來自品質的額外效果:
等級效果 /40
| 固定 |
|---|
| 目標身上每支爆炸箭矢 +0.2 米爆炸範圍,最多 +1.2 米 |
| 爆炸造成 50% 更少基礎傷害 |
| 爆炸根據目標身上每支爆炸箭矢造成 6% 更多擊中傷害 |
| 爆炸根據目標身上每支爆炸箭矢造成 3% 更多異常狀態傷害 |
| 爆炸箭矢卡在敵人身上上限 20 |
| 基礎持續時間為 1 秒 |
| 等級 | 需要等級 | 敏捷 | 魔力 | 基本傷害 | 爆炸有附加 47 至 71 火焰傷害 | 經驗值 |
|---|---|---|---|---|---|---|
| 1 | 28 | 67 | 7 | 100%, 100%, 100% | 47, 71 | 199,345 |
| 2 | 31 | 73 | 8 | 100%, 100%, 100% | 57, 86 | 285,815 |
| 3 | 34 | 79 | 8 | 100%, 100%, 100% | 69, 104 | 401,344 |
| 4 | 37 | 85 | 8 | 100%, 100%, 100% | 83, 125 | 554,379 |
| 5 | 40 | 92 | 8 | 100%, 100%, 100% | 100, 149 | 477,437 |
| 6 | 42 | 96 | 8 | 100%, 100%, 100% | 112, 168 | 583,786 |
| 7 | 44 | 100 | 8 | 100%, 100%, 100% | 126, 189 | 710,359 |
| 8 | 46 | 104 | 8 | 100%, 100%, 100% | 141, 212 | 1,355,511 |
| 9 | 48 | 109 | 9 | 100%, 100%, 100% | 158, 238 | 1,138,877 |
| 10 | 50 | 113 | 9 | 100%, 100%, 100% | 177, 266 | 1,368,233 |
| 11 | 52 | 117 | 9 | 100%, 100%, 100% | 198, 298 | 1,638,338 |
| 12 | 54 | 121 | 9 | 100%, 100%, 100% | 222, 333 | 1,956,648 |
| 13 | 56 | 125 | 9 | 100%, 100%, 100% | 247, 371 | 3,655,184 |
| 14 | 58 | 130 | 9 | 100%, 100%, 100% | 276, 414 | 3,017,327 |
| 15 | 60 | 134 | 9 | 100%, 100%, 100% | 307, 461 | 7,759,995 |
| 16 | 62 | 138 | 10 | 100%, 100%, 100% | 342, 513 | 15,138,193 |
| 17 | 64 | 142 | 10 | 100%, 100%, 100% | 381, 571 | 26,083,825 |
| 18 | 66 | 146 | 10 | 100%, 100%, 100% | 423, 635 | 62,620,247 |
| 19 | 68 | 151 | 10 | 100%, 100%, 100% | 470, 705 | 211,708,088 |
| 20 | 70 | 155 | 10 | 100%, 100%, 100% | 522, 783 | |
| 21 | 72 | 10 | 100%, 100%, 100% | 579, 868 | ||
| 22 | 74 | 10 | 100%, 100%, 100% | 642, 963 | ||
| 23 | 76 | 10 | 100%, 100%, 100% | 711, 1067 | ||
| 24 | 78 | 11 | 100%, 100%, 100% | 788, 1181 | ||
| 25 | 80 | 11 | 100%, 100%, 100% | 872, 1308 | ||
| 26 | 82 | 11 | 100%, 100%, 100% | 964, 1447 | ||
| 27 | 84 | 11 | 100%, 100%, 100% | 1067, 1600 | ||
| 28 | 86 | 11 | 100%, 100%, 100% | 1179, 1768 | ||
| 29 | 88 | 11 | 100%, 100%, 100% | 1302, 1954 | ||
| 30 | 90 | 11 | 100%, 100%, 100% | 1438, 2157 | ||
| 31 | 91 | 11 | 100%, 100%, 100% | 1511, 2267 | ||
| 32 | 92 | 11 | 100%, 100%, 100% | 1588, 2382 | ||
| 33 | 93 | 12 | 100%, 100%, 100% | 1668, 2502 | ||
| 34 | 94 | 12 | 100%, 100%, 100% | 1752, 2628 | ||
| 35 | 95 | 12 | 100%, 100%, 100% | 1840, 2760 | ||
| 36 | 96 | 12 | 100%, 100%, 100% | 1933, 2899 | ||
| 37 | 97 | 12 | 100%, 100%, 100% | 2030, 3044 | ||
| 38 | 98 | 12 | 100%, 100%, 100% | 2131, 3197 | ||
| 39 | 99 | 12 | 100%, 100%, 100% | 2238, 3356 | ||
| 40 | 100 | 12 | 100%, 100%, 100% | 2349, 3524 |
屬性 /12
爆炸箭矢
| 名字 | 顯示物品素質 |
|---|---|
| Cost | iLvl 1: 普通: 1x |
| 關鍵字 | 擊中, 異常狀態 |
| Id | ExplosiveArrow |
| DropLevel | 28 |
| BaseType | 爆炸箭矢 |
| Class | 技能寶石 |
| 武器 | 弓 |
| TargetTypes | 地面, 敵人 |
| Type | 攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 範圍, 持續時間, 圖騰技能, 陷阱技能, 地雷技能, 火焰, 可觸發 |
| ItemType | Metadata/Items/Gems/SkillGemExplosiveArrow |
| ActiveSkillsCode | explosive_arrow |
| Reference |
熔火冥獄 武器 /1
| 比重 | Desc |
|---|---|
| 1000 (T5) | 使用燃燒箭矢或爆裂箭矢擊殺之擊,像冰凍那樣粉碎敵人 |
Version history /16
| Version | Changes |
|---|---|
| 3.25.0 | * 爆炸箭矢:現在在寶石1級時有7點魔力消耗(之前是8點),在寶石20級增加到10點(不變)。 |
| 3.23.0 | * 爆炸箭矢:品質不再給予提高 0-20% 技能持續時間和 0-20% 機率點燃敵人,現在給予敵人身上爆炸箭矢上限 +0-2。 |
| 3.19.0 | ## 爆炸箭矢 爆炸箭矢現在每根箭矢的擊中和異常狀態加成是一條詞綴,所以說我們目前在不削弱擊中流派的同時無法消弱過強的點燃流派。 - 爆炸箭矢不再有爆炸的擊中和異常狀態傷害按照目標身上每支爆炸箭矢總增 5%這條詞綴,現在分為兩條詞綴:爆炸的擊中傷害按照目標身上每支爆炸箭矢總增 6% 和 爆炸的異常狀態傷害按照目標身上每支爆炸箭矢總增 3%。 |
| 3.17.1b | |
| 3.17.0 | * 把玩家的點燃傷害降低了28%,用於抵消許多施加點燃的法術所獲得的傷害增加。對於大多數高等級法術寶石來說,結合上述變化,這是一個輕微的傷害增強。燃燒箭矢、末日烙印、爆炸箭矢和其他幾個技能都得到了改變來彌補點燃的傷害。攻擊技能和少數通常沒有點燃的法術將由於這一變化而降低其點燃效果。我們還給近戰攻擊技能推出了點燃傷害機制,為一些非常規的點燃配裝提供強化點燃的新選擇。 * 爆炸箭矢:現在目標身上每支爆炸箭矢爆炸都使擊中和異常狀態的傷害總增5%(過去只是擊中)。 |
| 3.16.0 | |
| 3.15.0 | |
| 3.13.1c | |
| 3.12.2b | |
| 3.12.2 | |
| 3.10.0 | |
| 3.9.2d | |
| 3.9.0 | |
| 3.4.0 | |
| 3.1.2 | |
| 2.0.2b |
來自品質的額外效果:
被輔助 /140
爆炸箭矢 怪物 /16
| 名字 | 詞綴 | 幽魂 |
|---|---|---|
| 克雷頓的偵查兵 | Y | |
| 歐克的狙擊手 | Y | |
| 克雷頓的高階護衛 | Y | |
| 克雷頓的高階護衛 | monster no drops or experience [1] | Y |
| 守護之弓 | Y | |
| 上進盜賊 | Y | |
| 解放死屍 | undead description [1] monster fires explosive arrows text [1] | Y |
| 魂靈之弦 | 增加 15000% 物品掉落稀有度 怪物增加 100% 經驗值 增加 40% 攻擊速度 技能發射 2 個額外投射物 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
| 遊俠殘影 | 增加 20% 攻擊速度 | Y |
| 飛狐克爾 | 增加 300% 物品掉落數量 增加 800% 物品掉落稀有度 monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] 陷阱投擲後 +4 秒不會被傷害 地雷投擲後 +4 秒不會被傷害 monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
| 殘骨礦工 | undead description [1] monster fires explosive arrows text [1] | Y |
| 凋落的狙擊手 | monster fires explosive arrows text [1] | Y |
| 貪婪盜獵者 | Y | |
| 無情刺客 | Y | |
| 不死瓦爾射手 | Y | |
| 盜賊頭目.薩珊 | 增加 15000% 物品掉落稀有度 怪物增加 100% 經驗值 行動速度不能被調整至低於 50% 基礎值 cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | Y |
Community Wiki
Explosive Arrow
Explosive Arrow is a bow attack skill that fires an arrow which sticks to an enemy or wall and detonates after a duration, dealing fire area of effect damage. Any additional arrows stuck to the enemy after the first one will add its damage to the explosion. Additional arrows on an enemy increases the hit damage, ignite damage, and area of effect of the explosion.
Skill functions and interactions
Explosive Arrow has two separate damaging effects: an attack and an explosion.
Attack: The Explosive Arrow attack is an arrow which deals weapon damage based on the bow equipped. This component of the skill is affected by any modifiers to bow attacks. At the final destination of the arrow, one of three effects will occur:
If the arrow gets stuck on the terrain or on an obstacle, it will leave a single fuse charge that will explode after a duration.
If the arrow gets stuck on a target that does not yet have the debuff Hit by Explosive Arrow, it will apply that debuff with a single fuse charge, which creates an explosion when it expires after a duration.
If the arrow gets stuck on a target that already has the debuff Hit by Explosive Arrow, the arrow's intended explosion damage will get added to the final explosion. However, the debuff duration will NOT be refreshed.
If the arrow pierces or is evaded by a target, it will not leave a fuse charge on the target, but can still leave a fuse charge on the terrain behind it.
Chaining this projectile will only leave a Fuse Charge on the last target struck, and due to the speed of the initial projectile, can sometimes miss the intended target and collide with an object or terrain, placing a Fuse Charge on the location it hit.
Explosion: When the debuff Hit by Explosive Arrow, or a fuse stuck on terrain expires, it causes an explosion based on the number of fuse charges. This damage is area projectile fire damage, which is also considered bow damage and will scale with sources of weapon damage, bow damage, etc.
If the arrow that applied the Hit by Explosive Arrow debuff is a crit, the explosion will also crit. While subsequent arrows which have crit will apply its total damage to the explosion after critical strike modifiers, the explosion itself will not crit.
Duration: Modifiers to duration, such as from Less Duration Support, will affect the duration of the debuff when it is applied, as well as the duration of the fuse charge if it hits the terrain or an obstacle.
Totem: Ballista Totems will execute this attack until the targeted enemy dies, instantly triggering the explosion, or until the totem is destroyed, causing the applied Fuse Charges to last their remaining duration before exploding.
Version history
| Version | Changes |
|---|---|
| 3.19.0 |
|
| 3.17.0 |
|
| 3.16.0 |
|
| 3.15.0 |
|
| 3.10.0 |
|
| 3.9.0 |
|
| 1.1.1b |
|
| 0.9.12m |
by Lesser Multiple Projectiles|Lesser and Greater Multiple Projectiles support gems. |
| 0.9.12f |
|
| 0.9.12 |
they'll explode as normal after a short time. |
| 0.9.8 |
|
| 0.9.5 |
|
| 0.9.4 |
|
| 0.9.3g |
|
| 0.9.3e |
|
| 0.9.2g |
|
| 0.9.2f |
|
| 0.9.2b |
to the number of fuse charges. |
| 0.9.2 |
|
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