ผู้รวมวายุ


monster map boss extra damage taken from crit +% final [-50]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Storm Conduit
Spectre | N |
---|---|
Tags | human, humanoid, karui, medium_movement, not_str, red_blood |
พลังชีวิต
300%
Energy Shield From Life
300%
การหลบหลีก
+25%
Ailment Threshold
300%
ค่าต้านทาน




Damage
225%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
AncestralLightningCaster
Metadata
AncestralLightningCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลือก เลเวลมอนสเตอร์
เลเวล
68
พลังชีวิต
-38,600
ค่าเกราะ
28,790
อัตราการหลบหลีก
5,924
โล่พลังงาน
55,143
Damage
840
ความเสียหายเวท
840
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
10,255
Minion Life
-8,373
Minion Energy Shield
11,961
Minion Damage
671
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 672–1009
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSAncestralFinalBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 2762 ถึง 8286
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 100%
active skill shock duration +% final [300]
active skill shock effect +% final [100]
is area damage [1]
monster damage +% final vs monsters [1125]
monster penalty against minions damage +% final vs player minions [-50]
TBAncestralChargingBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 140.4 ถึง 421.3
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 33%
GSAncestralLightningBeam
Spell, Triggerable, Channel
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
คูลดาวน์: 12.5 วินาที
สร้างความเสียหาย สายฟ้า 1657 ถึง 4971
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 100%
action attack or cast time uses animation length [1]
active skill shock duration +% final [300]
active skill shock effect +% final [100]
is area damage [1]
monster damage +% final vs monsters [1125]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-50]
MPSLightningCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 297.1 ถึง 891.4
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 30%
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [238]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSAncestralLightningCasterWarp
Spell, Triggerable, Channel
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" StateMachine { define_shared_state = "warp_channel; beam_channel;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralLightningCaster"] = { name = "Storm Conduit", life = 3, energyShield = 3, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 2.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSLightningCasterProjectile", "GSAncestralLightningBeam", "GSAncestralFinalBeam", "GSAncestralLightningCasterWarp", "TBAncestralChargingBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSLightningCasterProjectile"] = { name = "MPSLightningCasterProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 238, -40, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralLightningBeam"] = { name = "GSAncestralLightningBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "active_skill_shock_effect_+%_final", "active_skill_shock_duration_+%_final", "monster_damage_+%_final_vs_monsters", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 100, 100, 300, 1125, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralFinalBeam"] = { name = "GSAncestralFinalBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "active_skill_shock_effect_+%_final", "active_skill_shock_duration_+%_final", "monster_damage_+%_final_vs_monsters", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 100, 100, 300, 1125, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralLightningCasterWarp"] = { name = "GSAncestralLightningCasterWarp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBAncestralChargingBeam"] = { name = "TBAncestralChargingBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", }, levels = { [1] = {0.5, 1.5, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster map boss extra damage taken from crit +% final [-50]
Id | AncestralTrailMonsterCriticalResistanceValako |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Id | AncestralTrialMonsterChampionFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Storm Conduit


monster map boss extra damage taken from crit +% final [-50]
Spectre | Y |
---|---|
Tags | human, humanoid, karui, medium_movement, not_str, red_blood |
Packs |
พลังชีวิต
300%
Energy Shield From Life
300%
การหลบหลีก
+25%
Ailment Threshold
300%
ค่าต้านทาน




Damage
168%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
160%
Model Size
100%
Type
AncestralLightningCasterStandalone
Metadata
AncestralLightningCasterStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลือก เลเวลมอนสเตอร์
เลเวล
68
พลังชีวิต
-38,600
ค่าเกราะ
28,790
อัตราการหลบหลีก
5,924
โล่พลังงาน
55,143
Damage
628
ความเสียหายเวท
628
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
16,408
Minion Life
-8,373
Minion Energy Shield
11,961
Minion Damage
501
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 502–753
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSAncestralFinalBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 2762 ถึง 8286
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 100%
active skill shock duration +% final [300]
active skill shock effect +% final [100]
is area damage [1]
monster damage +% final vs monsters [1125]
monster penalty against minions damage +% final vs player minions [-50]
TBAncestralChargingBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 140.4 ถึง 421.3
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 33%
GSAncestralLightningBeam
Spell, Triggerable, Channel
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
คูลดาวน์: 12.5 วินาที
สร้างความเสียหาย สายฟ้า 1657 ถึง 4971
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 100%
action attack or cast time uses animation length [1]
active skill shock duration +% final [300]
active skill shock effect +% final [100]
is area damage [1]
monster damage +% final vs monsters [1125]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-50]
MPSLightningCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 297.1 ถึง 891.4
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 30%
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [238]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSAncestralLightningCasterWarp
Spell, Triggerable, Channel
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" StateMachine { define_shared_state = "warp_channel; beam_channel;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " } Actor { on_effect_start_GSAncestralLightningBeam = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/LightningCaster/channeling_stages.ao, '', 3 );" on_effect_end_or_destroy_GSAncestralLightningBeam = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Ancestral/LightningCaster/channeling_stages.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralLightningCasterStandalone"] = { name = "Storm Conduit", life = 3, energyShield = 3, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSLightningCasterProjectile", "GSAncestralLightningBeam", "GSAncestralFinalBeam", "GSAncestralLightningCasterWarp", "TBAncestralChargingBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSLightningCasterProjectile"] = { name = "MPSLightningCasterProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 238, -40, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralLightningBeam"] = { name = "GSAncestralLightningBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "active_skill_shock_effect_+%_final", "active_skill_shock_duration_+%_final", "monster_damage_+%_final_vs_monsters", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 100, 100, 300, 1125, -50, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralFinalBeam"] = { name = "GSAncestralFinalBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "active_skill_shock_effect_+%_final", "active_skill_shock_duration_+%_final", "monster_damage_+%_final_vs_monsters", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 100, 100, 300, 1125, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralLightningCasterWarp"] = { name = "GSAncestralLightningCasterWarp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBAncestralChargingBeam"] = { name = "TBAncestralChargingBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", }, levels = { [1] = {0.5, 1.5, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster map boss extra damage taken from crit +% final [-50]
Id | AncestralTrailMonsterCriticalResistanceValako |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ผู้รวมวายุ
ความชื่นชอบ: 1,600
สาย: ร่ายเวทสายฟ้า
วาร์ปศัตรูให้ถอยหลัง
พาสซีฟเผ่า: ต้านทานคริติคอล
ทางผ่านวายุ (Storm's Passage)
สร้าง ตราสัญลักษณ์แรก ข้างใต้ศัตรูที่อยู่ใกล้ แล้วสร้าง ตราสัญลักษณ์ที่สอง ไปทางฝั่งศัตรู เพื่อวาร์ปศัตรูทุกตัวที่อยู่บนตราสัญลักษณ์แรกไปยังตราสัญลักษณ์ที่สองใน 4 วินาทีถัดมา
รวบรวมพลัง (Conduit of Power)
แชนเนลสายฟ้าไปข้างหน้า 5 วินาที เพื่อปล่อยสายฟ้าอันทรงพลังออกมา
วาร์ปศัตรูให้ถอยหลัง
พาสซีฟเผ่า: ต้านทานคริติคอล
ทางผ่านวายุ (Storm's Passage)
สร้าง ตราสัญลักษณ์แรก ข้างใต้ศัตรูที่อยู่ใกล้ แล้วสร้าง ตราสัญลักษณ์ที่สอง ไปทางฝั่งศัตรู เพื่อวาร์ปศัตรูทุกตัวที่อยู่บนตราสัญลักษณ์แรกไปยังตราสัญลักษณ์ที่สองใน 4 วินาทีถัดมา
รวบรวมพลัง (Conduit of Power)
แชนเนลสายฟ้าไปข้างหน้า 5 วินาที เพื่อปล่อยสายฟ้าอันทรงพลังออกมา
Storm Conduit

แก้ไข
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.