10% increased Evasion Rating
5% increased Rarity of Items found
10% increased Evasion Rating
5% increased Rarity of Items found
-25% to all Elemental Resistances
50% chance for Elemental Resistances to count as being 90% against Enemy Hits
Hits have 50% chance to treat Enemy Monster Elemental Resistance values as inverted
15% chance to deal Triple Damage
30% chance to deal Double Damage
Deal 25% less Damage
Your Critical Strike Chance is Lucky
Damage with Hits is Unlucky
(Lucky things are rolled twice and the best result used)
Chance to Block Spell Damage is Lucky
Chance to Block Attack Damage is Unlucky
(Lucky things are rolled twice and the best result used)
(Unlucky things are rolled twice and the worst result used)
Chance to Block Spell Damage is Unlucky
Chance to Block Attack Damage is Lucky
(Unlucky things are rolled twice and the worst result used)
(Lucky things are rolled twice and the best result used)
50% chance to Avoid Elemental Ailments
50% chance to Avoid being Stunned
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Damage of Enemies Hitting you is Unlucky while you are on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
(Unlucky things are rolled twice and the worst result used)