Creeping Tangle
พลังชีวิต
488%
ค่าเกราะ
+50%
Ailment Threshold
488%
ค่าต้านทาน




Damage
146%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
70%
Type
BetrayalMassSkeleton
Metadata
BetrayalMassSkeleton
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลือก เลเวลมอนสเตอร์
เลเวล
73
พลังชีวิต
52,960
ค่าเกราะ
63,992
อัตราการหลบหลีก
5,633
Damage
735
ความเสียหายเวท
735
ความแม่นยำ
704
Attack Time
1.5
ค่าประสบการณ์
17,082
Minion Life
10,994
Minion Damage
597
Ailment Threshold
52,960
Chill
167
Shock
167
Brittle
947
Scorch
167
Sap
463
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 588–882
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeBetrayal
walk emerge distance [300]
BetrayalMassSkeletonBoneMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
ระเบิดปูพรมกระดูก (Bone Mortar)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 401.8 ถึง 602.7
ระยะเวลาพื้นฐาน 3 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 5 ลูก
base is projectile [1]
is area damage [1]
monster projectile variation [5]
mortar cone angle [360]
projectile minimum range [217]
projectile spread radius [543]
BetrayalMassSkeletonRainOfArrows
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Triggerable, Rain
ฝนลูกธนู (Rain of Arrows)
Base Damage: 588–882
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 2.5 วินาที
ยิงลูกศรจำนวนมากขึ้นสู่ฟากฟ้า เพื่อให้ตกที่เป้าหมายหลังจากระยะเวลาสั้นๆ
ระยะการฟาดประชิด +5 เมตร
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]

BetrayalMassSkeletonNova
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 1005 ถึง 1507
แปลงความเสียหาย กายภาพ 10% เป็น เคออส
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Life { on_spawned_dead = "PlayAnimation( death ); GoToAnimationEnd( );" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink" Render { visual_size_index = 1 //turn_duration = 0.45 } Animated { on_end_death_explode_01 = "PlayAnimation( death );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Catarina_Infection/catarinaInfection.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Catarina_Infection/catarinaInfection.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalMassSkeleton"] = { name = "Creeping Tangle", life = 4.88, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.46, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BetrayalMassSkeletonRainOfArrows", "BetrayalMassSkeletonBoneMortar", "WalkEmergeBetrayal", "BetrayalMassSkeletonNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalMassSkeletonRainOfArrows"] = { name = "Rain of Arrows", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a large number of arrows into the air, to land at the target after a short delay.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Area] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Rain] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalMassSkeletonBoneMortar"] = { name = "Bone Mortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "number_of_additional_projectiles", "mortar_cone_angle", "base_skill_effect_duration", "monster_projectile_variation", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 543, 217, 5, 360, 3000, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalMassSkeletonNova"] = { name = "BetrayalMassSkeletonNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Creeping Tangle


Spectre | Y |
---|---|
Tags | bones, นักเวท, chaos_affinity, is_unarmed, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, stone_armour, undead |
พลังชีวิต
360%
ค่าเกราะ
+50%
Ailment Threshold
360%
ค่าต้านทาน




Damage
146%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
70%
Type
BetrayalMassSkeletonSpectre
Metadata
BetrayalMassSkeletonSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลือก เลเวลมอนสเตอร์
เลเวล
68
พลังชีวิต
23,160
ค่าเกราะ
43,185
อัตราการหลบหลีก
4,739
Damage
545
ความเสียหายเวท
545
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
15,383
Minion Life
5,024
Minion Damage
436
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 436–654
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeBetrayal
walk emerge distance [300]
BetrayalMassSkeletonBoneMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
ระเบิดปูพรมกระดูก (Bone Mortar)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 330.3 ถึง 495.4
ระยะเวลาพื้นฐาน 3 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 5 ลูก
base is projectile [1]
is area damage [1]
monster projectile variation [5]
mortar cone angle [360]
projectile minimum range [217]
projectile spread radius [543]
BetrayalMassSkeletonRainOfArrows
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Triggerable, Rain
ฝนลูกธนู (Rain of Arrows)
Base Damage: 436–654
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 2.5 วินาที
ยิงลูกศรจำนวนมากขึ้นสู่ฟากฟ้า เพื่อให้ตกที่เป้าหมายหลังจากระยะเวลาสั้นๆ
ระยะการฟาดประชิด +5 เมตร
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]

BetrayalMassSkeletonNova
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 825.7 ถึง 1239
แปลงความเสียหาย กายภาพ 10% เป็น เคออส
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink" Render { visual_size_index = 1 //turn_duration = 0.45 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalMassSkeletonSpectre"] = { name = "Creeping Tangle", life = 3.6, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.46, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BetrayalMassSkeletonRainOfArrows", "BetrayalMassSkeletonBoneMortar", "WalkEmergeBetrayal", "BetrayalMassSkeletonNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalMassSkeletonRainOfArrows"] = { name = "Rain of Arrows", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a large number of arrows into the air, to land at the target after a short delay.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Area] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Rain] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalMassSkeletonBoneMortar"] = { name = "Bone Mortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "number_of_additional_projectiles", "mortar_cone_angle", "base_skill_effect_duration", "monster_projectile_variation", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 543, 217, 5, 360, 3000, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalMassSkeletonNova"] = { name = "BetrayalMassSkeletonNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.