Profecía Perandus Rampage
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Simio salvaje
Wild Ape

Simio salvaje(Wild Ape)

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestMonkeyT1Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast, mammal_beast, not_str, not_int
Damage78%
Vida176%
Ailment Threshold176%
Daño de golpe crítico5%
TypeHarvestMonkey
Attack Distance4 ~ 7
Attack Time1.005 Second
Damage Spread20%
Evasión+15%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestMonkeyBomb
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range []
mortar projectile distance override [0]
Inflige 1402 a 2102 de Daño de Hielo

is_area_damage base_is_projectile projectile_uses_contact_position base_deal_no_damage use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.1 Second
Tiempo de recarga: 5 Second

GSHarvestMonkeyMine
Inflige 3115 a 4673 de Daño de Fuego
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Simio salvaje18689747.21.00513409162659830040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestMonkeyBomb
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range []
mortar projectile distance override [0]
Inflige 1268 a 1902 de Daño de Hielo

is_area_damage base_is_projectile projectile_uses_contact_position base_deal_no_damage use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.1 Second
Tiempo de recarga: 5 Second

GSHarvestMonkeyMine
Inflige 2803 a 4204 de Daño de Fuego
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Simio salvaje16739666.61.00511148144259137040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestMonkeyBomb
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range []
mortar projectile distance override [0]
Inflige 1037 a 1555 de Daño de Hielo

is_area_damage base_is_projectile projectile_uses_contact_position base_deal_no_damage use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.1 Second
Tiempo de recarga: 5 Second

GSHarvestMonkeyMine
Inflige 2265 a 3398 de Daño de Fuego
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Simio salvaje12953529.21.0057512113287880040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestMonkeyBomb
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range []
mortar projectile distance override [0]
Inflige 803.7 a 1205 de Daño de Hielo

is_area_damage base_is_projectile projectile_uses_contact_position base_deal_no_damage use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.1 Second
Tiempo de recarga: 5 Second

GSHarvestMonkeyMine
Inflige 1731 a 2596 de Daño de Fuego
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Simio salvaje9623394.81.005478083486527040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestMonkeyBomb
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range []
mortar projectile distance override [0]
Inflige 620.7 a 931 de Daño de Hielo

is_area_damage base_is_projectile projectile_uses_contact_position base_deal_no_damage use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.1 Second
Tiempo de recarga: 5 Second

GSHarvestMonkeyMine
Inflige 1317 a 1976 de Daño de Fuego
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Simio salvaje6999292.81.005303161275383040000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
MonsterMortar45TargetNotNear TargetNotFar GlobalCooldown=300
MonsterMortar15TargetMediumNear GlobalCooldown=300

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Actor
{
	basic_action = "Emerge"
}

Transitionable
{
	num_states = 3
	on_transition_to_2 = "InterruptActionsForDuration( 1 );" 
}

Life
{
	corpse_sink_delay_ms = 1900
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	on_death = "Call( Vines1100 );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
20000
40000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestMonkeyT1"] = {
    name = "Wild Ape",
    life = 1.76,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.78,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestMonkeyBomb",
        "GSHarvestMonkeyMine",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestMonkeyBomb"] = {
    name = "HarvestMonkeyBomb",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "base_deal_no_damage",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 15, 0, 0, 0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestMonkeyMine"] = {
    name = "GSHarvestMonkeyMine",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.5,
    incrementalEffectiveness = 0.043,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast, mammal_beast, not_str, not_int
Damage78%
Vida176%
Ailment Threshold176%
Daño de golpe crítico5%
TypeHarvestMonkey
Attack Distance4 ~ 7
Attack Time1.005 Second
Damage Spread20%
Evasión+15%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestMonkeyBomb
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range []
mortar projectile distance override [0]
Inflige 1402 a 2102 de Daño de Hielo

is_area_damage base_is_projectile projectile_uses_contact_position base_deal_no_damage use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.1 Second
Tiempo de recarga: 5 Second

GSHarvestMonkeyMine
Inflige 3115 a 4673 de Daño de Fuego
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Simio salvaje18689747.21.00513409162659830040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestMonkeyBomb
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range []
mortar projectile distance override [0]
Inflige 1268 a 1902 de Daño de Hielo

is_area_damage base_is_projectile projectile_uses_contact_position base_deal_no_damage use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.1 Second
Tiempo de recarga: 5 Second

GSHarvestMonkeyMine
Inflige 2803 a 4204 de Daño de Fuego
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Simio salvaje16739666.61.00511148144259137040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestMonkeyBomb
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range []
mortar projectile distance override [0]
Inflige 1037 a 1555 de Daño de Hielo

is_area_damage base_is_projectile projectile_uses_contact_position base_deal_no_damage use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.1 Second
Tiempo de recarga: 5 Second

GSHarvestMonkeyMine
Inflige 2265 a 3398 de Daño de Fuego
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Simio salvaje12953529.21.0057512113287880040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestMonkeyBomb
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range []
mortar projectile distance override [0]
Inflige 803.7 a 1205 de Daño de Hielo

is_area_damage base_is_projectile projectile_uses_contact_position base_deal_no_damage use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.1 Second
Tiempo de recarga: 5 Second

GSHarvestMonkeyMine
Inflige 1731 a 2596 de Daño de Fuego
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Simio salvaje9623394.81.005478083486527040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestMonkeyBomb
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range []
mortar projectile distance override [0]
Inflige 620.7 a 931 de Daño de Hielo

is_area_damage base_is_projectile projectile_uses_contact_position base_deal_no_damage use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.1 Second
Tiempo de recarga: 5 Second

GSHarvestMonkeyMine
Inflige 1317 a 1976 de Daño de Fuego
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Simio salvaje6999292.81.005303161275383040000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
MonsterMortar45TargetNotNear TargetNotFar GlobalCooldown=300
MonsterMortar15TargetMediumNear GlobalCooldown=300

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

Actor
{
	basic_action = "Emerge"
}

Transitionable
{
	num_states = 3
	on_transition_to_2 = "InterruptActionsForDuration( 1 );" 
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
20000
40000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestMonkeyT1Spectre"] = {
    name = "Wild Ape",
    life = 1.76,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.78,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestMonkeyBomb",
        "GSHarvestMonkeyMine",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestMonkeyBomb"] = {
    name = "HarvestMonkeyBomb",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "base_deal_no_damage",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 15, 0, 0, 0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestMonkeyMine"] = {
    name = "GSHarvestMonkeyMine",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.5,
    incrementalEffectiveness = 0.043,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
Mesa de fabricación herbaria /1 ⍟

Mesa de fabricación herbaria /1 ⍟

La decoración Mesa de fabricación herbaria ya está disponible en tu guarida
TierObjetoDescriptionLvl
1Simio salvaje
#3
RedSeedTier1Monkey
Cuando la cosechas, revela un efecto de fabricación aleatorio de modificadores de fuego
  • CurrencyUpgradeToRareReforja un objeto normal o mágico en un objeto raro con mods. aleatorios que incluyen un mod. de fuego
    • reroll_with_mod(fire ON normal_or_magic)
  • CurrencyRerollRareReforja un objeto raro con nuevos modificadores aleatorios que incluyen un modificador de fuego
    • reroll_with_mod(fire ON rare)
  • AnnullOrbCurrencyAddModToRareElimina un modificador aleatorio que no sea de fuego de un objeto no influenciado y agrega un nuevo modificador de fuego
    • remove_non_type_and_add_type_mod(fire FOR fire noinfluence)
  • CurrencyAddModToRareMejora un objeto mágico o raro no influenciado agregándole un nuevo modificador de fuego
    • add_type_mod(fire noinfluence)
  • CurrencyRerollRareReforja un objeto raro con nuevos mods. aleatorios que incluyen un mod. de fuego. Los mods. de fuego son más comunes
    • reroll_with_mod_with_affinity_multiplier(fire)
  • CurrencyAddModToRareMejora un objeto mágico o raro no influenciado agregándole un nuevo modificador de fuego que tiene valores afortunados
    • add_type_mod_lucky(fire noinfluence)