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HouseKeitaStriker
Character: Mercenaries
Class: Str (MeleeStrikesMarauder)
Weapon: One Hand Maces, One Hand Axes
Tribe: Keita
VigilantStrike Vigilant Strike
WarCryEnduring Enduring Cry
HouseKeitaSkill Physical Aegis

heavystrike Heavy Strike of Vulnerability
Boneshatter Boneshatter
icondualswing Dual Strike

auraarmour Determination
iconleapslam Leap Slam
moltenshield Molten Shell
auraregen Vitality
SlamAncestorTotem Vaal Ancestral Warchief
taunttotem Decoy Totem
Skills are divided into three categories: Primary, Secondary and Utility. Select up to 1-3 skills from each category.

Primary

Vigilant Strike
Support Counts: High
Level: (1—20)
Cooldown Time: 4.00 sec
Attack Damage: (290—746)% of base
Effectiveness of Added Damage: (290—746)%
Attacks enemies with a powerful melee strike which grants Fortification, reducing damage taken from hits. The cooldown can be bypassed by expending an Endurance Charge.
Vigilant Strike
Melee Hits Fortify for 8 seconds
MercSilverIntSupportGem
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
MercSilverIntSupportGem
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
MercSilverIntSupportGem
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
SecondWindSupport
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
IncreasedDuration
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
IncreasedDuration
More Duration II
Supported Skills have 25% more Skill Effect Duration
IncreasedDuration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
MercSilverStrSupportGem
Lesser Strike Distance I
Supported Skills have +0.2 metres to Melee Strike Range
MercSilverStrSupportGem
Strike Distance II
Supported Skills have +0.4 metres to Melee Strike Range
MercSilverStrSupportGem
Greater Strike Distance III
Supported Skills have +0.6 metres to Melee Strike Range
MercGoldSupportGem
Gilded Fortification III
Fortification from Supported Skills applies to nearby Allies for 8 seconds
FasterAttacks
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
FasterAttacks
Attack Speed II
Supported Skills have 25% increased Attack Speed
FasterAttacks
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Splash
Melee Splash III
Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 30% less Splash Damage to surrounding targets
Supported Skills have 35% more Melee Splash Area of Effect
IncreasedPhysicalDamage
Lesser Melee Physical Damage I
Supported Skills deal 10% more Melee Physical Damage
Supported Skills deal 10% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Melee Physical Damage II
Supported Skills deal 15% more Melee Physical Damage
Supported Skills deal 15% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Greater Melee Physical Damage III
Supported Skills deal 20% more Melee Physical Damage
Supported Skills deal 20% more Damage with Bleeding and Poison caused by Melee Hits
Enduring Cry
Support Counts: Low
Level: (1—20)
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.
Enduring Cry
Base duration is 1 second
(0—38)% increased Warcry Speed
Regenerate 10% of Life per second
Grants 3 additional Endurance Charges
MercSilverStrSupportGem
Lesser Raging Cry I
Gain 10 Rage when you use a Warcry
MercSilverStrSupportGem
Raging Cry II
Gain 15 Rage when you use a Warcry
MercSilverStrSupportGem
Greater Raging Cry III
Gain 20 Rage when you use a Warcry
UrgentOrdersSupport
Lesser Warcry Speed I
Supported Skills have 35% increased Warcry Speed
UrgentOrdersSupport
Warcry Speed II
Supported Skills have 50% increased Warcry Speed
UrgentOrdersSupport
Greater Warcry Speed III
Supported Skills have 75% increased Warcry Speed
IncreasedAOE
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
IncreasedAOE
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
IncreasedAOE
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
IncreasedDuration
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
IncreasedDuration
More Duration II
Supported Skills have 25% more Skill Effect Duration
IncreasedDuration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Physical Aegis
Support Counts: None
Level: (1—20)
Cast Time: 0.30 sec
Surrounds the caster with a physical barrier which will absorb incoming physical damage up to a point, then break. This barrier will recharge over time.
Physical Aegis
This Spell is Triggered when Gained
This Skill Costs nothing

Secondary

Heavy Strike of Vulnerability
Support Counts: High
Level: (1—20)
Attack Speed: 85% of base
Attack Damage: (224—553)% of base
Effectiveness of Added Damage: (224—553)%
Attacks enemies with a forceful blow, with a chance to inflict Vulnerability on hit.
Heavy Strike
50% chance to Curse Enemies with Vulnerability on Hit
25% reduced Enemy Stun Threshold
(20—39)% chance to deal Double Damage
FasterAttacks
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
FasterAttacks
Attack Speed II
Supported Skills have 25% increased Attack Speed
FasterAttacks
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Brutality
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
MercSilverStrSupportGem
Lesser Strike Distance I
Supported Skills have +0.2 metres to Melee Strike Range
MercSilverStrSupportGem
Strike Distance II
Supported Skills have +0.4 metres to Melee Strike Range
MercSilverStrSupportGem
Greater Strike Distance III
Supported Skills have +0.6 metres to Melee Strike Range
multipleattacks
Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
multipleattacks
Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
FortifyGem
Greater Fortify III
Melee Hits Fortify
MercGoldSupportGem
Gilded Heft III
40% more Maximum Physical Attack Damage
Splash
Melee Splash III
Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 30% less Splash Damage to surrounding targets
Supported Skills have 35% more Melee Splash Area of Effect
IncreasedPhysicalDamage
Lesser Melee Physical Damage I
Supported Skills deal 10% more Melee Physical Damage
Supported Skills deal 10% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Melee Physical Damage II
Supported Skills deal 15% more Melee Physical Damage
Supported Skills deal 15% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Greater Melee Physical Damage III
Supported Skills deal 20% more Melee Physical Damage
Supported Skills deal 20% more Damage with Bleeding and Poison caused by Melee Hits
Maim
Maim III
Enemies Maimed by Supported Skills take 10% increased Physical Damage
global maim on hit [1]
Boneshatter
Support Counts: High
Level: (1—20)
Attack Damage: (231—338)% of base
Effectiveness of Added Damage: (231—338)%
Attack enemies with a forceful melee strike that also hurts the user. Successive uses will raise the damage dealt both to enemies and the user. Stunning an enemy with the strike releases a damaging pulse.
Boneshatter
(11—158) to (17—238) Added Physical Damage
Gain 1 Trauma the first time this Attack Hits an Enemy
Take (6—194) Physical Damage per Trauma when you gain Trauma
Trauma lasts 6 seconds
+(3—6)% more Damage per Trauma
Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%
FasterAttacks
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
FasterAttacks
Attack Speed II
Supported Skills have 25% increased Attack Speed
FasterAttacks
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Brutality
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
MercSilverStrSupportGem
Lesser Strike Distance I
Supported Skills have +0.2 metres to Melee Strike Range
MercSilverStrSupportGem
Strike Distance II
Supported Skills have +0.4 metres to Melee Strike Range
MercSilverStrSupportGem
Greater Strike Distance III
Supported Skills have +0.6 metres to Melee Strike Range
multipleattacks
Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
multipleattacks
Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
FortifyGem
Greater Fortify III
Melee Hits Fortify
MercGoldSupportGem
Gilded Trauma Duration III
IncreasedDuration
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
IncreasedDuration
More Duration II
Supported Skills have 25% more Skill Effect Duration
IncreasedDuration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Pulverize
Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Pulverize
Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Pulverize
Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Splash
Melee Splash III
Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 30% less Splash Damage to surrounding targets
Supported Skills have 35% more Melee Splash Area of Effect
IncreasedPhysicalDamage
Lesser Melee Physical Damage I
Supported Skills deal 10% more Melee Physical Damage
Supported Skills deal 10% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Melee Physical Damage II
Supported Skills deal 15% more Melee Physical Damage
Supported Skills deal 15% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Greater Melee Physical Damage III
Supported Skills deal 20% more Melee Physical Damage
Supported Skills deal 20% more Damage with Bleeding and Poison caused by Melee Hits
Maim
Maim III
Enemies Maimed by Supported Skills take 10% increased Physical Damage
global maim on hit [1]
Dual Strike
Support Counts: High
Level: (1—20)
Attack Speed: 70% of base
Attack Damage: (155—442)% of base
Effectiveness of Added Damage: (155—442)%
Attacks with both weapons, dealing the damage of both in one strike.
Dual Strike
100% more Critical Strike Chance against Enemies that are on Full Life
+60% more Damage with Hits and Ailments against Enemies that are on Full Life
FasterAttacks
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
FasterAttacks
Attack Speed II
Supported Skills have 25% increased Attack Speed
FasterAttacks
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Brutality
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
impale
Lesser Impale Chance I
Supported Skills have 20% chance to Impale on Hit
impale
Impale Chance II
Supported Skills have 40% chance to Impale on Hit
impale
Greater Impale Chance III
Supported Skills have 60% chance to Impale on Hit
multipleattacks
Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
multipleattacks
Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
IncreasedPhysicalDamage
Lesser Melee Physical Damage I
Supported Skills deal 10% more Melee Physical Damage
Supported Skills deal 10% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Melee Physical Damage II
Supported Skills deal 15% more Melee Physical Damage
Supported Skills deal 15% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Greater Melee Physical Damage III
Supported Skills deal 20% more Melee Physical Damage
Supported Skills deal 20% more Damage with Bleeding and Poison caused by Melee Hits
MercSilverStrSupportGem
Lesser Strike Distance I
Supported Skills have +0.2 metres to Melee Strike Range
MercSilverStrSupportGem
Strike Distance II
Supported Skills have +0.4 metres to Melee Strike Range
MercSilverStrSupportGem
Greater Strike Distance III
Supported Skills have +0.6 metres to Melee Strike Range
Splash
Melee Splash III
Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 30% less Splash Damage to surrounding targets
Supported Skills have 35% more Melee Splash Area of Effect
FortifyGem
Greater Fortify III
Melee Hits Fortify

Utility

Determination
Support Counts: None
Level: (1—20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants armour.
Determination
+(0—1.9) metres to radius
You and nearby allies gain (90—1026) additional Armour
You and nearby allies gain (40—49)% more Armour
Leap Slam
Support Counts: Low
Level: (1—20)
Attack Damage: (136—315)% of base
Effectiveness of Added Damage: (136—315)%
Jump through the air, damaging and knocking back enemies when landing.
Leap Slam
(20—39)% increased Stun Duration against Enemies that are on Full Life
+0.55 seconds to Attack Time
Base radius is 1.5 metres
Damaging Hits always Stun Enemies that are on Full Life
IncreasedAOE
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
IncreasedAOE
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
IncreasedAOE
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
FasterAttacks
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
FasterAttacks
Attack Speed II
Supported Skills have 25% increased Attack Speed
FasterAttacks
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Pulverize
Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Pulverize
Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Pulverize
Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Brutality
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
MercGoldSupportGem
Gilded Frenzy III
Supported Skills gain a Frenzy Charge on Hit
Molten Shell
Support Counts: Low
Level: (1—20)
Cooldown Time: 8.00 sec
Cast Time: 0.40 sec
Projectile Speed: 10.4 metres per Second
Applies a buff that adds armour, and can take some of the damage from hits before being depleted.
Molten Shell
Base duration is 3 seconds
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Buff grants +(115—858) to Armour
IncreasedDuration
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
IncreasedDuration
More Duration II
Supported Skills have 25% more Skill Effect Duration
IncreasedDuration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
MercSilverIntSupportGem
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
MercSilverIntSupportGem
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
MercSilverIntSupportGem
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
SecondWindSupport
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
FasterCast
Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed
FasterCast
Faster Casting II
Supported Skills have 25% increased Cast Speed
FasterCast
Greater Faster Casting III
Supported Skills have 35% increased Cast Speed
MercGoldSupportGem
Gilded Physical Damage Reduction III
15% additional Physical Damage Reduction while affected by Buffs from Supported Guard Skill
Vitality
Support Counts: None
Level: (1—20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants life regeneration.
Vitality
+(0—1.9) metres to radius
You and nearby Allies Regenerate (10—193.2) Life per second
Vaal Ancestral Warchief
Support Counts: High
Level: (1—20)
Cooldown Time: 10.00 sec
Attack Damage: (100—154)% of base
Effectiveness of Added Damage: (100—154)%
Summons an Ancestor Totem which attacks enemies with a powerful cascading slam. If enemies are far away, it will leap toward them as it slams.
Vaal Ancestral Warchief
+1 to maximum number of Summoned Totems
Totem lasts 6 seconds
Modifiers to Totem Duration also apply to this Skill's Soul Gain Prevention
Summons a Totem which uses this Skill
32% more Melee Damage while Totem is Active
50% increased Totem Placement speed
MercSilverIntSupportGem
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
MercSilverIntSupportGem
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
MercSilverIntSupportGem
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
SecondWindSupport
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
FasterAttacks
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
FasterAttacks
Attack Speed II
Supported Skills have 25% increased Attack Speed
FasterAttacks
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
MultipleTotems
Multiple Totems III
Supported Skills have +2 to maximum number of Summoned Totems
Supported Skills Summon two Totems instead of one
MercSilverStrIntSupportGem
Lesser Ironwood I
Totems created by Supported Skills have +10% to Physical Damage Reduction
Totems created by Supported Skills have +30% to Elemental Resistances
MercSilverStrIntSupportGem
Ironwood II
Totems created by Supported Skills have +20% to Physical Damage Reduction
Totems created by Supported Skills have +40% to Elemental Resistances
MercSilverStrIntSupportGem
Greater Ironwood III
Totems created by Supported Skills have +30% to Physical Damage Reduction
Totems created by Supported Skills have +60% to Elemental Resistances
IncreasedAOE
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
IncreasedAOE
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
IncreasedAOE
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Brutality
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
ConcentratedAOE
Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
ConcentratedAOE
Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
ConcentratedAOE
Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Decoy Totem
Support Counts: Medium
Level: (1—20)
Cooldown Time: (26.00—8.00) sec
Cast Time: 1.00 sec
Summons a totem that taunts nearby monsters to attack it.
Decoy Totem
Totem lasts 8 seconds
Supported Skills have (0—76)% increased Totem Life
Summons a Totem which uses this Skill
Totems Summoned by this Skill cannot Evade
MercSilverIntSupportGem
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
MercSilverIntSupportGem
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
MercSilverIntSupportGem
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
SecondWindSupport
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
IncreasedAOE
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
IncreasedAOE
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
IncreasedAOE
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
MercSilverStrIntSupportGem
Lesser Ironwood I
Totems created by Supported Skills have +10% to Physical Damage Reduction
Totems created by Supported Skills have +30% to Elemental Resistances
MercSilverStrIntSupportGem
Ironwood II
Totems created by Supported Skills have +20% to Physical Damage Reduction
Totems created by Supported Skills have +40% to Elemental Resistances
MercSilverStrIntSupportGem
Greater Ironwood III
Totems created by Supported Skills have +30% to Physical Damage Reduction
Totems created by Supported Skills have +60% to Elemental Resistances
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