Prophezeiung Harbinger Rampage
Das Pantheon Fossil Katalysatoren Sphäre des Deliriums Skarabäus Breachstone Emblem Immerwährendes Juwel Weissagungskarte
Gnar, Aasfresser
'Schlucht'-Karte
Gnar, Eater of Carrion

Gnar, Aasfresser

SpectreN
Area'Schlucht'-Karte
Modcannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagsred_blood, humanoid, beast, demon, gladiator, not_int
Leben+300%
Rüstung+40%
Ausweichen+60%
Widerstand
Teil 11515157
Teil 230303020
Karten40404025
Damage+160%
Genauigkeit+100%
Kritische Trefferchance5%
Multiplikator für kritischen Treffer130%
Attack Distance6 ~ 8
Attack Time1.755 Second
Damage Spread20%
Ailment Threshold300%
Erfahrung200%
TypePitbullMapBoss
Melee
iconbasicattack
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
MonsterDualStrikePitbull
icondualswing
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Abklingzeit: 5 Second
Zweifachschlag
Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
skill double hits when dual wielding [1]
Verursacht 10% weniger Schaden

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
PitBullBossCharge
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Abklingzeit: 8 Second
Verursacht 30% mehr Schaden
active skill bleeding damage +% final [25]

global_bleed_on_hit Attack
MonsterVengeance
Vengeance
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 127%
Attack Time: 1.755 Second
Abklingzeit: 1.2 Second
Vergeltung
Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
Verursacht 27% mehr Angriffsschaden

attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
84Gnar, Aasfresser862584349.51.755304752277113677040404025
Melee
iconbasicattack
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
MonsterDualStrikePitbull
icondualswing
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Abklingzeit: 5 Second
Zweifachschlag
Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
skill double hits when dual wielding [1]
Verursacht 10% weniger Schaden

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
PitBullBossCharge
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Abklingzeit: 8 Second
Verursacht 30% mehr Schaden
active skill bleeding damage +% final [25]

global_bleed_on_hit Attack
MonsterVengeance
Vengeance
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 125%
Attack Time: 1.755 Second
Abklingzeit: 1.2 Second
Vergeltung
Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
Verursacht 25% mehr Angriffsschaden

attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
82Gnar, Aasfresser7725638801.755253362019512712040404025
Melee
iconbasicattack
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
MonsterDualStrikePitbull
icondualswing
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Abklingzeit: 5 Second
Zweifachschlag
Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
skill double hits when dual wielding [1]
Verursacht 10% weniger Schaden

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
PitBullBossCharge
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Abklingzeit: 8 Second
Verursacht 30% mehr Schaden
active skill bleeding damage +% final [31]

global_bleed_on_hit Attack
MonsterVengeance
Vengeance
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 121%
Attack Time: 1.755 Second
Abklingzeit: 1.2 Second
Vergeltung
Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
Verursacht 21% mehr Angriffsschaden

attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
78Gnar, Aasfresser597813080.51.755170721585910963040404025
Melee
iconbasicattack
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
MonsterDualStrikePitbull
icondualswing
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Abklingzeit: 5 Second
Zweifachschlag
Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
skill double hits when dual wielding [1]
Verursacht 10% weniger Schaden

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
PitBullBossCharge
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Abklingzeit: 8 Second
Verursacht 30% mehr Schaden
active skill bleeding damage +% final [38]

global_bleed_on_hit Attack
MonsterVengeance
Vengeance
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 115%
Attack Time: 1.755 Second
Abklingzeit: 1.2 Second
Vergeltung
Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
Verursacht 15% mehr Angriffsschaden

attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
73Gnar, Aasfresser444132297.91.75510863116879082040404025
Melee
iconbasicattack
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
MonsterDualStrikePitbull
icondualswing
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Abklingzeit: 5 Second
Zweifachschlag
Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
skill double hits when dual wielding [1]
Verursacht 10% weniger Schaden

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
PitBullBossCharge
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 100%
Attack Time: 1.755 Second
Abklingzeit: 8 Second
Verursacht 30% mehr Schaden
active skill bleeding damage +% final [40]

global_bleed_on_hit Attack
MonsterVengeance
Vengeance
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 113%
Attack Time: 1.755 Second
Abklingzeit: 1.2 Second
Vergeltung
Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
Verursacht 13% mehr Angriffsschaden

attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
71Gnar, Aasfresser390882040.61.7559030103328413040404025
Melee40OnlyLastTarget TargetNear
Melee 20
DualStrike40OnlyLastTarget
Flee4NoRepeat TargetIsEnemy
VollCharge200TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.35
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Pitbull/PitbullMapBoss"] = {
    name = "Gnar, Eater of Carrion",
    life = 3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "One Hand Axe",
    weaponType2 = "One Hand Axe",
    skillList = {
        "MonsterDualStrikePitbull",
        "Melee",
        "PitBullBossCharge",
        "MonsterVengeance",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterDualStrikePitbull"] = {
    name = "Dual Strike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.DualWield] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.Type53] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_double_hits_when_dual_wielding",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {1, -10, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PitBullBossCharge"] = {
    name = "PitBullBossCharge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.75,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_bleeding_damage_+%_final",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {30, 16, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
        [2] = {30, 18, levelRequirement = 6, statInterpolation = {1, 1},  cost = { }, },
        [3] = {30, 19, levelRequirement = 10, statInterpolation = {1, 1},  cost = { }, },
        [4] = {30, 21, levelRequirement = 14, statInterpolation = {1, 1},  cost = { }, },
        [5] = {30, 22, levelRequirement = 18, statInterpolation = {1, 1},  cost = { }, },
        [6] = {30, 24, levelRequirement = 22, statInterpolation = {1, 1},  cost = { }, },
        [7] = {30, 25, levelRequirement = 26, statInterpolation = {1, 1},  cost = { }, },
        [8] = {30, 27, levelRequirement = 30, statInterpolation = {1, 1},  cost = { }, },
        [9] = {30, 28, levelRequirement = 34, statInterpolation = {1, 1},  cost = { }, },
        [10] = {30, 30, levelRequirement = 38, statInterpolation = {1, 1},  cost = { }, },
        [11] = {30, 31, levelRequirement = 42, statInterpolation = {1, 1},  cost = { }, },
        [12] = {30, 66, levelRequirement = 46, statInterpolation = {1, 1},  cost = { }, },
        [13] = {30, 69, levelRequirement = 50, statInterpolation = {1, 1},  cost = { }, },
        [14] = {30, 73, levelRequirement = 54, statInterpolation = {1, 1},  cost = { }, },
        [15] = {30, 77, levelRequirement = 58, statInterpolation = {1, 1},  cost = { }, },
        [16] = {30, 80, levelRequirement = 61, statInterpolation = {1, 1},  cost = { }, },
        [17] = {30, 84, levelRequirement = 63, statInterpolation = {1, 1},  cost = { }, },
        [18] = {30, 88, levelRequirement = 66, statInterpolation = {1, 1},  cost = { }, },
        [19] = {30, 91, levelRequirement = 67, statInterpolation = {1, 1},  cost = { }, },
        [20] = {30, 39, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
        [21] = {30, 39, levelRequirement = 69, statInterpolation = {1, 1},  cost = { }, },
        [22] = {30, 40, levelRequirement = 70, statInterpolation = {1, 1},  cost = { }, },
        [23] = {30, 40, levelRequirement = 71, statInterpolation = {1, 1},  cost = { }, },
        [24] = {30, 39, levelRequirement = 72, statInterpolation = {1, 1},  cost = { }, },
        [25] = {30, 38, levelRequirement = 73, statInterpolation = {1, 1},  cost = { }, },
        [26] = {30, 36, levelRequirement = 74, statInterpolation = {1, 1},  cost = { }, },
        [27] = {30, 35, levelRequirement = 75, statInterpolation = {1, 1},  cost = { }, },
        [28] = {30, 34, levelRequirement = 76, statInterpolation = {1, 1},  cost = { }, },
        [29] = {30, 32, levelRequirement = 77, statInterpolation = {1, 1},  cost = { }, },
        [30] = {30, 31, levelRequirement = 78, statInterpolation = {1, 1},  cost = { }, },
        [31] = {30, 29, levelRequirement = 79, statInterpolation = {1, 1},  cost = { }, },
        [32] = {30, 28, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        [33] = {30, 27, levelRequirement = 81, statInterpolation = {1, 1},  cost = { }, },
        [34] = {30, 25, levelRequirement = 82, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterVengeance"] = {
    name = "Vengeance",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Triggered] = true,
        [SkillType.Triggerable] = true,
        [SkillType.TriggeredGrantedSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_counterattack_trigger_on_hit_%",
        "attack_unusable_if_triggerable",
        "base_skill_show_average_damage_instead_of_dps",
        "is_area_damage",
    },
    levels = {
        [1] = {30, baseMultiplier = 0.75, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
        [2] = {30, baseMultiplier = 0.77, levelRequirement = 27, statInterpolation = {1},  cost = { }, },
        [3] = {30, baseMultiplier = 0.79, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
        [4] = {30, baseMultiplier = 0.81, levelRequirement = 33, statInterpolation = {1},  cost = { }, },
        [5] = {30, baseMultiplier = 0.83, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
        [6] = {30, baseMultiplier = 0.85, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
        [7] = {30, baseMultiplier = 0.87, levelRequirement = 42, statInterpolation = {1},  cost = { }, },
        [8] = {30, baseMultiplier = 0.89, levelRequirement = 45, statInterpolation = {1},  cost = { }, },
        [9] = {30, baseMultiplier = 0.91, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
        [10] = {30, baseMultiplier = 0.93, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
        [11] = {30, baseMultiplier = 0.95, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
        [12] = {30, baseMultiplier = 0.97, levelRequirement = 54, statInterpolation = {1},  cost = { }, },
        [13] = {30, baseMultiplier = 0.99, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
        [14] = {30, baseMultiplier = 1.01, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
        [15] = {30, baseMultiplier = 1.03, levelRequirement = 60, statInterpolation = {1},  cost = { }, },
        [16] = {30, baseMultiplier = 1.05, levelRequirement = 62, statInterpolation = {1},  cost = { }, },
        [17] = {30, baseMultiplier = 1.07, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
        [18] = {30, baseMultiplier = 1.09, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
        [19] = {30, baseMultiplier = 1.11, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
        [20] = {30, baseMultiplier = 1.13, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [21] = {30, baseMultiplier = 1.15, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
        [22] = {30, baseMultiplier = 1.17, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
        [23] = {30, baseMultiplier = 1.19, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
        [24] = {30, baseMultiplier = 1.21, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
        [25] = {30, baseMultiplier = 1.23, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
        [26] = {30, baseMultiplier = 1.25, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        [27] = {30, baseMultiplier = 1.27, levelRequirement = 84, statInterpolation = {1},  cost = { }, },
        [28] = {30, baseMultiplier = 1.29, levelRequirement = 86, statInterpolation = {1},  cost = { }, },
        [29] = {30, baseMultiplier = 1.31, levelRequirement = 88, statInterpolation = {1},  cost = { }, },
        [30] = {30, baseMultiplier = 1.33, levelRequirement = 90, statInterpolation = {1},  cost = { }, },
    },
}
cannot be taunted when taunted ms [0]

cannot be taunted when taunted ms [0]

Mod IdTauntImmunityDurationMapBoss
GroupTauntImmunityDuration
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • cannot be taunted when taunted ms Min: 0 Max: 0 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft TagsZauberer Fluch
    ModType Tagscaster curse
    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    Mod IdMonsterMapBoss
    GroupMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    Mod IdStunRepeatImmunityMapBoss_
    GroupNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Gnar, Aasfresser
    Gnar, Eater of Carrion

    Gnar, Aasfresser

    SpectreN
    Modcannot be taunted when taunted ms [0]
    unique boss curse effect on self +% final [-33]
    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]
    Tagsred_blood, humanoid, beast, demon, gladiator, not_int
    Leben+300%
    Rüstung+40%
    Ausweichen+60%
    Widerstand
    Teil 11515157
    Teil 230303020
    Karten40404025
    Damage+160%
    Genauigkeit+100%
    Kritische Trefferchance5%
    Multiplikator für kritischen Treffer130%
    Attack Distance6 ~ 8
    Attack Time1.755 Second
    Damage Spread20%
    Ailment Threshold300%
    Erfahrung200%
    TypePitbullMapBoss
    Melee
    iconbasicattack
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Standardangriff
    Streckt Eure Gegner mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterDualStrikePitbull
    icondualswing
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 5 Second
    Zweifachschlag
    Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
    skill double hits when dual wielding [1]
    Verursacht 10% weniger Schaden

    Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
    PitBullBossCharge
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 8 Second
    Verursacht 30% mehr Schaden
    active skill bleeding damage +% final [25]

    global_bleed_on_hit Attack
    MonsterVengeance
    Vengeance
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 127%
    Attack Time: 1.755 Second
    Abklingzeit: 1.2 Second
    Vergeltung
    Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
    30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
    Verursacht 27% mehr Angriffsschaden

    attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
    StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
    84Gnar, Aasfresser862584349.51.755304752277113677040404025
    Melee
    iconbasicattack
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Standardangriff
    Streckt Eure Gegner mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterDualStrikePitbull
    icondualswing
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 5 Second
    Zweifachschlag
    Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
    skill double hits when dual wielding [1]
    Verursacht 10% weniger Schaden

    Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
    PitBullBossCharge
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 8 Second
    Verursacht 30% mehr Schaden
    active skill bleeding damage +% final [25]

    global_bleed_on_hit Attack
    MonsterVengeance
    Vengeance
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 125%
    Attack Time: 1.755 Second
    Abklingzeit: 1.2 Second
    Vergeltung
    Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
    30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
    Verursacht 25% mehr Angriffsschaden

    attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
    StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
    82Gnar, Aasfresser7725638801.755253362019512712040404025
    Melee
    iconbasicattack
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Standardangriff
    Streckt Eure Gegner mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterDualStrikePitbull
    icondualswing
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 5 Second
    Zweifachschlag
    Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
    skill double hits when dual wielding [1]
    Verursacht 10% weniger Schaden

    Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
    PitBullBossCharge
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 8 Second
    Verursacht 30% mehr Schaden
    active skill bleeding damage +% final [31]

    global_bleed_on_hit Attack
    MonsterVengeance
    Vengeance
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 121%
    Attack Time: 1.755 Second
    Abklingzeit: 1.2 Second
    Vergeltung
    Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
    30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
    Verursacht 21% mehr Angriffsschaden

    attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
    StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
    78Gnar, Aasfresser597813080.51.755170721585910963040404025
    Melee
    iconbasicattack
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Standardangriff
    Streckt Eure Gegner mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterDualStrikePitbull
    icondualswing
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 5 Second
    Zweifachschlag
    Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
    skill double hits when dual wielding [1]
    Verursacht 10% weniger Schaden

    Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
    PitBullBossCharge
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 8 Second
    Verursacht 30% mehr Schaden
    active skill bleeding damage +% final [38]

    global_bleed_on_hit Attack
    MonsterVengeance
    Vengeance
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 115%
    Attack Time: 1.755 Second
    Abklingzeit: 1.2 Second
    Vergeltung
    Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
    30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
    Verursacht 15% mehr Angriffsschaden

    attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
    StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
    73Gnar, Aasfresser444132297.91.75510863116879082040404025
    Melee
    iconbasicattack
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Standardangriff
    Streckt Eure Gegner mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterDualStrikePitbull
    icondualswing
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 5 Second
    Zweifachschlag
    Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
    skill double hits when dual wielding [1]
    Verursacht 10% weniger Schaden

    Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
    PitBullBossCharge
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 8 Second
    Verursacht 30% mehr Schaden
    active skill bleeding damage +% final [39]

    global_bleed_on_hit Attack
    MonsterVengeance
    Vengeance
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 111%
    Attack Time: 1.755 Second
    Abklingzeit: 1.2 Second
    Vergeltung
    Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
    30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
    Verursacht 11% mehr Angriffsschaden

    attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
    StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
    68Gnar, Aasfresser323031704.51.755688885787490040404025
    Melee40OnlyLastTarget TargetNear
    Melee 20
    DualStrike40OnlyLastTarget
    Flee4NoRepeat TargetIsEnemy
    VollCharge200TargetNotNear

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Pitbull/PitbullMapBossStandalone"] = {
        name = "Gnar, Eater of Carrion",
        life = 3,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MonsterDualStrikePitbull",
            "Melee",
            "PitBullBossCharge",
            "MonsterVengeance",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDualStrikePitbull"] = {
        name = "Dual Strike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.DualWield] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.Type53] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_double_hits_when_dual_wielding",
            "active_skill_damage_+%_final",
        },
        levels = {
            [1] = {1, -10, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.ProjectileAttack] = true,
            [SkillType.SkillCanMirageArcher] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.SkillCanVolley] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PitBullBossCharge"] = {
        name = "PitBullBossCharge",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.75,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_bleeding_damage_+%_final",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {30, 16, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
            [2] = {30, 18, levelRequirement = 6, statInterpolation = {1, 1},  cost = { }, },
            [3] = {30, 19, levelRequirement = 10, statInterpolation = {1, 1},  cost = { }, },
            [4] = {30, 21, levelRequirement = 14, statInterpolation = {1, 1},  cost = { }, },
            [5] = {30, 22, levelRequirement = 18, statInterpolation = {1, 1},  cost = { }, },
            [6] = {30, 24, levelRequirement = 22, statInterpolation = {1, 1},  cost = { }, },
            [7] = {30, 25, levelRequirement = 26, statInterpolation = {1, 1},  cost = { }, },
            [8] = {30, 27, levelRequirement = 30, statInterpolation = {1, 1},  cost = { }, },
            [9] = {30, 28, levelRequirement = 34, statInterpolation = {1, 1},  cost = { }, },
            [10] = {30, 30, levelRequirement = 38, statInterpolation = {1, 1},  cost = { }, },
            [11] = {30, 31, levelRequirement = 42, statInterpolation = {1, 1},  cost = { }, },
            [12] = {30, 66, levelRequirement = 46, statInterpolation = {1, 1},  cost = { }, },
            [13] = {30, 69, levelRequirement = 50, statInterpolation = {1, 1},  cost = { }, },
            [14] = {30, 73, levelRequirement = 54, statInterpolation = {1, 1},  cost = { }, },
            [15] = {30, 77, levelRequirement = 58, statInterpolation = {1, 1},  cost = { }, },
            [16] = {30, 80, levelRequirement = 61, statInterpolation = {1, 1},  cost = { }, },
            [17] = {30, 84, levelRequirement = 63, statInterpolation = {1, 1},  cost = { }, },
            [18] = {30, 88, levelRequirement = 66, statInterpolation = {1, 1},  cost = { }, },
            [19] = {30, 91, levelRequirement = 67, statInterpolation = {1, 1},  cost = { }, },
            [20] = {30, 39, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
            [21] = {30, 39, levelRequirement = 69, statInterpolation = {1, 1},  cost = { }, },
            [22] = {30, 40, levelRequirement = 70, statInterpolation = {1, 1},  cost = { }, },
            [23] = {30, 40, levelRequirement = 71, statInterpolation = {1, 1},  cost = { }, },
            [24] = {30, 39, levelRequirement = 72, statInterpolation = {1, 1},  cost = { }, },
            [25] = {30, 38, levelRequirement = 73, statInterpolation = {1, 1},  cost = { }, },
            [26] = {30, 36, levelRequirement = 74, statInterpolation = {1, 1},  cost = { }, },
            [27] = {30, 35, levelRequirement = 75, statInterpolation = {1, 1},  cost = { }, },
            [28] = {30, 34, levelRequirement = 76, statInterpolation = {1, 1},  cost = { }, },
            [29] = {30, 32, levelRequirement = 77, statInterpolation = {1, 1},  cost = { }, },
            [30] = {30, 31, levelRequirement = 78, statInterpolation = {1, 1},  cost = { }, },
            [31] = {30, 29, levelRequirement = 79, statInterpolation = {1, 1},  cost = { }, },
            [32] = {30, 28, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
            [33] = {30, 27, levelRequirement = 81, statInterpolation = {1, 1},  cost = { }, },
            [34] = {30, 25, levelRequirement = 82, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterVengeance"] = {
        name = "Vengeance",
        hidden = true,
        color = "1",
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        description = "Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Triggered] = true,
            [SkillType.Triggerable] = true,
            [SkillType.TriggeredGrantedSkill] = true,
            [SkillType.PhysicalSkill] = true,
            [SkillType.SecondWindSupport] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_counterattack_trigger_on_hit_%",
            "attack_unusable_if_triggerable",
            "base_skill_show_average_damage_instead_of_dps",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 0.75, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
            [2] = {30, baseMultiplier = 0.77, levelRequirement = 27, statInterpolation = {1},  cost = { }, },
            [3] = {30, baseMultiplier = 0.79, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
            [4] = {30, baseMultiplier = 0.81, levelRequirement = 33, statInterpolation = {1},  cost = { }, },
            [5] = {30, baseMultiplier = 0.83, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [6] = {30, baseMultiplier = 0.85, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
            [7] = {30, baseMultiplier = 0.87, levelRequirement = 42, statInterpolation = {1},  cost = { }, },
            [8] = {30, baseMultiplier = 0.89, levelRequirement = 45, statInterpolation = {1},  cost = { }, },
            [9] = {30, baseMultiplier = 0.91, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
            [10] = {30, baseMultiplier = 0.93, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
            [11] = {30, baseMultiplier = 0.95, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [12] = {30, baseMultiplier = 0.97, levelRequirement = 54, statInterpolation = {1},  cost = { }, },
            [13] = {30, baseMultiplier = 0.99, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [14] = {30, baseMultiplier = 1.01, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
            [15] = {30, baseMultiplier = 1.03, levelRequirement = 60, statInterpolation = {1},  cost = { }, },
            [16] = {30, baseMultiplier = 1.05, levelRequirement = 62, statInterpolation = {1},  cost = { }, },
            [17] = {30, baseMultiplier = 1.07, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [18] = {30, baseMultiplier = 1.09, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
            [19] = {30, baseMultiplier = 1.11, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [20] = {30, baseMultiplier = 1.13, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [21] = {30, baseMultiplier = 1.15, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [22] = {30, baseMultiplier = 1.17, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [23] = {30, baseMultiplier = 1.19, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [24] = {30, baseMultiplier = 1.21, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [25] = {30, baseMultiplier = 1.23, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [26] = {30, baseMultiplier = 1.25, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
            [27] = {30, baseMultiplier = 1.27, levelRequirement = 84, statInterpolation = {1},  cost = { }, },
            [28] = {30, baseMultiplier = 1.29, levelRequirement = 86, statInterpolation = {1},  cost = { }, },
            [29] = {30, baseMultiplier = 1.31, levelRequirement = 88, statInterpolation = {1},  cost = { }, },
            [30] = {30, baseMultiplier = 1.33, levelRequirement = 90, statInterpolation = {1},  cost = { }, },
        },
    }
    
    cannot be taunted when taunted ms [0]

    cannot be taunted when taunted ms [0]

    Mod IdTauntImmunityDurationMapBoss
    GroupTauntImmunityDuration
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms Min: 0 Max: 0 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft TagsZauberer Fluch
    ModType Tagscaster curse
    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    Mod IdMonsterMapBoss
    GroupMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    Mod IdStunRepeatImmunityMapBoss_
    GroupNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Gnar, Aasfresser
    Gnar, Eater of Carrion

    Gnar, Aasfresser

    SpectreN
    Modcannot be taunted when taunted ms [0]
    unique boss curse effect on self +% final [-33]
    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]
    Tagsred_blood, humanoid, beast, demon, gladiator, not_int
    Leben+300%
    Rüstung+40%
    Ausweichen+60%
    Widerstand
    Teil 11515157
    Teil 230303020
    Karten40404025
    Damage+160%
    Genauigkeit+100%
    Kritische Trefferchance5%
    Multiplikator für kritischen Treffer130%
    Attack Distance6 ~ 8
    Attack Time1.755 Second
    Damage Spread20%
    Ailment Threshold300%
    Erfahrung200%
    TypePitbullMapBoss
    

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Pitbull/PitbullMapBossElder"] = {
        name = "Gnar, Eater of Carrion",
        life = 3,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
        },
        modList = {
        },
    }
    
    cannot be taunted when taunted ms [0]

    cannot be taunted when taunted ms [0]

    Mod IdTauntImmunityDurationMapBoss
    GroupTauntImmunityDuration
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms Min: 0 Max: 0 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft TagsZauberer Fluch
    ModType Tagscaster curse
    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    Mod IdMonsterMapBoss
    GroupMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    Mod IdStunRepeatImmunityMapBoss_
    GroupNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Gnar, Aasfresser
    Gnar, Eater of Carrion

    Gnar, Aasfresser

    SpectreN
    Modcannot be taunted when taunted ms [0]
    unique boss curse effect on self +% final [-33]
    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]
    Tagsred_blood, humanoid, beast, demon, gladiator, not_int
    Leben+100%
    Rüstung+40%
    Ausweichen+60%
    Widerstand
    Teil 11515157
    Teil 230303020
    Karten40404025
    Damage+100%
    Genauigkeit+100%
    Kritische Trefferchance5%
    Multiplikator für kritischen Treffer130%
    Attack Distance6 ~ 8
    Attack Time1.755 Second
    Damage Spread20%
    Ailment Threshold100%
    Erfahrung100%
    TypePitbullEmergeMapBoss
    Melee
    iconbasicattack
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Standardangriff
    Streckt Eure Gegner mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterDualStrikePitbull
    icondualswing
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 5 Second
    Zweifachschlag
    Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
    skill double hits when dual wielding [1]
    Verursacht 10% weniger Schaden

    Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
    PitBullBossCharge
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 8 Second
    Verursacht 30% mehr Schaden
    active skill bleeding damage +% final [25]

    global_bleed_on_hit Attack
    MonsterVengeance
    Vengeance
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 127%
    Attack Time: 1.755 Second
    Abklingzeit: 1.2 Second
    Vergeltung
    Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
    30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
    Verursacht 27% mehr Angriffsschaden

    attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
    StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
    84Gnar, Aasfresser575053345.81.755152382277113677040404025
    Melee
    iconbasicattack
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Standardangriff
    Streckt Eure Gegner mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterDualStrikePitbull
    icondualswing
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 5 Second
    Zweifachschlag
    Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
    skill double hits when dual wielding [1]
    Verursacht 10% weniger Schaden

    Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
    PitBullBossCharge
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 8 Second
    Verursacht 30% mehr Schaden
    active skill bleeding damage +% final [25]

    global_bleed_on_hit Attack
    MonsterVengeance
    Vengeance
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 125%
    Attack Time: 1.755 Second
    Abklingzeit: 1.2 Second
    Vergeltung
    Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
    30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
    Verursacht 25% mehr Angriffsschaden

    attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
    StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
    82Gnar, Aasfresser515042984.61.755126682019512712040404025
    Melee
    iconbasicattack
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Standardangriff
    Streckt Eure Gegner mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterDualStrikePitbull
    icondualswing
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 5 Second
    Zweifachschlag
    Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
    skill double hits when dual wielding [1]
    Verursacht 10% weniger Schaden

    Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
    PitBullBossCharge
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 8 Second
    Verursacht 30% mehr Schaden
    active skill bleeding damage +% final [31]

    global_bleed_on_hit Attack
    MonsterVengeance
    Vengeance
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 121%
    Attack Time: 1.755 Second
    Abklingzeit: 1.2 Second
    Vergeltung
    Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
    30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
    Verursacht 21% mehr Angriffsschaden

    attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
    StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
    78Gnar, Aasfresser398542369.61.75585361585910963040404025
    Melee
    iconbasicattack
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Standardangriff
    Streckt Eure Gegner mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterDualStrikePitbull
    icondualswing
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 5 Second
    Zweifachschlag
    Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
    skill double hits when dual wielding [1]
    Verursacht 10% weniger Schaden

    Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
    PitBullBossCharge
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 8 Second
    Verursacht 30% mehr Schaden
    active skill bleeding damage +% final [38]

    global_bleed_on_hit Attack
    MonsterVengeance
    Vengeance
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 115%
    Attack Time: 1.755 Second
    Abklingzeit: 1.2 Second
    Vergeltung
    Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
    30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
    Verursacht 15% mehr Angriffsschaden

    attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
    StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
    73Gnar, Aasfresser296091767.61.7555431116879082040404025
    Melee
    iconbasicattack
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Standardangriff
    Streckt Eure Gegner mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterDualStrikePitbull
    icondualswing
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 5 Second
    Zweifachschlag
    Greift mit beiden Waffen an, um mit einem Schlag den Schaden beider Waffen zuzufügen. Kann nur mit zwei Waffen verwendet werden. Funktioniert nicht mit Zauberstäben.
    skill double hits when dual wielding [1]
    Verursacht 10% weniger Schaden

    Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
    PitBullBossCharge
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 100%
    Attack Time: 1.755 Second
    Abklingzeit: 8 Second
    Verursacht 30% mehr Schaden
    active skill bleeding damage +% final [39]

    global_bleed_on_hit Attack
    MonsterVengeance
    Vengeance
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 111%
    Attack Time: 1.755 Second
    Abklingzeit: 1.2 Second
    Vergeltung
    Chance auf einen schnellen Gegenangriff auf alle Gegner um Euch herum, wenn Ihr getroffen werdet. Eure Waffenreichweite erhöht den Wirkungsbereich dieses Angriffs.
    30% Chance, diese Fertigkeit auszulösen, wenn Ihr einen Treffer erleidet
    Verursacht 11% mehr Angriffsschaden

    attack_unusable_if_triggerable base_skill_show_average_damage_instead_of_dps is_area_damage Attack Area Melee Triggered Triggerable TriggeredGrantedSkill PhysicalSkill SecondWindSupport
    StufeNameErfahrungDamageAttack TimeSpectre LifeRüstungAusweichenEnergieschild
    68Gnar, Aasfresser215361311.21.755344485787490040404025
    Melee40OnlyLastTarget TargetNear
    Melee 20
    DualStrike40OnlyLastTarget
    Flee4NoRepeat TargetIsEnemy
    VollCharge200TargetNotNear

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    NPC
    {
    	marker_enabled = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	create_state_1 = "PlayAnimation( pit_wake );"
    	create_state_2 = "PlayAnimation( pit_idle );"
    }
    
    Animated
    {
    	on_end_pit_wake = "PlayAnimation( pit_idle );"
    }
    Render
    {
         //turn_duration = 0.35
    }
    
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Pitbull/PitbullEmergeMapBoss"] = {
        name = "Gnar, Eater of Carrion",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MonsterDualStrikePitbull",
            "Melee",
            "PitBullBossCharge",
            "MonsterVengeance",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDualStrikePitbull"] = {
        name = "Dual Strike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.DualWield] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.Type53] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_double_hits_when_dual_wielding",
            "active_skill_damage_+%_final",
        },
        levels = {
            [1] = {1, -10, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.ProjectileAttack] = true,
            [SkillType.SkillCanMirageArcher] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.SkillCanVolley] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PitBullBossCharge"] = {
        name = "PitBullBossCharge",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.75,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_bleeding_damage_+%_final",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {30, 16, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
            [2] = {30, 18, levelRequirement = 6, statInterpolation = {1, 1},  cost = { }, },
            [3] = {30, 19, levelRequirement = 10, statInterpolation = {1, 1},  cost = { }, },
            [4] = {30, 21, levelRequirement = 14, statInterpolation = {1, 1},  cost = { }, },
            [5] = {30, 22, levelRequirement = 18, statInterpolation = {1, 1},  cost = { }, },
            [6] = {30, 24, levelRequirement = 22, statInterpolation = {1, 1},  cost = { }, },
            [7] = {30, 25, levelRequirement = 26, statInterpolation = {1, 1},  cost = { }, },
            [8] = {30, 27, levelRequirement = 30, statInterpolation = {1, 1},  cost = { }, },
            [9] = {30, 28, levelRequirement = 34, statInterpolation = {1, 1},  cost = { }, },
            [10] = {30, 30, levelRequirement = 38, statInterpolation = {1, 1},  cost = { }, },
            [11] = {30, 31, levelRequirement = 42, statInterpolation = {1, 1},  cost = { }, },
            [12] = {30, 66, levelRequirement = 46, statInterpolation = {1, 1},  cost = { }, },
            [13] = {30, 69, levelRequirement = 50, statInterpolation = {1, 1},  cost = { }, },
            [14] = {30, 73, levelRequirement = 54, statInterpolation = {1, 1},  cost = { }, },
            [15] = {30, 77, levelRequirement = 58, statInterpolation = {1, 1},  cost = { }, },
            [16] = {30, 80, levelRequirement = 61, statInterpolation = {1, 1},  cost = { }, },
            [17] = {30, 84, levelRequirement = 63, statInterpolation = {1, 1},  cost = { }, },
            [18] = {30, 88, levelRequirement = 66, statInterpolation = {1, 1},  cost = { }, },
            [19] = {30, 91, levelRequirement = 67, statInterpolation = {1, 1},  cost = { }, },
            [20] = {30, 39, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
            [21] = {30, 39, levelRequirement = 69, statInterpolation = {1, 1},  cost = { }, },
            [22] = {30, 40, levelRequirement = 70, statInterpolation = {1, 1},  cost = { }, },
            [23] = {30, 40, levelRequirement = 71, statInterpolation = {1, 1},  cost = { }, },
            [24] = {30, 39, levelRequirement = 72, statInterpolation = {1, 1},  cost = { }, },
            [25] = {30, 38, levelRequirement = 73, statInterpolation = {1, 1},  cost = { }, },
            [26] = {30, 36, levelRequirement = 74, statInterpolation = {1, 1},  cost = { }, },
            [27] = {30, 35, levelRequirement = 75, statInterpolation = {1, 1},  cost = { }, },
            [28] = {30, 34, levelRequirement = 76, statInterpolation = {1, 1},  cost = { }, },
            [29] = {30, 32, levelRequirement = 77, statInterpolation = {1, 1},  cost = { }, },
            [30] = {30, 31, levelRequirement = 78, statInterpolation = {1, 1},  cost = { }, },
            [31] = {30, 29, levelRequirement = 79, statInterpolation = {1, 1},  cost = { }, },
            [32] = {30, 28, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
            [33] = {30, 27, levelRequirement = 81, statInterpolation = {1, 1},  cost = { }, },
            [34] = {30, 25, levelRequirement = 82, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterVengeance"] = {
        name = "Vengeance",
        hidden = true,
        color = "1",
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        description = "Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Triggered] = true,
            [SkillType.Triggerable] = true,
            [SkillType.TriggeredGrantedSkill] = true,
            [SkillType.PhysicalSkill] = true,
            [SkillType.SecondWindSupport] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_counterattack_trigger_on_hit_%",
            "attack_unusable_if_triggerable",
            "base_skill_show_average_damage_instead_of_dps",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 0.75, levelRequirement = 24, statInterpolation = {1},  cost = { }, },
            [2] = {30, baseMultiplier = 0.77, levelRequirement = 27, statInterpolation = {1},  cost = { }, },
            [3] = {30, baseMultiplier = 0.79, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
            [4] = {30, baseMultiplier = 0.81, levelRequirement = 33, statInterpolation = {1},  cost = { }, },
            [5] = {30, baseMultiplier = 0.83, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [6] = {30, baseMultiplier = 0.85, levelRequirement = 39, statInterpolation = {1},  cost = { }, },
            [7] = {30, baseMultiplier = 0.87, levelRequirement = 42, statInterpolation = {1},  cost = { }, },
            [8] = {30, baseMultiplier = 0.89, levelRequirement = 45, statInterpolation = {1},  cost = { }, },
            [9] = {30, baseMultiplier = 0.91, levelRequirement = 48, statInterpolation = {1},  cost = { }, },
            [10] = {30, baseMultiplier = 0.93, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
            [11] = {30, baseMultiplier = 0.95, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [12] = {30, baseMultiplier = 0.97, levelRequirement = 54, statInterpolation = {1},  cost = { }, },
            [13] = {30, baseMultiplier = 0.99, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [14] = {30, baseMultiplier = 1.01, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
            [15] = {30, baseMultiplier = 1.03, levelRequirement = 60, statInterpolation = {1},  cost = { }, },
            [16] = {30, baseMultiplier = 1.05, levelRequirement = 62, statInterpolation = {1},  cost = { }, },
            [17] = {30, baseMultiplier = 1.07, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [18] = {30, baseMultiplier = 1.09, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
            [19] = {30, baseMultiplier = 1.11, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [20] = {30, baseMultiplier = 1.13, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [21] = {30, baseMultiplier = 1.15, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [22] = {30, baseMultiplier = 1.17, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [23] = {30, baseMultiplier = 1.19, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [24] = {30, baseMultiplier = 1.21, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [25] = {30, baseMultiplier = 1.23, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [26] = {30, baseMultiplier = 1.25, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
            [27] = {30, baseMultiplier = 1.27, levelRequirement = 84, statInterpolation = {1},  cost = { }, },
            [28] = {30, baseMultiplier = 1.29, levelRequirement = 86, statInterpolation = {1},  cost = { }, },
            [29] = {30, baseMultiplier = 1.31, levelRequirement = 88, statInterpolation = {1},  cost = { }, },
            [30] = {30, baseMultiplier = 1.33, levelRequirement = 90, statInterpolation = {1},  cost = { }, },
        },
    }
    
    cannot be taunted when taunted ms [0]

    cannot be taunted when taunted ms [0]

    Mod IdTauntImmunityDurationMapBoss
    GroupTauntImmunityDuration
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms Min: 0 Max: 0 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft TagsZauberer Fluch
    ModType Tagscaster curse
    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    Mod IdMonsterMapBoss
    GroupMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    Mod IdStunRepeatImmunityMapBoss_
    GroupNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
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