Rive
Rive
Terror Claw
Claw
Quality: +20%
Physical Damage: (77-106) to (218-272)
Critical Strike Chance: 7.5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 70, 113 Dex, 113 Int
2% of Physical Attack Damage Leeched as Life
(60—80)% increased Physical Damage
Adds (25—35) to (50—65) Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
Terror doesn't make you jump.
Terror makes you run.
Terror makes you run.
Foulborn Uniques /2
Rive Attr /6
| Name | Show Full Descriptions |
|---|---|
| The Market | The Market |
| Acronym | Hit, Duration, Damage over time, Bleeding |
| Icon | Art/2DItems/Weapons/OneHandWeapons/Claws/BleedClaw |
| Release Version | Perandus |
| BaseType | Terror Claw |
| Reference |
Version history /22
| Version | Changes |
|---|---|
| 3.9.0 |
|
| 3.7.0 | |
| 3.28.0 | Thanks to your help, Ailith and the Order of the Keepers of the Flame have managed to curb the onslaught of the Breachlords, but the fight is not yet over. Ailith and the Order have solidified their position, and will continue to offer assistance and rewards as you drive back the Hiveborn across Wraeclast. |
| 3.27.0 | |
| 3.25.0 | |
| 3.24.0 | |
| 3.23.0 | |
| 3.22.0 |
|
| 3.21.0 | |
| 3.19.0 |
|
| 3.18.0 | * The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault. * The following Maps can now be found as Blighted Maps: Acid Caverns, Bone Crypt, Caldera, Cells, Cursed Crypt, Dungeon, Gardens, Glacier, Laboratory, Lair, Lookout, Mausoleum, Museum, Necropolis, Overgrown Shrine, Tower, Toxic Sewer, Underground River and Waste Pool. |
| 3.17.0 |
|
| 3.16.0 | |
| 3.13.0 | |
| 3.11.0 |
|
| 3.1.0 | |
| 3.0.0 | |
| 2.6.0 | |
| 2.3.0 | |
| 2.2.0 | |
| 2.1.0 | |
| 2.0.0 | The betrayer strives to awaken an ancient and terrible being. Should he succeed, the Cataclysm will see the whole world remade... in the image of Nightmare. The time has finally come to venture into the kingdom of Corruption itself and drive a blade through its black heart. |
2% of Physical Attack Damage Leeched as Life
| Family | LifeLeech |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | resource Life Physical Attack |
(60—80)% increased Physical Damage
| Family | LocalPhysicalDamagePercent |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | physical_damage Damage Physical Attack |
Adds (25—35) to (50—65) Physical Damage
| Family | PhysicalDamage |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | physical_damage Damage Physical Attack |
25% chance to cause Bleeding on Hit
| Family | CausesBleeding |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | bleed Physical Attack Ailment |
2% increased Physical Damage Over Time per 10 Dexterity
| Family | DegenerationDamagePerDexterity |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage Damage Physical |
1% increased Bleeding Duration per 12 Intelligence
| Family | BleedDurationPerIntelligence |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Damage Attack Ailment |
30% Chance to cause Bleeding Enemies to Flee on hit
| Family | BleedingEnemiesFleeOnHit |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
{
"w": 2,
"h": 2,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9DbGF3cy9CbGVlZENsYXciLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MX1d/085844fb05/BleedClaw.png",
"league": "Keepers",
"name": "Rive",
"typeLine": "Terror Claw",
"baseType": "Terror Claw",
"rarity": "Unique",
"ilvl": 73,
"properties": [
{
"name": "Claw",
"values": [],
"displayMode": 0
},
{
"name": "Physical Damage",
"values": [
[
"92-211",
1
]
],
"displayMode": 0,
"type": 9
},
{
"name": "Critical Strike Chance",
"values": [
[
"7.50%",
0
]
],
"displayMode": 0,
"type": 12
},
{
"name": "Attacks per Second",
"values": [
[
"1.50",
0
]
],
"displayMode": 0,
"type": 13
},
{
"name": "Weapon Range: {0} metres",
"values": [
[
"1.1",
0
]
],
"displayMode": 3,
"type": 14
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"70",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Dex",
"values": [
[
"113",
0
]
],
"displayMode": 1,
"type": 64
},
{
"name": "Int",
"values": [
[
"113",
0
]
],
"displayMode": 1,
"type": 65
}
],
"implicitMods": [
"2% of Physical Attack Damage Leeched as Life"
],
"explicitMods": [
"74% increased Physical Damage",
"Adds 35 to 50 Physical Damage",
"25% chance to cause Bleeding on Hit",
"2% increased Physical Damage Over Time per 10 Dexterity",
"1% increased Bleeding Duration per 12 Intelligence",
"30% Chance to cause Bleeding Enemies to Flee on hit"
],
"flavourText": [
"Terror doesn't make you jump.\r",
"Terror makes you run."
],
"frameType": 3
}
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Rive
Version history
| Version | Changes |
|---|---|
| 3.0.0 |
|
| 2.6.0 |
|
| 2.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.