トゥリナ
人型
プレイヤーのヒットは回避されることがない
stance movement speed +% final [-67]
毎秒ライフの2%を自動回復する
Tullina
Spectre | N |
---|---|
Tags | chaos_affinity, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood |
ライフ
400%
Energy Shield From Life
33%
アーマー
+33%
回避力
+33%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
600%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 11
Attack Time
2.67 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
HeistAlliedNPCTullina
Metadata
HeistCatBurglar1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
25,733
アーマー
38,291
回避力
6,303
エナジーシールド
2,022
Damage
2,241
スペルダメージ
2,241
命中
290
Attack Time
2.67
経験値
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistTullinaMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1793–2690
クリティカル率: 5%
Attack Time: 2.67 秒
強力な一撃で敵を打ち倒す。
ダメージが4.747%上昇する
物理ダメージの80%を混沌ダメージに変換する
ヒット時に40%の確率で毒を付与する
active skill chaos damage +% final [1354]
skill can fire arrows [1]
skill can fire wand projectiles [1]
物理ダメージの80%を混沌ダメージに変換する
ヒット時に40%の確率で毒を付与する
active skill chaos damage +% final [1354]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Melee2HeistTullina
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1793–2690
クリティカル率: 5%
Attack Time: 2.67 秒
強力な一撃で敵を打ち倒す。
ダメージが4.747%上昇する
物理ダメージの80%を混沌ダメージに変換する
ヒット時に40%の確率で毒を付与する
active skill chaos damage +% final [1354]
skill can fire arrows [1]
skill can fire wand projectiles [1]
物理ダメージの80%を混沌ダメージに変換する
ヒット時に40%の確率で毒を付与する
active skill chaos damage +% final [1354]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistLockPick
[UNUSED] You son of a ****
未使用スキル: 中にいます
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistLockPickGround
[UNUSED] You son of a ****
未使用スキル: 中にいます
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistAgilityClimbUp
Spell
キャストタイム: 2.17 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistAgilityClimbDown
Spell
キャストタイム: 1.67 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistAgilityAssassinateGuard
Attack
Base Damage: 1793–2690
クリティカル率: 5%
Attack Time: 2.67 秒
クールダウン時間: 2 秒
main hand base maximum attack distance [-7]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EGHeistAgilityPullLever
Triggerable, Spell
キャストタイム: 3.33 秒
spell maximum action distance +% [-95]
EASHeistAgilityClimbInFloor
Spell
キャストタイム: 2.17 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistAgilityClimbOutFloor
Spell
キャストタイム: 2.57 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASTullinaFlippyFlip
Spell
キャストタイム: 4.53 秒
クールダウン時間: 1 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistDemolitionistTrapDisarmArt3
[UNUSED] You son of a ****
未使用スキル: 中にいます
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase" SectorEvents { } Actor { on_event_hidden_for_EmptyActionSpell5 = "SetAnimatedTurnDuration( 0 );" on_event_unhidden_for_EmptyActionSpell4 = "ResetAnimatedTurnDuration();" } StateMachine { on_state_abandoned_1 = "ResetAnimatedTurnDuration();" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase" Actor { on_event_hidden_for_EmptyActionSpell5 = " DisableRendering(); HideMinimapIcon(); " on_event_unhidden_for_EmptyActionSpell4 = " EnableRendering(); ShowMinimapIcon(); AddEffectPack( Metadata/Effects/Spells/NPC/League/Heist/Tullina/invisible/invisible.epk ); " on_start_HeistLockPick = "HideWeapons();" on_end_HeistLockPick = "ShowWeapons();" on_destroy_HeistLockPick = "ShowWeapons();" } Animated { on_end_open_lever_01 = "RemoveEffectPack( Metadata/Effects/Spells/NPC/League/Heist/Tullina/invisible/invisible.epk );" } StateMachine { on_state_abandoned_1 = " EnableRendering(); ShowMinimapIcon(); RemoveEffectPack( Metadata/Effects/Spells/NPC/League/Heist/Tullina/invisible/invisible.epk, true ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/NPCAllies/HeistCatBurglar1"] = { name = "Tullina", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 6, damageSpread = 0.2, attackTime = 2.67, attackRange = 11, accuracy = 1, weaponType1 = "Dagger", skillList = { "HeistTullinaMelee", "Melee2HeistTullina", "EASHeistAgilityClimbUp", "EASHeistAgilityClimbInFloor", "EASHeistAgilityClimbDown", "EASHeistAgilityClimbOutFloor", "EASHeistAgilityAssassinateGuard", "EGHeistAgilityPullLever", "HeistLockPick", "HeistLockPickGround", "EASTullinaFlippyFlip", "HeistDemolitionistTrapDisarmArt3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistTullinaMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_chaos_damage_+%_final", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {0, -90, 80, 40, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, }, [2] = {2000, 50, 80, 40, levelRequirement = 100, statInterpolation = {2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee2HeistTullina"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_chaos_damage_+%_final", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {0, -90, 80, 40, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, }, [2] = {2000, 50, 80, 40, levelRequirement = 100, statInterpolation = {2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistAgilityClimbUp"] = { name = "EASHeistAgilityClimbUp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistAgilityClimbInFloor"] = { name = "EASHeistAgilityClimbInFloor", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistAgilityClimbDown"] = { name = "EASHeistAgilityClimbDown", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistAgilityClimbOutFloor"] = { name = "EASHeistAgilityClimbOutFloor", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.57, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistAgilityAssassinateGuard"] = { name = "EASHeistAgilityAssassinateGuard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistAgilityPullLever"] = { name = "EGHeistAgilityPullLever", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistLockPick"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistLockPickGround"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTullinaFlippyFlip"] = { name = "EASTullinaFlippyFlip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.53, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistDemolitionistTrapDisarmArt3"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
プレイヤーのヒットは回避されることがない
Id | MonsterAlwaysHits |
---|---|
Family | AlwaysHits |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-67]
Id | StanceHeistAgilityStealthWalk |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
毎秒ライフの2%を自動回復する
Id | HeistNPCLifeRegen |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |