Abyssal Cry Unique /1
Grants 19 Life per Enemy Hit
(100—120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Abyssal Cry
Your movement speed is reduced.
base_monster_will_be_deleted_on_death
Attribute /4
abyssal_cry
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 3x |
| BuffGroupsID | 36 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
| Code | base monster will be deleted on death |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 0 |
| StatSemantics | 4 |
Abyssal Cry
Level: (1—32)
Cooldown Time: 4.00 sec
Use Time: 0.25 sec
Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.
Base duration is 4 seconds
(12—28)% reduced Movement Speed
(0.6—0.94)% reduced Movement Speed per Nearby Enemy
Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life
Level Effect /32
| Implicit |
|---|
| CooldownTime: 4000 |
| Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life |
| Base duration is 4 seconds |
| Level | Requires Level | Base Damage | 0.6% reduced Movement Speed per Nearby Enemy | 12% reduced Movement Speed | Experience |
|---|---|---|---|---|---|
| 1 | 1 | 100%, 100%, 100% | 0.6 | 12 | |
| 2 | 4 | 100%, 100%, 100% | 0.62 | 12 | |
| 3 | 8 | 100%, 100%, 100% | 0.62 | 13 | |
| 4 | 12 | 100%, 100%, 100% | 0.64 | 13 | |
| 5 | 16 | 100%, 100%, 100% | 0.66 | 14 | |
| 6 | 24 | 100%, 100%, 100% | 0.68 | 15 | |
| 7 | 32 | 100%, 100%, 100% | 0.69 | 16 | |
| 8 | 36 | 100%, 100%, 100% | 0.7 | 16 | |
| 9 | 40 | 100%, 100%, 100% | 0.71 | 17 | |
| 10 | 44 | 100%, 100%, 100% | 0.72 | 17 | |
| 11 | 48 | 100%, 100%, 100% | 0.73 | 18 | |
| 12 | 52 | 100%, 100%, 100% | 0.74 | 18 | |
| 13 | 56 | 100%, 100%, 100% | 0.75 | 19 | |
| 14 | 60 | 100%, 100%, 100% | 0.76 | 19 | |
| 15 | 64 | 100%, 100%, 100% | 0.77 | 20 | |
| 16 | 66 | 100%, 100%, 100% | 0.78 | 20 | |
| 17 | 67 | 100%, 100%, 100% | 0.79 | 21 | |
| 18 | 68 | 100%, 100%, 100% | 0.8 | 21 | |
| 19 | 69 | 100%, 100%, 100% | 0.81 | 22 | |
| 20 | 70 | 100%, 100%, 100% | 0.82 | 22 | |
| 21 | 71 | 100%, 100%, 100% | 0.83 | 23 | |
| 22 | 72 | 100%, 100%, 100% | 0.84 | 23 | |
| 23 | 73 | 100%, 100%, 100% | 0.85 | 24 | |
| 24 | 74 | 100%, 100%, 100% | 0.86 | 24 | |
| 25 | 75 | 100%, 100%, 100% | 0.87 | 25 | |
| 26 | 76 | 100%, 100%, 100% | 0.88 | 25 | |
| 27 | 77 | 100%, 100%, 100% | 0.89 | 26 | |
| 28 | 78 | 100%, 100%, 100% | 0.9 | 26 | |
| 29 | 79 | 100%, 100%, 100% | 0.91 | 27 | |
| 30 | 80 | 100%, 100%, 100% | 0.92 | 27 | |
| 31 | 81 | 100%, 100%, 100% | 0.93 | 28 | |
| 32 | 82 | 100%, 100%, 100% | 0.94 | 28 |
Attribute /5
Abyssal Cry
| Name | Show Full Descriptions |
|---|---|
| BaseType | Abyssal Cry |
| TargetTypes | Any |
| Type | Area, Duration, Chaos, Damage, Warcry, Cooldown |
| BuffIcon | |
| ActiveSkillsCode | abyssal_cry |
Supported By /94
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
More Duration Support
Supports any skill with a duration.
Cold to Fire Support
Supports any skill that hits enemies.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Less Duration Support
Supports any skill that has a duration.
Brutality Support
Supports any skill that deals damage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Urgent Orders Support
Supports warcry skills.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Corrupting Cry Support
Supports warcry skills. Cannot modify the skills of minions.
Bonespire Support
Supports warcry skills you use yourself.
Annihilation Support
Supports any skill that hits enemies.
Blessed Call Support
Supports Warcries that are not triggered. Supported Warcries create Consecrated Ground, but have lowered area of effect and cooldown recovery.
Added Cold Damage Support
Supports any skill that hits enemies.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Block Chance Reduction Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Sadism Support
Supports any skill that hits enemies.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Lethal Dose Support
Supports any skill that hits enemies.
Unholy Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Physical to Lightning Support
Supports any skill that hits enemies.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Overcharge Support
Supports any skill that hits enemies.
Devour Support
Supports any skill that hits enemies.
Invert the Rules Support
Supports any skill that hits enemies.
Cooldown Recovery Support
Supports skills that have a cooldown. Cannot modify the skills of minions.
Greater Devour Support
Supports any skill that hits enemies.
Living Lightning Support
Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
Abyssal Cry Monster /5
| Name | Modifiers | Spectre |
|---|---|---|
| Vanth Agiel | Y | |
| Vanth Agiel | 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
| Scourge of the Wilds | monster base type attack cast speed +% and damage -% final [33] monster casts viper strike text [1] display monster causes ground desecration [1] display monster casts wither [1] monster no map drops [1] | Y |
| Guardian Golem | monster no drops or experience [1] monster base type attack cast speed +% and damage -% final [22] Enemies Taunted by you deal 30% less Damage with Hits and Ailments against other targets | Y |
| Invari, The Bloodshaper | Extra gore kill traps mines and totems on death [1] 15000% increased Rarity of Items Dropped Monsters grant 100% increased Experience cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
