比諾的廚刀
在3公尺內,將在中毒持續時間內每秒回復400生命
經過妥善的處理也能成為美味的食物。
比諾的廚刀 Attr /7
Version history /4
增加 30% 全域暴擊率
| Family | CriticalStrikeChanceIncrease |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 暴擊 |
附加 (140—155) 至 (210—235) 物理傷害
| Family | PhysicalDamage |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | physical_damage 傷害 物理 攻擊 |
+(17—29)% 混沌抗性
| Family | ChaosResistance |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 混沌 抗性 |
+(15—25)% 全域暴擊加成
| Family | CriticalStrikeMultiplier |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 傷害 暴擊 |
增加 (40—50)% 暴擊率
| Family | CriticalStrikeChanceIncrease |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | 攻擊 暴擊 |
擊殺中毒的敵人時,使3公尺內的敵人中毒,且若你和友方
在3公尺內,將在中毒持續時間內每秒回復400生命
unique spread poison to nearby allies as 200 life regeneration per second on kill [1]
| Family | PoisonSpreadAndHealOnPoisonedKill |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 82 (Effective: 65) |
| Stats | |
| Craft Tags | poison resource 生命 混沌 異常狀態 |
Community Wiki
Mechanics
The mods involving killing poisoned enemies synergise well with the notable passive, Adder's Touch. Both the poison and regeneration effects on killing a poisoned enemy are spread in a medium-sized area, last 2 seconds. Poison effect spreads the largest Poison stack on an enemy to enemies around it and is stackable. This means that if you have three poisoned enemies each with two stacks all standing close together and you kill two, their largest poison stack on each slain enemy will spread to the third enemy, so the enemy will now have four poison stacks. While using Poison on Traps, Totems or Minions the "On Killing a Poisoned enemy" effect only works if the Poison kill the enemy.
The spreading poison and regeneration are both based on the default Poison duration, not the skill's poison duration, so it'll be a base of two seconds regardless of the skill used.
The spreading poison is not a true proliferation, and is thus not scaled by increases or reductions to area of effect.
The life regeneration granted by killing a poisoned enemy is a flat 200 life per second.
Version history
| Version | Changes |
|---|---|
| 3.20.0 |
|
| 3.8.0 |
|
| 2.6.0 |
|
| 2.2.0 |
|
| 2.0.0 |
|
| 1.0.4 |
|
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