Profecía Perandus Rampage
Ungir Joya ramificadora El Panteón Objeto Árbol de Habilidades Pasivas Fossil Catalizadores Orbe de delirio Escarabajo Breachstone Emblem Joya Atemporal Cartas de Adivinación
Matriarca bestial salvaje
Wild Bristle Matron

Matriarca bestial salvaje(Wild Bristle Matron)

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestBeastT3Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagslots_of_life, red_blood, beast, mammal_beast, large_model, not_dex, not_int
Damage150%
Vida495%
Ailment Threshold495%
Daño de golpe crítico5%
TypeHarvestBeastT3
Attack Distance6 ~ 14
Attack Time1.095 Second
Damage Spread20%
Armadura+60%
Precisión+100%

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestBeastCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 215%
shield charge damage +% maximum [50]
shield charge extra distance [20]
Distancia de Empuje aumentada un 50%

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 7 Second

HarvestBeastT3Slam
main hand base maximum attack distance [14]
active skill attack damage final permyriad [30000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

HarvestBeastT3Roar
TriggerableTiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

EASHarvestBeastMegaSlam
Tiempo de lanzamiento: 2.67 Second

GAHarvestBeastTrample
base knockback speed +% [100]
Distancia de Empuje aumentada un 100%
active skill attack damage final permyriad [-9000]

global_knockback always_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Matriarca bestial salvaje431291565.61.0953771326024854802020200

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestBeastCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 215%
shield charge damage +% maximum [50]
shield charge extra distance [20]
Distancia de Empuje aumentada un 50%

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 7 Second

HarvestBeastT3Slam
main hand base maximum attack distance [14]
active skill attack damage final permyriad [30000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

HarvestBeastT3Roar
TriggerableTiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

EASHarvestBeastMegaSlam
Tiempo de lanzamiento: 2.67 Second

GAHarvestBeastTrample
base knockback speed +% [100]
Distancia de Empuje aumentada un 100%
active skill attack damage final permyriad [-9000]

global_knockback always_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Matriarca bestial salvaje386281396.61.0953135323080794502020200

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestBeastCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 215%
shield charge damage +% maximum [50]
shield charge extra distance [20]
Distancia de Empuje aumentada un 50%

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 7 Second

HarvestBeastT3Slam
main hand base maximum attack distance [14]
active skill attack damage final permyriad [30000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

HarvestBeastT3Roar
TriggerableTiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

EASHarvestBeastMegaSlam
Tiempo de lanzamiento: 2.67 Second

GAHarvestBeastTrample
base knockback speed +% [100]
Distancia de Empuje aumentada un 100%
active skill attack damage final permyriad [-9000]

global_knockback always_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Matriarca bestial salvaje298901108.91.0952112718125685202020200

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestBeastCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 215%
shield charge damage +% maximum [50]
shield charge extra distance [20]
Distancia de Empuje aumentada un 50%

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 7 Second

HarvestBeastT3Slam
main hand base maximum attack distance [14]
active skill attack damage final permyriad [30000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

HarvestBeastT3Roar
TriggerableTiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

EASHarvestBeastMegaSlam
Tiempo de lanzamiento: 2.67 Second

GAHarvestBeastTrample
base knockback speed +% [100]
Distancia de Empuje aumentada un 100%
active skill attack damage final permyriad [-9000]

global_knockback always_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Matriarca bestial salvaje22207827.21.0951344313357567602020200

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestBeastCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 215%
shield charge damage +% maximum [50]
shield charge extra distance [20]
Distancia de Empuje aumentada un 50%

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 7 Second

HarvestBeastT3Slam
main hand base maximum attack distance [14]
active skill attack damage final permyriad [30000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

HarvestBeastT3Roar
TriggerableTiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

EASHarvestBeastMegaSlam
Tiempo de lanzamiento: 2.67 Second

GAHarvestBeastTrample
base knockback speed +% [100]
Distancia de Empuje aumentada un 100%
active skill attack damage final permyriad [-9000]

global_knockback always_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Matriarca bestial salvaje16152613.61.09585249803468102020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 10
ShieldCharge HarvestBeastCharge 60 TargetNotMediumNear TargetNotVeryFar TargetIsPlayer
ShieldCharge HarvestBeastCharge 9 TargetNotMediumNear TargetNotVeryFar
ExecuteGEAL HarvestBeastT3Roar 60 EnemyInRange=35
EmptyActionSpell-1FightIsInState=1 ForceTargetSelfLocation

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "Revive"
	slow_animations_go_to_idle = false
}

Life
{
	corpse_sink_delay_ms = 2300
}

StateMachine {}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Render
{
	visual_size_index = 1
}

Life
{
	on_death = "Call( Vines1500 );"
}

Animated
{
	on_event_contact_for_roar = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/BeastT3/roar.ao );"

	on_charge_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/BeastT3/charge.epk );"

	on_event_move_end_for_charge_end_01 =  "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/BeastT3/charge.epk );"

	on_charge_end = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/BeastT3/charge.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBeastT3"] = {
    name = "Wild Bristle Matron",
    life = 4.95,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HarvestBeastCharge",
        "MeleeWithDirectionalKnockback",
        "GAHarvestBeastTrample",
        "EASHarvestEmerge",
        "EASHarvestBeastMegaSlam",
        "HarvestBeastT3Slam",
        "HarvestBeastT3Roar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBeastCharge"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "knockback_distance_+%",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {215, 50, 20, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestBeastTrample"] = {
    name = "GAHarvestBeastTrample",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "global_knockback",
        "always_stun",
    },
    levels = {
        [1] = {100, 100, baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestBeastMegaSlam"] = {
    name = "EASHarvestBeastMegaSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBeastT3Slam"] = {
    name = "HarvestBeastT3Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {14, baseMultiplier = 4, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBeastT3Roar"] = {
    name = "HarvestBeastT3Roar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagslots_of_life, red_blood, beast, mammal_beast, large_model, not_dex, not_int
Damage150%
Vida495%
Ailment Threshold495%
Daño de golpe crítico5%
TypeHarvestBeastT3
Attack Distance6 ~ 14
Attack Time1.095 Second
Damage Spread20%
Armadura+60%
Precisión+100%

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestBeastCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 215%
shield charge damage +% maximum [50]
shield charge extra distance [20]
Distancia de Empuje aumentada un 50%

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 7 Second

HarvestBeastT3Slam
main hand base maximum attack distance [14]
active skill attack damage final permyriad [30000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

HarvestBeastT3Roar
TriggerableTiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

EASHarvestBeastMegaSlam
Tiempo de lanzamiento: 2.67 Second

GAHarvestBeastTrample
base knockback speed +% [100]
Distancia de Empuje aumentada un 100%
active skill attack damage final permyriad [-9000]

global_knockback always_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Matriarca bestial salvaje431291565.61.0953771326024854802020200

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestBeastCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 215%
shield charge damage +% maximum [50]
shield charge extra distance [20]
Distancia de Empuje aumentada un 50%

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 7 Second

HarvestBeastT3Slam
main hand base maximum attack distance [14]
active skill attack damage final permyriad [30000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

HarvestBeastT3Roar
TriggerableTiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

EASHarvestBeastMegaSlam
Tiempo de lanzamiento: 2.67 Second

GAHarvestBeastTrample
base knockback speed +% [100]
Distancia de Empuje aumentada un 100%
active skill attack damage final permyriad [-9000]

global_knockback always_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Matriarca bestial salvaje386281396.61.0953135323080794502020200

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestBeastCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 215%
shield charge damage +% maximum [50]
shield charge extra distance [20]
Distancia de Empuje aumentada un 50%

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 7 Second

HarvestBeastT3Slam
main hand base maximum attack distance [14]
active skill attack damage final permyriad [30000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

HarvestBeastT3Roar
TriggerableTiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

EASHarvestBeastMegaSlam
Tiempo de lanzamiento: 2.67 Second

GAHarvestBeastTrample
base knockback speed +% [100]
Distancia de Empuje aumentada un 100%
active skill attack damage final permyriad [-9000]

global_knockback always_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Matriarca bestial salvaje298901108.91.0952112718125685202020200

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestBeastCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 215%
shield charge damage +% maximum [50]
shield charge extra distance [20]
Distancia de Empuje aumentada un 50%

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 7 Second

HarvestBeastT3Slam
main hand base maximum attack distance [14]
active skill attack damage final permyriad [30000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

HarvestBeastT3Roar
TriggerableTiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

EASHarvestBeastMegaSlam
Tiempo de lanzamiento: 2.67 Second

GAHarvestBeastTrample
base knockback speed +% [100]
Distancia de Empuje aumentada un 100%
active skill attack damage final permyriad [-9000]

global_knockback always_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Matriarca bestial salvaje22207827.21.0951344313357567602020200

MeleeWithDirectionalKnockback
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
base knockback speed +% [100]
Inflige un 25% menos de daño de ataque

skill_can_fire_arrows skill_can_fire_wand_projectiles global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HarvestBeastCharge
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
Velocidad de Movimiento aumentada un 215%
shield charge damage +% maximum [50]
shield charge extra distance [20]
Distancia de Empuje aumentada un 50%

ignores_proximity_shield base_deal_no_damage shield_charge_continue_past_target cannot_knockback Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 7 Second

HarvestBeastT3Slam
main hand base maximum attack distance [14]
active skill attack damage final permyriad [30000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

HarvestBeastT3Roar
TriggerableTiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

EASHarvestBeastMegaSlam
Tiempo de lanzamiento: 2.67 Second

GAHarvestBeastTrample
base knockback speed +% [100]
Distancia de Empuje aumentada un 100%
active skill attack damage final permyriad [-9000]

global_knockback always_stun Triggerable Attack
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Matriarca bestial salvaje16152613.61.09585249803468102020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 10
ShieldCharge HarvestBeastCharge 60 TargetNotMediumNear TargetNotVeryFar TargetIsPlayer
ShieldCharge HarvestBeastCharge 9 TargetNotMediumNear TargetNotVeryFar
ExecuteGEAL HarvestBeastT3Roar 60 EnemyInRange=35
EmptyActionSpell-1FightIsInState=1 ForceTargetSelfLocation

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "Revive"
	slow_animations_go_to_idle = false
}

StateMachine {}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

Render
{
	visual_size_index = 1
}

Animated
{
	on_event_contact_for_roar = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/BeastT3/roar.ao );"

	on_charge_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/BeastT3/charge.epk );"

	on_event_move_end_for_charge_end_01 =  "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/BeastT3/charge.epk );"

	on_charge_end = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/BeastT3/charge.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBeastT3Spectre"] = {
    name = "Wild Bristle Matron",
    life = 4.95,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HarvestBeastCharge",
        "MeleeWithDirectionalKnockback",
        "GAHarvestBeastTrample",
        "EASHarvestEmerge",
        "EASHarvestBeastMegaSlam",
        "HarvestBeastT3Slam",
        "HarvestBeastT3Roar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBeastCharge"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "knockback_distance_+%",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {215, 50, 20, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestBeastTrample"] = {
    name = "GAHarvestBeastTrample",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "global_knockback",
        "always_stun",
    },
    levels = {
        [1] = {100, 100, baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestBeastMegaSlam"] = {
    name = "EASHarvestBeastMegaSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBeastT3Slam"] = {
    name = "HarvestBeastT3Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {14, baseMultiplier = 4, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBeastT3Roar"] = {
    name = "HarvestBeastT3Roar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
Mesa de fabricación herbaria /1

Mesa de fabricación herbaria /1

La decoración Mesa de fabricación herbaria ya está disponible en tu guarida
TierObjetoDescriptionLvl
3Matriarca bestial salvaje
#10
RedSeedTier3Beast
Cuando la cosechas, te permite sacrificar un mapa para obtener misiones de Atlas adicionales
  • Sacrifica un mapa para obtener 3 misiones de Atlas de Alva basadas en su color
    • sacrifice_map_for_master_missions(Alva 3)
  • Sacrifica un mapa para obtener 3 misiones de Atlas de Niko basadas en su color
    • sacrifice_map_for_master_missions(Niko 3)
  • Sacrifica un mapa para obtener 3 misiones de Atlas de Einhar basadas en su color
    • sacrifice_map_for_master_missions(Einhar 3)
  • Sacrifica un mapa para obtener 3 misiones de Atlas de Jun basadas en su color
    • sacrifice_map_for_master_missions(Jun 3)
  • Sacrifica un mapa para obtener 3 misiones de Atlas de Zana basadas en su color
    • sacrifice_map_for_master_missions(Zana 3)
  • Sacrifica un mapa para obtener 1 misión de Atlas de cada maestro basada en su color
    • sacrifice_map_for_master_missions(ALL 1)