Item mods /15
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
75 | BlueImplicit | (6–7)% increased Battlemage's Cry Buff Effect | no_tier_6_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | (8–9)% increased Battlemage's Cry Buff Effect | no_tier_5_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | (10–11)% increased Battlemage's Cry Buff Effect | no_tier_4_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | (12–13)% increased Battlemage's Cry Buff Effect | no_tier_3_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | (14–15)% increased Battlemage's Cry Buff Effect | no_tier_2_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | (16–17)% increased Battlemage's Cry Buff Effect | no_tier_1_eldritch_implicit 0 boots 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (14–15)% increased Battlemage's Cry Buff Effect | no_tier_5_eldritch_implicit 0 boots 150 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (16–17)% increased Battlemage's Cry Buff Effect | no_tier_4_eldritch_implicit 0 boots 150 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (18–19)% increased Battlemage's Cry Buff Effect | no_tier_3_eldritch_implicit 0 boots 150 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (20–21)% increased Battlemage's Cry Buff Effect | no_tier_2_eldritch_implicit 0 boots 150 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (22–23)% increased Battlemage's Cry Buff Effect | no_tier_1_eldritch_implicit 0 boots 150 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (22–23)% increased Battlemage's Cry Buff Effect | no_tier_4_eldritch_implicit 0 boots 60 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (24–25)% increased Battlemage's Cry Buff Effect | no_tier_3_eldritch_implicit 0 boots 60 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (26–27)% increased Battlemage's Cry Buff Effect | no_tier_2_eldritch_implicit 0 boots 60 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Battlemage's Cry Buff Effect | no_tier_1_eldritch_implicit 0 boots 60 default 0 |
Enchantment Modifier /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Battlemage's Cry Buff Effect 1 | 66 | Enchantment | 10% increased Battlemage's Cry Buff Effect | helmet 100 default 0 |
Enchantment Battlemage's Cry Buff Effect 2 | 75 | Enchantment | 15% increased Battlemage's Cry Buff Effect | helmet 100 default 0 |
Enchantment Battlemage's Cry Additional Exert | 75 | Enchantment | Battlemage's Cry Exerts 1 additional Attack | helmet 100 default 0 |
Unique /5
Icon | Name |
---|---|
![]() | 30% increased Elemental Damage (150–200)% increased Physical Damage Adds (76–98) to (161–176) Fire Damage 50% increased Light Radius Battlemage (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) |
![]() | +18% Chance to Block Attack Damage while wielding a Staff Grants Level 15 Vengeance Skill +(12–16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (315–360) to (450–540) Fire Damage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while Ignited Battlemage (Warstaves are considered Staves) (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) |
![]() | +25% Chance to Block Attack Damage while wielding a Staff Adds (220–240) to (270–300) Physical Damage 25% chance to gain a Siphoning Charge when you use a Skill Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Adds (12–14) to (15–16) Physical Damage to Attacks and Spells per Siphoning Charge Battlemage (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) (Recently refers to the past 4 seconds) |
![]() | Never deal Critical Strikes Battlemage (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) |
![]() | +18% Chance to Block Attack Damage while wielding a Staff Grants Level 1 Vengeance Skill +(12–16)% Chance to Block Attack Damage while wielding a Staff 30% increased Fire Damage Adds (12–18) to (22–26) Fire Damage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while Ignited Battlemage (Warstaves are considered Staves) (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) |
Ascendancy Passive /1
Icon | Name |
---|---|
Ascendancy: Inquisitor Character: Templar 10% more Attack Damage for each Non-Instant Spell you've Cast in the past 8 seconds, up to a maximum of 30% Battlemage (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) |
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Battlemage
Battlemage is a keyword. Battlemage gives the player character Gain Added Spell Damage equal to the Damage of Your Main Hand Weapon.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.