Cría de Araña de Laberinto
SpectreY
AreaAnexo del Sepulcro, Anexo del Sepulcro, Pasaje del Sepulcro, Pasaje del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Anexo del Sepulcro, Anexo del Sepulcro, Pasaje del Sepulcro, Pasaje del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Anexo del Sepulcro, Anexo del Sepulcro, Pasaje del Sepulcro, Pasaje del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Anexo del Sepulcro, Anexo del Sepulcro, Pasaje del Sepulcro, Pasaje del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro
Tagsanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement
Vida
72%
Ailment Threshold
72%
Resistencia
0 0 40 0
Damage
103%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
4 ~ 13
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
60%
Model Size
65%
Type
SpiderLabyrinthSmall
Metadata
SpiderScale5Labyrinth
Nivel
75
Vida
9,715
Armaduras
49,865
Evasión
6,029
Escudo de energía
0
Damage
584
Daño de hechizos
584
Precisión
381
Attack Time
0.945
Experiencia
7,082
Ailment Threshold
9,715
Chill
31
Shock
31
Brittle
174
Scorch
31
Sap
85
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 467–700
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_is_spider = 1
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/SpiderScale5Labyrinth"] = {
    name = "Maze Hatchling",
    life = 0.72,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.03,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.