Profecía Perandus Rampage
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Aberración de Piedad

SpectreY
Area
Modmonster no drops or experience [1]

stance movement speed +% final [112]
Tagsred_blood, demon
Damage100%
Vida100%
Ailment Threshold100%
Daño de golpe crítico5%
TypeDemonModular
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Aberración de Piedad287531429.81.5761916265854800000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Aberración de Piedad257521275.51.5633414425794500000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Aberración de Piedad199271012.71.5426811328685200000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Aberración de Piedad14804755.41.527168348567600000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Aberración de Piedad10768560.31.517226127468100000
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
#For the modular demons that use elemental skills
RighteousFire MonsterRighteousFire4EnemyNotFarFromTarget EnemyNotNearTarget NoRepeat IHaveNoRighteousFire NotOnLowLife IAmNotSpectre
RighteousFire MonsterRighteousFireWhileSpectred4NoRepeat IAmSpectre IHaveNoRighteousFire
NewArcticArmour5EnemyMediumNearTarget EnemyNotNearTarget NoRepeat NotOnLowLife IHaveNoArcticArmour
LightningWarp4OnlyLastTarget TargetIsEnemy TargetNotMediumNear GlobalCooldown=250
LightningWarp 5TargetIsAlly TargetFar EnemyNearMe GlobalCooldown=250
ChangeToStance230NoEnemyNearMe Generic1IsBelowState=1
ChangeToStance3-1Generic1IsInState=1
stance stance2
Melee10OnlyLastTarget
ChangeToStance110EnemyNearMe Generic1IsBelowState=1
ChangeToStance3-1Generic1IsInState=1
FlickerStrike20TargetNotFar TargetNotNear NoRepeat GlobalCooldown=250
stance stance3
SuicideExplosion-1ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/Demonmodular/Demon"

Object Type Codes

version 2
extends "Metadata/Monsters/Demonmodular/Demon"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DemonModular/DemonModularPietyEmerge"] = {
    name = "Piety's Miscreation",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreY
AreaEl Templo de Lunaris Nivel 1 La Barriga de la Bestia Nivel 2 Aposentos Arcanos Corredores Sellados Cámaras de Luz de Luna
Modstance movement speed +% final [112]
stance movement speed +% final [112]
Tagsred_blood, demon, uses_suicide_explode
Damage100%
Vida100%
Ailment Threshold100%
Daño de golpe crítico5%
TypeDemonModular
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

ModularDemonPhysicalSuicideExplosion
Inflige 2461 a 3692 de Daño Físico
spell maximum action distance +% [100]

is_area_damage Spell Area Hit AreaSpell Triggerable
Tiempo de lanzamiento: 1.1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Aberración de Piedad287531429.81.5761916265854800000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

ModularDemonPhysicalSuicideExplosion
Inflige 2262 a 3392 de Daño Físico
spell maximum action distance +% [100]

is_area_damage Spell Area Hit AreaSpell Triggerable
Tiempo de lanzamiento: 1.1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Aberración de Piedad257521275.51.5633414425794500000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

ModularDemonPhysicalSuicideExplosion
Inflige 1907 a 2861 de Daño Físico
spell maximum action distance +% [100]

is_area_damage Spell Area Hit AreaSpell Triggerable
Tiempo de lanzamiento: 1.1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Aberración de Piedad199271012.71.5426811328685200000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

ModularDemonPhysicalSuicideExplosion
Inflige 1536 a 2305 de Daño Físico
spell maximum action distance +% [100]

is_area_damage Spell Area Hit AreaSpell Triggerable
Tiempo de lanzamiento: 1.1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Aberración de Piedad14804755.41.527168348567600000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

ModularDemonPhysicalSuicideExplosion
Inflige 1233 a 1850 de Daño Físico
spell maximum action distance +% [100]

is_area_damage Spell Area Hit AreaSpell Triggerable
Tiempo de lanzamiento: 1.1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Aberración de Piedad10768560.31.517226127468100000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

ModularDemonPhysicalSuicideExplosion
Inflige 310.3 a 465.4 de Daño Físico
spell maximum action distance +% [100]

is_area_damage Spell Area Hit AreaSpell Triggerable
Tiempo de lanzamiento: 1.1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
39Aberración de Piedad3227119.41.5357905134600000
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
#For the modular demons that use elemental skills
RighteousFire MonsterRighteousFire4EnemyNotFarFromTarget EnemyNotNearTarget NoRepeat IHaveNoRighteousFire NotOnLowLife IAmNotSpectre
RighteousFire MonsterRighteousFireWhileSpectred4NoRepeat IAmSpectre IHaveNoRighteousFire
NewArcticArmour5EnemyMediumNearTarget EnemyNotNearTarget NoRepeat NotOnLowLife IHaveNoArcticArmour
LightningWarp4OnlyLastTarget TargetIsEnemy TargetNotMediumNear GlobalCooldown=250
LightningWarp 5TargetIsAlly TargetFar EnemyNearMe GlobalCooldown=250
ChangeToStance230NoEnemyNearMe Generic1IsBelowState=1
ChangeToStance3-1Generic1IsInState=1
stance stance2
Melee10OnlyLastTarget
ChangeToStance110EnemyNearMe Generic1IsBelowState=1
ChangeToStance3-1Generic1IsInState=1
FlickerStrike20TargetNotFar TargetNotNear NoRepeat GlobalCooldown=250
stance stance3
SuicideExplosion-1ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/Demonmodular/Demon"

Object Type Codes

version 2
extends "Metadata/Monsters/Demonmodular/Demon"

Actor
{
	on_start_ChangeToStance3 = "AddEffectPack( Metadata/Particles/monster_effects/act3/dominus/bombrune/demon_bomb_epk.epk );"
	on_start_SuicideExplosion = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/phys_swell_explosion.epk );"
}

Life
{
	on_death =
	"
		RemoveEffectPack( Metadata/Particles/monster_effects/act3/dominus/bombrune/demon_bomb_epk.epk, 1 );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act3/experimenter/phys_swell_explosion.epk, 1 );
	"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DemonModular/DemonModular"] = {
    name = "Piety's Miscreation",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "ModularDemonPhysicalSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ModularDemonPhysicalSuicideExplosion"] = {
    name = "ModularDemonPhysicalSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 6.6667,
    incrementalEffectiveness = 0.032,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_physical_damage",
        "secondary_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 100, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}