Sceptres Unique /25 ⍟

Sceptres Unique /25 ⍟

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DoonCuebiyariDoon Cuebiyari Vaal Sceptre
32% increased Elemental Damage
+(50–70) to Strength
+(20–30) to maximum Mana
(15–18)% increased Cast Speed
1% increased Damage per 8 Strength when in Main Hand
1% increased Armour per 16 Strength when in Off Hand
Socketed Gems are Supported by Level 30 Iron Will
MontregulsGraspMon'tregul's Grasp Void Sceptre
40% increased Elemental Damage
Raised Zombies have +5000 to maximum Life
Raised Zombies deal (80–100)% more Physical Damage
Raised Zombies have +(25–30)% to all Resistances
Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage
50% reduced maximum number of Raised Zombies
25% increased Raised Zombie Size
LychnuslyaeiNycta's Lantern Crystal Sceptre
30% increased Elemental Damage
+2 to Level of Socketed Fire Gems
Socketed Gems are Supported by Level 10 Fire Penetration
(20–30)% increased Spell Damage
(150–200)% increased Physical Damage
+(6–10) Life gained for each Enemy hit by Attacks
25% increased Light Radius
Socketed Gems deal 63 to 94 additional Fire Damage
ThesupremetruthThe Supreme Truth Crystal Sceptre
30% increased Elemental Damage
+1 to Level of Socketed Gems
(80–100)% increased Physical Damage
(10–20)% increased Attack Speed
3% increased Experience gain
20% increased Elemental Damage
60% increased Intelligence Requirement
DoryanisCatalystDoryani's Catalyst Vaal Sceptre
32% increased Elemental Damage
Adds (65–85) to (100–160) Physical Damage
(6–10)% increased Cast Speed
(11–15)% increased Attack Speed
(30–40)% increased Global Critical Strike Chance
(80–100)% increased Elemental Damage
Socketed Gems are Supported by Level 20 Elemental Proliferation
0.2% of Elemental Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VoidGazeThe Dark Seer Shadow Sceptre
22% increased Elemental Damage
(40–60)% increased Global Damage
10% Global chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
(Enemies with Malediction deal 10% reduced damage and take 10% increased damage)
+1 Maximum Energy Shield per Level
+1 Maximum Mana per Level
TheLeadSprinklerBrutus' Lead Sprinkler Ritual Sceptre
16% increased Elemental Damage
Adds (8–13) to (26–31) Physical Damage
20% increased Physical Damage
(15–20)% increased Attack Speed
30% increased Fire Damage
(30–40)% increased Critical Strike Chance
Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
EndOfEraDeath's Hand Karui Sceptre
26% increased Elemental Damage
Adds (35–46) to (85–128) Physical Damage
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(25–50)% increased Critical Strike Chance
OathkeeperSpine of the First Claimant Iron Sceptre
14% increased Elemental Damage
(100–140)% increased Physical Damage
40% increased Damage with Hits against Frozen Enemies
(30–50)% increased Cold Damage
(5–10)% increased Attack Speed
(4–8)% increased Cast Speed
5% chance to Freeze
+(25–35)% to Cold Damage over Time Multiplier
GloomeyeSingularity Platinum Sceptre
30% increased Elemental Damage
Adds (30–40) to (60–70) Lightning Damage to Spells
(14–18)% increased Cast Speed
(6–8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
(Hindered enemies have reduced movement speed)
(60–80)% increased Damage with Hits and Ailments against Hindered Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
scepter8unique2Bitterdream Shadow Sceptre
22% increased Elemental Damage
Socketed Gems are Supported by Level 1 Bonechill
Socketed Gems are Supported by Level 1 Hypothermia
Socketed Gems are Supported by Level 1 Ice Bite
Socketed Gems are Supported by Level 1 Cold Penetration
Socketed Gems are Supported by Level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Inspiration
AxiomPerpetuumAxiom Perpetuum Bronze Sceptre
12% increased Elemental Damage
Adds (2–3) to (5–6) Fire Damage to Spells
Adds (2–3) to (5–6) Cold Damage to Spells
Adds 1 to (10–12) Lightning Damage to Spells
(4–6)% increased Cast Speed
(100–140)% increased Critical Strike Chance for Spells
PlaguebringerBreath of the Council Carnal Sceptre
32% increased Elemental Damage
(260–310)% increased Physical Damage
(80–100)% increased Chaos Damage
10% increased Area of Effect
Chaos Skills have 40% increased Skill Effect Duration
ElderSceptreAugyre Void Sceptre
40% increased Elemental Damage
(180–220)% increased Physical Damage
(10–15)% increased Attack Speed
(80–100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
(40% more Elemental Damage if you've Crit in the past 8 seconds,
Your Critical Strikes do not deal extra Damage
Ailments never count as being from Critical Strikes)

You have Resolute Technique while you do not have Elemental Overload
(Your hits can't be Evaded. Never deal Critical Strikes)
100% increased Physical Damage while you have Resolute Technique
BaelfireBalefire Opal Sceptre
40% increased Elemental Damage
Grants Level 25 Scorching Ray Skill
(12–20)% increased Cast Speed
Recover (1–3)% of Life on Kill
Recover (1–3)% of Mana on Kill
10% increased Scorching Ray beam length
EarendelsEmbraceEarendel's Embrace Grinning Fetish
18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
VoidGazeThe Dark Seer Shadow Sceptre
22% increased Elemental Damage
(40–60)% increased Global Damage
10% Global chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
(Enemies with Malediction deal 10% reduced damage and take 10% increased damage)
+1 Maximum Energy Shield per Level
+1 Maximum Life per Level
VoidGazeThe Dark Seer Shadow Sceptre
22% increased Elemental Damage
(40–60)% increased Global Damage
10% Global chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
(Enemies with Malediction deal 10% reduced damage and take 10% increased damage)
+1 Maximum Mana per Level
+1 Maximum Life per Level
Cerebus%20LimbCerberus Limb Blood Sceptre
24% increased Elemental Damage
(70–100)% increased Spell Damage
(15–20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
SceptreOfMemoriesNebulis Void Sceptre
40% increased Elemental Damage
[One to three random synthesis implicit modifiers]
(15–20)% increased Cast Speed
(15–20)% increased Cold Damage per 1% Cold Resistance above 75%
(15–20)% increased Lightning Damage per 1% Lightning Resistance above 75%
ScepterOfSufferingSign of the Sin Eater Tyrant's Sekhem
26% increased Elemental Damage
+(10–30) to Strength and Intelligence
Grants Level 30 Smite Skill
redirect_elemental_ailments_to_aura_owner [1]
Enemies inflict Elemental Ailments on you instead of nearby Allies
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
TheBlackCaneThe Black Cane Royal Sceptre
24% increased Elemental Damage
+(20–30) to Intelligence
(8–15)% increased Cast Speed
(40–60)% increased Mana Regeneration Rate
Minions deal (40–60)% increased Damage
Each Summoned Phantasm grants you Phantasmal Might
(Phantasmal Might grants Added Spell Physical Damage based on the level of the Phantasm. Multiple instances of Phantasmal Might stack)
scepter8unique2Replica Bitterdream Shadow Sceptre
22% increased Elemental Damage
Socketed Gems are Supported by Level 1 Elemental Penetration
Socketed Gems are Supported by Level 10 Immolate
Socketed Gems are Supported by Level 1 Unbound Ailments
Socketed Gems are Supported by Level 10 Ice Bite
Socketed Gems are Supported by Level 1 Inspiration
Socketed Gems are Supported by Level 10 Innervate
EarendelsEmbraceReplica Earendel's Embrace Grinning Fetish
18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
SceptreOfMemoriesReplica Nebulis Void Sceptre
40% increased Elemental Damage
(15–20)% increased Cast Speed
(3–5)% increased Cold Damage per 1% Missing Cold Resistance
(Missing Resistance is the amount your Resistance is below the maximum)
(3–5)% increased Fire Damage per 1% Missing Fire Resistance
Item Sceptres /28 ⍟

Item Sceptres /28 ⍟

IconName
Driftwood Sceptre
Physical Damage: 5-8
Critical Strike Chance: 6%
Attacks per Second: 1.55
Weapon Range: 11
Requires 8 Str, 8 Int
10% increased Elemental Damage
Darkwood Sceptre
Physical Damage: 8-12
Critical Strike Chance: 6%
Attacks per Second: 1.5
Weapon Range: 11
Requires Level 5, 14 Str, 14 Int
12% increased Elemental Damage
Bronze Sceptre
Physical Damage: 10-19
Critical Strike Chance: 6%
Attacks per Second: 1.4
Weapon Range: 11
Requires Level 10, 22 Str, 22 Int
12% increased Elemental Damage
Quartz Sceptre
Physical Damage: 14-22
Critical Strike Chance: 6.5%
Attacks per Second: 1.4
Weapon Range: 11
Requires Level 15, 25 Str, 35 Int
20% increased Elemental Damage
Iron Sceptre
Physical Damage: 18-27
Critical Strike Chance: 6%
Attacks per Second: 1.4
Weapon Range: 11
Requires Level 20, 38 Str, 38 Int
14% increased Elemental Damage
Ochre Sceptre
Physical Damage: 17-31
Critical Strike Chance: 6%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 24, 44 Str, 44 Int
16% increased Elemental Damage
Ritual Sceptre
Physical Damage: 21-50
Critical Strike Chance: 6%
Attacks per Second: 1.2
Weapon Range: 11
Requires Level 28, 51 Str, 51 Int
16% increased Elemental Damage
Shadow Sceptre
Physical Damage: 29-44
Critical Strike Chance: 6.2%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 32, 52 Str, 62 Int
22% increased Elemental Damage
Horned Sceptre
Physical Damage: 27-50
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 36, 66 Str, 66 Int
Damage Penetrates 4% Elemental Resistances
Grinning Fetish
Physical Damage: 24-36
Critical Strike Chance: 6%
Attacks per Second: 1.5
Weapon Range: 11
Requires Level 35, 62 Str, 62 Int
18% increased Elemental Damage
Sekhem
Physical Damage: 30-55
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 38, 67 Str, 67 Int
18% increased Elemental Damage
Crystal Sceptre
Physical Damage: 35-52
Critical Strike Chance: 6.5%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 41, 59 Str, 85 Int
30% increased Elemental Damage
Lead Sceptre
Physical Damage: 38-57
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 44, 77 Str, 77 Int
22% increased Elemental Damage
Blood Sceptre
Physical Damage: 30-55
Critical Strike Chance: 6%
Attacks per Second: 1.4
Weapon Range: 11
Requires Level 47, 81 Str, 81 Int
24% increased Elemental Damage
Royal Sceptre
Physical Damage: 34-80
Critical Strike Chance: 6%
Attacks per Second: 1.2
Weapon Range: 11
Requires Level 50, 86 Str, 86 Int
24% increased Elemental Damage
Abyssal Sceptre
Physical Damage: 45-67
Critical Strike Chance: 6.2%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 53, 83 Str, 99 Int
30% increased Elemental Damage
Stag Sceptre
Physical Damage: 39-72
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 55, 98 Str, 98 Int
Damage Penetrates 4% Elemental Resistances
Karui Sceptre
Physical Damage: 37-55
Critical Strike Chance: 6%
Attacks per Second: 1.5
Weapon Range: 11
Requires Level 56, 96 Str, 96 Int
26% increased Elemental Damage
Tyrant's Sekhem
Physical Damage: 43-80
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 58, 99 Str, 99 Int
26% increased Elemental Damage
Opal Sceptre
Physical Damage: 49-73
Critical Strike Chance: 6.5%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 60, 95 Str, 131 Int
40% increased Elemental Damage
Platinum Sceptre
Physical Damage: 51-76
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 62, 113 Str, 113 Int
30% increased Elemental Damage
Vaal Sceptre
Physical Damage: 37-70
Critical Strike Chance: 6%
Attacks per Second: 1.4
Weapon Range: 11
Requires Level 64, 113 Str, 113 Int
32% increased Elemental Damage
Carnal Sceptre
Physical Damage: 41-95
Critical Strike Chance: 6%
Attacks per Second: 1.2
Weapon Range: 11
Requires Level 66, 113 Str, 113 Int
32% increased Elemental Damage
Void Sceptre
Physical Damage: 50-76
Critical Strike Chance: 6.2%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 68, 104 Str, 122 Int
40% increased Elemental Damage
Sambar Sceptre
Physical Damage: 42-78
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 70, 121 Str, 113 Int
Damage Penetrates 6% Elemental Resistances
Oscillating Sceptre
Physical Damage: 23-34
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 30, 44 Str, 64 Int
Elemental Overload
Stabilising Sceptre
Physical Damage: 35-52
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 50, 71 Str, 102 Int
Elemental Equilibrium
Alternating Sceptre
Physical Damage: 41-61
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 70, 95 Str, 131 Int
Secrets of Suffering
Item Synthesis Corrupted Mods /1 ⍟

Item Synthesis Corrupted Mods /1 ⍟

Item ClassesMods
Sceptres
  • (40–50)% increased Attack Damage if Corrupted
    level []
    level []
  • (40–50)% increased Spell Damage if Corrupted
    level []
    level []
  • Vaal Skills deal (25–30)% increased Damage
    level []
    level []
  • Item Synthesis Mods Sceptre /364 ⍟

    Item Synthesis Mods Sceptre /364 ⍟

    Explicit Mod StatValueSynthesised Implicit
    #% of Physical Attack Damage Leeched as Life~ 40
  • 0.2% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life41 ~ 70
  • 0.3% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life71 ~ 100
  • 0.4% of Physical Attack Damage Leeched as Life
    level []
    level []
  • #% of Physical Attack Damage Leeched as Life101 ~ 400
  • 1.5% of Physical Attack Damage Leeched as Life
    level []
    level []
  • +# Life gained on Kill~ 15
  • +(6–8) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill16 ~ 25
  • +(9–11) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill26 ~ 35
  • +(12–15) Life gained on Kill
    level []
    level []
  • +# Life gained on Kill36 ~ 100
  • +(12–15) Life gained on Kill
    level []
    level []
  • Recover (1–2)% of Maximum Life on Kill
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks~ 4
  • +(4–5) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks5 ~ 7
  • +(6–8) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks8 ~ 10
  • +(9–15) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# Life gained for each Enemy hit by Attacks11 ~ 15
  • +(25–30) Life gained for each Enemy hit by Attacks
    level []
    level []
  • +# to maximum Mana~ 70
  • +(8–10) to maximum Mana
    level []
    level []
  • +# to maximum Mana71 ~ 125
  • +(11–14) to maximum Mana
    level []
    level []
  • +# to maximum Mana126 ~ 175
  • +(15–19) to maximum Mana
    level []
    level []
  • +# to maximum Mana176 ~ 230
  • +(20–24) to maximum Mana
    level []
    level []
  • +# to maximum Mana231 ~ 280
  • +(25–30) to maximum Mana
    level []
    level []
  • +# to maximum Mana281 ~ 500
  • (6–8)% increased Attack Damage per 500 Maximum Mana
    level []
    level []
  • (6–8)% increased Spell Damage per 500 Maximum Mana
    level []
    level []
  • #% increased Mana Regeneration Rate~ 50
  • (16–18)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate51 ~ 90
  • (19–21)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate91 ~ 130
  • (22–24)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate131 ~ 170
  • (25–27)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate171 ~ 190
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • #% increased Mana Regeneration Rate191 ~ 500
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • 0.3% of Mana Regenerated per second
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana~ 40
  • 0.1% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana41 ~ 70
  • 0.2% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana71 ~ 100
  • 0.3% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • #% of Physical Attack Damage Leeched as Mana101 ~ 400
  • 0.5% of Physical Attack Damage Leeched as Mana
    level []
    level []
  • +# Mana gained on Kill~ 5
  • +3 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill6 ~ 10
  • +4 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill11 ~ 15
  • +5 Mana gained on Kill
    level []
    level []
  • +# Mana gained on Kill16 ~ 50
  • +5 Mana gained on Kill
    level []
    level []
  • Recover (1–2)% of Maximum Mana on Kill
    level []
    level []
  • +#% to Fire Resistance~ 50
  • +8% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance51 ~ 75
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance76 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance101 ~ 125
  • +(13–14)% to Fire Resistance
    level []
    level []
  • +#% to Fire Resistance126 ~ 150
  • +(15–16)% to Fire Resistance
    level []
    level []
  • +#% to Cold Resistance~ 50
  • +8% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance51 ~ 75
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance76 ~ 100
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance101 ~ 125
  • +(13–14)% to Cold Resistance
    level []
    level []
  • +#% to Cold Resistance126 ~ 150
  • +(15–16)% to Cold Resistance
    level []
    level []
  • +#% to Lightning Resistance~ 50
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance51 ~ 75
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance76 ~ 100
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance101 ~ 125
  • +(13–14)% to Lightning Resistance
    level []
    level []
  • +#% to Lightning Resistance126 ~ 150
  • +(15–16)% to Lightning Resistance
    level []
    level []
  • +#% to Chaos Resistance~ 35
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Chaos Resistance36 ~ 70
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Chaos Resistance71 ~ 120
  • +(9–10)% to Chaos Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances~ 20
  • +8% to Fire Resistance
    level []
    level []
  • +8% to Cold Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +#% to Fire and Cold Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances~ 20
  • +8% to Fire Resistance
    level []
    level []
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Lightning Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
    level []
    level []
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances~ 20
  • +8% to Cold Resistance
    level []
    level []
  • +8% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances21 ~ 40
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +#% to Cold and Lightning Resistances41 ~ 100
  • +(11–12)% to Cold Resistance
    level []
    level []
  • +(11–12)% to Lightning Resistance
    level []
    level []
  • +#% to Fire and Chaos Resistances~ 35
  • +8% to Fire Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Fire and Chaos Resistances36 ~ 100
  • +(9–10)% to Fire Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Cold and Chaos Resistances~ 35
  • +8% to Cold Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Cold and Chaos Resistances36 ~ 100
  • +(9–10)% to Cold Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • +#% to Lightning and Chaos Resistances~ 35
  • +8% to Lightning Resistance
    level []
    level []
  • +(5–6)% to Chaos Resistance
    level []
    level []
  • +#% to Lightning and Chaos Resistances36 ~ 100
  • +(9–10)% to Lightning Resistance
    level []
    level []
  • +(7–8)% to Chaos Resistance
    level []
    level []
  • #% increased Stun Duration on Enemies~ 50
  • (15–17)% increased Stun Duration on Enemies
    level []
    level []
  • #% increased Stun Duration on Enemies51 ~ 300
  • (26–35)% increased Stun Duration on Enemies
    level []
    level []
  • #% reduced Enemy Stun Threshold~ 30
  • (5–6)% reduced Enemy Stun Threshold
    level []
    level []
  • #% reduced Enemy Stun Threshold31 ~ 35
  • (7–8)% reduced Enemy Stun Threshold
    level []
    level []
  • #% reduced Enemy Stun Threshold36 ~ 200
  • (9–10)% reduced Enemy Stun Threshold
    level []
    level []
  • +# to Strength~ 40
  • +(6–8) to Strength
    level []
    level []
  • +# to Strength41 ~ 70
  • +(9–11) to Strength
    level []
    level []
  • +# to Strength71 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +# to Strength101 ~ 130
  • +(15–17) to Strength
    level []
    level []
  • +# to Strength131 ~ 160
  • +(18–20) to Strength
    level []
    level []
  • +# to Strength161 ~ 200
  • 1% increased Spell Damage per 16 Strength
    level []
    level []
  • Adds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength
    level []
    level []
  • +# to Dexterity~ 40
  • +(6–8) to Dexterity
    level []
    level []
  • +# to Dexterity41 ~ 70
  • +(9–11) to Dexterity
    level []
    level []
  • +# to Dexterity71 ~ 100
  • +(12–14) to Dexterity
    level []
    level []
  • +# to Dexterity101 ~ 130
  • +(15–17) to Dexterity
    level []
    level []
  • +# to Dexterity131 ~ 160
  • +(18–20) to Dexterity
    level []
    level []
  • +# to Dexterity161 ~ 200
  • 1% increased Spell Damage per 16 Dexterity
    level []
    level []
  • Adds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 Dexterity
    level []
    level []
  • +# to Intelligence~ 40
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Intelligence41 ~ 70
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Intelligence71 ~ 100
  • +(12–14) to Intelligence
    level []
    level []
  • +# to Intelligence101 ~ 130
  • +(15–17) to Intelligence
    level []
    level []
  • +# to Intelligence131 ~ 160
  • +(18–20) to Intelligence
    level []
    level []
  • +# to Intelligence161 ~ 200
  • 1% increased Spell Damage per 16 Intelligence
    level []
    level []
  • Adds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence
    level []
    level []
  • +# to Strength and Dexterity~ 20
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Dexterity
    level []
    level []
  • +# to Strength and Dexterity21 ~ 45
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Dexterity
    level []
    level []
  • +# to Strength and Dexterity46 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Dexterity
    level []
    level []
  • +# to Strength and Intelligence~ 20
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Strength and Intelligence21 ~ 45
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Strength and Intelligence46 ~ 100
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence~ 20
  • +(6–8) to Dexterity
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence21 ~ 45
  • +(9–11) to Dexterity
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to Dexterity and Intelligence46 ~ 100
  • +(12–14) to Dexterity
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • +# to all Attributes~ 15
  • +(6–8) to Strength
    level []
    level []
  • +(6–8) to Dexterity
    level []
    level []
  • +(6–8) to Intelligence
    level []
    level []
  • +# to all Attributes16 ~ 30
  • +(9–11) to Strength
    level []
    level []
  • +(9–11) to Dexterity
    level []
    level []
  • +(9–11) to Intelligence
    level []
    level []
  • +# to all Attributes31 ~ 50
  • +(12–14) to Strength
    level []
    level []
  • +(12–14) to Dexterity
    level []
    level []
  • +(12–14) to Intelligence
    level []
    level []
  • #% increased Attribute Requirements~ -60
  • +(6–7) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-61 ~ -70
  • +(8–9) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-71 ~ -85
  • +(10–12) to all Attributes
    level []
    level []
  • #% increased Attribute Requirements-86 ~ -100
  • (5–10)% chance to gain a Power Charge on Kill
    level []
    level []
  • (5–10)% chance to gain an Endurance Charge on Kill
    level []
    level []
  • #% increased Attack Speed~ 30
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed31 ~ 50
  • (5–6)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed51 ~ 100
  • (7–8)% increased Attack Speed
    level []
    level []
  • #% increased Cast Speed~ 40
  • (5–6)% increased Cast Speed
    level []
    level []
  • #% increased Cast Speed41 ~ 65
  • (7–9)% increased Cast Speed
    level []
    level []
  • #% increased Cast Speed66 ~ 200
  • (10–12)% increased Cast Speed
    level []
    level []
  • +# to Accuracy Rating~ 500
  • (10–15)% increased Global Accuracy Rating
    level []
    level []
  • +# to Accuracy Rating501 ~ 1000
  • (20–25)% increased Global Accuracy Rating
    level []
    level []
  • +# to Accuracy Rating1001 ~ 2000
  • (30–35)% increased Global Accuracy Rating
    level []
    level []
  • #% increased Physical Damage~ 200
  • (13–14)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage201 ~ 400
  • (15–16)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage401 ~ 600
  • (17–19)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage601 ~ 725
  • (20–22)% increased Physical Damage
    level []
    level []
  • #% increased Physical Damage726 ~ 1000
  • (23–25)% increased Physical Damage
    level []
    level []
  • Adds to # Physical Damage~ 40
  • Adds 1 to 2 Physical Damage
    level []
    level []
  • Adds to # Physical Damage41 ~ 80
  • Adds (2–3) to (3–4) Physical Damage
    level []
    level []
  • Adds to # Physical Damage81 ~ 120
  • Adds (3–4) to (5–6) Physical Damage
    level []
    level []
  • Adds to # Physical Damage121 ~ 135
  • Adds (5–6) to (7–8) Physical Damage
    level []
    level []
  • Adds to # Physical Damage136 ~ 500
  • Adds (6–7) to (9–10) Physical Damage
    level []
    level []
  • Adds to # Fire Damage~ 80
  • Adds (4–8) to (9–15) Fire Damage
    level []
    level []
  • Adds to # Fire Damage81 ~ 160
  • Adds (9–12) to (16–23) Fire Damage
    level []
    level []
  • Adds to # Fire Damage161 ~ 210
  • Adds (13–18) to (24–31) Fire Damage
    level []
    level []
  • Adds to # Fire Damage211 ~ 250
  • Adds (19–24) to (32–43) Fire Damage
    level []
    level []
  • Adds to # Fire Damage251 ~ 1000
  • Adds (25–30) to (44–53) Fire Damage
    level []
    level []
  • Adds to # Fire Damage to Spells~ 75
  • Adds (3–6) to (7–11) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells76 ~ 150
  • Adds (7–9) to (12–17) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells151 ~ 200
  • Adds (10–13) to (17–22) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells201 ~ 230
  • Adds (14–17) to (23–31) Fire Damage to Spells
    level []
    level []
  • Adds to # Fire Damage to Spells231 ~ 1000
  • Adds (18–21) to (31–38) Fire Damage to Spells
    level []
    level []
  • Adds to # Cold Damage~ 50
  • Adds (3–6) to (7–11) Cold Damage
    level []
    level []
  • Adds to # Cold Damage51 ~ 100
  • Adds (7–10) to (12–18) Cold Damage
    level []
    level []
  • Adds to # Cold Damage101 ~ 150
  • Adds (11–15) to (19–26) Cold Damage
    level []
    level []
  • Adds to # Cold Damage151 ~ 200
  • Adds (16–20) to (27–35) Cold Damage
    level []
    level []
  • Adds to # Cold Damage201 ~ 1000
  • Adds (21–25) to (36–43) Cold Damage
    level []
    level []
  • Adds to # Cold Damage to Spells~ 60
  • Adds (3–5) to (5–8) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells61 ~ 120
  • Adds (5–7) to (9–13) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells121 ~ 160
  • Adds (8–11) to (14–19) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells161 ~ 180
  • Adds (12–14) to (19–25) Cold Damage to Spells
    level []
    level []
  • Adds to # Cold Damage to Spells181 ~ 1000
  • Adds (15–18) to (26–31) Cold Damage to Spells
    level []
    level []
  • +#% to Cold Damage over Time Multiplier~ 45
  • +(9–10)% to Cold Damage over Time Multiplier
    level []
    level []
  • +#% to Cold Damage over Time Multiplier46 ~ 90
  • +(11–12)% to Cold Damage over Time Multiplier
    level []
    level []
  • +#% to Cold Damage over Time Multiplier91 ~ 500
  • +(13–15)% to Cold Damage over Time Multiplier
    level []
    level []
  • Adds to # Lightning Damage~ 150
  • Adds 1 to (16–25) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage151 ~ 300
  • Adds (1–2) to (26–40) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage301 ~ 375
  • Adds (1–3) to (41–55) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage376 ~ 430
  • Adds (2–5) to (56–70) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage431 ~ 1000
  • Adds (2–6) to (71–83) Lightning Damage
    level []
    level []
  • Adds to # Lightning Damage to Spells~ 100
  • Adds 1 to (12–18) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells101 ~ 200
  • Adds (1–2) to (19–28) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells201 ~ 300
  • Adds (1–3) to (29–39) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells301 ~ 370
  • Adds (2–4) to (40–49) Lightning Damage to Spells
    level []
    level []
  • Adds to # Lightning Damage to Spells371 ~ 1000
  • Adds (2–5) to (50–59) Lightning Damage to Spells
    level []
    level []
  • Adds to # Chaos Damage~ 200
  • Adds (4–9) to (11–21) Chaos Damage
    level []
    level []
  • Adds to # Chaos Damage201 ~ 320
  • Adds (10–18) to (22–34) Chaos Damage
    level []
    level []
  • Adds to # Chaos Damage321 ~ 1000
  • Adds (19–28) to (35–49) Chaos Damage
    level []
    level []
  • #% increased Fire Damage~ 100
  • (18–20)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage101 ~ 160
  • (21–23)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage161 ~ 220
  • (24–26)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage221 ~ 280
  • (27–30)% increased Fire Damage
    level []
    level []
  • #% increased Fire Damage281 ~ 1000
  • (10–15)% increased Flammability Curse Effect
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Fire Damage
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Fire Damage
    level []
    level []
  • Gain #% of Fire Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Fire Damage
    level []
    level []
  • Gain (4–6)% of Fire Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Cold Damage~ 100
  • (18–20)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage101 ~ 160
  • (21–23)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage161 ~ 220
  • (24–26)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage221 ~ 280
  • (27–30)% increased Cold Damage
    level []
    level []
  • #% increased Cold Damage281 ~ 1000
  • (10–15)% increased Frostbite Curse Effect
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Cold Damage
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Cold Damage
    level []
    level []
  • Gain #% of Cold Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Cold Damage
    level []
    level []
  • Gain (4–6)% of Cold Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Lightning Damage~ 100
  • (18–20)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage101 ~ 160
  • (21–23)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage161 ~ 220
  • (24–26)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage221 ~ 280
  • (27–30)% increased Lightning Damage
    level []
    level []
  • #% increased Lightning Damage281 ~ 1000
  • (10–15)% increased Conductivity Curse Effect
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage~ 16
  • (21–23)% increased Lightning Damage
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage17 ~ 32
  • (24–26)% increased Lightning Damage
    level []
    level []
  • Gain #% of Lightning Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Lightning Damage
    level []
    level []
  • Gain (4–6)% of Lightning Damage as Extra Chaos Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage~ 16
  • (19–22)% increased Global Physical Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage17 ~ 32
  • (23–26)% increased Global Physical Damage
    level []
    level []
  • Gain #% of Physical Damage as Extra Chaos Damage33 ~ 100
  • (27–30)% increased Global Physical Damage
    level []
    level []
  • Gain (4–6)% of Physical Damage as Extra Chaos Damage
    level []
    level []
  • #% increased Chaos Damage~ 75
  • (18–20)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage76 ~ 150
  • (21–23)% increased Chaos Damage
    level []
    level []
  • #% increased Chaos Damage151 ~ 500
  • (24–26)% increased Chaos Damage
    level []
    level []
  • #% increased Elemental Damage~ 70
  • (17–19)% increased Elemental Damage
    level []
    level []
  • #% increased Elemental Damage71 ~ 140
  • (20–22)% increased Elemental Damage
    level []
    level []
  • #% increased Elemental Damage141 ~ 500
  • (23–26)% increased Elemental Damage
    level []
    level []
  • Damage Penetrates (3–5)% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills~ 50
  • Attacks with this Weapon Penetrate 2% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills51 ~ 100
  • Attacks with this Weapon Penetrate 3% Elemental Resistances
    level []
    level []
  • #% increased Elemental Damage with Attack Skills101 ~ 300
  • Attacks with this Weapon Penetrate (4–5)% Elemental Resistances
    level []
    level []
  • #% increased Spell Damage~ 90
  • (16–18)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage91 ~ 180
  • (19–22)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage181 ~ 270
  • (23–26)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage271 ~ 300
  • (31–35)% increased Spell Damage
    level []
    level []
  • #% increased Spell Damage301 ~ 1000
  • Spells have a (8–10)% chance to deal Double Damage
    level []
    level []
  • Minions deal #% increased Damage~ 90
  • Minions deal (19–22)% increased Damage
    level []
    level []
  • Minions deal #% increased Damage91 ~ 180
  • Minions deal (23–26)% increased Damage
    level []
    level []
  • Minions deal #% increased Damage181 ~ 500
  • Minions deal (27–30)% increased Damage
    level []
    level []
  • #% increased Critical Strike Chance~ 25
  • (5–6)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance26 ~ 50
  • (7–8)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance51 ~ 75
  • (9–10)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance76 ~ 100
  • (11–12)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance101 ~ 200
  • (13–15)% increased Critical Strike Chance
    level []
    level []
  • #% increased Critical Strike Chance for Spells~ 100
  • (29–31)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells101 ~ 175
  • (32–34)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells176 ~ 250
  • (35–37)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells251 ~ 325
  • (38–41)% increased Critical Strike Chance for Spells
    level []
    level []
  • #% increased Critical Strike Chance for Spells326 ~ 500
  • (42–45)% increased Critical Strike Chance for Spells
    level []
    level []
  • +#% to Global Critical Strike Multiplier~ 25
  • +(15–17)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier26 ~ 50
  • +(18–20)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier51 ~ 75
  • +(21–23)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier76 ~ 100
  • +(24–26)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% to Global Critical Strike Multiplier101 ~ 200
  • +(27–30)% to Global Critical Strike Multiplier
    level []
    level []
  • #% increased Light Radius~ 20
  • 10% increased Light Radius
    level []
    level []
  • #% increased Light Radius21 ~ 30
  • 12% increased Light Radius
    level []
    level []
  • #% increased Light Radius31 ~ 35
  • 15% increased Light Radius
    level []
    level []
  • #% increased Light Radius36 ~ 100
  • 15% increased Light Radius
    level []
    level []
  • Killed Enemies Explode, dealing 3% of their Life as Physical Damage
    level []
    level []
  • #% chance to Ignite~ 20
  • 6% chance to Ignite
    level []
    level []
  • #% chance to Ignite21 ~ 40
  • 7% chance to Ignite
    level []
    level []
  • #% chance to Ignite41 ~ 200
  • 8% chance to Ignite
    level []
    level []
  • (8–10)% increased Ignite Duration on Enemies
    level []
    level []
  • #% chance to Freeze~ 20
  • 6% chance to Freeze
    level []
    level []
  • #% chance to Freeze21 ~ 40
  • 7% chance to Freeze
    level []
    level []
  • #% chance to Freeze41 ~ 200
  • 8% chance to Freeze
    level []
    level []
  • (8–10)% increased Freeze Duration on Enemies
    level []
    level []
  • #% chance to Shock~ 20
  • 6% chance to Shock
    level []
    level []
  • #% chance to Shock21 ~ 40
  • 7% chance to Shock
    level []
    level []
  • #% chance to Shock41 ~ 200
  • 8% chance to Shock
    level []
    level []
  • (8–10)% increased Shock Duration on Enemies
    level []
    level []
  • #% increased Burning Damage~ 35
  • (14–18)% increased Burning Damage
    level []
    level []
  • #% increased Burning Damage36 ~ 70
  • (19–23)% increased Burning Damage
    level []
    level []
  • #% increased Burning Damage71 ~ 500
  • (24–28)% increased Burning Damage
    level []
    level []
  • Ignites you inflict deal Damage (15–20)% faster
    level []
    level []
  • +# to Level of Socketed Fire Gems~ 3
  • +(2–3)% to Quality of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Fire Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Fire Gems6 ~ 10
  • +1 to Level of Socketed Fire Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems~ 3
  • +(2–3)% to Quality of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Cold Gems6 ~ 10
  • +1 to Level of Socketed Cold Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems~ 3
  • +(2–3)% to Quality of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Lightning Gems6 ~ 10
  • +1 to Level of Socketed Lightning Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems~ 3
  • +(2–3)% to Quality of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Chaos Gems6 ~ 10
  • +1 to Level of Socketed Chaos Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems~ 3
  • +(2–3)% to Quality of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Melee Gems6 ~ 10
  • +1 to Level of Socketed Melee Gems
    level []
    level []
  • +# to Level of Socketed Gems~ 1
  • +(2–3)% to Quality of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Gems3 ~ 10
  • +1 to Level of Socketed Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems~ 1
  • +(2–3)% to Quality of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Strength Gems3 ~ 5
  • +1 to Level of Socketed Strength Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems~ 1
  • +(2–3)% to Quality of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Dexterity Gems3 ~ 5
  • +1 to Level of Socketed Dexterity Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems~ 1
  • +(2–3)% to Quality of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Intelligence Gems3 ~ 5
  • +1 to Level of Socketed Intelligence Gems
    level []
    level []
  • +# to Level of Socketed Support Gems~ 3
  • +(2–3)% to Quality of Socketed Support Gems
    level []
    level []
  • +# to Level of Socketed Support Gems4 ~ 5
  • +(4–6)% to Quality of Socketed Support Gems
    level []
    level []
  • +# to Level of Socketed Support Gems6 ~ 10
  • +1 to Level of Socketed Support Gems
    level []
    level []
  • +# to Weapon range~ 7
  • +1 to Weapon range
    level []
    level []
  • +# to Weapon range8 ~ 20
  • +2 to Weapon range
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit~ 11
  • (21–23)% increased Fire Damage
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit12 ~ 22
  • (24–26)% increased Fire Damage
    level []
    level []
  • #% chance to Cast Level 20 Fire Burst on Hit23 ~ 50
  • (27–30)% increased Fire Damage
    level []
    level []
  • ~ 4
  • Minions deal (11–12)% increased Damage
    level []
    level []
  • 5 ~ 7
  • Minions deal (13–14)% increased Damage
    level []
    level []
  • 8 ~ 20
  • Minions deal (15–16)% increased Damage
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill~ 18
  • (8–11)% increased Endurance Charge Duration
    level []
    level []
  • (8–11)% increased Frenzy Charge Duration
    level []
    level []
  • (8–11)% increased Power Charge Duration
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill19 ~ 36
  • (12–15)% increased Endurance Charge Duration
    level []
    level []
  • (12–15)% increased Frenzy Charge Duration
    level []
    level []
  • (12–15)% increased Power Charge Duration
    level []
    level []
  • #% chance to gain a Power, Frenzy or Endurance Charge on Kill37 ~ 100
  • (5–10)% chance to gain an Endurance Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Frenzy Charge on Kill
    level []
    level []
  • (5–10)% chance to gain a Power Charge on Kill
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds~ 1
  • (15–17)% increased Chaos Damage
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds2 ~ 2
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds3 ~ 10
  • (21–23)% increased Chaos Damage
    level []
    level []
  • Has 1 Abyssal Socket~ 1
  • (15–20)% increased Damage against Abyssal Monsters
    level []
    level []
  • Has 1 Abyssal Socket2 ~ 2
  • (21–25)% increased Damage against Abyssal Monsters
    level []
    level []
  • Has 1 Abyssal Socket3 ~ 5
  • 25% increased Effect of Socketed Jewels
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently~ 25
  • (22–24)% increased Mana Regeneration Rate
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently26 ~ 50
  • (25–27)% increased Mana Regeneration Rate
    level []
    level []
  • #% of Mana Regenerated per second if you've Hit an Enemy Recently51 ~ 100
  • (28–30)% increased Mana Regeneration Rate
    level []
    level []
  • 0.2% of Mana Regenerated per second
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently~ 600
  • (7–9)% increased Armour
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently601 ~ 1200
  • (10–12)% increased Armour
    level []
    level []
  • +# to Armour if you've Hit an Enemy Recently1201 ~ 5000
  • (13–15)% increased Armour
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently~ 600
  • (7–9)% increased Evasion Rating
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently601 ~ 1200
  • (10–12)% increased Evasion Rating
    level []
    level []
  • +# to Evasion Rating if Hit an Enemy Recently1201 ~ 5000
  • (13–15)% increased Evasion Rating
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently~ 40
  • (4–5)% increased maximum Energy Shield
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently41 ~ 80
  • (6–7)% increased maximum Energy Shield
    level []
    level []
  • #% of Energy Shield Regenerated per second if you've Hit an Enemy Recently81 ~ 500
  • (8–10)% increased maximum Energy Shield
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill~ 22
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill23 ~ 50
  • (5–6)% increased Attack Speed
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill51 ~ 22
  • (3–4)% increased Attack Speed
    level []
    level []
  • (5–6)% increased Cast Speed
    level []
    level []
  • #% chance to gain Onslaught for 4 seconds on Kill23 ~ 50
  • (5–6)% increased Attack Speed
    level []
    level []
  • (7–9)% increased Cast Speed
    level []
    level []
  • Damage Penetrates #% Fire Resistance~ 11
  • (21–23)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Fire Resistance12 ~ 22
  • (24–26)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Fire Resistance23 ~ 50
  • (27–30)% increased Fire Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance~ 11
  • (21–23)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance12 ~ 22
  • (24–26)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Cold Resistance23 ~ 50
  • (27–30)% increased Cold Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance~ 11
  • (21–23)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance12 ~ 22
  • (24–26)% increased Lightning Damage
    level []
    level []
  • Damage Penetrates #% Lightning Resistance23 ~ 50
  • (27–30)% increased Lightning Damage
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit~ 16
  • (4–5)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit17 ~ 32
  • (6–7)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • #% chance to Intimidate Enemies for 4 seconds on Hit33 ~ 100
  • (8–10)% chance to Intimidate Enemies for 4 seconds on Hit
    level []
    level []
  • Curse Enemies with Level # Despair on Hit~ 11
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Curse Enemies with Level # Despair on Hit12 ~ 22
  • (21–23)% increased Chaos Damage
    level []
    level []
  • Curse Enemies with Level # Despair on Hit23 ~ 50
  • (24–26)% increased Chaos Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage~ 44
  • (23–26)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage45 ~ 88
  • (27–30)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Spell Damage89 ~ 200
  • (31–35)% increased Spell Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage~ 44
  • (23–26)% increased Attack Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage45 ~ 88
  • (27–30)% increased Attack Damage
    level []
    level []
  • Socketed Skills deal #% more Attack Damage89 ~ 200
  • (31–35)% increased Attack Damage
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage~ 70
  • (14–18)% increased Damage with Poison
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage71 ~ 140
  • (19–23)% increased Damage with Poison
    level []
    level []
  • #% chance for Poisons inflicted with this Weapon to deal 100% more Damage141 ~ 500
  • (24–28)% increased Damage with Poison
    level []
    level []
  • Poisons you inflict deal Damage (15–20)% faster
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage~ 70
  • (14–18)% increased Damage with Bleeding
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage71 ~ 140
  • (19–23)% increased Damage with Bleeding
    level []
    level []
  • #% chance for Bleeding inflicted with this Weapon to deal 100% more Damage141 ~ 500
  • (24–28)% increased Damage with Bleeding
    level []
    level []
  • Bleeding you inflict deals Damage (15–20)% faster
    level []
    level []
  • #% increased Damage when on Full Life~ 70
  • (15–18)% increased Damage
    level []
    level []
  • #% increased Damage when on Full Life71 ~ 140
  • (19–22)% increased Damage
    level []
    level []
  • #% increased Damage when on Full Life141 ~ 500
  • (23–26)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies~ 3
  • You and Allies affected by your Aura Skills deal (7–9)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies4 ~ 5
  • You and Allies affected by your Aura Skills deal (10–12)% increased Damage
    level []
    level []
  • Auras from your Skills grant #% increased Damage to you and Allies6 ~ 20
  • You and Allies affected by your Aura Skills deal (13–15)% increased Damage
    level []
    level []
  • #% chance to deal Double Damage while Focussed~ 40
  • (23–26)% increased Attack Damage
    level []
    level []
  • (23–26)% increased Spell Damage
    level []
    level []
  • #% chance to deal Double Damage while Focussed41 ~ 100
  • (27–30)% increased Attack Damage
    level []
    level []
  • (27–30)% increased Spell Damage
    level []
    level []
  • #% chance to deal Double Damage~ 8
  • 2% chance to deal Double Damage
    level []
    level []
  • #% chance to deal Double Damage9 ~ 50
  • 3% chance to deal Double Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage~ 5
  • (15–17)% increased Chaos Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage6 ~ 10
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Gain #% of Non-Chaos Damage as extra Chaos Damage11 ~ 50
  • (21–23)% increased Chaos Damage
    level []
    level []
  • +#% to Quality of Socketed Gems~ 20
  • +(2–3)% to Quality of Socketed Gems
    level []
    level []
  • +#% to Quality of Socketed Gems21 ~ 50
  • +(4–6)% to Quality of Socketed Gems
    level []
    level []
  • #% increased Attack Speed while a Rare or Unique Enemy is Nearby~ 30
  • (3–4)% increased Attack Speed
    level []
    level []
  • #% increased Attack Speed while a Rare or Unique Enemy is Nearby31 ~ 100
  • (5–6)% increased Attack Speed
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances~ 22
  • (17–19)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances23 ~ 44
  • (20–22)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Elemental Resistances45 ~ 100
  • (23–26)% increased Elemental Damage
    level []
    level []
  • Attacks with this Weapon Penetrate 3% Elemental Resistances
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance~ 22
  • (15–17)% increased Chaos Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance23 ~ 44
  • (18–20)% increased Chaos Damage
    level []
    level []
  • Attacks with this Weapon Penetrate #% Chaos Resistance45 ~ 100
  • (21–23)% increased Chaos Damage
    level []
    level []
  • #% increased Damage per Endurance Charge~ 10
  • 2% increased Damage per Endurance Charge
    level []
    level []
  • #% increased Damage per Endurance Charge11 ~ 50
  • (3–4)% increased Damage per Endurance Charge
    level []
    level []
  • #% increased Damage per Frenzy Charge~ 10
  • 2% increased Damage per Frenzy Charge
    level []
    level []
  • #% increased Damage per Frenzy Charge11 ~ 50
  • (3–4)% increased Damage per Frenzy Charge
    level []
    level []
  • #% increased Damage per Power Charge~ 10
  • 2% increased Damage per Power Charge
    level []
    level []
  • #% increased Damage per Power Charge11 ~ 50
  • (3–4)% increased Damage per Power Charge
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby~ 40
  • +(15–17)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby41 ~ 80
  • +(18–20)% to Global Critical Strike Multiplier
    level []
    level []
  • +#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby81 ~ 150
  • +(21–23)% to Global Critical Strike Multiplier
    level []
    level []
  • #% chance to Trigger a Socketed Spell when you Use a Skill~ 250
  • Triggered Spells deal (19–22)% increased Spell Damage
    level []
    level []
  • #% chance to Trigger a Socketed Spell when you Use a Skill251 ~ 500
  • Triggered Spells deal (23–26)% increased Spell Damage
    level []
    level []
  • Hits can't be Evaded~ 1
  • (10–15)% increased Global Accuracy Rating
    level []
    level []
  • Hits can't be Evaded2 ~ 2
  • (20–25)% increased Global Accuracy Rating
    level []
    level []
  • Hits can't be Evaded3 ~ 5
  • (30–35)% increased Global Accuracy Rating
    level []
    level []
  • 100% increased Global Accuracy Rating
    level []
    level []
  • #% increased Soul Cost of Vaal Skills~ -25
  • Vaal Skills deal (25–30)% increased Damage
    level []
    level []
  • #% increased Soul Cost of Vaal Skills-26 ~ -50
  • Vaal Skills deal (31–35)% increased Damage
    level []
    level []
  • #% increased Soul Cost of Vaal Skills-51 ~ -100
  • (40–50)% increased Attack Damage if Corrupted
    level []
    level []
  • (40–50)% increased Spell Damage if Corrupted
    level []
    level []
  • Sceptre Themes /24 ⍟

    Sceptre Themes /24 ⍟

    IconName
    Candelabrum
    Stack Size: 1 / 20
    Creates an object in your hideout
    Lounge Chair
    Stack Size: 1 / 20
    Creates an object in your hideout
    Dining Chair
    Stack Size: 1 / 20
    Creates an object in your hideout
    Book Shelf
    Stack Size: 1 / 20
    Creates an object in your hideout
    Study Desk
    Stack Size: 1 / 20
    Creates an object in your hideout
    Dressing Table
    Stack Size: 1 / 20
    Creates an object in your hideout
    Cabinet
    Stack Size: 1 / 20
    Creates an object in your hideout
    Bird Cage
    Stack Size: 1 / 20
    Creates an object in your hideout
    Sceptre Of God Debris
    Stack Size: 1 / 20
    Creates an object in your hideout
    Broken Painting
    Stack Size: 1 / 20
    Creates an object in your hideout
    Golden Arch
    Stack Size: 1 / 20
    Creates an object in your hideout
    Small Bird Cage
    Stack Size: 1 / 20
    Creates an object in your hideout
    Medium Bird Cage
    Stack Size: 1 / 20
    Creates an object in your hideout
    Large Bird Cage
    Stack Size: 1 / 20
    Creates an object in your hideout
    Floral Chair
    Stack Size: 1 / 20
    Creates an object in your hideout
    Lordly Chair
    Stack Size: 1 / 20
    Creates an object in your hideout
    Triclinium
    Stack Size: 1 / 20
    Creates an object in your hideout
    Dining Table
    Stack Size: 1 / 20
    Creates an object in your hideout
    Side Table
    Stack Size: 1 / 20
    Creates an object in your hideout
    Tower Archway
    Stack Size: 1 / 20
    Creates an object in your hideout
    Brick Archway
    Stack Size: 1 / 20
    Creates an object in your hideout
    Tower Debris
    Stack Size: 1 / 20
    Creates an object in your hideout
    Wooden Planks
    Stack Size: 1 / 20
    Creates an object in your hideout
    Classical Painting
    Stack Size: 1 / 20
    Creates an object in your hideout