品质额外效果:
等级效果 /40
固定 |
---|
【力量爆破】可以额外多爆破 4 次 范围伤害总降 35% 基础爆炸范围为 1.4 米 基础次级范围为 2 米 对法术伤害的增幅与减益有 200% 也作用于该技能的攻击伤害 |
等级 | 需求等级 | 智慧 | 消耗 | 基本伤害 | 经验值 |
---|---|---|---|---|---|
1 | 28 | 67 | 6 | 140% | 199,345 |
2 | 31 | 73 | 7 | 140.8% | 285,815 |
3 | 34 | 79 | 7 | 141.6% | 401,344 |
4 | 37 | 85 | 7 | 142.4% | 554,379 |
5 | 40 | 92 | 7 | 143.2% | 477,437 |
6 | 42 | 96 | 7 | 143.9% | 583,786 |
7 | 44 | 100 | 7 | 144.7% | 710,359 |
8 | 46 | 104 | 7 | 145.5% | 1,355,511 |
9 | 48 | 109 | 7 | 146.3% | 1,138,877 |
10 | 50 | 113 | 8 | 147.1% | 1,368,233 |
11 | 52 | 117 | 8 | 147.9% | 1,638,338 |
12 | 54 | 121 | 8 | 148.7% | 1,956,648 |
13 | 56 | 125 | 8 | 149.5% | 3,655,184 |
14 | 58 | 130 | 8 | 150.3% | 3,017,327 |
15 | 60 | 134 | 8 | 151.1% | 7,759,995 |
16 | 62 | 138 | 8 | 151.8% | 15,138,193 |
17 | 64 | 142 | 8 | 152.6% | 26,083,825 |
18 | 66 | 146 | 9 | 153.4% | 62,620,247 |
19 | 68 | 151 | 9 | 154.2% | 211,708,088 |
20 | 70 | 155 | 9 | 155% | |
21 | 72 | 9 | 155.8% | ||
22 | 74 | 9 | 156.6% | ||
23 | 76 | 9 | 157.4% | ||
24 | 78 | 9 | 158.2% | ||
25 | 80 | 9 | 158.9% | ||
26 | 82 | 9 | 159.7% | ||
27 | 84 | 10 | 160.5% | ||
28 | 86 | 10 | 161.3% | ||
29 | 88 | 10 | 162.1% | ||
30 | 90 | 10 | 162.9% | ||
31 | 91 | 10 | 163.3% | ||
32 | 92 | 10 | 163.7% | ||
33 | 93 | 10 | 164.1% | ||
34 | 94 | 10 | 164.5% | ||
35 | 95 | 10 | 164.9% | ||
36 | 96 | 10 | 165.3% | ||
37 | 97 | 10 | 165.7% | ||
38 | 98 | 10 | 166.1% | ||
39 | 99 | 10 | 166.4% | ||
40 | 100 | 10 | 166.8% |
Attribute /9
力量爆破
Key | Value |
---|---|
Cost | iLvl 1: 普通: 1x机会石 |
DropLevel | 28 |
BaseType | 力量爆破 |
Class | 技能宝石 |
武器 | 法杖 |
TargetTypes | 地面, 敌人 |
Type | 攻击, 范围攻击, 投射物, 玩家投射物, 范围, 陷阱技能, 地雷技能, 图腾技能 |
ItemType | Metadata/Items/Gems/SkillGemKineticBlast |
Reference | poe.ninja, Community Wiki |
古神熔炉 武器 /1
比重 | Desc |
---|---|
1000 (T5) | 念动飞箭、力量爆破和力量抽取的敌人眩晕阈值降低 20% 念动飞箭、力量爆破和力量抽取的眩晕时间有 100% 的几率翻倍 |
品质额外效果:
被辅助 /114
力量爆破 怪物 /7
名字 | 词缀 | 幽魂 |
---|---|---|
秘影咒师 | 获得额外闪电伤害, 其数值等同于物理伤害的 100% 击中时有 50% 的几率获得暴击球 | Y |
迪娜·洛尼 | 陷阱在投掷后不能造成伤害的时间 +2 秒 地雷在投掷后不会受到伤害的时间 +2 秒 kill traps mines and totems on death [1] 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
迪娜·洛尼 | 陷阱在投掷后不能造成伤害的时间 +2 秒 地雷在投掷后不会受到伤害的时间 +2 秒 kill traps mines and totems on death [1] 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
活圣物 | Y | |
堕落者卡利亚 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
崛起者卡里亚 | 技能投出的陷阱会被随机扔在目标位置附近 | Y |
崛起者卡里亚 | 技能投出的陷阱会被随机扔在目标位置附近 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Community Wiki
Kinetic Blast
Kinetic Blast fires a projectile from a wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.
Skill functions and interactions
Multiple Projectiles: Kinetic blast always produces 4 explosions per projectile impact. This makes supports such as Lesser Multiple Projectiles Support and Greater Multiple Projectiles Support valuable additions for clearing groups. Note that only one projectile per attack can contact any enemy at a time. While it is possible to cause the explosions to overlap on a single target from multiple projectiles careful targeting is required. Positioning an enemy in front of a wall or obstacle is one of the most reliable ways to make sure the areas overlap since Kinetic Blast can no long interact with the player or ally's Frost Walls, as of Version 2.4.0.
Piercing, Forking, and Chaining: Kinetic Blast will produce its 4 additional explosions for each enemy contacted by the projectile. This makes piercing, chaining, and forking useful mechanics to utilize for clearing large groups of enemies. However, due to the large damage penalty associated with supporting a skill with Chain Support, chain is not recommended unless it comes from a passive source skill such as the Deadeye notable passive Ricochet.
Area of Effect: Increases to this skill's area of effect such as those in the skill tree or Increased Area of Effect Support will affect both the radius of the explosions and their spacing apart from each other, meaning more area of effect will increase coverage but not increase the chance of multiple explosions hitting a single target.
Version history
Version | Changes |
---|---|
3.13.0 |
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3.12.0 |
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3.10.0 |
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3.4.0 |
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2.6.0 |
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1.3.0d |
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1.3.0 |
|
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