トール・オルゴッソ
人型
monster base type attack cast speed +% and damage -% final [33]
Torr Olgosso
Spectre | N |
---|---|
Tags | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Packs |
ライフ
119%
アーマー
+60%
回避力
+40%
Ailment Threshold
119%
耐性
30 30 30 20
Damage
143%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
経験値
220%
Model Size
100%
Type
ExileDuelist1
Metadata
ExileDuelist1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,656
アーマー
46,064
回避力
6,635
エナジーシールド
0
Damage
534
スペルダメージ
534
命中
290
Attack Time
1.56
経験値
22,561
Ailment Threshold
7,656
Chill
24
Shock
24
Brittle
137
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.56 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ExileArcticArmour
Spell, Buff, Totemable, Duration, HasReservation, TotemCastsAlone, Cold, ElementalStatus, Instant, NonHitChill, ChillingArea, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
アークティックアーマー
キャストタイム: 0.5 秒
敵がプレーヤーをヒットした時にその敵に冷却のデバフを与える氷のバリアを召喚する。プレーヤーの移動中は足元に冷却領域を作成し、プレーヤーの静止中には受ける火ダメージと物理ダメージを低下させる。
基礎持続時間は3秒
バフは静止中にヒットから受ける物理ダメージ10%低下を付与する
バフは静止中にヒットから受ける火ダメージ10%低下を付与する
バフは静止中にヒットから受ける物理ダメージ10%低下を付与する
バフは静止中にヒットから受ける火ダメージ10%低下を付与する
MonsterDoubleStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
ダブルストライク
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.56 秒
近接武器を使って素早い強打を2回行う。
base skill number of additional hits [1]
ExileHaste
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, Triggerable, AreaSpell
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
キャストスピード15%増加を付与する
アタックスピード15%増加を付与する
移動スピードが8%増加する
active skill area of effect radius +% final [40]
アタックスピード15%増加を付与する
移動スピードが8%増加する
active skill area of effect radius +% final [40]
ExileLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.56 秒
空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。
ダメージが25%上昇する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileDuelist1"] = { name = "Torr Olgosso", life = 1.19, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MonsterDoubleStrike", "Melee", "ExileLeapSlam", "ExileHaste", "ExileArcticArmour", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterDoubleStrike"] = { name = "Double Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs two fast strikes with a melee weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_number_of_additional_hits", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {25, 15, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileHaste"] = { name = "ExileHaste", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Instant] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%_granted_from_skill", "cast_speed_+%_granted_from_skill", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {15, 15, 8, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileArcticArmour"] = { name = "Arctic Armour", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Totemable] = true, [SkillType.Duration] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Cold] = true, [SkillType.ElementalStatus] = true, [SkillType.Instant] = true, [SkillType.NonHitChill] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "chill_enemy_when_hit_duration_ms", "new_arctic_armour_physical_damage_taken_when_hit_+%_final", "new_arctic_armour_fire_damage_taken_when_hit_+%_final", "base_skill_effect_duration", }, levels = { [1] = {500, -10, -10, 3000, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
トール・オルゴッソ
人型
monster base type attack cast speed +% and damage -% final [33]
最大ライフが100%増加する
効果範囲が100%増加する
キャラクターサイズが80%増加する
最大ライフが100%増加する
効果範囲が100%増加する
キャラクターサイズが80%増加する
Torr Olgosso
Spectre | N |
---|---|
Tags | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
ライフ
119%
アーマー
+60%
回避力
+40%
Ailment Threshold
119%
耐性
30 30 30 20
Damage
143%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
経験値
220%
Model Size
100%
Type
ExileDuelist1
Metadata
ExileDuelist1Supporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,656
アーマー
46,064
回避力
6,635
エナジーシールド
0
Damage
534
スペルダメージ
534
命中
290
Attack Time
1.56
経験値
22,561
Ailment Threshold
7,656
Chill
24
Shock
24
Brittle
137
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.56 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ExileArcticArmour
Spell, Buff, Totemable, Duration, HasReservation, TotemCastsAlone, Cold, ElementalStatus, Instant, NonHitChill, ChillingArea, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
アークティックアーマー
キャストタイム: 0.5 秒
敵がプレーヤーをヒットした時にその敵に冷却のデバフを与える氷のバリアを召喚する。プレーヤーの移動中は足元に冷却領域を作成し、プレーヤーの静止中には受ける火ダメージと物理ダメージを低下させる。
基礎持続時間は3秒
バフは静止中にヒットから受ける物理ダメージ10%低下を付与する
バフは静止中にヒットから受ける火ダメージ10%低下を付与する
バフは静止中にヒットから受ける物理ダメージ10%低下を付与する
バフは静止中にヒットから受ける火ダメージ10%低下を付与する
MonsterDoubleStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
ダブルストライク
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.56 秒
近接武器を使って素早い強打を2回行う。
base skill number of additional hits [1]
ExileHaste
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, Triggerable, AreaSpell
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
キャストスピード15%増加を付与する
アタックスピード15%増加を付与する
移動スピードが8%増加する
active skill area of effect radius +% final [40]
アタックスピード15%増加を付与する
移動スピードが8%増加する
active skill area of effect radius +% final [40]
ExileLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.56 秒
空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。
ダメージが25%上昇する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileDuelist1Supporter"] = { name = "Torr Olgosso", life = 1.19, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MonsterDoubleStrike", "Melee", "ExileLeapSlam", "ExileHaste", "ExileArcticArmour", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterDoubleStrike"] = { name = "Double Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs two fast strikes with a melee weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_number_of_additional_hits", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {25, 15, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileHaste"] = { name = "ExileHaste", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Instant] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%_granted_from_skill", "cast_speed_+%_granted_from_skill", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {15, 15, 8, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileArcticArmour"] = { name = "Arctic Armour", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Totemable] = true, [SkillType.Duration] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Cold] = true, [SkillType.ElementalStatus] = true, [SkillType.Instant] = true, [SkillType.NonHitChill] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "chill_enemy_when_hit_duration_ms", "new_arctic_armour_physical_damage_taken_when_hit_+%_final", "new_arctic_armour_fire_damage_taken_when_hit_+%_final", "base_skill_effect_duration", }, levels = { [1] = {500, -10, -10, 3000, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
最大ライフが100%増加する
効果範囲が100%増加する
キャラクターサイズが80%増加する
Id | MonsterSupporterGigantism1 |
---|---|
Family | MonsterSupporterGigantism |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
トール・オルゴッソ
人型
エリア: 貧民街のマップ
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Torr Olgosso
Spectre | N |
---|---|
Area | 貧民街のマップ |
Tags | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
ライフ
238%
アーマー
+60%
回避力
+40%
Ailment Threshold
238%
耐性
40 40 40 25
Damage
144%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
ExileDuelist1MapBoss
Metadata
ExileDuelist1MapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
77
ライフ
1,526,541
アーマー
93,192
回避力
9,027
エナジーシールド
0
Damage
1,045
スペルダメージ
1,559
命中
412
Attack Time
1.0452
経験値
134,112
Ailment Threshold
763,270
Chill
2,413
Shock
2,413
Brittle
13,654
Scorch
2,413
Sap
6,668
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1659–2489
クリティカル率: 5%
Attack Time: 1.56 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ExileArcticArmour
Spell, Buff, Totemable, Duration, HasReservation, TotemCastsAlone, Cold, ElementalStatus, Instant, NonHitChill, ChillingArea, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
アークティックアーマー
キャストタイム: 0.5 秒
敵がプレーヤーをヒットした時にその敵に冷却のデバフを与える氷のバリアを召喚する。プレーヤーの移動中は足元に冷却領域を作成し、プレーヤーの静止中には受ける火ダメージと物理ダメージを低下させる。
基礎持続時間は3秒
バフは静止中にヒットから受ける物理ダメージ10%低下を付与する
バフは静止中にヒットから受ける火ダメージ10%低下を付与する
バフは静止中にヒットから受ける物理ダメージ10%低下を付与する
バフは静止中にヒットから受ける火ダメージ10%低下を付与する
MonsterDoubleStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
ダブルストライク
Base Damage: 1659–2489
クリティカル率: 5%
Attack Time: 1.56 秒
近接武器を使って素早い強打を2回行う。
base skill number of additional hits [1]
ExileHaste
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, Triggerable, AreaSpell
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
キャストスピード15%増加を付与する
アタックスピード15%増加を付与する
移動スピードが8%増加する
active skill area of effect radius +% final [40]
アタックスピード15%増加を付与する
移動スピードが8%増加する
active skill area of effect radius +% final [40]
ExileLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 1659–2489
クリティカル率: 5%
Attack Time: 1.56 秒
空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。
ダメージが25%上昇する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileDuelist1MapBoss"] = { name = "Torr Olgosso", life = 2.38, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MonsterDoubleStrike", "Melee", "ExileLeapSlam", "ExileHaste", "ExileArcticArmour", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterDoubleStrike"] = { name = "Double Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs two fast strikes with a melee weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_number_of_additional_hits", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {25, 15, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileHaste"] = { name = "ExileHaste", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Instant] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%_granted_from_skill", "cast_speed_+%_granted_from_skill", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {15, 15, 8, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileArcticArmour"] = { name = "Arctic Armour", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Totemable] = true, [SkillType.Duration] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Cold] = true, [SkillType.ElementalStatus] = true, [SkillType.Instant] = true, [SkillType.NonHitChill] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "chill_enemy_when_hit_duration_ms", "new_arctic_armour_physical_damage_taken_when_hit_+%_final", "new_arctic_armour_fire_damage_taken_when_hit_+%_final", "base_skill_effect_duration", }, levels = { [1] = {500, -10, -10, 3000, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
トール・オルゴッソ
人型
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Torr Olgosso
Spectre | N |
---|---|
Tags | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
ライフ
238%
アーマー
+60%
回避力
+40%
Ailment Threshold
238%
耐性
40 40 40 25
Damage
144%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
ExileDuelist1MapBoss
Metadata
ExileDuelist1MapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
331,644
アーマー
46,064
回避力
6,635
エナジーシールド
0
Damage
613
スペルダメージ
914
命中
290
Attack Time
1.0452
経験値
112,805
Ailment Threshold
208,936
Chill
661
Shock
661
Brittle
3,738
Scorch
661
Sap
1,825
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 973–1459
クリティカル率: 5%
Attack Time: 1.56 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ExileArcticArmour
Spell, Buff, Totemable, Duration, HasReservation, TotemCastsAlone, Cold, ElementalStatus, Instant, NonHitChill, ChillingArea, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
アークティックアーマー
キャストタイム: 0.5 秒
敵がプレーヤーをヒットした時にその敵に冷却のデバフを与える氷のバリアを召喚する。プレーヤーの移動中は足元に冷却領域を作成し、プレーヤーの静止中には受ける火ダメージと物理ダメージを低下させる。
基礎持続時間は3秒
バフは静止中にヒットから受ける物理ダメージ10%低下を付与する
バフは静止中にヒットから受ける火ダメージ10%低下を付与する
バフは静止中にヒットから受ける物理ダメージ10%低下を付与する
バフは静止中にヒットから受ける火ダメージ10%低下を付与する
MonsterDoubleStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
ダブルストライク
Base Damage: 973–1459
クリティカル率: 5%
Attack Time: 1.56 秒
近接武器を使って素早い強打を2回行う。
base skill number of additional hits [1]
ExileHaste
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, Triggerable, AreaSpell
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
キャストスピード15%増加を付与する
アタックスピード15%増加を付与する
移動スピードが8%増加する
active skill area of effect radius +% final [40]
アタックスピード15%増加を付与する
移動スピードが8%増加する
active skill area of effect radius +% final [40]
ExileLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 973–1459
クリティカル率: 5%
Attack Time: 1.56 秒
空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。
ダメージが25%上昇する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileDuelist1MapBossStandalone"] = { name = "Torr Olgosso", life = 2.38, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MonsterDoubleStrike", "Melee", "ExileLeapSlam", "ExileHaste", "ExileArcticArmour", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterDoubleStrike"] = { name = "Double Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs two fast strikes with a melee weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_number_of_additional_hits", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {25, 15, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileHaste"] = { name = "ExileHaste", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Instant] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%_granted_from_skill", "cast_speed_+%_granted_from_skill", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {15, 15, 8, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileArcticArmour"] = { name = "Arctic Armour", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Totemable] = true, [SkillType.Duration] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Cold] = true, [SkillType.ElementalStatus] = true, [SkillType.Instant] = true, [SkillType.NonHitChill] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "chill_enemy_when_hit_duration_ms", "new_arctic_armour_physical_damage_taken_when_hit_+%_final", "new_arctic_armour_fire_damage_taken_when_hit_+%_final", "base_skill_effect_duration", }, levels = { [1] = {500, -10, -10, 3000, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
トール・オルゴッソ
人型
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Torr Olgosso
Spectre | N |
---|---|
Tags | elder_map_boss, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_int, red_blood, slashing_weapon |
ライフ
238%
アーマー
+60%
回避力
+40%
Ailment Threshold
238%
耐性
40 40 40 25
Damage
144%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
ExileDuelist1MapBoss
Metadata
ExileDuelist1MapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileDuelist1MapBossElder"] = { name = "Torr Olgosso", life = 2.38, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { }, modList = { }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
トール・オルゴッソ
人型
monster base type attack cast speed +% and damage -% final [33]
Torr Olgosso
Spectre | N |
---|---|
Tags | aura_bearer, delve_monster, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
ライフ
119%
アーマー
+60%
回避力
+40%
Ailment Threshold
119%
耐性
30 30 30 20
Damage
143%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.56 Second
Damage Spread
±20%
経験値
220%
Model Size
100%
Type
ExileDuelistDelve1
Metadata
DelveExileDuelist1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,656
アーマー
46,064
回避力
6,635
エナジーシールド
0
Damage
534
スペルダメージ
534
命中
290
Attack Time
1.56
経験値
22,561
Ailment Threshold
7,656
Chill
24
Shock
24
Brittle
137
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.56 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ExileArcticArmour
Spell, Buff, Totemable, Duration, HasReservation, TotemCastsAlone, Cold, ElementalStatus, Instant, NonHitChill, ChillingArea, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
アークティックアーマー
キャストタイム: 0.5 秒
敵がプレーヤーをヒットした時にその敵に冷却のデバフを与える氷のバリアを召喚する。プレーヤーの移動中は足元に冷却領域を作成し、プレーヤーの静止中には受ける火ダメージと物理ダメージを低下させる。
基礎持続時間は3秒
バフは静止中にヒットから受ける物理ダメージ10%低下を付与する
バフは静止中にヒットから受ける火ダメージ10%低下を付与する
バフは静止中にヒットから受ける物理ダメージ10%低下を付与する
バフは静止中にヒットから受ける火ダメージ10%低下を付与する
MonsterDoubleStrike
Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical
ダブルストライク
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.56 秒
近接武器を使って素早い強打を2回行う。
base skill number of additional hits [1]
ExileHaste
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, Triggerable, AreaSpell
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
キャストスピード15%増加を付与する
アタックスピード15%増加を付与する
移動スピードが8%増加する
active skill area of effect radius +% final [40]
アタックスピード15%増加を付与する
移動スピードが8%増加する
active skill area of effect radius +% final [40]
ExileLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.56 秒
空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。
ダメージが25%上昇する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
WalkEmergeExile
walk emerge distance [200]
Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/DelveExileDuelist1"] = { name = "Torr Olgosso", life = 1.19, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 1.56, attackRange = 10, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MonsterDoubleStrike", "Melee", "ExileLeapSlam", "ExileHaste", "ExileArcticArmour", "WalkEmergeExile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterDoubleStrike"] = { name = "Double Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs two fast strikes with a melee weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_number_of_additional_hits", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {25, 15, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileHaste"] = { name = "ExileHaste", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Instant] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%_granted_from_skill", "cast_speed_+%_granted_from_skill", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {15, 15, 8, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileArcticArmour"] = { name = "Arctic Armour", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Totemable] = true, [SkillType.Duration] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Cold] = true, [SkillType.ElementalStatus] = true, [SkillType.Instant] = true, [SkillType.NonHitChill] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "chill_enemy_when_hit_duration_ms", "new_arctic_armour_physical_damage_taken_when_hit_+%_final", "new_arctic_armour_fire_damage_taken_when_hit_+%_final", "base_skill_effect_duration", }, levels = { [1] = {500, -10, -10, 3000, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExile"] = { name = "WalkEmergeExile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.