Skill Gem /1
Name |
---|
Battlemage's Cry |
Item mods /15
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
75 | BlueImplicit | (6–7)% increased Battlemage's Cry Buff Effect | no_tier_6_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | (8–9)% increased Battlemage's Cry Buff Effect | no_tier_5_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | (10–11)% increased Battlemage's Cry Buff Effect | no_tier_4_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | (12–13)% increased Battlemage's Cry Buff Effect | no_tier_3_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | (14–15)% increased Battlemage's Cry Buff Effect | no_tier_2_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | (16–17)% increased Battlemage's Cry Buff Effect | no_tier_1_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (14–15)% increased Battlemage's Cry Buff Effect | no_tier_5_eldritch_implicit 0 boots 150 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (16–17)% increased Battlemage's Cry Buff Effect | no_tier_4_eldritch_implicit 0 boots 150 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (18–19)% increased Battlemage's Cry Buff Effect | no_tier_3_eldritch_implicit 0 boots 150 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (20–21)% increased Battlemage's Cry Buff Effect | no_tier_2_eldritch_implicit 0 boots 150 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (22–23)% increased Battlemage's Cry Buff Effect | no_tier_1_eldritch_implicit 0 boots 150 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (22–23)% increased Battlemage's Cry Buff Effect | no_tier_4_eldritch_implicit 0 boots 60 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (24–25)% increased Battlemage's Cry Buff Effect | no_tier_3_eldritch_implicit 0 boots 60 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (26–27)% increased Battlemage's Cry Buff Effect | no_tier_2_eldritch_implicit 0 boots 60 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Battlemage's Cry Buff Effect | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
Enchantment Modifier /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Battlemage's Cry Buff Effect 1 | 66 | Enchantment | 10% increased Battlemage's Cry Buff Effect | helmet 100 default 0 |
Enchantment Battlemage's Cry Buff Effect 2 | 75 | Enchantment | 15% increased Battlemage's Cry Buff Effect | helmet 100 default 0 |
Enchantment Battlemage's Cry Additional Exert | 75 | Enchantment | Battlemage's Cry Exerts 1 additional Attack | helmet 100 default 0 |
Unique /5
30% increased Elemental Damage
(150–200)% increased Physical Damage
Adds (76–98) to (161–176) Fire Damage
50% increased Light Radius
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
+22% Chance to Block Spell Damage while wielding a Staff
+(12–16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (315–360) to (450–540) Fire Damage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
Battlemage
(Warstaves are considered Staves)
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
+25% Chance to Block Attack Damage while wielding a Staff
Adds (220–240) to (270–300) Physical Damage
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12–14) to (15–16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
(Recently refers to the past 4 seconds)
Never deal Critical Strikes
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
+20% Chance to Block Spell Damage while wielding a Staff
Grants Level 1 Vengeance Skill
+(12–16)% Chance to Block Attack Damage while wielding a Staff
30% increased Fire Damage
Adds (12–18) to (22–26) Fire Damage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
Battlemage
(Warstaves are considered Staves)
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
Ascendancy Passive /1
Ascendancy: Inquisitor
Character: Templar
10% more Attack Damage for each Non-Instant Spell you've Cast in the past 8 seconds, up to a maximum of 30%
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
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Battlemage
Battlemage is a keyword. Battlemage gives the player character Gain Added Spell Damage equal to the Damage of Your Main Hand Weapon.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.