Дополнительные эффекты от качества:
Задание /1
Act | Задание | NPC | Герой |
---|---|---|---|
3 | Отсечение правой руки | Кларисса | Дуэлянт · Дикарь · Охотница |
Род
Level Effect /40
Уровень | ТребуетсяУровень | Ловк | Расход ресурсов | Взрыв наносит от 47 до 71 дополнительного урона от огня | Опыт |
---|---|---|---|---|---|
1 | 28 | 67 | 7 | 47, 71 | 199,345 |
2 | 31 | 73 | 8 | 57, 86 | 285,815 |
3 | 34 | 79 | 8 | 69, 104 | 401,344 |
4 | 37 | 85 | 8 | 83, 125 | 554,379 |
5 | 40 | 92 | 8 | 100, 149 | 477,437 |
6 | 42 | 96 | 8 | 112, 168 | 583,786 |
7 | 44 | 100 | 8 | 126, 189 | 710,359 |
8 | 46 | 104 | 8 | 141, 212 | 1,355,511 |
9 | 48 | 109 | 9 | 158, 238 | 1,138,877 |
10 | 50 | 113 | 9 | 177, 266 | 1,368,233 |
11 | 52 | 117 | 9 | 198, 298 | 1,638,338 |
12 | 54 | 121 | 9 | 222, 333 | 1,956,648 |
13 | 56 | 125 | 9 | 247, 371 | 3,655,184 |
14 | 58 | 130 | 9 | 276, 414 | 3,017,327 |
15 | 60 | 134 | 9 | 307, 461 | 7,759,995 |
16 | 62 | 138 | 10 | 342, 513 | 15,138,193 |
17 | 64 | 142 | 10 | 381, 571 | 26,083,825 |
18 | 66 | 146 | 10 | 423, 635 | 62,620,247 |
19 | 68 | 151 | 10 | 470, 705 | 211,708,088 |
20 | 70 | 155 | 10 | 522, 783 | |
21 | 72 | 10 | 579, 868 | ||
22 | 74 | 10 | 642, 963 | ||
23 | 76 | 10 | 711, 1067 | ||
24 | 78 | 11 | 788, 1181 | ||
25 | 80 | 11 | 872, 1308 | ||
26 | 82 | 11 | 964, 1447 | ||
27 | 84 | 11 | 1067, 1600 | ||
28 | 86 | 11 | 1179, 1768 | ||
29 | 88 | 11 | 1302, 1954 | ||
30 | 90 | 11 | 1438, 2157 | ||
31 | 91 | 11 | 1511, 2267 | ||
32 | 92 | 11 | 1588, 2382 | ||
33 | 93 | 12 | 1668, 2502 | ||
34 | 94 | 12 | 1752, 2628 | ||
35 | 95 | 12 | 1840, 2760 | ||
36 | 96 | 12 | 1933, 2899 | ||
37 | 97 | 12 | 2030, 3044 | ||
38 | 98 | 12 | 2131, 3197 | ||
39 | 99 | 12 | 2238, 3356 | ||
40 | 100 | 12 | 2349, 3524 |
Attribute /11
Взрывная стрела
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xСфера удачи |
Acronym | Hit, Состояние |
DropLevel | 28 |
BaseType | Взрывная стрела |
Class | Камни умений |
Оружие | Луки |
TargetTypes | Ground, Enemy |
Type | Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Area, Duration, Totemable, Trappable, Mineable, Fire, Triggerable |
ItemType | Metadata/Items/Gems/SkillGemExplosiveArrow |
ActiveSkillsCode | explosive_arrow |
Reference | poe.ninja, Community Wiki |
Горнило Оружие /1
Weight | Desc |
---|---|
1000 (T5) | Смертельные удары Горящей стрелы и Взрывной стрелы уничтожают врагов как при заморозке |
Дополнительные эффекты от качества:
Микротранзакции /3
Supported By /119
Взрывная стрела монстр /16
Имя | Свойства | Spectre |
---|---|---|
Страж Крайтина | Y | |
Лучник Дуба | Y | |
Старший охраны Крайтина | Y | |
Старший охраны Крайтина | monster no drops or experience [1] | Y |
Страж-лучник | Y | |
Находчивый разбойник | Y | |
Распавшийся мертвец | undead description [1] monster fires explosive arrows text [1] | Y |
Мастер Лука | Монстры дают повышенный на 100% опыт 15000% увеличение редкости выпадающих предметов 40% повышение скорости атаки Умения выпускают дополнительных снарядов: 2 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Тень охотницы | 20% повышение скорости атаки | Y |
Кэлл Лисогон | 300% увеличение количества выпадающих предметов 800% увеличение редкости выпадающих предметов monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] После броска ловушки не могут получать урон в течение +4 секунд После броска мины не могут получать урон в течение +4 секунд monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
Хрупкий шахтёр | undead description [1] monster fires explosive arrows text [1] | Y |
Заражённый стрелок | monster fires explosive arrows text [1] | Y |
Сквалыжный браконьер | Y | |
Грубый убийца | Y | |
Неупокоенный лучник ваал | Y | |
Сейсан, главарь бандитов | Монстры дают повышенный на 100% опыт 15000% увеличение редкости выпадающих предметов Скорость действий не может быть уменьшена ниже базового значения в 50% cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | Y |
Community Wiki
Explosive Arrow
Explosive Arrow is a bow attack skill that fires an arrow which sticks to an enemy or wall and detonates after a duration, dealing fire area of effect damage. Any additional arrows stuck to the enemy after the first one will add its damage to the explosion. Additional arrows on an enemy increases the hit damage, ignite damage, and area of effect of the explosion.
Skill functions and interactions
Explosive Arrow has two separate damaging effects: an attack and an explosion.
Attack: The Explosive Arrow attack is an arrow which deals weapon damage based on the bow equipped. This component of the skill is affected by any modifiers to bow attacks. At the final destination of the arrow, one of three effects will occur:
If the arrow gets stuck on the terrain or on an obstacle, it will leave a single fuse charge that will explode after a duration.
If the arrow gets stuck on a target that does not yet have the debuff Hit by Explosive Arrow, it will apply that debuff with a single fuse charge, which creates an explosion when it expires after a duration.
If the arrow gets stuck on a target that already has the debuff Hit by Explosive Arrow, the arrow's intended explosion damage will get added to the final explosion. However, the debuff duration will NOT be refreshed.
If the arrow pierces or is evaded by a target, it will not leave a fuse charge on the target, but can still leave a fuse charge on the terrain behind it.
Chaining this projectile will only leave a Fuse Charge on the last target struck, and due to the speed of the initial projectile, can sometimes miss the intended target and collide with an object or terrain, placing a Fuse Charge on the location it hit.
Explosion: When the debuff Hit by Explosive Arrow, or a fuse stuck on terrain expires, it causes an explosion based on the number of fuse charges. This damage is area projectile fire damage, which is also considered bow damage and will scale with sources of weapon damage, bow damage, etc.
If the arrow that applied the Hit by Explosive Arrow debuff is a crit, the explosion will also crit. While subsequent arrows which have crit will apply its total damage to the explosion after critical strike modifiers, the explosion itself will not crit.
Duration: Modifiers to duration, such as from Less Duration Support, will affect the duration of the debuff when it is applied, as well as the duration of the fuse charge if it hits the terrain or an obstacle.
Totem: Ballista Totems will execute this attack until the targeted enemy dies, instantly triggering the explosion, or until the totem is destroyed, causing the applied Fuse Charges to last their remaining duration before exploding.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.17.0 |
|
3.16.0 |
|
3.15.0 |
|
3.10.0 |
|
3.9.0 |
|
1.1.1b |
|
0.9.12m |
by Lesser Multiple Projectiles|Lesser and Greater Multiple Projectiles support gems. |
0.9.12f |
|
0.9.12 |
they'll explode as normal after a short time. |
0.9.8 |
|
0.9.5 |
|
0.9.4 |
|
0.9.3g |
|
0.9.3e |
|
0.9.2g |
|
0.9.2f |
|
0.9.2b |
to the number of fuse charges. |
0.9.2 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.