 20% increased Viper Strike Duration poison chaos attack ailment | helmet 100 default 0 |
Enchantment Viper Strike Poison Duration 2 | 75 | Enchantment | 30% increased Viper Strike Duration poison chaos attack ailment | helmet 100 default 0 |
Enchantment Voltaxic Burst Damage per 0.1s Duration 1 | 66 | Enchantment | Voltaxic Burst deals 2% increased Damage per 0.1 seconds of Duration caster | helmet 100 default 0 |
Enchantment Voltaxic Burst Damage per 0.1s Duration 2 | 75 | Enchantment | Voltaxic Burst deals 3% increased Damage per 0.1 seconds of Duration caster | helmet 100 default 0 |
Enchantment Vortex Duration 1 | 66 | Enchantment | 20% increased Vortex Duration caster | helmet 75 default 0 |
Enchantment Vortex Duration 2 | 75 | Enchantment | 30% increased Vortex Duration caster | helmet 75 default 0 |
Enchantment Vulnerability Duration 1 | 66 | Enchantment | 30% increased Vulnerability Duration caster curse | helmet 100 default 0 |
Enchantment Vulnerability Duration 2 | 75 | Enchantment | 45% increased Vulnerability Duration caster curse | helmet 100 default 0 |
Enchantment Warlords Mark Duration 1 | 66 | Enchantment | 30% increased Warlord's Mark Duration caster curse | helmet 0 default 0 |
Enchantment Warlords Mark Duration 2 | 75 | Enchantment | 45% increased Warlord's Mark Duration caster curse | helmet 0 default 0 |
Enchantment Wave Of Conviction Duration 1 | 66 | Enchantment | Wave of Conviction has 20% increased Duration caster | helmet 100 default 0 |
Enchantment Wave Of Conviction Duration 2 | 75 | Enchantment | Wave of Conviction has 30% increased Duration caster | helmet 100 default 0 |
Enchantment Wither Duration 1 | 66 | Enchantment | Wither has 24% increased Duration caster | helmet 100 default 0 |
Enchantment Wither Duration 2 | 75 | Enchantment | Wither has 36% increased Duration caster | helmet 100 default 0 |
Enchantment Pestilent Strike Duration 1 | 66 | Enchantment | Pestilent Strike has 25% increased Duration attack | helmet 100 default 0 |
Enchantment Pestilent Strike Duration 2 | 75 | Enchantment | Pestilent Strike has 40% increased Duration attack | helmet 100 default 0 |
Enchantment Boneshatter Stun Duration 1 | 66 | Enchantment | 25% increased Boneshatter Stun Duration attack | helmet 100 default 0 |
Enchantment Boneshatter Stun Duration 2 | 75 | Enchantment | 40% increased Boneshatter Stun Duration attack | helmet 100 default 0 |
Enchantment Explosive Arrow Increased Duration 1 | 66 | Enchantment | Explosive Arrow has 25% increased Duration attack | helmet 50 default 0 |
Enchantment Explosive Arrow Increased Duration 2 | 75 | Enchantment | Explosive Arrow has 40% increased Duration attack | helmet 50 default 0 |
Enchantment Explosive Arrow Reduced Duration 1 | 66 | Enchantment | Explosive Arrow has 20% reduced Duration attack | helmet 50 default 0 |
Enchantment Explosive Arrow Reduced Duration 2 | 75 | Enchantment | Explosive Arrow has 30% reduced Duration attack | helmet 50 default 0 |
83 | Enchantment | Elemental Ailments inflicted on Enemies Exposed by you have 20% increased Duration elemental fire cold lightning ailment | belt 1 default 0 | |
83 | Enchantment | Enemies Intimidated by you have 20% increased duration of stuns against them | belt 1 default 0 |
Monsters mods /51
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Burns Ground on Death monster ground effect on death base duration ms [6000] monster ground fire on death base area of effect radius [16] damage elemental fire | ||
1 | Unique | Spreads Caustic Ground on Death monster caustic cloud on death base area of effect radius [12] monster ground effect on death base duration ms [3000] damage chaos | ||
1 | Unique | Spreads Caustic Ground on Death monster caustic cloud on death base area of effect radius [16] monster ground effect on death base duration ms [6000] damage chaos | ||
1 | Unique | Burns Ground on Death monster ground effect on death base duration ms [12000] monster ground fire on death base area of effect radius [32] damage elemental fire | ||
1 | Unique | Chills Ground on Death monster ground effect on death base duration ms [6000] | ||
1 | Unique | Spreads Tar on Death monster ground effect on death base duration ms [6000] monster ground tar on death monvement speed pluspercent [-60] | ||
1 | Unique | Chill Effect and Freeze Duration on you are based on 100% of Energy Shield elemental cold ailment | ||
1 | Unique | base trap duration [4000] | ||
Final Gasp | 40 | Nemesis | cannot be dominated [1] corpse cannot be destroyed [1] retaliation godmode ghost duration ms [4000] | abyssal 0 rare_minion 0 unusable_corpse 0 undeletable_corpse 0 legion_monster 0 no_final_gasp 0 rare 400 default 0 |
Toxic | 18 | Unique | 30% increased Poison Duration Poison on Hit 30% increased Damage with Poison All Damage from Hits can Poison +25% Chaos Resistance against Damage Over Time | no_common_monster_mods 0 magic 0 default 1500 |
of Chaos | 6 | Unique | +40% to Chaos Resistance 25% of Physical Damage Converted to Chaos Damage Gain 15% of Non-Chaos Damage as extra Chaos Damage self wither duration +% [-60] | no_common_monster_mods 0 default 3000 |
Freezing | 68 | Unique | 25% increased Freeze Duration on Enemies 35% chance to Freeze All Damage can Freeze cold ailment effect on self +% [-80] | no_common_monster_mods 0 magic 0 default 2500 |
Igniting | 34 | Unique | Hits always Ignite 25% increased Ignite Duration on Enemies All Damage can Ignite additional fire resistance against damage over time % [30] ignite damage +% [100] | no_common_monster_mods 0 magic 0 default 2500 |
Shocking | 13 | Unique | Hits always Shock 50% increased Shock Duration on Enemies All Damage can Shock 25% increased Effect of Shock lightning ailment effect on self +% [-80] | no_common_monster_mods 0 magic 0 default 2500 |
of Stunning | 24 | Unique | 40% increased Global Physical Damage 100% increased Global Accuracy Rating Always Stuns Enemies on Hit 30% reduced Attack and Cast Speed 20% increased Character Size 250% increased Stun Threshold 25% chance to double Stun Duration Extra gore | no_common_monster_mods 0 caster 0 magic 0 default 3000 |
of Bloodletting | 24 | Unique | Attacks cause Bleeding 50% increased Damage with Bleeding 25% increased Bleeding Duration 25% reduced Physical Damage taken over time | no_common_monster_mods 0 caster 0 magic 0 default 1500 |
of Corruption | 46 | Unique | base corrupt blood when hit % average damage to deal per minute per stack [60] corrupted blood on hit % average damage to deal per minute per stack [120] corrupted blood on hit duration [4000] corrupted blood on hit num stacks [1] dropped items are corrupted [1] | magic 0 default 200 |
of Dying Breath | 34 | Unique | cannot be dominated [1] corpse cannot be destroyed [1] retaliation godmode ghost duration ms [5000] | no_common_monster_mods 0 abyssal 0 rare_minion 0 unusable_corpse 0 undeletable_corpse 0 legion_monster 0 no_final_gasp 0 rare 800 default 0 |
of Bloodletting | 18 | Unique | Attacks cause Bleeding 50% increased Damage with Bleeding 25% increased Bleeding Duration 25% reduced Physical Damage taken over time | no_common_monster_mods 0 caster 0 rare 0 default 1500 |
of Stunning | 24 | Unique | 60% increased Global Physical Damage 100% increased Global Accuracy Rating 50% reduced Enemy Stun Threshold 40% reduced Attack and Cast Speed 20% increased Character Size 250% increased Stun Threshold 25% chance to double Stun Duration Extra gore | no_common_monster_mods 0 caster 0 rare 0 default 3000 |
Toxic | 18 | Unique | 30% increased Poison Duration Poison on Hit 30% increased Damage with Poison All Damage from Hits can Poison +25% Chaos Resistance against Damage Over Time | no_common_monster_mods 0 rare 0 default 1500 |
Igniting | 34 | Unique | Hits always Ignite 25% increased Ignite Duration on Enemies All Damage can Ignite additional fire resistance against damage over time % [30] ignite damage +% [100] | no_common_monster_mods 0 rare 0 default 2500 |
Shocking | 13 | Unique | Hits always Shock 50% increased Shock Duration on Enemies All Damage can Shock 25% increased Effect of Shock lightning ailment effect on self +% [-80] | no_common_monster_mods 0 rare 0 default 2500 |
of Corruption | 46 | Unique | base corrupt blood when hit % average damage to deal per minute per stack [60] corrupted blood on hit % average damage to deal per minute per stack [120] corrupted blood on hit duration [4000] corrupted blood on hit num stacks [1] dropped items are corrupted [0] | rare 0 default 800 |
1 | Unique | 30% increased Poison Duration Poison on Hit 30% increased Damage with Poison All Damage from Hits can Poison | ||
1 | Unique | Hits always Ignite 25% increased Ignite Duration on Enemies All Damage can Ignite ignite damage +% [100] | ||
1 | Unique | Hits always Shock 100% increased Shock Duration on Enemies All Damage can Shock 50% increased Effect of Shock | ||
1 | Unique | 50% reduced Enemy Stun Threshold 25% chance to double Stun Duration | ||
1 | Unique | Attacks cause Bleeding 50% increased Damage with Bleeding 25% increased Bleeding Duration | ||
1 | Unique | Curse Skills have 50% reduced Skill Effect Duration caster curse | ||
1 | Unique | Curse Skills have 25% reduced Skill Effect Duration caster curse | ||
1 | Unique | Your Hexes have infinite Duration caster curse | ||
1 | Unique | 150% increased Blind duration | ||
Aurora Cultist's Touch | 1 | Torment | +25% to Cold Resistance 50% increased Chill Duration on Enemies Your Physical Damage can Chill elemental cold resistance ailment | default 1000 |
Otherworldly | 1 | Bloodlines | bloodlines monster unholy might damage taken +% [-50] bloodlines monster unholy might duration ms [3000,5000] | |
1 | Unique | 200% increased Poison Duration Poison on Hit poison chaos ailment | ||
1 | Unique | 100% increased Poison Duration Poison on Hit poison chaos ailment | ||
1 | Unique | corrupted blood on hit % average damage to deal per minute per stack [600] corrupted blood on hit duration [4000] maim on hit % with at least 3 stacks of corrupted blood [100] bleed damage physical ailment | ||
1 | Unique | base projectile ground effect duration [3000] projectiles drop ground lightning [1] | ||
1 | Unique | base totem duration [10000] | ||
1 | Unique | +3 to Maximum Frenzy Charges +3 to Maximum Power Charges +3 to Maximum Endurance Charges 500% increased Endurance, Frenzy and Power Charge Duration | ||
1 | Unique | self bleed duration +% final [-50] self ignite duration +% final [-50] self poison duration +% final [-50] bleed poison physical elemental fire chaos attack ailment | ||
1 | Unique | base secondary skill effect duration [2000] spell maximum action distance +% [-55] | ||
of the Magma | 1 | Suffix | +75% to Fire Resistance 80% reduced Ignite Duration on you | default 5000 |
of the Ice | 1 | Suffix | +75% to Cold Resistance 80% reduced Effect of Chill on you 80% increased Freeze Duration on you | default 5000 |
of Exile | 15 | Suffix | +60% to Chaos Resistance self wither duration +% [-80] | default 3000 |
Corrupting | 46 | Prefix | base corrupt blood when hit % average damage to deal per minute per stack [60] corrupted blood on hit % average damage to deal per minute per stack [120] corrupted blood on hit duration [4000] corrupted blood on hit num stacks [1] | default 500 |
of Revival | 34 | Suffix | cannot be dominated [1] corpse cannot be destroyed [1] retaliation godmode ghost duration ms [5000] | sanctum_monster 0 abyssal 0 rare_minion 0 unusable_corpse 0 undeletable_corpse 0 legion_monster 0 no_final_gasp 0 rare 800 default 0 |
1 | Unique | 300% increased Interruption Duration against Enemies Banishing Ancestral Totems | ||
1 | Unique | ancestral trial destroy totem interrupt stun duration +% [100] | ||
1 | Unique | Non-Damaging Elemental Ailments you inflict have 50% less Effect self bleed duration +% final [-50] self ignite duration +% final [-50] self poison duration +% final [-50] |
Abyss Jewel mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Daunting | 84 | Suffix | Enemies Intimidated by you have (10–15)% increased duration of stuns against them | abyss_jewel_melee 500 abyss_jewel_ranged 100 abyss_jewel_caster 100 abyss_jewel_summoner 100 default 0 |
Cluster Jewel mods /6
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Tumult | 1 | Suffix | Added Small Passive Skills also grant: 3% increased Duration of Elemental Ailments on Enemies elemental fire cold lightning ailment | affliction_effect_of_non-damaging_ailments 350 default 0 |
of Turbulence | 68 | Suffix | Added Small Passive Skills also grant: 4% increased Duration of Elemental Ailments on Enemies elemental fire cold lightning ailment | affliction_effect_of_non-damaging_ailments 350 default 0 |
of Disturbance | 84 | Suffix | Added Small Passive Skills also grant: 5% increased Duration of Elemental Ailments on Enemies elemental fire cold lightning ailment | affliction_effect_of_non-damaging_ailments 250 default 0 |
of Yelling | 1 | Suffix | Added Small Passive Skills also grant: 2% increased Warcry Duration | affliction_warcry_buff_effect 350 default 0 |
of Shouting | 68 | Suffix | Added Small Passive Skills also grant: 3% increased Warcry Duration | affliction_warcry_buff_effect 350 default 0 |
of Bellowing | 84 | Suffix | Added Small Passive Skills also grant: 4% increased Warcry Duration | affliction_warcry_buff_effect 250 default 0 |
Fossil mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | (20–30)% reduced Elemental Ailment Duration on you elemental ailment | abyss_jewel 0 jewel 0 shield 2000 body_armour 2000 helmet 2000 gloves 2000 boots 2000 default 0 |
of the Underground | 1 | Suffix | (15–25)% increased Vaal Skill Effect Duration | abyss_jewel 0 jewel 0 amulet 2000 default 0 |
Veiled mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Chosen | 60 | Prefix | (60–69)% increased Chaos Damage Chaos Skills have (13–15)% increased Skill Effect Duration damage chaos | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0 |
Chosen | 60 | Prefix | (90–99)% increased Chaos Damage Chaos Skills have (26–30)% increased Skill Effect Duration damage chaos | one_hand_weapon 0 bow 0 staff 1000 weapon 100 default 0 |
of the Order | 60 | Suffix | (36–40)% increased Duration of Ailments you inflict while Focused grant focus skill [1] ailment | helmet 1000 default 0 |
Crafting Bench /13
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(5–10)% increased Flask Effect Duration | 2x Glassblower's Bauble | Belt | Labyrinth Trial in The Bath House |
(11–15)% increased Flask Effect Duration | 4x Glassblower's Bauble | Belt | Lair Map |
(41–50)% reduced Ignite Duration on you | 4x Orb of Alteration | Ring | The Ascent |
(51–60)% reduced Ignite Duration on you | 2x Chaos Orb | Ring | Malformation Map |
(53–60)% increased Chaos Damage Chaos Skills have (15–17)% increased Skill Effect Duration | 3x Orb of Alchemy | Two Hand Melee | Betrayal Unveil |
(61–68)% increased Chaos Damage Chaos Skills have (18–20)% increased Skill Effect Duration | 3x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration | 8x Chaos Orb | Two Hand Melee | Betrayal Unveil |
(35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(16–20)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x Orb of Alteration | Helmet | Betrayal Unveil |
(21–25)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x Orb of Alchemy | Helmet | Betrayal Unveil |
(26–30)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x Chaos Orb | Helmet | Betrayal Unveil |
Misc mods /131
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Abecedarian's | 20 | Flask | Prefix | (33–38)% reduced Duration 25% increased effect | utility_flask 1000 default 0 |
Dabbler's | 50 | Flask | Prefix | (28–32)% reduced Duration 25% increased effect | utility_flask 1000 default 0 |
Alchemist's | 80 | Flask | Prefix | (23–27)% reduced Duration 25% increased effect | utility_flask 1000 default 0 |
[UNUSED] | 20 | Flask | Unique | (35–45)% increased Duration 25% reduced effect | no_effect_flask_mod 0 utility_flask 0 default 0 |
[UNUSED] | 36 | Flask | Unique | (46–55)% increased Duration 25% reduced effect | no_effect_flask_mod 0 utility_flask 0 default 0 |
[UNUSED] | 52 | Flask | Unique | (56–66)% increased Duration 25% reduced effect | no_effect_flask_mod 0 utility_flask 0 default 0 |
[UNUSED] | 68 | Flask | Unique | (56–66)% increased Duration 25% reduced effect | no_effect_flask_mod 0 utility_flask 0 default 0 |
[UNUSED] | 84 | Flask | Unique | (56–66)% increased Duration 25% reduced effect | no_effect_flask_mod 0 utility_flask 0 default 0 |
1 | Flask | Unique | (25–50)% increased Duration | ||
1 | Flask | Unique | (60–80)% reduced Duration | ||
1 | Flask | Unique | (30–50)% increased Duration | ||
1 | Flask | Unique | 25% increased Duration | ||
1 | Flask | Unique | (70–80)% reduced Duration | ||
1 | Flask | Unique | (50–80)% increased Duration | ||
Investigator's | 20 | Flask | Prefix | (16–20)% increased Duration | utility_flask 600 critical_utility_flask 600 default 0 |
Analyst's | 36 | Flask | Prefix | (21–25)% increased Duration | utility_flask 600 critical_utility_flask 600 default 0 |
Examiner's | 52 | Flask | Prefix | (26–30)% increased Duration | utility_flask 600 critical_utility_flask 600 default 0 |
Clinician's | 68 | Flask | Prefix | (31–35)% increased Duration | utility_flask 600 critical_utility_flask 600 default 0 |
Experimenter's | 84 | Flask | Prefix | (36–40)% increased Duration | utility_flask 600 critical_utility_flask 600 default 0 |
1 | Flask | Unique | 90% reduced Duration | ||
1 | Flask | Unique | (-35–35)% reduced Duration | ||
of the Rabbit | 4 | Flask | Suffix | (36–41)% reduced Effect of Chill on you during Effect (36–41)% reduced Freeze Duration on you during Effect | utility_flask 600 default 0 |
of the Cat | 23 | Flask | Suffix | (42–47)% reduced Effect of Chill on you during Effect (42–47)% reduced Freeze Duration on you during Effect | utility_flask 600 default 0 |
of the Fox | 42 | Flask | Suffix | (48–52)% reduced Effect of Chill on you during Effect (48–52)% reduced Freeze Duration on you during Effect | utility_flask 600 default 0 |
of the Sable | 61 | Flask | Suffix | (52–59)% reduced Effect of Chill on you during Effect (52–59)% reduced Freeze Duration on you during Effect | utility_flask 600 default 0 |
of the Bear | 80 | Flask | Suffix | (60–65)% reduced Effect of Chill on you during Effect (60–65)% reduced Freeze Duration on you during Effect | utility_flask 600 default 0 |
[UNUSED] Bleed duration 1 | 8 | Flask | Suffix | (35–45)% reduced Bleeding Duration on you during Effect | utility_flask 0 default 0 |
[UNUSED] Poison duration 1 | 16 | Flask | Suffix | (35–45)% reduced Poison Duration on you during Effect | utility_flask 0 default 0 |
[UNUSED] Ignite duration 1 | 6 | Flask | Suffix | (35–45)% reduced Ignite Duration on you during Effect | utility_flask 0 default 0 |
1 | Flask | Unique | (50–75)% increased Duration of Poisons you inflict during Effect poison chaos ailment | ||
1 | Flask | Unique | Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration | ||
Enchantment Decaying Duration | 1 | Flask | Unique | 100% increased Duration. -1% to this value when used | |
of the Skunk | 16 | Flask | Suffix | (45–49)% less Duration Immunity to Poison during Effect | utility_flask 1000 default 0 |
of the Hedgehog | 46 | Flask | Suffix | (40–44)% less Duration Immunity to Poison during Effect | utility_flask 1000 default 0 |
of the Opossum | 76 | Flask | Suffix | (35–39)% less Duration Immunity to Poison during Effect | utility_flask 1000 default 0 |
of the Conger | 6 | Flask | Suffix | (45–49)% less Duration Immunity to Shock during Effect | utility_flask 1000 default 0 |
of the Moray | 40 | Flask | Suffix | (40–44)% less Duration Immunity to Shock during Effect | utility_flask 1000 default 0 |
of the Eel | 74 | Flask | Suffix | (35–39)% less Duration Immunity to Shock during Effect | utility_flask 1000 default 0 |
of the Deer | 4 | Flask | Suffix | (45–49)% less Duration Immunity to Freeze and Chill during Effect | utility_flask 1000 default 0 |
of the Walrus | 38 | Flask | Suffix | (40–44)% less Duration Immunity to Freeze and Chill during Effect | utility_flask 1000 default 0 |
of the Penguin | 72 | Flask | Suffix | (35–39)% less Duration Immunity to Freeze and Chill during Effect | utility_flask 1000 default 0 |
of the Urchin | 6 | Flask | Suffix | (45–49)% less Duration Immunity to Ignite during Effect Removes Burning on use | utility_flask 1000 default 0 |
of the Mussel | 40 | Flask | Suffix | (40–44)% less Duration Immunity to Ignite during Effect Removes Burning on use | utility_flask 1000 default 0 |
of the Starfish | 74 | Flask | Suffix | (35–39)% less Duration Immunity to Ignite during Effect Removes Burning on use | utility_flask 1000 default 0 |
of the Lizard | 8 | Flask | Suffix | (45–49)% less Duration Immunity to Bleeding and Corrupted Blood during Effect | utility_flask 1000 default 0 |
of the Skink | 42 | Flask | Suffix | (40–44)% less Duration Immunity to Bleeding and Corrupted Blood during Effect | utility_flask 1000 default 0 |
of the Iguana | 76 | Flask | Suffix | (35–39)% less Duration Immunity to Bleeding and Corrupted Blood during Effect | utility_flask 1000 default 0 |
1 | Flask | Unique | (40–60)% less Duration | ||
1 | Jewel | Unique | (10–20)% reduced Skeleton Duration minion | ||
1 | Jewel | Unique | 4% increased Skill Effect Duration | ||
1 | Jewel | Unique | 10% reduced Trap Duration | ||
1 | Jewel | Corrupted | (3–5)% reduced Chill Duration on you elemental cold ailment | jewel 0 default 0 | |
1 | Jewel | Corrupted | (3–5)% reduced Freeze Duration on you elemental cold ailment | jewel 0 default 0 | |
1 | Jewel | Corrupted | (3–5)% reduced Ignite Duration on you elemental fire ailment | jewel 0 default 0 | |
1 | Jewel | Corrupted | (3–5)% reduced Shock Duration on you elemental lightning ailment | jewel 0 default 0 | |
1 | Jewel | Corrupted | (3–7)% increased Endurance, Frenzy and Power Charge Duration | jewel 0 default 0 | |
1 | Jewel | Corrupted | (20–25)% reduced Ignite Duration on you elemental fire ailment | jewel 1000 default 0 | |
1 | Jewel | Corrupted | (20–25)% reduced Poison Duration on you poison chaos ailment | jewel 1000 default 0 | |
1 | Jewel | Corrupted | (20–25)% reduced Bleed Duration on you bleed physical ailment | jewel 1000 default 0 | |
of Stunning | 1 | Jewel | Suffix | (10–14)% increased Stun Duration on Enemies | not_str 200 default 400 |
of Endurance | 1 | Jewel | Suffix | (10–14)% increased Endurance Charge Duration | not_str 0 default 0 |
of Frenzy | 1 | Jewel | Suffix | (10–14)% increased Frenzy Charge Duration | not_dex 0 default 0 |
of Power | 1 | Jewel | Suffix | (10–14)% increased Power Charge Duration | not_int 0 default 0 |
of the Flameruler | 1 | Jewel | Suffix | (30–35)% reduced Ignite Duration on you elemental fire ailment | default 250 |
of Neutralisation | 1 | Jewel | Suffix | (30–35)% reduced Poison Duration on you poison chaos ailment | default 250 |
of Stemming | 1 | Jewel | Suffix | (30–35)% reduced Bleed Duration on you bleed physical ailment | default 250 |
Prolonging | 1 | Jewel | Prefix | (6–10)% increased Flask Effect Duration | default 250 |
of Freezing | 1 | Jewel | Suffix | (12–16)% increased Freeze Duration on Enemies (3–5)% chance to Freeze elemental cold ailment | not_dex 250 default 350 |
of Shocking | 1 | Jewel | Suffix | (12–16)% increased Shock Duration on Enemies (3–5)% chance to Shock elemental lightning ailment | not_int 250 default 350 |
of Burning | 1 | Jewel | Suffix | (6–8)% increased Ignite Duration on Enemies (3–5)% chance to Ignite elemental fire ailment | not_str 250 default 350 |
of Poisoning | 1 | Jewel | Suffix | (6–8)% increased Poison Duration (3–5)% chance to Poison on Hit poison chaos ailment | not_dex 250 default 350 |
of Bleeding | 1 | Jewel | Suffix | Attacks have (3–5)% chance to cause Bleeding (12–16)% increased Bleeding Duration bleed physical attack ailment | not_str 250 default 350 |
1 | Jewel | Unique | (15–20)% increased Vaal Skill Effect Duration | ||
1 | Jewel | Unique | With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration local jewel effect base radius [1200] caster | ||
1 | Jewel | Unique | With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration local jewel effect base radius [1200] | ||
1 | Jewel | Unique | While your Passive Skill Tree connects to the Witch's starting location, you gain: 20% increased Skill Effect Duration | ||
1 | Jewel | Unique | Spectres have a Base Duration of 20 seconds Spectres do not travel between Areas minion | ||
1 | Jewel | Unique | 1% increased Flask Effect Duration | jewel 1 default 0 | |
1 | Jewel | Unique | 15% reduced Freeze Duration on you elemental cold ailment | jewel 1 default 0 | |
1 | Jewel | Unique | 15% reduced Ignite Duration on you elemental fire ailment | jewel 1 default 0 | |
1 | Jewel | Unique | 10% increased Frenzy Charge Duration | jewel 1 default 0 | |
1 | Jewel | Unique | 10% increased Power Charge Duration | jewel 1 default 0 | |
1 | Jewel | Unique | 10% increased Endurance Charge Duration | jewel 1 default 0 | |
1 | Jewel | Unique | 50% increased Flask Effect Duration | ||
1 | Jewel | Unique | Modifiers to Ignite Duration on you apply to all Elemental Ailments | ||
1 | Jewel | Unique | When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to Curses for remaining Hex Duration | ||
1 | Atlas | Prefix | Your Maps contain an additional Gloom Shrine 50% increased Duration of Shrine Effects on Players in your Maps 3 uses remaining map extra content weighting [1] | unique_map 0 no_monster_packs 0 default 1000 | |
1 | Atlas | Prefix | Your Maps contain an additional Gloom Shrine Your Maps contain an additional Shrine 50% increased Duration of Shrine Effects on Players in your Maps 15 uses remaining map extra content weighting [1] | unique_map 0 no_monster_packs 0 default 1000 | |
1 | Atlas | Prefix | Your Maps contain an additional Resonating Shrine 50% increased Duration of Shrine Effects on Players in your Maps 3 uses remaining map extra content weighting [1] | unique_map 0 no_monster_packs 0 default 1000 | |
1 | Atlas | Prefix | Your Maps contain an additional Resonating Shrine Your Maps contain an additional Shrine 50% increased Duration of Shrine Effects on Players in your Maps 15 uses remaining map extra content weighting [1] | unique_map 0 no_monster_packs 0 default 1000 | |
1 | MapDevice | Unique | Blight Monsters spawn 30% faster Encounter duration is 50 seconds shorter 6% increased Pack size | ||
12 | ExpeditionRelic | Prefix | Monsters have 100% increased Bleeding Duration Monsters' Attack Hits inflict Bleeding | default 1000 | |
20 | ExpeditionRelic | Prefix | All Damage from Monsters' Hits can Poison Monsters have 100% increased Poison Duration Monsters Poison on Hit | default 1000 | |
10 | ExpeditionRelic | Prefix | All Damage from Monsters' Hits can Ignite Monsters' Hits have 20% chance to Ignite Monsters have 100% increased Ignite Duration | default 1000 | |
1 | PrimordialAltar | Unique | (20–40)% increased Flask Charges used (40–60)% reduced Flask Effect Duration | primordial_altar_upside 0 cleansing_fire_altar 1000 default 0 | |
Lasting | 1 | Sentinel | Prefix | (20–25)% increased Duration | special_sentinel_mod 0 sentinel_b 0 default 0 |
Lingering | 1 | Sentinel | Prefix | (26–35)% increased Duration | special_sentinel_mod 0 sentinel_b 0 default 0 |
Persistent | 1 | Sentinel | Prefix | (36–45)% increased Duration | special_sentinel_mod 0 sentinel_b 0 default 0 |
Continual | 1 | Sentinel | Prefix | (46–55)% increased Duration | special_sentinel_mod 0 sentinel_b 0 default 1000 |
Everlasting | 1 | Sentinel | Prefix | (56–70)% increased Duration | special_sentinel_mod 0 sentinel_b 0 default 200 |
Reliable | 1 | Sentinel | Prefix | +(10–14) seconds to Duration | special_sentinel_mod 0 sentinel_b 0 default 0 |
Steadfast | 1 | Sentinel | Prefix | +(15–19) seconds to Duration | special_sentinel_mod 0 sentinel_b 0 default 0 |
Stalwart | 1 | Sentinel | Prefix | +(20–24) seconds to Duration | special_sentinel_mod 0 sentinel_b 0 default 0 |
Devoted | 1 | Sentinel | Prefix | +(25–29) seconds to Duration | special_sentinel_mod 0 sentinel_b 0 default 1000 |
True | 1 | Sentinel | Prefix | +(30–40) seconds to Duration | special_sentinel_mod 0 sentinel_b 0 default 200 |
1 | Sentinel | Unique | (30–50)% increased Duration | ||
of Prolonged Suffering | 75 | SanctumSpecial | Suffix | (20–30)% increased Duration of Ailments on Enemies ailment | dex_special_relic 600 default 150 |
of Dousing | 75 | SanctumSpecial | Suffix | (40–50)% reduced Ignite Duration on you elemental fire ailment | str_special_relic 600 default 150 |
of Melting | 75 | SanctumSpecial | Suffix | (40–50)% reduced Freeze Duration on you elemental cold ailment | dex_special_relic 600 default 150 |
of the Expert | 75 | SanctumSpecial | Suffix | (10–15)% increased Skill Effect Duration | dex_special_relic 600 default 150 |
of Bleeding | 1 | CrucibleMap | Suffix | Monsters have 100% increased Bleeding Duration Monsters' Attack Hits inflict Bleeding map item drop quantity +% [12] map item drop rarity +% [7] | uber_tier_map 0 crucible_map_high 400 default 0 |
of Combustion | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits can Ignite Monsters' Hits always Ignite Monsters have 100% increased Ignite Duration map item drop quantity +% [12] map item drop rarity +% [7] | uber_tier_map 0 crucible_map_high 400 default 0 |
of Venom | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits can Poison Monsters have 100% increased Poison Duration Monsters Poison on Hit map item drop quantity +% [12] map item drop rarity +% [7] | uber_tier_map 0 crucible_map_high 400 default 0 |
of Frostbite | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits can Freeze Monsters' Hits have 20% chance to Freeze Monsters have 100% increased Freeze Duration map item drop quantity +% [12] map item drop rarity +% [7] | uber_tier_map 0 crucible_map_high 400 default 0 |
1 | Tincture | Unique | 40% reduced Enemy Stun Threshold with Melee Weapons (15–25)% increased Stun Duration with Melee Weapons attack | ||
of the Wild | 1 | Tincture | Suffix | (25–35)% increased Duration of Elemental Ailments from Melee Weapon Attacks elemental attack ailment | tincture 700 default 0 |
of the Untamed | 42 | Tincture | Suffix | (36–45)% increased Duration of Elemental Ailments from Melee Weapon Attacks elemental attack ailment | tincture 700 default 0 |
of the Savage | 60 | Tincture | Suffix | (46–55)% increased Duration of Elemental Ailments from Melee Weapon Attacks elemental attack ailment | tincture 700 default 0 |
of the Beast | 82 | Tincture | Suffix | (56–65)% increased Duration of Elemental Ailments from Melee Weapon Attacks elemental attack ailment | tincture 700 default 0 |
1 | Tincture | Unique | (15–25)% chance to refresh Ignite Duration on Melee Weapon Hit | ||
of the Chieftain | 1 | Charm | Suffix | (20–30)% reduced Ignite Duration on you | str_animal_charm 1000 default 0 |
of the Chieftain | 60 | Charm | Suffix | (31–50)% reduced Ignite Duration on you | str_animal_charm 500 default 0 |
Assassin's | 1 | Charm | Prefix | (1–2)% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% | int_animal_charm 500 dex_animal_charm 500 default 0 |
Assassin's | 60 | Charm | Prefix | 3% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% | int_animal_charm 250 dex_animal_charm 250 default 0 |
Trickster's | 1 | Charm | Prefix | (40–60)% increased Charge Duration | int_animal_charm 500 dex_animal_charm 500 default 0 |
Trickster's | 60 | Charm | Prefix | (61–100)% increased Charge Duration | int_animal_charm 250 dex_animal_charm 250 default 0 |
of the Deadeye | 1 | Charm | Suffix | (30–50)% increased Mirage Archer Duration | dex_animal_charm 1000 default 0 |
of the Deadeye | 60 | Charm | Suffix | (51–100)% increased Mirage Archer Duration | dex_animal_charm 500 default 0 |
38 | Necropolis | NecropolisHaunted | 30% reduced Enemy Stun Threshold 40% increased Stun Duration on Enemies monster necropolis mod value +% [80] | default 200 | |
68 | Necropolis | NecropolisHaunted | 100% reduced Enemy Stun Threshold 100% increased Stun Duration on Enemies monster necropolis mod value +% [120] | default 100 | |
of Venom | 1 | UberMap | Suffix | Monsters Poison on Hit All Damage from Monsters' Hits can Poison Monsters have 100% increased Poison Duration 20% increased Quantity of Items found in this Area 36% increased Rarity of Items found in this Area 6% increased Pack size | uber_tier_map 50 default 0 |
Essence /4
Item /24
Right ring slot: 15% increased Skill Effect Duration
Right ring slot: 30% increased Duration of Ailments on You
50% reduced Effect of Curses on you
Trap Skills have (10–15)% increased Skill Effect Duration
Trap Skills have (15–20)% increased Skill Effect Duration
Trap Skills have (20–25)% increased Skill Effect Duration
(15–25)% increased Stun Duration with Melee Weapons
Unique /157
each type of Elemental Ailment on Enemy
Removed life is Regenerated as Energy Shield over 2 seconds
their Maximum Life as Physical Damage
Spectres do not travel between Areas
Marauder: 1% of Life Regenerated per second
Duelist: +0.2 metres to Melee Strike Range
Ranger: 20% increased Flask Charges gained
Shadow: 12% increased Attack and Cast Speed
Witch: 20% increased Skill Effect Duration
Templar: +4% Chance to Block Attack and Spell Damage
Scion: 30% increased Damage
Lose all Endurance Charges on use
Curses for remaining Hex Duration
Cost every fifth time you Pay it
(60–90)% increased Damage with Ignite from Melee Weapons
Passive /53
100% more Warcry Duration
20% less Effect of your Curses
2% reduced Duration of Elemental Ailments on you per 15 Intelligence
100% more Duration of Ailments on you
50% reduced duration of Damaging Ailments on you
only require you to Survive
have 20% reduced duration
Ascendancy Passive /10
Cluster Jewel Passive /24
Timeless Jewel Passive /4
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Skill Duration | (4–7)% increased Skill Effect Duration |
Vaal | Notable | Exquisite Pain | (25–35)% increased Damage over Time(7–11)% increased Skill Effect Duration |
Vaal | Notable | Ancient Hex | (4–6)% increased Effect of your CursesCurse Skills have 20% increased Skill Effect Duration |
Eternal | Notable | Freshly Brewed | 20% increased Flask Effect Duration |
Timeless Jewel Passive Additions /3
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | (4–7)% increased Skill Effect Duration | vaal_small_duration |
Karui | Notable | 20% increased Stun Duration on Enemies | karui_notable_add_stun_duration |
Maraketh | Notable | 10% increased Duration of Elemental Ailments on Enemies | maraketh_notable_add_ailment_duration |
Elevated modifier List /29
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Elder | 68 | Socketed Gems are Supported by Level 16 Immolate (8–12)% increased Ignite Duration on Enemies Group: 2726 | Socketed Gems are Supported by Level 18 Immolate (13–16)% increased Ignite Duration on Enemies |
of the Elder | 75 | Socketed Gems are Supported by Level 18 Immolate (13–16)% increased Ignite Duration on Enemies Group: 2726 | Socketed Gems are Supported by Level 20 Immolate (17–20)% increased Ignite Duration on Enemies |
of the Elder | 80 | Socketed Gems are Supported by Level 20 Immolate (17–20)% increased Ignite Duration on Enemies Group: 2726 | Socketed Gems are Supported by Level 25 Immolate (17–20)% increased Ignite Duration on Enemies |
The Shaper's | 84 | (7–10)% chance to gain a Power Charge on Kill Group: 594 | 50% increased Power Charge Duration (11–15)% chance to gain a Power Charge on Kill |
The Elder's | 68 | Socketed Gems are Supported by Level 20 Less Duration Group: 1666 | Socketed Gems are Supported by Level 25 Less Duration |
of the Crusade | 68 | (31–35)% reduced Ignite Duration on you Group: 22 | (36–40)% reduced Ignite Duration on you |
of the Crusade | 70 | (36–40)% reduced Ignite Duration on you Group: 22 | (51–60)% reduced Ignite Duration on you |
of the Crusade | 75 | (51–60)% reduced Ignite Duration on you Group: 22 | (51–60)% reduced Ignite Duration on you (36–50)% increased Damage if you've been Ignited Recently |
of the Crusade | 68 | (31–35)% reduced Freeze Duration on you Group: 21 | (36–40)% reduced Freeze Duration on you |
of the Crusade | 70 | (36–40)% reduced Freeze Duration on you Group: 21 | (51–60)% reduced Freeze Duration on you |
of the Crusade | 75 | (51–60)% reduced Freeze Duration on you Group: 21 | (51–60)% reduced Freeze Duration on you (4–7)% reduced Damage taken if you've been Frozen Recently |
Redeemer's | 80 | (7–10)% chance to gain a Power Charge on Kill Group: 594 | 50% increased Power Charge Duration (11–15)% chance to gain a Power Charge on Kill |
of Redemption | 68 | (8–12)% increased Freeze Duration on Enemies (6–8)% chance to Freeze Group: 421 | (13–15)% increased Freeze Duration on Enemies (6–8)% chance to Freeze |
of the Hunt | 80 | You have Igniting Conflux for 3 seconds every 8 seconds Group: 3562 | (20–30)% increased Ignite Duration on Enemies You have Igniting Conflux for 3 seconds every 8 seconds |
of the Hunt | 80 | You have Chilling Conflux for 3 seconds every 8 seconds Group: 3562 | (20–30)% increased Chill Duration on Enemies You have Chilling Conflux for 3 seconds every 8 seconds |
of the Hunt | 80 | You have Shocking Conflux for 3 seconds every 8 seconds Group: 3562 | (20–30)% increased Shock Duration on Enemies You have Shocking Conflux for 3 seconds every 8 seconds |
of the Elder | 68 | Socketed Gems are Supported by Level 16 Chance to Poison (8–12)% increased Poison Duration Group: 2004 | Socketed Gems are Supported by Level 18 Chance to Poison (13–16)% increased Poison Duration |
of the Elder | 75 | Socketed Gems are Supported by Level 18 Chance to Poison (13–16)% increased Poison Duration Group: 2004 | Socketed Gems are Supported by Level 20 Chance to Poison (17–20)% increased Poison Duration |
of the Elder | 80 | Socketed Gems are Supported by Level 20 Chance to Poison (17–20)% increased Poison Duration Group: 2004 | Socketed Gems are Supported by Level 25 Chance to Poison (17–20)% increased Poison Duration |
The Elder's | 84 | (7–10)% chance to gain a Frenzy Charge on Kill Group: 593 | 50% increased Frenzy Charge Duration (7–10)% chance to gain a Frenzy Charge on Kill |
Redeemer's | 80 | (7–10)% chance to gain a Frenzy Charge on Kill Group: 593 | 50% increased Frenzy Charge Duration (7–10)% chance to gain a Frenzy Charge on Kill |
Hunter's | 68 | (10–12)% increased Duration of Ailments on Enemies Group: 2739 | (13–15)% increased Duration of Ailments on Enemies |
Hunter's | 80 | (13–15)% increased Duration of Ailments on Enemies Group: 2739 | (13–15)% increased Duration of Ailments on Enemies (13–15)% increased Effect of Non-Damaging Ailments |
of the Elder | 68 | Socketed Gems are Supported by Level 15 More Duration (10–15)% increased Skill Effect Duration Group: 505 | Socketed Gems are Supported by Level 20 More Duration (10–15)% increased Skill Effect Duration |
The Elder's | 83 | (7–10)% chance to gain an Endurance Charge on Kill Group: 1709 | 50% increased Endurance Charge Duration (7–10)% chance to gain an Endurance Charge on Kill |
Redeemer's | 80 | (7–10)% chance to gain an Endurance Charge on Kill Group: 1709 | 50% increased Endurance Charge Duration (7–10)% chance to gain an Endurance Charge on Kill |
of the Hunt | 73 | Ignites you inflict deal Damage (10–12)% faster Group: 934 | (10–20)% increased Ignite Duration on Enemies Ignites you inflict deal Damage (11–15)% faster |
of the Hunt | 73 | Bleeding you inflict deals Damage (10–12)% faster Group: 934 | (10–20)% increased Bleeding Duration Bleeding you inflict deals Damage (11–15)% faster |
of the Hunt | 73 | Poisons you inflict deal Damage (10–12)% faster Group: 934 | (10–20)% increased Poison Duration Poisons you inflict deal Damage (11–15)% faster |
Community Wiki
Duration
Duration is a keyword and refers to attribute of certain effects that continue over time. Specify how long effect remains.
Similar effects - Expiration rate is not calculated the same as duration, but they both are capable of making certain game mechanics last a longer or shorter time.
Exceptions
Duration refers to mechanic of effects not to mechanic of action. Similar characteristics being not related with duration attribute:
Mechanics
The duration of a skill effect can be altered with modifiers such as #% increased/reduced [effect] Duration where all increased/reduced modifiers are summed together and #% more/less [effect] Duration where the product of all more/less modifiers are calculated.
The total duration value can be calculated as the sum of any added duration, multiplied by the sum of all increases and reductions to duration, multiplied by all more and less duration modifiers.
Skill effect duration modifiers
The Skill Effect Duration mod can increase or reduce the duration of skills with this keyword. Specific types of duration effects such as curses or traps can also have their durations modified by passives or items. Buffs which are not created by a skill cannot have their duration altered.
Generic skill duration modifiers do not affect the lifetime of totems, traps or mines.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.