Gnar, Devorador de Carroña
DemonioÁrea: Cañón, Mapa de Cañón
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gnar, Eater of Carrion
| Spectre | |
|---|---|
| Area | Cañón, Mapa de Cañón |
| Tags | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, I_see_brothers_card, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon |
Vida
300%
Armadura
+25%
Evasión
+60%
Ailment Threshold
300%
Resistencia
Damage
282%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
PitbullMapBoss
Metadata
PitbullMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
73
Vida
1,185,117
Armadura
53,326
Evasión
9,013
Damage
1,618
Daño de hechizos
2,414
Precisión
704
Attack Time
1.17585
Experiencia
125,268
Minion Life
246,024
Minion Damage
1,314
Ailment Threshold
651,814
Chill
2,061
Shock
2,061
Brittle
11,660
Scorch
2,061
Sap
5,694
Phys Convert Ele
265%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 2569—3853
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterDualStrikePitbull
Attack, DualWieldOnly, MeleeSingleTarget, Multistrikeable, Melee, ThresholdJewelArea
Golpe dual
Base Damage: 2569—3853
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Tiempo de recarga: 5 seg
Ataca con las dos armas e inflige el daño de ambas en un solo golpe. Solo funciona si empuñas dos armas y no funciona con varitas.
Inflige un 10% menos de daño
skill double hits when dual wielding [1]
PitBullBossCharge
Attack
Base Damage: 2569—3853
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Tiempo de recarga: 8 seg
Inflige un 30% más de daño
38% más de daño con sangrado
Aplica sangrado
MonsterVengeance
Attack, Area, Melee, Triggered, Triggerable, InbuiltTrigger, Physical, Cooldown
Venganza
Base Damage: 2569—3853
Probabilidad de golpe crítico: 5%
Daño de ataque: 115%
Daño de ataque: 115%
Attack Time: 1.755 seg
Tiempo de recarga: 1.2 seg
Un contraataque rápido contra todos los enemigos que están a tu alrededor que tiene una probabilidad de activarse cuando te golpean. El alcance del arma aumenta el área de este ataque. Requiere un arma cuerpo a cuerpo.
Inflige un 15% más de daño de ataque
30% de probabilidad de que se active esta habilidad cuando te golpean
attack unusable if triggerable [1]
base skill show average damage instead of dps [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Pitbull/PitbullMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Gnar, Eater of Carrion",
life = 3,
damage = 2.82,
damageSpread = 0.2,
attackTime = 1.755,
attackRange = 8,
accuracy = 1,
weaponType1 = "One Hand Axe",
weaponType2 = "One Hand Axe",
skillList = {
"MonsterDualStrikePitbull",
"MeleeAtAnimationSpeedUnique",
"PitBullBossCharge",
"MonsterVengeance",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterDualStrikePitbull"] = {
name = "Dual Strike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.DualWieldOnly] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_double_hits_when_dual_wielding",
},
levels = {
[1] = {-10, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PitBullBossCharge"] = {
name = "PitBullBossCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.75,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_bleeding_damage_+%_final",
"active_skill_damage_+%_final",
"global_bleed_on_hit",
},
levels = {
[1] = {16, 30, levelRequirement = 2, statInterpolation = {1}, cost = { }, },
[2] = {18, 30, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {19, 30, levelRequirement = 10, statInterpolation = {1}, cost = { }, },
[4] = {21, 30, levelRequirement = 14, statInterpolation = {1}, cost = { }, },
[5] = {22, 30, levelRequirement = 18, statInterpolation = {1}, cost = { }, },
[6] = {24, 30, levelRequirement = 22, statInterpolation = {1}, cost = { }, },
[7] = {25, 30, levelRequirement = 26, statInterpolation = {1}, cost = { }, },
[8] = {27, 30, levelRequirement = 30, statInterpolation = {1}, cost = { }, },
[9] = {28, 30, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[10] = {30, 30, levelRequirement = 38, statInterpolation = {1}, cost = { }, },
[11] = {31, 30, levelRequirement = 42, statInterpolation = {1}, cost = { }, },
[12] = {66, 30, levelRequirement = 46, statInterpolation = {1}, cost = { }, },
[13] = {69, 30, levelRequirement = 50, statInterpolation = {1}, cost = { }, },
[14] = {73, 30, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
[15] = {77, 30, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[16] = {80, 30, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[17] = {84, 30, levelRequirement = 63, statInterpolation = {1}, cost = { }, },
[18] = {88, 30, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
[19] = {91, 30, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[20] = {39, 30, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {39, 30, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[22] = {40, 30, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[23] = {40, 30, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[24] = {39, 30, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[25] = {38, 30, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[26] = {36, 30, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[27] = {35, 30, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[28] = {34, 30, levelRequirement = 76, statInterpolation = {1}, cost = { }, },
[29] = {32, 30, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
[30] = {31, 30, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[31] = {29, 30, levelRequirement = 79, statInterpolation = {1}, cost = { }, },
[32] = {28, 30, levelRequirement = 80, statInterpolation = {1}, cost = { }, },
[33] = {27, 30, levelRequirement = 81, statInterpolation = {1}, cost = { }, },
[34] = {25, 30, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterVengeance"] = {
name = "Vengeance",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Triggered] = true,
[SkillType.Triggerable] = true,
[SkillType.InbuiltTrigger] = true,
[SkillType.Physical] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_counterattack_trigger_on_hit_%",
"attack_unusable_if_triggerable",
"base_skill_show_average_damage_instead_of_dps",
"is_area_damage",
},
levels = {
[1] = {30, baseMultiplier = 0.75, levelRequirement = 24, statInterpolation = {}, cost = { }, },
[2] = {30, baseMultiplier = 0.77, levelRequirement = 27, statInterpolation = {}, cost = { }, },
[3] = {30, baseMultiplier = 0.79, levelRequirement = 30, statInterpolation = {}, cost = { }, },
[4] = {30, baseMultiplier = 0.81, levelRequirement = 33, statInterpolation = {}, cost = { }, },
[5] = {30, baseMultiplier = 0.83, levelRequirement = 36, statInterpolation = {}, cost = { }, },
[6] = {30, baseMultiplier = 0.85, levelRequirement = 39, statInterpolation = {}, cost = { }, },
[7] = {30, baseMultiplier = 0.87, levelRequirement = 42, statInterpolation = {}, cost = { }, },
[8] = {30, baseMultiplier = 0.89, levelRequirement = 45, statInterpolation = {}, cost = { }, },
[9] = {30, baseMultiplier = 0.91, levelRequirement = 48, statInterpolation = {}, cost = { }, },
[10] = {30, baseMultiplier = 0.93, levelRequirement = 50, statInterpolation = {}, cost = { }, },
[11] = {30, baseMultiplier = 0.95, levelRequirement = 52, statInterpolation = {}, cost = { }, },
[12] = {30, baseMultiplier = 0.97, levelRequirement = 54, statInterpolation = {}, cost = { }, },
[13] = {30, baseMultiplier = 0.99, levelRequirement = 56, statInterpolation = {}, cost = { }, },
[14] = {30, baseMultiplier = 1.01, levelRequirement = 58, statInterpolation = {}, cost = { }, },
[15] = {30, baseMultiplier = 1.03, levelRequirement = 60, statInterpolation = {}, cost = { }, },
[16] = {30, baseMultiplier = 1.05, levelRequirement = 62, statInterpolation = {}, cost = { }, },
[17] = {30, baseMultiplier = 1.07, levelRequirement = 64, statInterpolation = {}, cost = { }, },
[18] = {30, baseMultiplier = 1.09, levelRequirement = 66, statInterpolation = {}, cost = { }, },
[19] = {30, baseMultiplier = 1.11, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[20] = {30, baseMultiplier = 1.13, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[21] = {30, baseMultiplier = 1.15, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[22] = {30, baseMultiplier = 1.17, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[23] = {30, baseMultiplier = 1.19, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[24] = {30, baseMultiplier = 1.21, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[25] = {30, baseMultiplier = 1.23, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[26] = {30, baseMultiplier = 1.25, levelRequirement = 82, statInterpolation = {}, cost = { }, },
[27] = {30, baseMultiplier = 1.27, levelRequirement = 84, statInterpolation = {}, cost = { }, },
[28] = {30, baseMultiplier = 1.29, levelRequirement = 86, statInterpolation = {}, cost = { }, },
[29] = {30, baseMultiplier = 1.31, levelRequirement = 88, statInterpolation = {}, cost = { }, },
[30] = {30, baseMultiplier = 1.33, levelRequirement = 90, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
Gnar, Devorador de Carroña
Demoniomonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gnar, Eater of Carrion
| Spectre | |
|---|---|
| Tags | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, medium_small_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Vida
300%
Armadura
+25%
Evasión
+60%
Ailment Threshold
300%
Resistencia
Damage
282%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
PitbullMapBoss
Metadata
PitbullMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
418,039
Armadura
35,988
Evasión
7,582
Damage
1,200
Daño de hechizos
1,791
Precisión
580
Attack Time
1.17585
Experiencia
112,805
Minion Life
90,676
Minion Damage
958
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1905—2858
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterDualStrikePitbull
Attack, DualWieldOnly, MeleeSingleTarget, Multistrikeable, Melee, ThresholdJewelArea
Golpe dual
Base Damage: 1905—2858
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Tiempo de recarga: 5 seg
Ataca con las dos armas e inflige el daño de ambas en un solo golpe. Solo funciona si empuñas dos armas y no funciona con varitas.
Inflige un 10% menos de daño
skill double hits when dual wielding [1]
PitBullBossCharge
Attack
Base Damage: 1905—2858
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Tiempo de recarga: 8 seg
Inflige un 30% más de daño
39% más de daño con sangrado
Aplica sangrado
MonsterVengeance
Attack, Area, Melee, Triggered, Triggerable, InbuiltTrigger, Physical, Cooldown
Venganza
Base Damage: 1905—2858
Probabilidad de golpe crítico: 5%
Daño de ataque: 111%
Daño de ataque: 111%
Attack Time: 1.755 seg
Tiempo de recarga: 1.2 seg
Un contraataque rápido contra todos los enemigos que están a tu alrededor que tiene una probabilidad de activarse cuando te golpean. El alcance del arma aumenta el área de este ataque. Requiere un arma cuerpo a cuerpo.
Inflige un 11% más de daño de ataque
30% de probabilidad de que se active esta habilidad cuando te golpean
attack unusable if triggerable [1]
base skill show average damage instead of dps [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Pitbull/PitbullMapBossStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Gnar, Eater of Carrion",
life = 3,
damage = 2.82,
damageSpread = 0.2,
attackTime = 1.755,
attackRange = 8,
accuracy = 1,
weaponType1 = "One Hand Axe",
weaponType2 = "One Hand Axe",
skillList = {
"MonsterDualStrikePitbull",
"MeleeAtAnimationSpeedUnique",
"PitBullBossCharge",
"MonsterVengeance",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterDualStrikePitbull"] = {
name = "Dual Strike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.DualWieldOnly] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_double_hits_when_dual_wielding",
},
levels = {
[1] = {-10, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PitBullBossCharge"] = {
name = "PitBullBossCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.75,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_bleeding_damage_+%_final",
"active_skill_damage_+%_final",
"global_bleed_on_hit",
},
levels = {
[1] = {16, 30, levelRequirement = 2, statInterpolation = {1}, cost = { }, },
[2] = {18, 30, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {19, 30, levelRequirement = 10, statInterpolation = {1}, cost = { }, },
[4] = {21, 30, levelRequirement = 14, statInterpolation = {1}, cost = { }, },
[5] = {22, 30, levelRequirement = 18, statInterpolation = {1}, cost = { }, },
[6] = {24, 30, levelRequirement = 22, statInterpolation = {1}, cost = { }, },
[7] = {25, 30, levelRequirement = 26, statInterpolation = {1}, cost = { }, },
[8] = {27, 30, levelRequirement = 30, statInterpolation = {1}, cost = { }, },
[9] = {28, 30, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[10] = {30, 30, levelRequirement = 38, statInterpolation = {1}, cost = { }, },
[11] = {31, 30, levelRequirement = 42, statInterpolation = {1}, cost = { }, },
[12] = {66, 30, levelRequirement = 46, statInterpolation = {1}, cost = { }, },
[13] = {69, 30, levelRequirement = 50, statInterpolation = {1}, cost = { }, },
[14] = {73, 30, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
[15] = {77, 30, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[16] = {80, 30, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[17] = {84, 30, levelRequirement = 63, statInterpolation = {1}, cost = { }, },
[18] = {88, 30, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
[19] = {91, 30, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[20] = {39, 30, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {39, 30, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[22] = {40, 30, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[23] = {40, 30, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[24] = {39, 30, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[25] = {38, 30, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[26] = {36, 30, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[27] = {35, 30, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[28] = {34, 30, levelRequirement = 76, statInterpolation = {1}, cost = { }, },
[29] = {32, 30, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
[30] = {31, 30, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[31] = {29, 30, levelRequirement = 79, statInterpolation = {1}, cost = { }, },
[32] = {28, 30, levelRequirement = 80, statInterpolation = {1}, cost = { }, },
[33] = {27, 30, levelRequirement = 81, statInterpolation = {1}, cost = { }, },
[34] = {25, 30, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterVengeance"] = {
name = "Vengeance",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Triggered] = true,
[SkillType.Triggerable] = true,
[SkillType.InbuiltTrigger] = true,
[SkillType.Physical] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_counterattack_trigger_on_hit_%",
"attack_unusable_if_triggerable",
"base_skill_show_average_damage_instead_of_dps",
"is_area_damage",
},
levels = {
[1] = {30, baseMultiplier = 0.75, levelRequirement = 24, statInterpolation = {}, cost = { }, },
[2] = {30, baseMultiplier = 0.77, levelRequirement = 27, statInterpolation = {}, cost = { }, },
[3] = {30, baseMultiplier = 0.79, levelRequirement = 30, statInterpolation = {}, cost = { }, },
[4] = {30, baseMultiplier = 0.81, levelRequirement = 33, statInterpolation = {}, cost = { }, },
[5] = {30, baseMultiplier = 0.83, levelRequirement = 36, statInterpolation = {}, cost = { }, },
[6] = {30, baseMultiplier = 0.85, levelRequirement = 39, statInterpolation = {}, cost = { }, },
[7] = {30, baseMultiplier = 0.87, levelRequirement = 42, statInterpolation = {}, cost = { }, },
[8] = {30, baseMultiplier = 0.89, levelRequirement = 45, statInterpolation = {}, cost = { }, },
[9] = {30, baseMultiplier = 0.91, levelRequirement = 48, statInterpolation = {}, cost = { }, },
[10] = {30, baseMultiplier = 0.93, levelRequirement = 50, statInterpolation = {}, cost = { }, },
[11] = {30, baseMultiplier = 0.95, levelRequirement = 52, statInterpolation = {}, cost = { }, },
[12] = {30, baseMultiplier = 0.97, levelRequirement = 54, statInterpolation = {}, cost = { }, },
[13] = {30, baseMultiplier = 0.99, levelRequirement = 56, statInterpolation = {}, cost = { }, },
[14] = {30, baseMultiplier = 1.01, levelRequirement = 58, statInterpolation = {}, cost = { }, },
[15] = {30, baseMultiplier = 1.03, levelRequirement = 60, statInterpolation = {}, cost = { }, },
[16] = {30, baseMultiplier = 1.05, levelRequirement = 62, statInterpolation = {}, cost = { }, },
[17] = {30, baseMultiplier = 1.07, levelRequirement = 64, statInterpolation = {}, cost = { }, },
[18] = {30, baseMultiplier = 1.09, levelRequirement = 66, statInterpolation = {}, cost = { }, },
[19] = {30, baseMultiplier = 1.11, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[20] = {30, baseMultiplier = 1.13, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[21] = {30, baseMultiplier = 1.15, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[22] = {30, baseMultiplier = 1.17, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[23] = {30, baseMultiplier = 1.19, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[24] = {30, baseMultiplier = 1.21, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[25] = {30, baseMultiplier = 1.23, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[26] = {30, baseMultiplier = 1.25, levelRequirement = 82, statInterpolation = {}, cost = { }, },
[27] = {30, baseMultiplier = 1.27, levelRequirement = 84, statInterpolation = {}, cost = { }, },
[28] = {30, baseMultiplier = 1.29, levelRequirement = 86, statInterpolation = {}, cost = { }, },
[29] = {30, baseMultiplier = 1.31, levelRequirement = 88, statInterpolation = {}, cost = { }, },
[30] = {30, baseMultiplier = 1.33, levelRequirement = 90, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
Gnar, Devorador de Carroña
Demoniomonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gnar, Eater of Carrion
| Spectre | |
|---|---|
| Tags | beast, canine_beast, demon, elder_map_boss, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, medium_small_height, non_attacking, not_int, red_blood, slashing_weapon |
Vida
300%
Armadura
+25%
Evasión
+60%
Ailment Threshold
300%
Resistencia
Damage
282%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
PitbullMapBoss
Metadata
PitbullMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Pitbull/PitbullMapBossElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Gnar, Eater of Carrion",
life = 3,
damage = 2.82,
damageSpread = 0.2,
attackTime = 1.755,
attackRange = 8,
accuracy = 1,
weaponType1 = "One Hand Axe",
weaponType2 = "One Hand Axe",
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Gnar, Devorador de Carroña
Demoniomonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gnar, Eater of Carrion
| Spectre | |
|---|---|
| Tags | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Vida
100%
Armadura
+25%
Evasión
+60%
Ailment Threshold
100%
Resistencia
Damage
176%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
68%
Type
PitbullEmergeMapBoss
Metadata
PitbullEmergeMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
139,346
Armadura
35,988
Evasión
7,582
Damage
749
Daño de hechizos
1,118
Precisión
580
Attack Time
1.17585
Experiencia
56,403
Minion Life
30,225
Minion Damage
598
Ailment Threshold
87,788
Chill
278
Shock
278
Brittle
1,570
Scorch
278
Sap
767
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1189—1784
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterDualStrikePitbull
Attack, DualWieldOnly, MeleeSingleTarget, Multistrikeable, Melee, ThresholdJewelArea
Golpe dual
Base Damage: 1189—1784
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Tiempo de recarga: 5 seg
Ataca con las dos armas e inflige el daño de ambas en un solo golpe. Solo funciona si empuñas dos armas y no funciona con varitas.
Inflige un 10% menos de daño
skill double hits when dual wielding [1]
PitBullBossCharge
Attack
Base Damage: 1189—1784
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Tiempo de recarga: 8 seg
Inflige un 30% más de daño
39% más de daño con sangrado
Aplica sangrado
MonsterVengeance
Attack, Area, Melee, Triggered, Triggerable, InbuiltTrigger, Physical, Cooldown
Venganza
Base Damage: 1189—1784
Probabilidad de golpe crítico: 5%
Daño de ataque: 111%
Daño de ataque: 111%
Attack Time: 1.755 seg
Tiempo de recarga: 1.2 seg
Un contraataque rápido contra todos los enemigos que están a tu alrededor que tiene una probabilidad de activarse cuando te golpean. El alcance del arma aumenta el área de este ataque. Requiere un arma cuerpo a cuerpo.
Inflige un 11% más de daño de ataque
30% de probabilidad de que se active esta habilidad cuando te golpean
attack unusable if triggerable [1]
base skill show average damage instead of dps [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Transitionable
{
num_states = 3
}
NPC
{
marker_enabled = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Pitbull/PitbullEmergeMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Gnar, Eater of Carrion",
life = 1,
damage = 1.76,
damageSpread = 0.2,
attackTime = 1.755,
attackRange = 8,
accuracy = 1,
weaponType1 = "One Hand Axe",
weaponType2 = "One Hand Axe",
skillList = {
"MonsterDualStrikePitbull",
"MeleeAtAnimationSpeedUnique",
"PitBullBossCharge",
"MonsterVengeance",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterDualStrikePitbull"] = {
name = "Dual Strike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.DualWieldOnly] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_double_hits_when_dual_wielding",
},
levels = {
[1] = {-10, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PitBullBossCharge"] = {
name = "PitBullBossCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.75,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_bleeding_damage_+%_final",
"active_skill_damage_+%_final",
"global_bleed_on_hit",
},
levels = {
[1] = {16, 30, levelRequirement = 2, statInterpolation = {1}, cost = { }, },
[2] = {18, 30, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {19, 30, levelRequirement = 10, statInterpolation = {1}, cost = { }, },
[4] = {21, 30, levelRequirement = 14, statInterpolation = {1}, cost = { }, },
[5] = {22, 30, levelRequirement = 18, statInterpolation = {1}, cost = { }, },
[6] = {24, 30, levelRequirement = 22, statInterpolation = {1}, cost = { }, },
[7] = {25, 30, levelRequirement = 26, statInterpolation = {1}, cost = { }, },
[8] = {27, 30, levelRequirement = 30, statInterpolation = {1}, cost = { }, },
[9] = {28, 30, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[10] = {30, 30, levelRequirement = 38, statInterpolation = {1}, cost = { }, },
[11] = {31, 30, levelRequirement = 42, statInterpolation = {1}, cost = { }, },
[12] = {66, 30, levelRequirement = 46, statInterpolation = {1}, cost = { }, },
[13] = {69, 30, levelRequirement = 50, statInterpolation = {1}, cost = { }, },
[14] = {73, 30, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
[15] = {77, 30, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[16] = {80, 30, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[17] = {84, 30, levelRequirement = 63, statInterpolation = {1}, cost = { }, },
[18] = {88, 30, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
[19] = {91, 30, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[20] = {39, 30, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {39, 30, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[22] = {40, 30, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[23] = {40, 30, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[24] = {39, 30, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[25] = {38, 30, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[26] = {36, 30, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[27] = {35, 30, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[28] = {34, 30, levelRequirement = 76, statInterpolation = {1}, cost = { }, },
[29] = {32, 30, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
[30] = {31, 30, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[31] = {29, 30, levelRequirement = 79, statInterpolation = {1}, cost = { }, },
[32] = {28, 30, levelRequirement = 80, statInterpolation = {1}, cost = { }, },
[33] = {27, 30, levelRequirement = 81, statInterpolation = {1}, cost = { }, },
[34] = {25, 30, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterVengeance"] = {
name = "Vengeance",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Triggered] = true,
[SkillType.Triggerable] = true,
[SkillType.InbuiltTrigger] = true,
[SkillType.Physical] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_counterattack_trigger_on_hit_%",
"attack_unusable_if_triggerable",
"base_skill_show_average_damage_instead_of_dps",
"is_area_damage",
},
levels = {
[1] = {30, baseMultiplier = 0.75, levelRequirement = 24, statInterpolation = {}, cost = { }, },
[2] = {30, baseMultiplier = 0.77, levelRequirement = 27, statInterpolation = {}, cost = { }, },
[3] = {30, baseMultiplier = 0.79, levelRequirement = 30, statInterpolation = {}, cost = { }, },
[4] = {30, baseMultiplier = 0.81, levelRequirement = 33, statInterpolation = {}, cost = { }, },
[5] = {30, baseMultiplier = 0.83, levelRequirement = 36, statInterpolation = {}, cost = { }, },
[6] = {30, baseMultiplier = 0.85, levelRequirement = 39, statInterpolation = {}, cost = { }, },
[7] = {30, baseMultiplier = 0.87, levelRequirement = 42, statInterpolation = {}, cost = { }, },
[8] = {30, baseMultiplier = 0.89, levelRequirement = 45, statInterpolation = {}, cost = { }, },
[9] = {30, baseMultiplier = 0.91, levelRequirement = 48, statInterpolation = {}, cost = { }, },
[10] = {30, baseMultiplier = 0.93, levelRequirement = 50, statInterpolation = {}, cost = { }, },
[11] = {30, baseMultiplier = 0.95, levelRequirement = 52, statInterpolation = {}, cost = { }, },
[12] = {30, baseMultiplier = 0.97, levelRequirement = 54, statInterpolation = {}, cost = { }, },
[13] = {30, baseMultiplier = 0.99, levelRequirement = 56, statInterpolation = {}, cost = { }, },
[14] = {30, baseMultiplier = 1.01, levelRequirement = 58, statInterpolation = {}, cost = { }, },
[15] = {30, baseMultiplier = 1.03, levelRequirement = 60, statInterpolation = {}, cost = { }, },
[16] = {30, baseMultiplier = 1.05, levelRequirement = 62, statInterpolation = {}, cost = { }, },
[17] = {30, baseMultiplier = 1.07, levelRequirement = 64, statInterpolation = {}, cost = { }, },
[18] = {30, baseMultiplier = 1.09, levelRequirement = 66, statInterpolation = {}, cost = { }, },
[19] = {30, baseMultiplier = 1.11, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[20] = {30, baseMultiplier = 1.13, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[21] = {30, baseMultiplier = 1.15, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[22] = {30, baseMultiplier = 1.17, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[23] = {30, baseMultiplier = 1.19, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[24] = {30, baseMultiplier = 1.21, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[25] = {30, baseMultiplier = 1.23, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[26] = {30, baseMultiplier = 1.25, levelRequirement = 82, statInterpolation = {}, cost = { }, },
[27] = {30, baseMultiplier = 1.27, levelRequirement = 84, statInterpolation = {}, cost = { }, },
[28] = {30, baseMultiplier = 1.29, levelRequirement = 86, statInterpolation = {}, cost = { }, },
[29] = {30, baseMultiplier = 1.31, levelRequirement = 88, statInterpolation = {}, cost = { }, },
[30] = {30, baseMultiplier = 1.33, levelRequirement = 90, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















