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Condenado infestado
Blighted Condemned

Condenado infestado(Blighted Condemned)

SpectreN
Area
ModResistente a las Torres de rayo
Evita el escarchamiento
Evita Congelamiento
Evita Quemadura
No puede ser Electrocutado
monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [0]
Tagsbones, skeleton, not_dex, not_int
Damage180%
Vida840%
Ailment Threshold840%
Daño de golpe crítico5%
TypeBlightLightningCageSkeleton
Attack Distance7 ~ 12
Attack Time1.17 Second
Damage Spread20%
Armadura+60%
Precisión+100%

GeometryAttackBlightCageSkeletonSpin
skill physical damage % to convert to lightning [50]
active skill damage +% final [60]
active skill attack damage final permyriad [-7000]

is_area_damage cannot_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

BlightCageSkeletonTriggeredSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige 304.6 a 558.4 de Daño de Rayo
Dispara 2 proyectiles adicionales

base_is_projectile projectiles_nova cannot_stun Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Condenado infestado345032007.51.1763999260248548000750

GeometryAttackBlightCageSkeletonSpin
skill physical damage % to convert to lightning [50]
active skill damage +% final [59.06]
active skill attack damage final permyriad [-7000]

is_area_damage cannot_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

BlightCageSkeletonTriggeredSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige 279.9 a 513.1 de Daño de Rayo
Dispara 2 proyectiles adicionales

base_is_projectile projectiles_nova cannot_stun Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Condenado infestado309021790.81.1753206230807945000750

GeometryAttackBlightCageSkeletonSpin
skill physical damage % to convert to lightning [50]
active skill damage +% final [55.32]
active skill attack damage final permyriad [-7000]

is_area_damage cannot_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

BlightCageSkeletonTriggeredSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige 236 a 432.7 de Daño de Rayo
Dispara 2 proyectiles adicionales

base_is_projectile projectiles_nova cannot_stun Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Condenado infestado239121421.81.1735852181256852000750

GeometryAttackBlightCageSkeletonSpin
skill physical damage % to convert to lightning [50]
active skill damage +% final [50.63]
active skill attack damage final permyriad [-7000]

is_area_damage cannot_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

BlightCageSkeletonTriggeredSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige 190.1 a 348.6 de Daño de Rayo
Dispara 2 proyectiles adicionales

base_is_projectile projectiles_nova cannot_stun Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Condenado infestado177651060.61.1722812133575676000750

GeometryAttackBlightCageSkeletonSpin
skill physical damage % to convert to lightning [50]
active skill damage +% final [45.95]
active skill attack damage final permyriad [-7000]

is_area_damage cannot_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

BlightCageSkeletonTriggeredSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige 152.6 a 279.8 de Daño de Rayo
Dispara 2 proyectiles adicionales

base_is_projectile projectiles_nova cannot_stun Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Condenado infestado12921786.71.171446598034681000750
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Resiste FuegoResiste HieloResiste RayoResiste Caos
00200
00450
00750
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningCageSkeleton"] = {
    name = "Blighted Condemned",
    life = 8.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "BlightCageSkeletonTriggeredSpark",
        "GeometryAttackBlightCageSkeletonSpin",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightCageSkeletonTriggeredSpark"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.1,
    incrementalEffectiveness = 0.032,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
        "cannot_stun",
    },
    levels = {
        [1] = {0.6, 1.1, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryAttackBlightCageSkeletonSpin"] = {
    name = "GeometryAttackBlightCageSkeletonSpin",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {50, -30, baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {50, 0, baseMultiplier = 0.3, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {50, 1, baseMultiplier = 0.3, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {50, 60, baseMultiplier = 0.3, levelRequirement = 83, statInterpolation = {1, 2},  },
    },
}