MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Befallener Verdammter
Untot
IconEnemyResistanceLightningStrong
Widerstandsfähig gegenüber Blitztürmen
Vermeidet Einfrieren
Vermeidet Unterkühlen
Vermeidet Entzünden
Unbeeinträchtigt von Schock
Blighted Condemned
Spectre
Tagsblight_monster, bones, Zauberer, flesh_armour, humanoid, is_unarmed, large_height, lightning_affinity, not_dex, not_int, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Leben
840%
Rüstung
+75%
Ailment Threshold
840%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong75% IconEnemyResistanceChaos0%
Damage
180%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
7 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
100%
Type
BlightLightningCageSkeleton
Metadata
BlightLightningCageSkeleton
Stufe
68
Leben
54,040
Rüstung
50,383
Ausweichwert
4,739
Damage
672
Zauberschaden
672
Genauigkeit
580
Attack Time
1.17
Erfahrung
12,306
Minion Life
11,722
Minion Damage
537
Ailment Threshold
54,040
Chill
171
Shock
171
Brittle
967
Scorch
171
Sap
472
Phys Convert Ele
240%
GeometryAttackBlightCageSkeletonSpin
Triggerable, Attack
Base Damage: 538807
Kritische Trefferchance: 5%
Angriffsschaden: 30%
Attack Time: 1.17 Sek.
50% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 70% weniger Angriffsschaden
cannot stun [1]
is area damage [1]
BlightCageSkeletonTriggeredSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Funken
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Entfesselt unberechenbare Funken, die sich zufällig bewegen, bis sie entweder einen Gegner treffen oder erlöschen.
Basisdauer beträgt 0.7 Sekunden
Feuert 2 zusätzliche Projektile
Feuert Projektile in einem Kreis
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
cannot stun [1]
spell maximum base lightning damage [279.8]
spell minimum base lightning damage [152.6]
spark

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningCageSkeleton"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    name = "Blighted Condemned",
    life = 8.4,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "BlightCageSkeletonTriggeredSpark",
        "GeometryAttackBlightCageSkeletonSpin",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightCageSkeletonTriggeredSpark"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectiles_nova",
        "cannot_stun",
    },
    levels = {
        [1] = {0.60000002384186, 1.1000000238419, 2, 700, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryAttackBlightCageSkeletonSpin"] = {
    name = "GeometryAttackBlightCageSkeletonSpin",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Widerstandsfähig gegenüber Blitztürmen
FamilyBlightMonsterType
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • is blight lightning monster 1 1 Global — Nicht skalierbarer Wert
  • Vermeidet Einfrieren
    Vermeidet Unterkühlen
    Vermeidet Entzünden
    Unbeeinträchtigt von Schock
    FamilyAvoidStatusAilments
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base avoid chill % 0 0 Global
  • base avoid freeze % 0 0 Global
  • base avoid ignite % 0 0 Global
  • unaffected by shock 1 1 Global — Nicht skalierbarer Wert
  • Craft TagsElementar Feuer Kälte Blitz Beeinträchtigung
    Edit

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