아이템 속성 부여 /4
이름 | 레벨 | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | ScourgeDownside | 일반 방어력 (6–10)% 감소 | 방어도 1000 반지 1000 목걸이 1000 허리띠 1000 Normal 0 | |
1 | ScourgeDownside | 일반 방어력 (11–15)% 감소 | 방어도 1000 반지 1000 목걸이 1000 허리띠 1000 Normal 0 | |
45 | ScourgeDownside | 일반 방어력 (16–20)% 감소 | 방어도 1000 반지 1000 목걸이 1000 허리띠 1000 Normal 0 | |
68 | ScourgeDownside | 일반 방어력 (21–25)% 감소 | 방어도 1000 반지 1000 목걸이 1000 허리띠 1000 Normal 0 |
화석 속성 부여 /1
이름 | 레벨 | Pre/Suf | Description | Weight |
---|---|---|---|---|
지하의 | 1 | 접두어 | 일반 방어력 (4–6)% 증가 방어력 | jewel 1000 abyss_jewel 1000 Normal 0 |
기타 속성 부여 /3
이름 | 레벨 | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | 고유 | 일반 방어력 5% 증가 방어력 | ||
1 | PrimordialAltar | 고유 | 격분 충전 하나당 방어력 (30–50)% 감소 | primordial_altar_upside 0 tangle_altar 400 Normal 0 | |
- 수렁 | 1 | UberMap | 접미어 | 플레이어의 방어력 (25–30)% 감폭 이 지역에서 발견하는 아이템 수량 20% 증가 이 지역에서 발견하는 아이템 희귀도 12% 증가 무리 규모 6% 증가 지역에서 발견하는 갑충석 50% 증폭 | uber_tier_map 60 Normal 0 |
아이템 /3
고유 /10
Passive /5
전직 Passive /3
스킬 군 주얼 Passive /2
무궁한 주얼 Passive /1

Community Wiki
Defences
Defences is a keyword that refers to armour, evasion rating, energy shield, and ward. While armour, evasion rating, energy shield are referes as "Standard Defences" in the help text of Skin of the Lords
Outside those Defences, there are other item mods and skills that increase the survivability and reduce damage taken of the player character. There are also other attributes listed in the "Defence" tab of the character screen.
"Defences," as for mods like #% increased Global Defences and #% increased Defences from Equipped Shield, only refers to Armour, Evasion rating, Energy Shield, and Ward, and not for example resistance, dodge, or block, etc.
The #% increased Defences stat applies additively with mods that globally increase individual Defences, such as #% increased maximum Energy Shield. This means that if you allocate Deflection for 40% increased Defences from Equipped Shield and you have a total of 120% increased energy shield from other sources, then your total energy shield multiplier for the shield will be 160% increased or 2.6. It will not first increase the base energy shield of the shield by 40% (1.4) then increase that by 120% (1.4 * 2.2) to make 208% increased or 3.08.
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