迷路のハッチリング
ジーナス: シーウィッチ
グループ: クモ類
ファミリー: 洞窟
Maze Hatchling
SpectreY
Area墓所別館, 墓所別館, 墓所通路, 墓所通路, 墓所ホール, 墓所ホール, 墓所ホール, 墓所ホール, 墓所アトリウム, 墓所アトリウム, 墓所アトリウム, 墓所別館, 墓所別館, 墓所通路, 墓所通路, 墓所ホール, 墓所ホール, 墓所ホール, 墓所ホール, 墓所アトリウム, 墓所アトリウム, 墓所アトリウム, 墓所別館, 墓所別館, 墓所通路, 墓所通路, 墓所ホール, 墓所ホール, 墓所ホール, 墓所ホール, 墓所アトリウム, 墓所アトリウム, 墓所アトリウム, 墓所別館, 墓所別館, 墓所通路, 墓所通路, 墓所ホール, 墓所ホール, 墓所ホール, 墓所ホール, 墓所アトリウム, 墓所アトリウム, 墓所アトリウム
Tagsanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement
ライフ
72%
Ailment Threshold
72%
耐性
0 0 40 0
Damage
103%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 13
Attack Time
0.945 Second
Damage Spread
±20%
経験値
60%
Model Size
65%
Type
SpiderLabyrinthSmall
Metadata
SpiderScale5Labyrinth
レベル
75
ライフ
9,715
防具
49,865
回避力
6,029
エナジーシールド
0
Damage
584
スペルダメージ
584
命中
381
Attack Time
0.945
経験値
7,082
Ailment Threshold
9,715
Chill
31
Shock
31
Brittle
174
Scorch
31
Sap
85
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 467–700
クリティカル率: 5%
Attack Time: 0.945 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_is_spider = 1
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/SpiderScale5Labyrinth"] = {
    name = "Maze Hatchling",
    life = 0.72,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.03,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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