Character Default /83
類型 | Code | Value |
---|---|---|
Character | level | 1 |
Character | is_player | 1 |
Character | energy_shield_recharge_rate_per_minute_% | 2000 |
Character | mana_regeneration_rate_per_minute_% | 105 |
Character | base_maximum_all_resistances_% | 75 |
Character | maximum_physical_damage_reduction_% | 90 |
Character | maximum_block_% | 75 |
Character | base_maximum_spell_block_% | 75 |
Character | base_attack_speed_+%_per_frenzy_charge | 4 |
Character | base_cast_speed_+%_per_frenzy_charge | 4 |
Character | object_inherent_damage_+%_final_per_frenzy_charge | 4 |
Character | physical_damage_reduction_%_per_endurance_charge | 4 |
Character | resist_all_elements_%_per_endurance_charge | 4 |
Character | critical_strike_chance_+%_per_power_charge | 50 |
Character | max_viper_strike_orbs | 4 |
Character | dual_wield_inherent_attack_speed_+%_final | 10 |
Character | max_fuse_arrow_orbs | 5 |
Character | max_fire_beam_stacks | 8 |
Character | base_evasion_rating | 15 |
Character | life_per_level | 12 |
Character | mana_per_level | 6 |
Character | accuracy_rating_per_level | 2 |
Character | inherent_block_while_dual_wielding_% | 15 |
Character | base_critical_strike_multiplier | 150 |
Character | critical_ailment_dot_multiplier_+ | 50 |
Character | strength_per_level | 0 |
Character | dexterity_per_level | 0 |
Character | intelligence_per_level | 0 |
Character | max_endurance_charges | 3 |
Character | max_frenzy_charges | 3 |
Character | max_power_charges | 3 |
Character | maximum_righteous_charges | 5 |
Character | maximum_blood_scythe_charges | 5 |
Character | base_number_of_totems_allowed | 1 |
Character | base_number_of_traps_allowed | 15 |
Character | base_number_of_remote_mines_allowed | 15 |
Character | max_charged_attack_stacks | 6 |
Character | max_talisman_degen_stacks | 20 |
Character | max_frost_nova_stacks | 20 |
Character | max_rampage_stacks | 1000 |
Character | damage_+%_per_10_rampage_stacks | 2 |
Character | movement_velocity_+%_per_10_rampage_stacks | 1 |
Character | pvp_shield_damage_+%_final | -15 |
Character | maximum_life_leech_rate_%_per_minute | 1200 |
Character | maximum_mana_leech_rate_%_per_minute | 1200 |
Character | maximum_energy_shield_leech_rate_%_per_minute | 600 |
Character | minions_have_labyrinth_trap_degen_effect_+% | -90 |
Character | minions_are_immune_to_labyrinth_degen_effect | 0 |
Character | minion_damage_taken_+%_from_spike_traps_final | -90 |
Character | minion_damage_taken_+%_from_arrow_traps_final | 0 |
Character | minion_damage_taken_+%_from_guillotine_traps_final | -90 |
Character | traps_explode_on_timeout | 1 |
Character | maximum_rage | 50 |
Character | max_delve_degen_stacks | 5000 |
Character | max_azurite_debuff_stacks | 10 |
Character | melee_variation | 1 |
Character | impaled_debuff_base_duration_ms | 8000 |
Character | impaled_debuff_number_of_reflected_hits | 5 |
Character | base_total_number_of_sigils_allowed | 3 |
Character | maximum_life_leech_amount_per_leech_%_max_life | 10 |
Character | maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
Character | maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
Character | enable_movement_skill_animation_skipping | 1 |
Character | melee_hit_damage_stun_multiplier_+% | 25 |
Character | non_physical_hit_damage_stun_multiplier_+% | -25 |
Character | non_melee_hit_damage_stun_multiplier_+%_final | -25 |
Character | object_inherent_melee_hit_stun_duration_+%_final | 50 |
Character | additional_insanity_effects_while_delirious | 1 |
Character | max_steel_ammo | 12 |
Character | chance_to_deal_triple_damage_%_per_brutal_charge | 3 |
Character | stun_threshold_+%_per_brutal_charge | 10 |
Character | ailment_damage_+%_final_per_affliction_charge | 8 |
Character | non_damaging_ailment_effect_+%_final_per_affliction_charge | 8 |
Character | elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge | 12 |
Character | actor_scale_+%_limit | 100 |
Character | mines_invulnerable_for_duration_ms | 2000 |
Character | traps_invulnerable_for_duration_ms | 2000 |
Character | damage_taken_when_hit_+%_final_per_fortification | -1 |
Character | base_max_fortification | 20 |
Character | base_presence_radius | 80 |
Character | mtx_max_killstreak_stacks | 1000 |
Character | mtx_max_killcounter_stacks | 30000 |
Character | soul_eater_maximum_stacks | 45 |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
角色
角色是遊戲中由玩家控制的人物,在遊戲中有唯一的名稱。
角色創建
一般最多只能創建24個角色,但可以透過商城購買角色攔擴充角色攔。
角色數據
角色起始屬性
當使用地雷或陷阱技能時:
雙持
充能球
- +3 最大耐力球
- +3 最大狂怒球
- +3 最大暴擊球
- 每顆耐力球增加 4% 全部元素抗性
- 每顆耐力球增加 4% 物理傷害減免
- 每顆狂怒球增加 4% 攻擊速度
- 每顆狂怒球增加 4% 施法速度
- 每顆狂怒球 4% 更多傷害
- 每顆暴擊球增加 40% 全域暴擊率
- +5 最大血腥球
- +5 最大啟發球
最大限制
- +1 召喚圖騰的最大數量
- 同時最多 15 個地雷
- 同時最多 15 個陷阱
- 每個能量護盾偷取上限為 10% 最大能量護盾
- 每個生命偷取上限為 10% 最大生命
- 每個魔力偷取上限為 10% 最大魔力
- 能量護盾偷取每秒總恢復為 10% 最大能量護盾
- 生命偷取每秒總恢復為 20% 最大生命
- 魔力偷取每秒總恢復為 20% 最大魔力
- 75% 最大攻擊傷害格擋率
- 75% 最大法術傷害格擋率
- 75% 最大躲避率
- 75% 最大法術躲避率
- 75% 最大混沌抗性
- 75% 最大冰冷抗性
- 75% 最大火焰抗性
- 75% 最大閃電抗性
- 90% 最大物理傷害減免
- 50 最大盛怒
- 最多 1000 層暴怒
- 每 20 層暴怒增加 1% 移動速度
- 每 10 層暴怒增加 2% 傷害
- 最大 6 層刀鋒亂舞引導層數
- 鋼之呼喚有最多 12 個鋼鐵碎片
- 承受最多 10 層荼毒碧藍
- 承受最多 5000 層黑暗
- 承受最多 20 層極霜新星
- 承受最多 5 層爆炸箭矢
- 承受最多 8 層光束(例如:熾灼奔流等)
- Can have up to 4 毒蛇打擊 Orbs
- Can have up to 20 Talisman degen Stacks
非遊戲檔案內:
PvP
- 在PVP中,15% 更少護盾傷害
角色等級
角色等級有許多功能,主要功能為裝備等級限制因素。
擊殺敵人獲得經驗值來提升角色等級。
角色每升一級獲得 1 點天賦點以及:
- +12 最大生命
- +2 命中率
- +6 最大魔力
參考
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.