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Cacique salvaje
Wild Chieftain

Cacique salvaje(Wild Chieftain)

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestChieftainT2Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast, mammal_beast, not_dex, not_int
Damage150%
Vida450%
Ailment Threshold450%
Daño de golpe crítico5%
TypeHarvestChieftain
Attack Distance6 ~ 16
Attack Time1.275 Second
Damage Spread20%
Armadura+20%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestChieftainVolatileSpawnToss
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 12 Second

GTHarvestChieftainVolatileSpawn
TriggerableTiempo de lanzamiento: 1 Second

SSMHarvestChieftainVolatile
number of monsters to summon [1]
alternate minion []
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

HarvestChieftainVolatileMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range []
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestChieftainMoltenStrike
TriggerableTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 5 Second

GAHarvestChieftainMoltenStrike
skill physical damage % to convert to fire []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

MMAHarvestChieftainMoltenStrike
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
skill physical damage % to convert to fire [0]
active skill damage +% final []
active skill attack damage final permyriad [1500]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Cacique salvaje4312918231.27534285195188548075000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestChieftainVolatileSpawnToss
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 12 Second

GTHarvestChieftainVolatileSpawn
TriggerableTiempo de lanzamiento: 1 Second

SSMHarvestChieftainVolatile
number of monsters to summon [1]
alternate minion []
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

HarvestChieftainVolatileMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range []
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestChieftainMoltenStrike
TriggerableTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 5 Second

GAHarvestChieftainMoltenStrike
skill physical damage % to convert to fire []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

MMAHarvestChieftainMoltenStrike
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
skill physical damage % to convert to fire [0]
active skill damage +% final []
active skill attack damage final permyriad [1500]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Cacique salvaje386281626.21.27528503173107945075000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestChieftainVolatileSpawnToss
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 12 Second

GTHarvestChieftainVolatileSpawn
TriggerableTiempo de lanzamiento: 1 Second

SSMHarvestChieftainVolatile
number of monsters to summon [1]
alternate minion []
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

HarvestChieftainVolatileMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range []
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestChieftainMoltenStrike
TriggerableTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 5 Second

GAHarvestChieftainMoltenStrike
skill physical damage % to convert to fire []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

MMAHarvestChieftainMoltenStrike
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
skill physical damage % to convert to fire [0]
active skill damage +% final []
active skill attack damage final permyriad [1500]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Cacique salvaje298901291.11.27519206135946852075000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestChieftainVolatileSpawnToss
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 12 Second

GTHarvestChieftainVolatileSpawn
TriggerableTiempo de lanzamiento: 1 Second

SSMHarvestChieftainVolatile
number of monsters to summon [1]
alternate minion []
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

HarvestChieftainVolatileMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range []
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestChieftainMoltenStrike
TriggerableTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 5 Second

GAHarvestChieftainMoltenStrike
skill physical damage % to convert to fire []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

MMAHarvestChieftainMoltenStrike
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
skill physical damage % to convert to fire [0]
active skill damage +% final []
active skill attack damage final permyriad [1500]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Cacique salvaje22207963.11.27512221100185676075000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestChieftainVolatileSpawnToss
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 12 Second

GTHarvestChieftainVolatileSpawn
TriggerableTiempo de lanzamiento: 1 Second

SSMHarvestChieftainVolatile
number of monsters to summon [1]
alternate minion []
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

HarvestChieftainVolatileMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range []
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestChieftainMoltenStrike
TriggerableTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 5 Second

GAHarvestChieftainMoltenStrike
skill physical damage % to convert to fire []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

MMAHarvestChieftainMoltenStrike
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
skill physical damage % to convert to fire [0]
active skill damage +% final []
active skill attack damage final permyriad [1500]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Cacique salvaje16152714.41.275774973524681075000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
GeometryTriggerGTHarvestChieftainMoltenStrike30 ForceTargetEnemy TargetIsPlayer TargetMediumNear
GeometryTriggerGTHarvestChieftainMoltenStrike9 ForceTargetEnemy TargetMediumNear
EmptyActionSpell60ForceTargetEnemy TargetIsPlayer TargetNotNear
EmptyActionSpell9ForceTargetEnemy TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	corpse_sink_delay_ms = 1900
	corpse_sink_time_ms = 3000
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Animated {}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/seed_Thornless.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/Chieftain/moltenstrike_impact.ao"
}

Animated
{
	//on_event_contact_for_attack_03 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/Chieftain/moltenstrike_impact.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
}

Actor
{
	on_event_grab_for_EmptyActionSpell = "AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/seed_Thornless.ao, L_Weapon );"
	on_event_throw_for_EmptyActionSpell = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/seed_Thornless.ao );"
}

Life
{
	on_death =
	"
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/seed_Thorn.ao );
		Call( Vines1100 );
	"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestChieftainT2_"] = {
    name = "Wild Chieftain",
    life = 4.5,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.275,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "SSMHarvestChieftainVolatile",
        "HarvestChieftainVolatileMortar",
        "MMAHarvestChieftainMoltenStrike",
        "GAHarvestChieftainMoltenStrike",
        "EASHarvestChieftainVolatileSpawnToss",
        "EASHarvestEmerge",
        "GTHarvestChieftainVolatileSpawn",
        "GTHarvestChieftainMoltenStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMHarvestChieftainVolatile"] = {
    name = "SSMHarvestChieftainVolatile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 491, -99, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestChieftainVolatileMortar"] = {
    name = "HarvestChieftainVolatileMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_minimum_range",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {5, 1, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMAHarvestChieftainMoltenStrike"] = {
    name = "MMAHarvestChieftainMoltenStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, -30, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {0, 0, baseMultiplier = 1.15, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {0, 1, baseMultiplier = 1.15, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {0, 24, baseMultiplier = 1.15, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestChieftainMoltenStrike"] = {
    name = "GAHarvestChieftainMoltenStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestChieftainVolatileSpawnToss"] = {
    name = "EASHarvestChieftainVolatileSpawnToss",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestChieftainVolatileSpawn"] = {
    name = "GTHarvestChieftainVolatileSpawn",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestChieftainMoltenStrike"] = {
    name = "GTHarvestChieftainMoltenStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast, mammal_beast, not_dex, not_int
Damage150%
Vida450%
Ailment Threshold450%
Daño de golpe crítico5%
TypeHarvestChieftain
Attack Distance6 ~ 16
Attack Time1.275 Second
Damage Spread20%
Armadura+20%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestChieftainVolatileSpawnToss
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 12 Second

GTHarvestChieftainVolatileSpawn
TriggerableTiempo de lanzamiento: 1 Second

SSMHarvestChieftainVolatile
number of monsters to summon [1]
alternate minion []
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

HarvestChieftainVolatileMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range []
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestChieftainMoltenStrike
TriggerableTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 5 Second

GAHarvestChieftainMoltenStrike
skill physical damage % to convert to fire []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

MMAHarvestChieftainMoltenStrike
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
skill physical damage % to convert to fire [0]
active skill damage +% final []
active skill attack damage final permyriad [1500]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Cacique salvaje4312918231.27534285195188548075000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestChieftainVolatileSpawnToss
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 12 Second

GTHarvestChieftainVolatileSpawn
TriggerableTiempo de lanzamiento: 1 Second

SSMHarvestChieftainVolatile
number of monsters to summon [1]
alternate minion []
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

HarvestChieftainVolatileMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range []
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestChieftainMoltenStrike
TriggerableTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 5 Second

GAHarvestChieftainMoltenStrike
skill physical damage % to convert to fire []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

MMAHarvestChieftainMoltenStrike
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
skill physical damage % to convert to fire [0]
active skill damage +% final []
active skill attack damage final permyriad [1500]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Cacique salvaje386281626.21.27528503173107945075000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestChieftainVolatileSpawnToss
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 12 Second

GTHarvestChieftainVolatileSpawn
TriggerableTiempo de lanzamiento: 1 Second

SSMHarvestChieftainVolatile
number of monsters to summon [1]
alternate minion []
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

HarvestChieftainVolatileMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range []
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestChieftainMoltenStrike
TriggerableTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 5 Second

GAHarvestChieftainMoltenStrike
skill physical damage % to convert to fire []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

MMAHarvestChieftainMoltenStrike
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
skill physical damage % to convert to fire [0]
active skill damage +% final []
active skill attack damage final permyriad [1500]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Cacique salvaje298901291.11.27519206135946852075000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestChieftainVolatileSpawnToss
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 12 Second

GTHarvestChieftainVolatileSpawn
TriggerableTiempo de lanzamiento: 1 Second

SSMHarvestChieftainVolatile
number of monsters to summon [1]
alternate minion []
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

HarvestChieftainVolatileMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range []
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestChieftainMoltenStrike
TriggerableTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 5 Second

GAHarvestChieftainMoltenStrike
skill physical damage % to convert to fire []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

MMAHarvestChieftainMoltenStrike
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
skill physical damage % to convert to fire [0]
active skill damage +% final []
active skill attack damage final permyriad [1500]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Cacique salvaje22207963.11.27512221100185676075000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

EASHarvestChieftainVolatileSpawnToss
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 12 Second

GTHarvestChieftainVolatileSpawn
TriggerableTiempo de lanzamiento: 1 Second

SSMHarvestChieftainVolatile
number of monsters to summon [1]
alternate minion []
summon specific monsters radius +% [-99]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

HarvestChieftainVolatileMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile minimum range []
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

GTHarvestChieftainMoltenStrike
TriggerableTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 5 Second

GAHarvestChieftainMoltenStrike
skill physical damage % to convert to fire []
active skill attack damage final permyriad [5000]

is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

MMAHarvestChieftainMoltenStrike
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
skill physical damage % to convert to fire [0]
active skill damage +% final []
active skill attack damage final permyriad [1500]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Attack Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASHarvestEmerge
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Cacique salvaje16152714.41.275774973524681075000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
GeometryTriggerGTHarvestChieftainMoltenStrike30 ForceTargetEnemy TargetIsPlayer TargetMediumNear
GeometryTriggerGTHarvestChieftainMoltenStrike9 ForceTargetEnemy TargetMediumNear
EmptyActionSpell60ForceTargetEnemy TargetIsPlayer TargetNotNear
EmptyActionSpell9ForceTargetEnemy TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

Animated {}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/seed_Thornless.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/Chieftain/moltenstrike_impact.ao"
}

Animated
{
	//on_event_contact_for_attack_03 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/thorn/Chieftain/moltenstrike_impact.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
}

Actor
{
	on_event_grab_for_EmptyActionSpell = "AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/seed_Thornless.ao, L_Weapon );"
	on_event_throw_for_EmptyActionSpell = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/seed_Thornless.ao );"
}

Life
{
	on_death =
	"
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/seed_Thorn.ao );
	"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestChieftainT2Spectre"] = {
    name = "Wild Chieftain",
    life = 4.5,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.275,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "SSMHarvestChieftainVolatile",
        "HarvestChieftainVolatileMortar",
        "MMAHarvestChieftainMoltenStrike",
        "GAHarvestChieftainMoltenStrike",
        "EASHarvestChieftainVolatileSpawnToss",
        "EASHarvestEmerge",
        "GTHarvestChieftainVolatileSpawn",
        "GTHarvestChieftainMoltenStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMHarvestChieftainVolatile"] = {
    name = "SSMHarvestChieftainVolatile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 491, -99, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestChieftainVolatileMortar"] = {
    name = "HarvestChieftainVolatileMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_minimum_range",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {5, 1, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMAHarvestChieftainMoltenStrike"] = {
    name = "MMAHarvestChieftainMoltenStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, -30, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {0, 0, baseMultiplier = 1.15, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {0, 1, baseMultiplier = 1.15, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {0, 24, baseMultiplier = 1.15, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestChieftainMoltenStrike"] = {
    name = "GAHarvestChieftainMoltenStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestChieftainVolatileSpawnToss"] = {
    name = "EASHarvestChieftainVolatileSpawnToss",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestChieftainVolatileSpawn"] = {
    name = "GTHarvestChieftainVolatileSpawn",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestChieftainMoltenStrike"] = {
    name = "GTHarvestChieftainMoltenStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
Mesa de fabricación herbaria /1 ⍟

Mesa de fabricación herbaria /1 ⍟

La decoración Mesa de fabricación herbaria ya está disponible en tu guarida
TierObjetoDescriptionLvl
2Cacique salvaje
#8
RedSeedTier2Chieftain
Cuando la cosechas, te permite sacrificar un mapa para influenciar las opciones de fabricación de Zana
  • Sacrifica un mapa. Agrega una fabricación gratis a tu artefacto de mapas
    • sacrifice_map_for_zana_craft(FREE_CRAFT)
  • Sacrifica un mapa. Agrega una fabricación gratis de Anarchy infundida a tu artefacto de mapas
    • sacrifice_map_for_zana_craft(HarvestInfusedMapAnarchyExiles)
  • Sacrifica un mapa. Agrega una fabricación gratis de Nemesis infundida a tu artefacto de mapas
    • sacrifice_map_for_zana_craft(HarvestInfusedMapNemesisZana)
  • Sacrifica un mapa. Agrega una fabricación gratis de Domination infundida a tu artefacto de mapas
    • sacrifice_map_for_zana_craft(HarvestInfusedMapExtraShrinesCrafted)
  • Sacrifica un mapa. Agrega una fabricación gratis de Bloodlines infundida a tu artefacto de mapas
    • sacrifice_map_for_zana_craft(HarvestInfusedMapBloodlinesLeagueCrafted)
  • Sacrifica un mapa. Agrega una fabricación gratis de Rampage infundida a tu artefacto de mapas
    • sacrifice_map_for_zana_craft(HarvestInfusedMapRampageLeagueCrafted)
  • Sacrifica un mapa. Agrega una fabricación gratis de Ambush infundida a tu artefacto de mapas
    • sacrifice_map_for_zana_craft(HarvestInfusedMapExtraStrongBoxes_)
  • Sacrifica un mapa. Agrega una fabricación gratis de Harbinger infundida a tu artefacto de mapas
    • sacrifice_map_for_zana_craft(HarvestInfusedHarbingerLeagueCrafted)
  • Sacrifica un mapa. Agrega una fabricación gratis de Perandus infundida a tu artefacto de mapas
    • sacrifice_map_for_zana_craft(HarvestInfusedMapPerandusLeagueCrafted)