Infamous Cardinal
Character: Mercenaries
Class: Str / Int (AurasMinionsTemplar)
Tribe: Keita
Skills are divided into three categories: Primary, Secondary and Utility. Select up to 1-3 skills from each category.
Primary
Holy Hammers
Support Counts: High
Level: (1—20)
Attack Speed: 85% of base
Attack Damage: (120—220)% of base
Effectiveness of Added Damage: (120—220)%
Requires Staves, Warstaves, One Hand Maces, Two Hand Maces, Sceptres
Slams the ground, calling down a Holy Hammer from above. On hitting an enemy, another Hammer will cascade forward, repeating if further enemies are hit, up to a cap. A Power Charge can be expended to call down additional Hammers to either side of the initial slam.
Holy Hammers
50% of Physical Damage Converted to Lightning Damage
Base radius is 1.8 metres
First Hammer in each Cascade deals 100% more Damage
Holy Hammers cascade up to 2 times
Call down 2 additional Holy Hammers when expending a Power Charge

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Faster Attacks I
Supported Skills have 15% increased Attack Speed

Faster Attacks II
Supported Skills have 25% increased Attack Speed

Greater Faster Attacks III
Supported Skills have 35% increased Attack Speed

Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage

Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage

Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage

Gilded Power Charge on Critical Strike III
Supported Skills gain a Power Charge on Critical Strike

Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance

Critical Chance II
Supported Skills have 120% increased Critical Strike Chance

Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance

Lesser Critical Damage I
Supported Skills have +30% to Critical Strike Multiplier

Critical Damage II
Supported Skills have +45% to Critical Strike Multiplier

Greater Critical Damage III
Supported Skills have +70% to Critical Strike Multiplier

Fist of War III
Attacks with Supported Skill are Ancestrally Boosted, no more than once every 1.76 seconds
Ancestral Boost does not apply to repeats of the Attack
Ancestrally Boosted Slams deal 20% more Damage with Hits and Ailments
Ancestrally Boosted Slams have 60% increased Area of Effect
support ancestral slam big hit max count [1]
Ancestral Boost does not apply to repeats of the Attack
Ancestrally Boosted Slams deal 20% more Damage with Hits and Ailments
Ancestrally Boosted Slams have 60% increased Area of Effect
support ancestral slam big hit max count [1]
Holy Strike
Support Counts: High
Level: (1—20)
Attack Speed: 115% of base
Attack Damage: (155—392)% of base
Effectiveness of Added Damage: (155—392)%
Requires One Hand Maces, Two Hand Maces, Staves, Warstaves, Sceptres
Infuse your weapon with holy energy and swing. Successfully hitting an enemy will summon forth a copy of your Main Hand weapon as a Holy Armament. These Holy Armaments are undamageable minions, and will attack the enemies you target with Holy Strike.
Holy Strike
Base duration is 10 seconds
Maximum 2 Holy Armaments
+(1.2—2.1) metres to Minion Melee Strike Range
Minions deal (-168—60)% less Damage
This Attack and Minions Convert 50% of Physical Damage to Lightning Damage

Lesser Faster Attacks I
Supported Skills have 15% increased Attack Speed

Faster Attacks II
Supported Skills have 25% increased Attack Speed

Greater Faster Attacks III
Supported Skills have 35% increased Attack Speed

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Minion Damage I
Minions from Supported Skills deal 15% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Minion Damage II
Minions from Supported Skills deal 20% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Greater Minion Damage III
Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage

Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage

Melee Splash III
Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 30% less Splash Damage to surrounding targets
Supported Skills have 35% more Melee Splash Area of Effect
Supported Skills deal 30% less Splash Damage to surrounding targets
Supported Skills have 35% more Melee Splash Area of Effect

Hallow III
Supported Skills inflict Hallowing Flame on Melee Hit
hallowing flame duration ms [6000]
hallowing flame duration ms [6000]

Gilded Extra Armaments III
Supported Holy Strike has +2 maximum Holy Armaments
Secondary
Holy Sweep
Support Counts: High
Level: (1—20)
Attack Speed: 70% of base
Attack Damage: (213—440)% of base
Effectiveness of Added Damage: (213—440)%
Requires Two Hand Maces, Warstaves, Staves
Swings a two handed mace or a staff in a circle, calling down holy hammers to land randomly on a number of enemies struck. Hits from these holy hammers cannot be evaded.
Holy Sweep
50% of Physical Damage Converted to Lightning Damage
Base radius is (2.4—2.8) metres
Base Hammer impact radius is 1.2 metres
Hammers deal 35% less Damage
Call down Holy Hammers on up to (3—5) enemies struck

Lesser Faster Attacks I
Supported Skills have 15% increased Attack Speed

Faster Attacks II
Supported Skills have 25% increased Attack Speed

Greater Faster Attacks III
Supported Skills have 35% increased Attack Speed

Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage

Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Lesser Melee Physical Damage I
Supported Skills deal 10% more Melee Physical Damage
Supported Skills deal 10% more Damage with Bleeding and Poison caused by Melee Hits
Supported Skills deal 10% more Damage with Bleeding and Poison caused by Melee Hits

Melee Physical Damage II
Supported Skills deal 15% more Melee Physical Damage
Supported Skills deal 15% more Damage with Bleeding and Poison caused by Melee Hits
Supported Skills deal 15% more Damage with Bleeding and Poison caused by Melee Hits

Greater Melee Physical Damage III
Supported Skills deal 20% more Melee Physical Damage
Supported Skills deal 20% more Damage with Bleeding and Poison caused by Melee Hits
Supported Skills deal 20% more Damage with Bleeding and Poison caused by Melee Hits

Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage
Sanctified Strike
Support Counts: High
Level: (1—20)
Attack Damage: (127—329)% of base
Effectiveness of Added Damage: (127—329)%
Requires Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Warstaves, Rune Daggers
Attacks with physical and lightning damage. This attack causes balls of holy energy to launch forth from the enemies hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.
Molten Strike
60% of Physical Damage Converted to Lightning Damage
Fires 4 Projectiles
Projectiles deal 60% less Damage with Hits and Ailments

Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Physical as Extra I
Gain 10% of Physical Damage as Extra Damage of a random Element

Physical as Extra II
Gain 20% of Physical Damage as Extra Damage of a random Element

Greater Physical as Extra III
Gain 35% of Physical Damage as Extra Damage of a random Element

Lesser Faster Attacks I
Supported Skills have 15% increased Attack Speed

Faster Attacks II
Supported Skills have 25% increased Attack Speed

Greater Faster Attacks III
Supported Skills have 35% increased Attack Speed

Gilded Exposure on Hit III
Supported Skills have 30% chance to inflict Lightning Exposure on Hit

Lesser Slower Projectiles I
Supported Skills have 15% reduced Projectile Speed

Slower Projectiles II
Supported Skills have 30% reduced Projectile Speed

Greater Slower Projectiles III
Supported Skills have 40% reduced Projectile Speed

Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed

Faster Projectiles II
Supported Skills have 30% increased Projectile Speed

Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed
Consecrated Path
Support Counts: Medium
Level: (1—20)
Attack Damage: (227—417)% of base
Effectiveness of Added Damage: (227—417)%
Requires One Hand Swords, Thrusting One Hand Swords, Two Hand Swords, One Hand Axes, Two Hand Axes, One Hand Maces, Sceptres, Two Hand Maces, Staves, Unarmed, Warstaves
Slams the ground at a targeted location. If an enemy is near the targetted location, teleport to it from a short distance away, slam, and create an area of consecrated ground.
Consecrated Path
Base duration is 4 seconds
50% of Physical Damage Converted to Fire Damage
Deals up to +20% more Damage with Hits to closer targets

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Fire Penetration I
Supported Skills Penetrate 8% Fire Resistance

Fire Penetration II
Supported Skills Penetrate 10% Fire Resistance

Greater Fire Penetration III
Supported Skills Penetrate 12% Fire Resistance

Lesser Faster Attacks I
Supported Skills have 15% increased Attack Speed

Faster Attacks II
Supported Skills have 25% increased Attack Speed

Greater Faster Attacks III
Supported Skills have 35% increased Attack Speed

Gilded Consecration III
Consecrated Ground created by Supported Skills grants 40% increased Damage to you and Allies

Fist of War III
Attacks with Supported Skill are Ancestrally Boosted, no more than once every 1.76 seconds
Ancestral Boost does not apply to repeats of the Attack
Ancestrally Boosted Slams deal 20% more Damage with Hits and Ailments
Ancestrally Boosted Slams have 60% increased Area of Effect
support ancestral slam big hit max count [1]
Ancestral Boost does not apply to repeats of the Attack
Ancestrally Boosted Slams deal 20% more Damage with Hits and Ailments
Ancestrally Boosted Slams have 60% increased Area of Effect
support ancestral slam big hit max count [1]

Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Lesser Added Fire I
Supported Skills gain 10% of Physical Damage as Extra Fire Damage

Added Fire II
Supported Skills gain 20% of Physical Damage as Extra Fire Damage

Greater Added Fire III
Supported Skills gain 30% of Physical Damage as Extra Fire Damage

Combustion III
Enemies Ignited by Supported Skills have -10% to Fire Resistance
Utility
Purity of Lightning
Support Counts: None
Level: (1—20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants lightning resistance.
Purity of Lightning
+(0—1.9) metres to radius
You and nearby allies gain (22—41)% additional Lightning Resistance
You and nearby allies gain (0—4)% additional maximum Lightning Resistance
Flame Dash
Support Counts: Low
Level: (1—20)
Cooldown Time: 3.50 sec (3 Times)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (80—140)%
Teleport to a location, damaging enemies and leaving a trail of burning ground.
Flame Dash
Deals (5—436.2) Base Fire Damage per second
Base duration is 4 seconds
Deals (7—628) to (11—942) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0—19)% increased Cooldown Recovery Rate

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Herald of Purity
Support Counts: Medium
Level: (1—20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Grants a buff which provides more physical damage. When an enemy is killed while this buff is active, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if the maximum number is active. The Sentinels of Purity have a single-target melee attack and an area melee attack.
Herald of Purity
Base duration is 12 seconds
Maximum 4 Summoned Sentinels of Purity
Minions have (0—38)% more Maximum Life
Summon a Sentinel of Purity when you Kill an Enemy
50% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy
Buff grants (9—12)% more Physical Damage
Minions deal (0—95)% more Physical Damage

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage

Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage

Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage

Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage

Lesser Minion Damage I
Minions from Supported Skills deal 15% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Minion Damage II
Minions from Supported Skills deal 20% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Greater Minion Damage III
Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills have 25% less Maximum Life
Minions from Supported Skills have 25% less Maximum Life

Lesser Minion Life I
Supported Skills have 25% more Minion maximum Life

Minion Life II
Supported Skills have 40% more Minion maximum Life

Greater Minion Life III
Supported Skills have 60% more Minion maximum Life

Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage

Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
Wrath
Support Counts: None
Level: (1—20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Radius: 60
Casts an aura that adds lightning damage to attacks, and makes spells deal more lightning damage.
Wrath
+(0—1.9) metres to radius
You and nearby allies deal (2—16) to (37—248) additional Lightning Damage with Attacks
You and nearby allies deal (15—21)% more Spell Lightning Damage
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















