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Centinela de la Mente

SpectreY
Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeColdSpectre
AreaVacío de la Memoria, Memoria fragmentada, Laboratorio fracturado, Memoria lejana, Córtex, Memoria Lejana Alterada
Mod
monster slain experience +% [0]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
Tagssynthesised_monster, mud_blood, construct, not_str, not_dex
Vida450%
Energy Shield From Life100%
Resistencia
02500
05500
08500
Damage120%
Precisión+100%
Daño de golpe crítico5%
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold450%
TypeSynthesisRibbonLarge
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2348 a 3522 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1752 a 2628 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 876 a 1314 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
84Centinela de la Mente431291715.81.5342851626585483428508500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2223 a 3334 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1667 a 2500 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 833.3 a 1250 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
83Centinela de la Mente411691620.71.5315261531982413152608500
MonsterProjectileSpell60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
MonsterProjectileSpell20ForceTargetEnemy OnlyLastTarget
MonsterProjectileSpell3ForceTargetEnemy
MonsterMortar SynthesisRibbonMortar200ForceTargetEnemy TargetIsPlayer TargetNotNear
MonsterMortar SynthesisRibbonMortar3ForceTargetEnemy TargetNotNear
GeometryTrigger200ForceTargetEnemy TargetIsPlayer
GeometryTrigger3ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLarge"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLarge"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_ice_bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_ice_bodyfx.epk );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeCold"] = {
    name = "Mindweave Sentinel",
    life = 4.5,
    energyShield = 1,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SynthesisRibbonGeometryTrigger",
        "SynthesisRibbonMortar",
        "SynthesisRibbonMassMortar",
        "SynthesisRibbonProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonGeometryTrigger"] = {
    name = "SynthesisRibbonGeometryTrigger",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.2,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMortar"] = {
    name = "SynthesisRibbonMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 15, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMassMortar"] = {
    name = "SynthesisRibbonMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.25,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "skill_visual_scale_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 0, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonProjectile"] = {
    name = "SynthesisRibbonProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.25,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {97, 0.8, 1.2, -30, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3, 1},  cost = { }, },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeColdSpectre
Mod
Tagssynthesised_monster, mud_blood, construct, not_str, not_dex
Vida450%
Energy Shield From Life100%
Resistencia
02500
05500
08500
Damage120%
Precisión+100%
Daño de golpe crítico5%
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold450%
TypeSynthesisRibbonLarge
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2348 a 3522 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1752 a 2628 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 876 a 1314 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
84Centinela de la Mente431291715.81.5342851626585483428508500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2104 a 3156 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1585 a 2378 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 792.6 a 1189 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
82Centinela de la Mente386281530.61.5285031442579452850308500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 1688 a 2531 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1296 a 1944 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 648 a 972 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
78Centinela de la Mente298901215.21.5192061132868521920608500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 1277 a 1916 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1005 a 1507 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 502.3 a 753.4 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
73Centinela de la Mente22207906.51.512221834856761222108500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 962.8 a 1444 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 775.8 a 1164 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 387.9 a 581.9 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
68Centinela de la Mente16152672.41.5774961274681774908500
MonsterProjectileSpell60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
MonsterProjectileSpell20ForceTargetEnemy OnlyLastTarget
MonsterProjectileSpell3ForceTargetEnemy
MonsterMortar SynthesisRibbonMortar200ForceTargetEnemy TargetIsPlayer TargetNotNear
MonsterMortar SynthesisRibbonMortar3ForceTargetEnemy TargetNotNear
GeometryTrigger200ForceTargetEnemy TargetIsPlayer
GeometryTrigger3ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_ice_bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_ice_bodyfx.epk ); DetachAllContainingText( head );"
	on_spawned_dead = "DetachAllContainingText( head );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeColdSpawned"] = {
    name = "Mindweave Sentinel",
    life = 4.5,
    energyShield = 1,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SynthesisRibbonGeometryTrigger",
        "SynthesisRibbonMortar",
        "SynthesisRibbonMassMortar",
        "SynthesisRibbonProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonGeometryTrigger"] = {
    name = "SynthesisRibbonGeometryTrigger",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.2,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMortar"] = {
    name = "SynthesisRibbonMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 15, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMassMortar"] = {
    name = "SynthesisRibbonMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.25,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "skill_visual_scale_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 0, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonProjectile"] = {
    name = "SynthesisRibbonProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.25,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {97, 0.8, 1.2, -30, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3, 1},  cost = { }, },
    },
}
SpectreY
Mod
monster slain experience +% [0]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
Tagssynthesised_monster, mud_blood, construct, not_str, not_dex
Vida450%
Energy Shield From Life100%
Resistencia
02500
05500
08500
Damage120%
Precisión+100%
Daño de golpe crítico5%
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold450%
TypeSynthesisRibbonLarge
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2348 a 3522 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1752 a 2628 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 876 a 1314 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
84Centinela de la Mente431291715.81.5342851626585483428508500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2104 a 3156 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1585 a 2378 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 792.6 a 1189 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
82Centinela de la Mente386281530.61.5285031442579452850308500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 1688 a 2531 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1296 a 1944 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 648 a 972 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
78Centinela de la Mente298901215.21.5192061132868521920608500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 1277 a 1916 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1005 a 1507 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 502.3 a 753.4 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
73Centinela de la Mente22207906.51.512221834856761222108500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 962.8 a 1444 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 775.8 a 1164 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 387.9 a 581.9 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
68Centinela de la Mente16152672.41.5774961274681774908500
MonsterProjectileSpell60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
MonsterProjectileSpell20ForceTargetEnemy OnlyLastTarget
MonsterProjectileSpell3ForceTargetEnemy
MonsterMortar SynthesisRibbonMortar200ForceTargetEnemy TargetIsPlayer TargetNotNear
MonsterMortar SynthesisRibbonMortar3ForceTargetEnemy TargetNotNear
GeometryTrigger200ForceTargetEnemy TargetIsPlayer
GeometryTrigger3ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeSpectre"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_ice_bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_ice_bodyfx.epk );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeColdSpectre"] = {
    name = "Mindweave Sentinel",
    life = 4.5,
    energyShield = 1,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SynthesisRibbonGeometryTrigger",
        "SynthesisRibbonMortar",
        "SynthesisRibbonMassMortar",
        "SynthesisRibbonProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonGeometryTrigger"] = {
    name = "SynthesisRibbonGeometryTrigger",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.2,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMortar"] = {
    name = "SynthesisRibbonMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 15, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMassMortar"] = {
    name = "SynthesisRibbonMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.25,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "skill_visual_scale_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 0, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonProjectile"] = {
    name = "SynthesisRibbonProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.25,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {97, 0.8, 1.2, -30, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3, 1},  cost = { }, },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeFireSpectre_
Mod
monster slain experience +% [0]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
Tagssynthesised_monster, mud_blood, construct, not_str, not_dex
Vida450%
Energy Shield From Life100%
Resistencia
02500
05500
08500
Damage120%
Precisión+100%
Daño de golpe crítico5%
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold450%
TypeSynthesisRibbonLarge
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2348 a 3522 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1752 a 2628 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 876 a 1314 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
84Centinela de la Mente431291715.81.5342851626585483428508500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2104 a 3156 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1585 a 2378 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 792.6 a 1189 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
82Centinela de la Mente386281530.61.5285031442579452850308500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 1688 a 2531 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1296 a 1944 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 648 a 972 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
78Centinela de la Mente298901215.21.5192061132868521920608500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 1277 a 1916 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1005 a 1507 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 502.3 a 753.4 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
73Centinela de la Mente22207906.51.512221834856761222108500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 962.8 a 1444 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 775.8 a 1164 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 387.9 a 581.9 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
68Centinela de la Mente16152672.41.5774961274681774908500
MonsterProjectileSpell60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
MonsterProjectileSpell20ForceTargetEnemy OnlyLastTarget
MonsterProjectileSpell3ForceTargetEnemy
MonsterMortar SynthesisRibbonMortar200ForceTargetEnemy TargetIsPlayer TargetNotNear
MonsterMortar SynthesisRibbonMortar3ForceTargetEnemy TargetNotNear
GeometryTrigger200ForceTargetEnemy TargetIsPlayer
GeometryTrigger3ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLarge"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLarge"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_fire_bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_fire_bodyfx.epk );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeFire"] = {
    name = "Mindweave Sentinel",
    life = 4.5,
    energyShield = 1,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SynthesisRibbonGeometryTrigger",
        "SynthesisRibbonMortar",
        "SynthesisRibbonMassMortar",
        "SynthesisRibbonProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonGeometryTrigger"] = {
    name = "SynthesisRibbonGeometryTrigger",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.2,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMortar"] = {
    name = "SynthesisRibbonMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 15, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMassMortar"] = {
    name = "SynthesisRibbonMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.25,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "skill_visual_scale_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 0, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonProjectile"] = {
    name = "SynthesisRibbonProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.25,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {97, 0.8, 1.2, -30, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3, 1},  cost = { }, },
    },
}
SpectreY
Mod
monster slain experience +% [0]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
Tagssynthesised_monster, mud_blood, construct, not_str, not_dex
Vida450%
Energy Shield From Life100%
Resistencia
02500
05500
08500
Damage120%
Precisión+100%
Daño de golpe crítico5%
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold450%
TypeSynthesisRibbonLarge
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2348 a 3522 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1752 a 2628 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 876 a 1314 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
84Centinela de la Mente431291715.81.5342851626585483428508500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2104 a 3156 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1585 a 2378 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 792.6 a 1189 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
82Centinela de la Mente386281530.61.5285031442579452850308500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 1688 a 2531 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1296 a 1944 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 648 a 972 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
78Centinela de la Mente298901215.21.5192061132868521920608500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 1277 a 1916 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1005 a 1507 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 502.3 a 753.4 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
73Centinela de la Mente22207906.51.512221834856761222108500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 962.8 a 1444 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 775.8 a 1164 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 387.9 a 581.9 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
68Centinela de la Mente16152672.41.5774961274681774908500
MonsterProjectileSpell60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
MonsterProjectileSpell20ForceTargetEnemy OnlyLastTarget
MonsterProjectileSpell3ForceTargetEnemy
MonsterMortar SynthesisRibbonMortar200ForceTargetEnemy TargetIsPlayer TargetNotNear
MonsterMortar SynthesisRibbonMortar3ForceTargetEnemy TargetNotNear
GeometryTrigger200ForceTargetEnemy TargetIsPlayer
GeometryTrigger3ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeSpectre"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_fire_bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_fire_bodyfx.epk );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeFireSpectre_"] = {
    name = "Mindweave Sentinel",
    life = 4.5,
    energyShield = 1,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SynthesisRibbonGeometryTrigger",
        "SynthesisRibbonMortar",
        "SynthesisRibbonMassMortar",
        "SynthesisRibbonProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonGeometryTrigger"] = {
    name = "SynthesisRibbonGeometryTrigger",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.2,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMortar"] = {
    name = "SynthesisRibbonMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 15, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMassMortar"] = {
    name = "SynthesisRibbonMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.25,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "skill_visual_scale_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 0, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonProjectile"] = {
    name = "SynthesisRibbonProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.25,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {97, 0.8, 1.2, -30, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3, 1},  cost = { }, },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeLightningSpectre
Mod
monster slain experience +% [0]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
Tagssynthesised_monster, mud_blood, construct, not_str, not_dex
Vida450%
Energy Shield From Life100%
Resistencia
02500
05500
08500
Damage120%
Precisión+100%
Daño de golpe crítico5%
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold450%
TypeSynthesisRibbonLarge
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2348 a 3522 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1752 a 2628 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 876 a 1314 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
84Centinela de la Mente431291715.81.5342851626585483428508500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2104 a 3156 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1585 a 2378 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 792.6 a 1189 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
82Centinela de la Mente386281530.61.5285031442579452850308500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 1688 a 2531 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1296 a 1944 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 648 a 972 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
78Centinela de la Mente298901215.21.5192061132868521920608500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 1277 a 1916 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1005 a 1507 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 502.3 a 753.4 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
73Centinela de la Mente22207906.51.512221834856761222108500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 962.8 a 1444 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 775.8 a 1164 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 387.9 a 581.9 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
68Centinela de la Mente16152672.41.5774961274681774908500
MonsterProjectileSpell60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
MonsterProjectileSpell20ForceTargetEnemy OnlyLastTarget
MonsterProjectileSpell3ForceTargetEnemy
MonsterMortar SynthesisRibbonMortar200ForceTargetEnemy TargetIsPlayer TargetNotNear
MonsterMortar SynthesisRibbonMortar3ForceTargetEnemy TargetNotNear
GeometryTrigger200ForceTargetEnemy TargetIsPlayer
GeometryTrigger3ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLarge"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLarge"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_lightning_bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_lightning_bodyfx.epk );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeLightning"] = {
    name = "Mindweave Sentinel",
    life = 4.5,
    energyShield = 1,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SynthesisRibbonGeometryTrigger",
        "SynthesisRibbonMortar",
        "SynthesisRibbonMassMortar",
        "SynthesisRibbonProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonGeometryTrigger"] = {
    name = "SynthesisRibbonGeometryTrigger",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.2,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMortar"] = {
    name = "SynthesisRibbonMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 15, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMassMortar"] = {
    name = "SynthesisRibbonMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.25,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "skill_visual_scale_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 0, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonProjectile"] = {
    name = "SynthesisRibbonProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.25,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {97, 0.8, 1.2, -30, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3, 1},  cost = { }, },
    },
}
SpectreY
Mod
monster slain experience +% [0]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
Tagssynthesised_monster, mud_blood, construct, not_str, not_dex
Vida450%
Energy Shield From Life100%
Resistencia
02500
05500
08500
Damage120%
Precisión+100%
Daño de golpe crítico5%
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold450%
TypeSynthesisRibbonLarge
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2348 a 3522 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1752 a 2628 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 876 a 1314 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
84Centinela de la Mente431291715.81.5342851626585483428508500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 2104 a 3156 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1585 a 2378 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 792.6 a 1189 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
82Centinela de la Mente386281530.61.5285031442579452850308500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 1688 a 2531 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1296 a 1944 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 648 a 972 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
78Centinela de la Mente298901215.21.5192061132868521920608500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 1277 a 1916 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1005 a 1507 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 502.3 a 753.4 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
73Centinela de la Mente22207906.51.512221834856761222108500
SynthesisRibbonProjectile
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
monster projectile variation [97]
Inflige 962.8 a 1444 de Daño de Hielo
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
SynthesisRibbonMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Tiempo de recarga: 10 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [5]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 775.8 a 1164 de Daño de Hielo
number of projectiles override [0]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
SynthesisRibbonGeometryTrigger
Tiempo de recarga: 10 Second
Triggerable
SynthesisRibbonMassMortar
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 3.3 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [0]
mortar projectile distance override [0]
Inflige 387.9 a 581.9 de Daño de Hielo
skill visual scale +% [0]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energía
68Centinela de la Mente16152672.41.5774961274681774908500
MonsterProjectileSpell60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
MonsterProjectileSpell20ForceTargetEnemy OnlyLastTarget
MonsterProjectileSpell3ForceTargetEnemy
MonsterMortar SynthesisRibbonMortar200ForceTargetEnemy TargetIsPlayer TargetNotNear
MonsterMortar SynthesisRibbonMortar3ForceTargetEnemy TargetNotNear
GeometryTrigger200ForceTargetEnemy TargetIsPlayer
GeometryTrigger3ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeSpectre"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_lightning_bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/ribbons/ribbon_lightning_bodyfx.epk );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonLargeLightningSpectre"] = {
    name = "Mindweave Sentinel",
    life = 4.5,
    energyShield = 1,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SynthesisRibbonGeometryTrigger",
        "SynthesisRibbonMortar",
        "SynthesisRibbonMassMortar",
        "SynthesisRibbonProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonGeometryTrigger"] = {
    name = "SynthesisRibbonGeometryTrigger",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.2,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMortar"] = {
    name = "SynthesisRibbonMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 15, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonMassMortar"] = {
    name = "SynthesisRibbonMassMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.25,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "skill_visual_scale_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 0, 0, 0, 0.8, 1.2, 0, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisRibbonProjectile"] = {
    name = "SynthesisRibbonProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.25,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {97, 0.8, 1.2, -30, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3, 1},  cost = { }, },
    },
}