Ojo flotante forjado
Bestia
Forged Drifting Eye
| Spectre | Y |
|---|---|
| Tags | animal_claw_weapon, beast, Lanzador de hechizos, fast_movement, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, not_str, physical_affinity |
Vida
144%
Energy Shield From Life
60%
Evasión
+40%
Ailment Threshold
144%
Resistencia
Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
120%
Model Size
120%
Type
CrucibleDriftingEye
Metadata
DriftingEye
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
3,706
Armadura
28,790
Evasión
6,635
Escudo de energía
5,294
Damage
583
Daño de hechizos
583
Precisión
580
Attack Time
1.005
Experiencia
12,306
Minion Life
804
Minion Energy Shield
1,148
Minion Damage
465
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 466–699
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
EASCrucibleSquidNoodleBeams
Spell
Tiempo de lanzamiento: 3.23 seg
Tiempo de recarga: 10 seg
spell maximum action distance +% [-40]
TBCrucibleSquidNoodleBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 342.3 a 513.5 de daño de fuego
generic skill trigger skills with id [1]
GSCrucibleSquidNoodleBeamImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.2 seg
Inflige de 1498 a 2247 de daño de fuego
generic skill trigger id [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/FireMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/FireMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueCrucible/Fire/DriftingEye"] = {
name = "Forged Drifting Eye",
life = 1.44,
energyShield = 0.6,
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.56,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedFire",
"GSCrucibleSquidNoodleBeamImpact",
"EASCrucibleSquidNoodleBeams",
"TBCrucibleSquidNoodleBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCrucibleSquidNoodleBeamImpact"] = {
name = "GSCrucibleSquidNoodleBeamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"generic_skill_trigger_id",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCrucibleSquidNoodleBeams"] = {
name = "EASCrucibleSquidNoodleBeams",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.23,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBCrucibleSquidNoodleBeam"] = {
name = "TBCrucibleSquidNoodleBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"generic_skill_trigger_skills_with_id",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.