Character Default /83 ⍟
類型CodeValue
Characterlevel1
Characteris_player1
Characterenergy_shield_recharge_rate_per_minute_%2000
Charactermana_regeneration_rate_per_minute_%105
Characterbase_maximum_all_resistances_%75
Charactermaximum_physical_damage_reduction_%90
Charactermaximum_block_%75
Characterbase_maximum_spell_block_%75
Characterbase_attack_speed_+%_per_frenzy_charge4
Characterbase_cast_speed_+%_per_frenzy_charge4
Characterobject_inherent_damage_+%_final_per_frenzy_charge4
Characterphysical_damage_reduction_%_per_endurance_charge4
Characterresist_all_elements_%_per_endurance_charge4
Charactercritical_strike_chance_+%_per_power_charge50
Charactermax_viper_strike_orbs4
Characterdual_wield_inherent_attack_speed_+%_final10
Charactermax_fuse_arrow_orbs5
Charactermax_fire_beam_stacks8
Characterbase_evasion_rating15
Characterlife_per_level12
Charactermana_per_level6
Characteraccuracy_rating_per_level2
Characterinherent_block_while_dual_wielding_%15
Characterbase_critical_strike_multiplier150
Charactercritical_ailment_dot_multiplier_+50
Characterstrength_per_level0
Characterdexterity_per_level0
Characterintelligence_per_level0
Charactermax_endurance_charges3
Charactermax_frenzy_charges3
Charactermax_power_charges3
Charactermaximum_righteous_charges5
Charactermaximum_blood_scythe_charges5
Characterbase_number_of_totems_allowed1
Characterbase_number_of_traps_allowed15
Characterbase_number_of_remote_mines_allowed15
Charactermax_charged_attack_stacks6
Charactermax_talisman_degen_stacks20
Charactermax_frost_nova_stacks20
Charactermax_rampage_stacks1000
Characterdamage_+%_per_10_rampage_stacks2
Charactermovement_velocity_+%_per_10_rampage_stacks1
Characterpvp_shield_damage_+%_final-15
Charactermaximum_life_leech_rate_%_per_minute1200
Charactermaximum_mana_leech_rate_%_per_minute1200
Charactermaximum_energy_shield_leech_rate_%_per_minute600
Characterminions_have_labyrinth_trap_degen_effect_+%-90
Characterminions_are_immune_to_labyrinth_degen_effect0
Characterminion_damage_taken_+%_from_spike_traps_final-90
Characterminion_damage_taken_+%_from_arrow_traps_final0
Characterminion_damage_taken_+%_from_guillotine_traps_final-90
Charactertraps_explode_on_timeout1
Charactermaximum_rage50
Charactermax_delve_degen_stacks5000
Charactermax_azurite_debuff_stacks10
Charactermelee_variation1
Characterimpaled_debuff_base_duration_ms8000
Characterimpaled_debuff_number_of_reflected_hits5
Characterbase_total_number_of_sigils_allowed3
Charactermaximum_life_leech_amount_per_leech_%_max_life10
Charactermaximum_mana_leech_amount_per_leech_%_max_mana10
Charactermaximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Characterenable_movement_skill_animation_skipping1
Charactermelee_hit_damage_stun_multiplier_+%25
Characternon_physical_hit_damage_stun_multiplier_+%-25
Characternon_melee_hit_damage_stun_multiplier_+%_final-25
Characterobject_inherent_melee_hit_stun_duration_+%_final50
Characteradditional_insanity_effects_while_delirious1
Charactermax_steel_ammo12
Characterchance_to_deal_triple_damage_%_per_brutal_charge3
Characterstun_threshold_+%_per_brutal_charge10
Characterailment_damage_+%_final_per_affliction_charge8
Characternon_damaging_ailment_effect_+%_final_per_affliction_charge8
Characterelemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge12
Characteractor_scale_+%_limit100
Charactermines_invulnerable_for_duration_ms2000
Charactertraps_invulnerable_for_duration_ms2000
Characterdamage_taken_when_hit_+%_final_per_fortification-1
Characterbase_max_fortification20
Characterbase_presence_radius80
Charactermtx_max_killstreak_stacks1000
Charactermtx_max_killcounter_stacks30000
Charactersoul_eater_maximum_stacks45
Text Audio /9 ⍟
類型名字數量
Character貴族148
CharacterJack33
CharacterGoddess83
Character野蠻人85
Character遊俠165
Character女巫165
Character決鬥者145
Character暗影刺客69
Character聖騎士156

Community Wiki

Edit

角色

角色是遊戲中由玩家控制的人物,在遊戲中有唯一的名稱。

角色創建

一般最多只能創建24個角色,但可以透過商城購買角色攔擴充角色攔。

角色數據

角色起始屬性

當使用地雷或陷阱技能時:

  • 基礎陷阱投擲速度為:0.5 秒[來源]
  • 基礎地雷投擲速度為:0.25 秒[來源]

雙持

充能球

最大限制

非遊戲檔案內:

PvP

  • 在PVP中,15% 更少護盾傷害

角色等級

角色等級有許多功能,主要功能為裝備等級限制因素。

擊殺敵人獲得經驗值來提升角色等級。

角色每升一級獲得 1 點天賦點以及:

  • +12 最大生命
  • +2 命中率
  • +6 最大魔力

參考


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.