เสาแตกอากาศ
มนุษย์
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Shrapnel Totem
Spectre | N |
---|---|
Tags | fire_affinity, human, humanoid, immobile, is_unarmed, not_dex, not_int, puncturing_weapon, wood_armour |
พลังชีวิต
600%
ค่าเกราะ
+50%
Ailment Threshold
600%
ค่าต้านทาน
50 50 50 30
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 30
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
HeistBossTwinsTotems
Metadata
VicTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
38,600
ค่าเกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
290
Attack Time
1.995
ค่าประสบการณ์
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistTwinsTotemProjectileFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 299–448
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [135]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [135]
projectile uses contact position [1]
use scaled contact offset [1]
HeistTwinsTotemConeFire
Triggerable, Attack
Base Damage: 299–448
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/twins/ballistas/ballista_override_fire.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Boss/VicTotem"] = { name = "Shrapnel Totem", life = 6, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1, damageSpread = 0.2, attackTime = 1.995, attackRange = 30, accuracy = 1, skillList = { "HeistTwinsTotemProjectileFire", "HeistTwinsTotemConeFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistTwinsTotemProjectileFire"] = { name = "HeistTwinsTotemProjectileFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "cast_time_overrides_attack_duration", }, levels = { [1] = {50, 135, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistTwinsTotemConeFire"] = { name = "HeistTwinsTotemConeFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
เสาแตกอากาศ
มนุษย์
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Shrapnel Totem
Spectre | N |
---|---|
Tags | cold_affinity, human, humanoid, immobile, is_unarmed, not_dex, not_int, puncturing_weapon, wood_armour |
พลังชีวิต
600%
ค่าเกราะ
+50%
Ailment Threshold
600%
ค่าต้านทาน
50 50 50 30
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 30
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
HeistBossTwinsTotems
Metadata
VinnyTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
38,600
ค่าเกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
290
Attack Time
1.995
ค่าประสบการณ์
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistTwinsTotemProjectileIce
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 299–448
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [136]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [136]
projectile uses contact position [1]
use scaled contact offset [1]
HeistTwinsTotemConeIce
Triggerable, Attack
Base Damage: 299–448
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/twins/ballistas/ballista_override_cold.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Boss/VinnyTotem"] = { name = "Shrapnel Totem", life = 6, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1, damageSpread = 0.2, attackTime = 1.995, attackRange = 30, accuracy = 1, skillList = { "HeistTwinsTotemProjectileIce", "HeistTwinsTotemConeIce", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistTwinsTotemProjectileIce"] = { name = "HeistTwinsTotemProjectileIce", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "cast_time_overrides_attack_duration", }, levels = { [1] = {50, 136, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistTwinsTotemConeIce"] = { name = "HeistTwinsTotemConeIce", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |