ผู้ย่องตามที่ฟื้นชีพ
ปีศาจด่าน: เบื้องลึกอะบิส
เติมพลังชีวิต % เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
cannot be used as minion [1]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
cannot be used as minion [1]
emerge speed +% [0,20]
Risen Stalker
| Spectre | |
|---|---|
| Area | เบื้องลึกอะบิส |
| Tags | abyssal, animal_claw_weapon, นักเวท, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
พลังชีวิต
182%
Ailment Threshold
182%
ค่าต้านทาน
Damage
165%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
130%
Type
FlamebearerAbyss
Metadata
FlameBearerAbyssLichMinion_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
78
พลังชีวิต
33,193
ค่าเกราะ
62,934
อัตราการหลบหลีก
6,667
Damage
1,114
ความเสียหายเวท
1,114
ความแม่นยำ
856
Attack Time
1.5
ค่าประสบการณ์
13,615
Minion Life
6,602
Minion Damage
922
Ailment Threshold
33,193
Chill
105
Shock
105
Brittle
594
Scorch
105
Sap
290
Phys Convert Ele
290%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 891—1337
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AbyssVoidbearerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1.4 วินาที
เพิ่มความเร็วโพรเจกไทล์ 100%
always pierce [1]
base is projectile [1]
monster projectile variation [38]
projectile uses contact position [1]
spell maximum action distance +% [-30]
spell maximum base physical damage [739.1]
spell minimum base physical damage [492.7]
Object Type
version 2
extends "Metadata/Monsters/Monkeys/FlameBearer/FlameBearerAbyss"
DiesAfterTime
{
time_until_death = 30.0f
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Monkeys/FlameBearerAbyssLichMinion_"] = {
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Risen Stalker",
life = 1.82,
damage = 1.65,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
weaponType1 = "Claw",
skillList = {
"MeleeAtAnimationSpeed",
"AbyssVoidbearerProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbyssVoidbearerProjectile"] = {
name = "AbyssVoidbearerProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_projectile_speed_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 38, -30, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 38, -30, 100, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
},
}
เติมพลังชีวิต % เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
| Family | SpiritCharge |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be used as minion [1]
| Family | CannotBeUsedAsMinion |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
emerge speed +% [0,20]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















