比诺的厨刀
该装备的攻击暴击率提高 (40–50)%
+(15–25)% 全域暴击伤害加成
+(8–12)% 混沌抗性
击败中毒的敌人时,可使周围敌人中毒
击败中毒的敌人时,周围友军每秒回复 200 生命
经过妥善的处理也能成为美味的食物。
比诺的厨刀 Attr /8
全域暴击率提高 30%
Family | CriticalStrikeChanceIncrease |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | critical |
该装备附加 (140–155) - (210–235) 基础物理伤害
Family | PhysicalDamage |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | physical_damage damage physical attack |
+(8–12)% 混沌抗性
Family | ChaosResistance |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos resistance |
+(15–25)% 全域暴击伤害加成
Family | CriticalStrikeMultiplier |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage critical |
该装备的攻击暴击率提高 (40–50)%
Family | CriticalStrikeChanceIncrease |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | attack critical |
击败中毒的敌人时,可使周围敌人中毒
击败中毒的敌人时,周围友军每秒回复 200 生命
Family | PoisonSpreadAndHealOnPoisonedKill |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 82 (Effective: 65) |
Stats | |
Craft Tags | poison resource life chaos ailment |
Rarity: Unique
Bino's Kitchen Knife
Slaughter Knife
--------
Rune Dagger
Quality: +20% (augmented)
Physical Damage: 194-378 (augmented)
Critical Strike Chance: 9.07% (augmented)
Attacks per Second: 1.40
Weapon Range: 1 metre
--------
Requirements:
Level: 65
Dex: 81
Int: 117
--------
Sockets: G R
--------
Item Level: 78
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30% increased Global Critical Strike Chance (implicit)
--------
Adds 152 to 229 Physical Damage
44% increased Critical Strike Chance
+21% to Global Critical Strike Multiplier
+10% to Chaos Resistance
On Killing a Poisoned Enemy, nearby Enemies are Poisoned
and nearby Allies Regenerate 200 Life per second
--------
Calling it poison would imply
that it was even edible.
--------
Note: ~price 1.5 divine
" } }
物品
Community Wiki
Mechanics
The mods involving killing poisoned enemies synergise well with the notable passive, Adder's Touch. Both the poison and regeneration effects on killing a poisoned enemy are spread in a medium-sized area, last 2 seconds. Poison effect spreads the largest Poison stack on an enemy to enemies around it and is stackable. This means that if you have three poisoned enemies each with two stacks all standing close together and you kill two, their largest poison stack on each slain enemy will spread to the third enemy, so the enemy will now have four poison stacks. While using Poison on Traps, Totems or Minions the "On Killing a Poisoned enemy" effect only works if the Poison kill the enemy.
The spreading poison and regeneration are both based on the default Poison duration, not the skill's poison duration, so it'll be a base of two seconds regardless of the skill used.
The spreading poison is not a true proliferation, and is thus not scaled by increases or reductions to area of effect.
The life regeneration granted by killing a poisoned enemy is a flat 200 life per second.
Version history
Version | Changes |
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3.20.0 |
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3.8.0 |
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2.6.0 |
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2.2.0 |
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2.0.0 |
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1.0.4 |
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