La explosión inflige un 50% menos de daño base
La explosión tendrá de (47–522) a (71–783) de daño de fuego agregado
+0.2 metros al radio de la explosión por cada flecha explosiva sobre el objetivo, hasta un máximo de +1.2 metros
La explosión inflige un 6% más de daño con golpes por cada flecha explosiva en el objetivo
La explosión inflige un 3% más de daño con estados alterados por cada flecha explosiva en el objetivo
Los enemigos pueden tener un máximo de 20 flechas explosivas clavadas
Efectos adicionales de la calidad:
Misión /1
Act | Misión | NPC | Personaje |
---|---|---|---|
3 | Amputa la mano derecha | Clarissa | Duelista · Guerrero · Cazadora |
Género
Level Effect /40
Implicit |
---|
+0.2 metros al radio de la explosión por cada flecha explosiva sobre el objetivo, hasta un máximo de +1.2 metros La explosión inflige un 50% menos de daño base La explosión inflige un 6% más de daño con golpes por cada flecha explosiva en el objetivo La explosión inflige un 3% más de daño con estados alterados por cada flecha explosiva en el objetivo Los enemigos pueden tener un máximo de 20 flechas explosivas clavadas La duración base es de 1 segundos |
Nivel | Requiere Nivel | Des | Costo | La explosión tendrá de 47 a 71 de daño de fuego agregado | Experiencia |
---|---|---|---|---|---|
1 | 28 | 67 | 8 | 47, 71 | 199,345 |
2 | 31 | 73 | 8 | 57, 86 | 285,815 |
3 | 34 | 79 | 8 | 69, 104 | 401,344 |
4 | 37 | 85 | 8 | 83, 125 | 554,379 |
5 | 40 | 92 | 9 | 100, 149 | 477,437 |
6 | 42 | 96 | 9 | 112, 168 | 583,786 |
7 | 44 | 100 | 9 | 126, 189 | 710,359 |
8 | 46 | 104 | 9 | 141, 212 | 1,355,511 |
9 | 48 | 109 | 9 | 158, 238 | 1,138,877 |
10 | 50 | 113 | 9 | 177, 266 | 1,368,233 |
11 | 52 | 117 | 9 | 198, 298 | 1,638,338 |
12 | 54 | 121 | 10 | 222, 333 | 1,956,648 |
13 | 56 | 125 | 10 | 247, 371 | 3,655,184 |
14 | 58 | 130 | 10 | 276, 414 | 3,017,327 |
15 | 60 | 134 | 10 | 307, 461 | 7,759,995 |
16 | 62 | 138 | 10 | 342, 513 | 15,138,193 |
17 | 64 | 142 | 10 | 381, 571 | 26,083,825 |
18 | 66 | 146 | 10 | 423, 635 | 62,620,247 |
19 | 68 | 151 | 10 | 470, 705 | 211,708,088 |
20 | 70 | 155 | 10 | 522, 783 | |
21 | 72 | 10 | 579, 868 | ||
22 | 74 | 10 | 642, 963 | ||
23 | 76 | 11 | 711, 1067 | ||
24 | 78 | 11 | 788, 1181 | ||
25 | 80 | 11 | 872, 1308 | ||
26 | 82 | 11 | 964, 1447 | ||
27 | 84 | 11 | 1067, 1600 | ||
28 | 86 | 12 | 1179, 1768 | ||
29 | 88 | 12 | 1302, 1954 | ||
30 | 90 | 12 | 1438, 2157 | ||
31 | 91 | 12 | 1511, 2267 | ||
32 | 92 | 12 | 1588, 2382 | ||
33 | 93 | 12 | 1668, 2502 | ||
34 | 94 | 12 | 1752, 2628 | ||
35 | 95 | 12 | 1840, 2760 | ||
36 | 96 | 12 | 1933, 2899 | ||
37 | 97 | 13 | 2030, 3044 | ||
38 | 98 | 13 | 2131, 3197 | ||
39 | 99 | 13 | 2238, 3356 | ||
40 | 100 | 13 | 2349, 3524 |
Attribute /9
Flecha explosiva
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrbe de azar |
DropLevel | 28 |
BaseType | Flecha explosiva |
Class | Gemas de habilidad |
Arma | Arcos |
TargetTypes | Ground, Enemy |
Type | Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Area, Duration, Totemable, Trappable, Mineable, Fire, Triggerable |
ItemType | Metadata/Items/Gems/SkillGemExplosiveArrow |
Reference | poe.ninja, Community Wiki |
Crucible Arma /1
Weight | Desc |
---|---|
1000 (T5) | Los golpes mortales infligidos con Flecha ardiente y Flecha explosiva hacen añicos a los enemigos como si estuvieran congelados |
Flecha explosiva monstruo /17 ⍟
Nombre | Modificadores | Spectre |
---|---|---|
Centinela de Kraityn | Y | |
Tirador de Oak | Y | |
Guardia mayor de Kraityn | Y | |
Guardia mayor de Kraityn | monster no drops or experience [1] | Y |
Guardia arquero | Y | |
Bandido innovador | Y | |
Muerto deshecho | undead description [1] monster fires explosive arrows text [1] | Y |
Señor del Arco | Los monstruos otorgan la experiencia aumentada un 100% monster dropped item rarity +% [15000] Velocidad de ataque aumentada un 40% Las Habilidades disparan 2 Proyectiles adicionales cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Tinieblas de una Cazadora | Velocidad de ataque aumentada un 20% | Y |
Kall Foxfly | monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
Minero quebradizo | undead description [1] monster fires explosive arrows text [1] | Y |
Tirador infestado | monster fires explosive arrows text [1] | Y |
Cazador miserable | monster no map drops [1] | Y |
Cazador miserable | Y | |
Asesino tosco | monster no map drops [1] | Y |
Asesino tosco | Y | |
Arquero vaal no muerto | Y |
Microtransacciones /3 ⍟
Laberinto Encantamiento helmet /10 ⍟
Nivel | Nombre | Mod | Weight |
---|---|---|---|
El Laberinto despiadado | Enchantment Explosive Arrow Damage 1 | Flecha explosiva inflige daño aumentado un 25% | 75 |
El Laberinto eterno | Enchantment Explosive Arrow Damage 2 | Flecha explosiva inflige daño aumentado un 40% | 75 |
El Laberinto despiadado | Enchantment Explosive Arrow Area Of Effect 1 | Flecha explosiva tiene su área de efecto aumentada un 16% | 75 |
El Laberinto eterno | Enchantment Explosive Arrow Area Of Effect 2 | Flecha explosiva tiene su área de efecto aumentada un 24% | 75 |
El Laberinto despiadado | Enchantment Explosive Arrow Attack Speed 1 | Flecha explosiva tiene su velocidad de ataque aumentada un 10% | 75 |
El Laberinto eterno | Enchantment Explosive Arrow Attack Speed 2 | Flecha explosiva tiene su velocidad de ataque aumentada un 15% | 75 |
El Laberinto despiadado | Enchantment Explosive Arrow Increased Duration 1 | Flecha explosiva tiene su duración aumentada un 25% | 50 |
El Laberinto eterno | Enchantment Explosive Arrow Increased Duration 2 | Flecha explosiva tiene su duración aumentada un 40% | 50 |
El Laberinto despiadado | Enchantment Explosive Arrow Reduced Duration 1 | Flecha explosiva tiene su duración reducida un 20% | 50 |
El Laberinto eterno | Enchantment Explosive Arrow Reduced Duration 2 | Flecha explosiva tiene su duración reducida un 30% | 50 |
Supported By /117 ⍟
Community Wiki
Explosive Arrow
Explosive Arrow is a bow attack skill that fires an arrow which sticks to an enemy or wall and detonates after a duration, dealing fire area of effect damage. Any additional arrows stuck to the enemy after the first one will add its damage to the explosion. Additional arrows on an enemy increases the hit damage, ignite damage, and area of effect of the explosion.
Skill functions and interactions
Explosive Arrow has two separate damaging effects: an attack and an explosion.
Attack: The Explosive Arrow attack is an arrow which deals weapon damage based on the bow equipped. This component of the skill is affected by any modifiers to bow attacks. At the final destination of the arrow, one of three effects will occur:
If the arrow gets stuck on the terrain or on an obstacle, it will leave a single fuse charge that will explode after a duration.
If the arrow gets stuck on a target that does not yet have the debuff Hit by Explosive Arrow, it will apply that debuff with a single fuse charge, which creates an explosion when it expires after a duration.
If the arrow gets stuck on a target that already has the debuff Hit by Explosive Arrow, the arrow's intended explosion damage will get added to the final explosion. However, the debuff duration will NOT be refreshed.
If the arrow pierces or is evaded by a target, it will not leave a fuse charge on the target, but can still leave a fuse charge on the terrain behind it.
Chaining this projectile will only leave a Fuse Charge on the last target struck, and due to the speed of the initial projectile, can sometimes miss the intended target and collide with an object or terrain, placing a Fuse Charge on the location it hit.
Explosion: When the debuff Hit by Explosive Arrow, or a fuse stuck on terrain expires, it causes an explosion based on the number of fuse charges. This damage is area projectile fire damage, which is also considered bow damage and will scale with sources of weapon damage, bow damage, etc.
If the arrow that applied the Hit by Explosive Arrow debuff is a crit, the explosion will also crit. While subsequent arrows which have crit will apply its total damage to the explosion after critical strike modifiers, the explosion itself will not crit.
Duration: Modifiers to duration, such as from Less Duration Support, will affect the duration of the debuff when it is applied, as well as the duration of the fuse charge if it hits the terrain or an obstacle.
Totem: Ballista Totems will execute this attack until the targeted enemy dies, instantly triggering the explosion, or until the totem is destroyed, causing the applied Fuse Charges to last their remaining duration before exploding.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.17.0 |
|
3.16.0 |
|
3.15.0 |
|
3.10.0 |
|
3.9.0 |
|
1.1.1b |
|
0.9.12m |
by Lesser Multiple Projectiles|Lesser and Greater Multiple Projectiles support gems. |
0.9.12f |
|
0.9.12 |
they'll explode as normal after a short time. |
0.9.8 |
|
0.9.5 |
|
0.9.4 |
|
0.9.3g |
|
0.9.3e |
|
0.9.2g |
|
0.9.2f |
|
0.9.2b |
to the number of fuse charges. |
0.9.2 |
|
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