比諾的廚刀
經過妥善的處理也能成為美味的食物。
比諾的廚刀 Attr /8
增加 30% 全域暴擊率
Family | CriticalStrikeChanceIncrease |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | critical |
附加 (140–155) 至 (210–235) 物理傷害
Family | PhysicalDamage |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | physical_damage damage physical attack |
+(8–12)% 混沌抗性
Family | ChaosResistance |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos resistance |
+(15–25)% 全域暴擊加成
Family | CriticalStrikeMultiplier |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage critical |
增加 (40–50)% 暴擊率
Family | CriticalStrikeChanceIncrease |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | attack critical |
擊殺中毒的敵人可使附近敵人中毒
擊殺中毒的敵人時,附近友方每秒回復 200 生命
Family | PoisonSpreadAndHealOnPoisonedKill |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 82 (Effective: 65) |
Stats | |
Craft Tags | poison resource life chaos ailment |
Patchnotes /3
Title | 描述 |
---|---|
Sanctum | |
20160316 版本 2.2.0 | |
20150715 版本 2.0.0 |
Rarity: Unique
Bino's Kitchen Knife
Slaughter Knife
--------
Rune Dagger
Quality: +20% (augmented)
Physical Damage: 194-378 (augmented)
Critical Strike Chance: 9.07% (augmented)
Attacks per Second: 1.40
Weapon Range: 1 metre
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Requirements:
Level: 65
Dex: 81
Int: 117
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Sockets: G R
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Item Level: 78
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30% increased Global Critical Strike Chance (implicit)
--------
Adds 152 to 229 Physical Damage
44% increased Critical Strike Chance
+21% to Global Critical Strike Multiplier
+10% to Chaos Resistance
On Killing a Poisoned Enemy, nearby Enemies are Poisoned
and nearby Allies Regenerate 200 Life per second
--------
Calling it poison would imply
that it was even edible.
--------
Note: ~price 1.5 divine
" } }
物品
Community Wiki
Mechanics
The mods involving killing poisoned enemies synergise well with the notable passive, Adder's Touch. Both the poison and regeneration effects on killing a poisoned enemy are spread in a medium-sized area, last 2 seconds. Poison effect spreads the largest Poison stack on an enemy to enemies around it and is stackable. This means that if you have three poisoned enemies each with two stacks all standing close together and you kill two, their largest poison stack on each slain enemy will spread to the third enemy, so the enemy will now have four poison stacks. While using Poison on Traps, Totems or Minions the "On Killing a Poisoned enemy" effect only works if the Poison kill the enemy.
The spreading poison and regeneration are both based on the default Poison duration, not the skill's poison duration, so it'll be a base of two seconds regardless of the skill used.
The spreading poison is not a true proliferation, and is thus not scaled by increases or reductions to area of effect.
The life regeneration granted by killing a poisoned enemy is a flat 200 life per second.
Version history
Version | Changes |
---|---|
3.20.0 |
|
3.8.0 |
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2.6.0 |
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2.2.0 |
|
2.0.0 |
|
1.0.4 |
|
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