Condenado infestado
No muerto
Resistente a las Torres de rayo
Evita Congelamiento
Evita el escarchamiento
Evita Quemadura
No te afecta la Electrocución
Evita Congelamiento
Evita el escarchamiento
Evita Quemadura
No te afecta la Electrocución
Blighted Condemned
Spectre | N |
---|---|
Tags | blight_monster, bones, Lanzador de hechizos, flesh_armour, humanoid, is_unarmed, large_height, lightning_affinity, not_dex, not_int, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
840%
Armadura
+75%
Ailment Threshold
840%
Resistencia
0 0 75 0
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
7 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
BlightLightningCageSkeleton
Metadata
BlightLightningCageSkeleton
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
54,040
Armadura
50,383
Evasión
4,739
Escudo de energía
0
Damage
672
Daño de hechizos
672
Precisión
290
Attack Time
1.17
Experiencia
12,306
Ailment Threshold
54,040
Chill
171
Shock
171
Brittle
967
Scorch
171
Sap
472
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GeometryAttackBlightCageSkeletonSpin
Triggerable, Attack
Base Damage: 538–807
Probabilidad de golpe crítico: 5%
Daño de ataque: 30%
Attack Time: 1.17 seg
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de rayo
Inflige un 70% menos de daño de ataque
Inflige un 45.95% más de daño
is area damage [1]
El 50% del daño físico se convierte en daño de rayo
Inflige un 70% menos de daño de ataque
Inflige un 45.95% más de daño
is area damage [1]
BlightCageSkeletonTriggeredSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Chispa
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige de 152.6 a 279.8 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
La duración base es de 0.7 segundos
Dispara 2 proyectiles adicionales
Dispara proyectiles en círculo
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 0.7 segundos
Dispara 2 proyectiles adicionales
Dispara proyectiles en círculo
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningCageSkeleton"] = { name = "Blighted Condemned", life = 8.4, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "BlightCageSkeletonTriggeredSpark", "GeometryAttackBlightCageSkeletonSpin", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightCageSkeletonTriggeredSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "base_skill_effect_duration", "base_projectile_speed_+%", "base_is_projectile", "projectiles_nova", "cannot_stun", }, levels = { [1] = {0.60000002384186, 1.1000000238419, 2, 700, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryAttackBlightCageSkeletonSpin"] = { name = "GeometryAttackBlightCageSkeletonSpin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "cannot_stun", }, levels = { [1] = {-30, 50, baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 0.3, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 0.3, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 0.3, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, }
Resistente a las Torres de rayo
Id | BlightLightningType |
---|---|
Family | BlightMonsterType |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Evita Congelamiento
Evita el escarchamiento
Evita Quemadura
No te afecta la Electrocución
Id | MonsterImmuneToShock |
---|---|
Family | AvoidStatusAilments |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |