Taunt
Level: 1
taunt
Level Effect /1
Level | Requires Level | Experience | |
---|---|---|---|
1 | 0 |
Attribute /5
Taunt
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold |
Acronym | Ignite |
BaseType | Taunt |
TargetTypes | Enemy |
ActiveSkillsCode | taunt |
Supported By /0
Taunt Monster /8
Name | Modifiers | Spectre |
---|---|---|
Greust's Tusk | monster no drops or experience [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Greust's Tusk | monster no drops or experience [1] | Y |
Alira's Martyr | monster no drops or experience [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Alira's Martyr | monster no drops or experience [1] | Y |
Oak's Devoted | monster no drops or experience [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Oak's Devoted | monster no drops or experience [1] | Y |
Kraityn's Thrall | monster no drops or experience [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Kraityn's Thrall | monster no drops or experience [1] | Y |
Skill Gem /4
Support Gem /1
Item mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Shaping | 68 | Suffix | (15–30)% chance to gain an Endurance Charge when you Taunt an Enemy | 2h_axe_shaper 1000 default 0 |
of the Crusade | 68 | Suffix | (5–6)% chance to Taunt Enemies on Hit with Attacks attack | axe_crusader 500 2h_axe_crusader 500 default 0 |
of the Crusade | 70 | Suffix | (7–8)% chance to Taunt Enemies on Hit with Attacks attack | axe_crusader 500 2h_axe_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (9–10)% chance to Taunt Enemies on Hit with Attacks attack | axe_crusader 500 2h_axe_crusader 500 default 0 |
45 | ScourgeUpside | Minions have (11–13)% chance to Taunt on Hit with Attacks attack minion | belt 500 default 0 | |
68 | ScourgeUpside | Minions have (14–16)% chance to Taunt on Hit with Attacks attack minion | belt 500 default 0 | |
68 | ScourgeUpside | Minions have (17–19)% chance to Taunt on Hit with Attacks attack minion | belt 500 default 0 | |
45 | ScourgeUpside | (11–15)% chance to Taunt Enemies on Hit with Attacks attack | axe 200 default 0 | |
68 | ScourgeUpside | (16–20)% chance to Taunt Enemies on Hit with Attacks attack | axe 200 default 0 | |
68 | ScourgeUpside | (21–25)% chance to Taunt Enemies on Hit with Attacks attack | axe 200 default 0 |
Enchantment Modifier /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
83 | Enchantment | Enemies Taunted by you deal 5% less Area Damage damage | belt 1 default 0 |
Monsters mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | cannot be taunted when taunted ms [0] | ||
1 | Unique | cannot be taunted when taunted ms [8000] | ||
1 | Unique | cannot be taunted [1] | ||
1 | Unique | Enemies Taunted by you deal 30% less Damage with Hits and Ailments against other targets | ||
1 | Unique | 100% chance to Taunt on Hit |
Abyss Jewel mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Taunting | 32 | Suffix | (3–5)% chance to Taunt Enemies on Hit with Attacks attack | abyss_jewel_melee 800 default 0 |
of Taunting | 65 | Suffix | (6–8)% chance to Taunt Enemies on Hit with Attacks attack | abyss_jewel_melee 400 default 0 |
of Distraction | 32 | Suffix | Minions have (3–5)% chance to Taunt on Hit with Attacks attack minion | abyss_jewel_summoner 800 default 0 |
of Distraction | 65 | Suffix | Minions have (6–8)% chance to Taunt on Hit with Attacks attack minion | abyss_jewel_summoner 400 default 0 |
Map mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Unstoppable | 1 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below Base Value Monsters' Movement Speed cannot be modified to below Base Value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size speed | uber_tier_map 0 secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 650 |
Unstoppable | 1 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below Base Value Monsters' Movement Speed cannot be modified to below Base Value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area speed | uber_tier_map 0 secret_area 0 unique_map 0 maven_map 650 primordial_map 650 default 0 |
Unstoppable | 1 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below Base Value Monsters' Movement Speed cannot be modified to below Base Value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size speed | uber_tier_map 0 secret_area 0 unique_map 0 expedition_logbook 650 default 0 |
Delve Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below Base Value Monsters' Movement Speed cannot be modified to below Base Value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size speed | default 1000 |
Heist Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Unstoppable | 46 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below Base Value Monsters' Movement Speed cannot be modified to below Base Value heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] speed | default 650 |
Misc mods /5
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Taunts nearby Enemies on use | ||
of the Chieftain | 45 | Charm | Suffix | Totems Taunt Enemies around them for 2 seconds when Summoned | str_animal_charm 500 default 0 |
Champion's | 1 | Charm | Prefix | (10–19)% chance to Taunt on Hit | dex_animal_charm 500 str_animal_charm 500 default 0 |
Champion's | 60 | Charm | Prefix | (20–30)% chance to Taunt on Hit | dex_animal_charm 250 str_animal_charm 250 default 0 |
Unstoppable | 1 | UberMap | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below Base Value Monsters' Movement Speed cannot be modified to below Base Value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size speed | has_uber_map_prefix 78 default 0 |
Item /2
Mechalarm Belt
Requires Level 70
Trigger Level 20 Summon Taunting Contraption when you use a Flask
Basalt Flask
Lasts 8 Second
Consumes 40 of 60 Charges on use
Currently has 60 Charges
20% more Armour
Requires Level 27
Taunts nearby Enemies on use
Unique /5
Grants 19 Life per Enemy Hit
(100–120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Has 1 Socket
Socketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have Minions Regenerate 5% of Life per second
+3 to Level of Socketed Golem Gems
+(30–40) to Strength
(20–30)% increased Fire Damage
+(30–40) to maximum Life
+(20–30) to maximum Life
(80–100)% increased Armour
+(50–60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
Gain +50 Life when you Taunt an Enemy
You gain Onslaught for 1 seconds on Killing Taunted Enemies
Enemies Taunted by you take 10% increased Damage
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Passive /1
Enemies Taunted by your Warcries take 8% increased Damage
20% increased Warcry Buff Effect
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
Ascendancy Passive /2
Ascendancy: Champion
Character: Duelist
100% chance to Taunt on Hit
10% reduced Damage taken if you've Taunted an Enemy Recently
Enemies Taunted by you deal 20% less Damage with Hits and
Ailments against other targets
Ailments against other targets
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
(Recently refers to the past 4 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Cluster Jewel Passive /5
Enemies Taunted by your Warcries are Intimidated
(Intimidated enemies take 10% increased Attack Damage)
Minions have 25% increased maximum Life
Raised Zombies have 5% chance to Taunt Enemies on Hit
40% increased Critical Strike Chance against Taunted Enemies
+10% to Critical Strike Multiplier against Taunted Enemies
35% increased Projectile Damage
10% chance to Taunt Enemies on Projectile Hit
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Taunt
Taunt causes an affected enemy to focus aggro – spells, attacks and movement – on the character that inflicted it for 3 seconds. Taunted enemies deal 10% less damage to targets that aren't the source of the taunt (including in PvP). Taunt immediately expires when the character that applied it dies.
When multiple players are taunting the same enemy, the first person to taunt takes aggro. The targeted player can maintain aggro indefinitely as long as it maintains its taunt on the target.
Taunt does not cause The Shaper, The Elder, each Guardian of the Void, and Elder Guardians to retarget.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.