Dialogue /122
Monster | Cue | Dialogue |
---|---|---|
Janus Perandus | PrimaryDefenderStartsFight | Witness the start of a new world order! |
Janus Perandus | PrimaryDefenderStartsFight | Meddler! Leave this place or perish. |
Janus Perandus | PrimaryDefenderStartsFight | You would assault our goods? Barbaric! |
Janus Perandus | PrimaryDefenderStartsFight | Did you wish to join the other corpses, Exile? |
Janus Perandus | PrimaryDefenderStartsFight | Don't make this harder than it has to be. |
Janus Perandus | PrimaryDefenderStartsFight | To think I just finished washing out the stench of prison. |
Janus Perandus | PrimaryDefenderStartsFight | Our dirty little deal is over, Exile. |
Janus Perandus | PrimaryDefenderStartsFight | Think I feel bad about what I did? Please. |
Janus Perandus | PrimaryDefenderStartsFight | I've long wanted to see how futile your cause truly is. |
Janus Perandus | PrimaryDefenderStartsFight | Back for more? How wonderful. |
Janus Perandus | PrimaryDefenderStartsFight | A Perandus is never alone. |
Janus Perandus | PrimaryDefenderStartsFight | Behold my machinery at maximum efficiency. |
Janus Perandus | PrimaryDefenderStartsFight | There is no avoiding your fate, Exile. |
Janus Perandus | PrimaryDefenderStartsFight | Relentless. |
Janus Perandus | PrimaryDefenderStartsFight | I only have to hit you with this once... |
Janus Perandus | SafehouseLeaderIntro | Trespassing is a crime, and criminals must be punished. |
Janus Perandus | SecondaryDefenderArrival | This property belongs to the Perandus, interloper! And the Syndicate. |
Janus Perandus | SecondaryDefenderArrival | How dare you attack my... our path to wealth. |
Janus Perandus | SecondaryDefenderArrival | What a dreadful mess. |
Janus Perandus | SecondaryDefenderArrival | This was meant to be done by now! |
Janus Perandus | SecondaryDefenderArrival | Gods, boredom will drive a man to do just about anything. |
Janus Perandus | SecondaryDefenderArrival | These grounds do not belong to you! |
Janus Perandus | SecondaryDefenderArrival | I've come to rescue you, savage. Thank me later. |
Janus Perandus | SecondaryDefenderArrival | Tora, your mark still walks. This is a problem! |
Janus Perandus | SecondaryDefenderArrival | You debauched overgrown toddler! Why does the Exile yet live? |
Janus Perandus | SecondaryDefenderArrival | I shouldn't have to do your job for you, assassin. |
Janus Perandus | SecondaryDefenderArrival | Here we are, Thane, fighting side by side, just as our ancestors did in the Labyrinth. |
Janus Perandus | SecondaryDefenderArrival | Typical. Just typical! Try not to cock this up. |
Janus Perandus | SecondaryDefenderArrival | Our territory needs better management. |
Janus Perandus | SecondaryDefenderArrival | This transport needs to be... redirected. |
Janus Perandus | SecondaryDefenderArrival | Such is my disdain for you, that I came down here. |
Janus Perandus | SecondaryDefenderArrival | Bad news, I'm afraid. The Exile's no longer the primary target. |
Janus Perandus | SecondaryDefenderArrival | I respect your conviction, Elreon, but our goals are at odds. |
Janus Perandus | SecondaryDefenderArrival | Sorry, Guff, but you're out. Too untrustworthy. |
Janus Perandus | SecondaryDefenderArrival | You're braindead, Hillock. It's time your body caught up. |
Janus Perandus | SecondaryDefenderArrival | Gravicius, let me remind you just what the Perandus name means. |
Janus Perandus | SecondaryDefenderArrival | Shame you can't go back to Ogham, Ezomyte. You don't belong here. |
Janus Perandus | SecondaryDefenderArrival | I'm quite sorry, but the political landscape has changed. |
Janus Perandus | ReplyToSecondaryDefenderArrival | You moron. You should be defending me! |
Janus Perandus | ReplyToSecondaryDefenderArrival | When the Lifegiver hears about this, you're done. |
Janus Perandus | ReplyToSecondaryDefenderArrival | Fine. We'll handle your corpse, too. |
Janus Perandus | ReplyToSecondaryDefenderArrival | This was supposed to be quick and easy. |
Janus Perandus | ReplyToSecondaryDefenderArrival | I'm more than happy to defend my family's name. Try me. |
Janus Perandus | ReplyToSecondaryDefenderArrival | What? We're on the same team! |
Janus Perandus | ReplyToSecondaryDefenderArrival | Please don't splash whatever it is you're dripping with on me. |
Janus Perandus | ReplyToSecondaryDefenderArrival | Then perhaps you should do something that will help me remember your name. |
Janus Perandus | ReplyToSecondaryDefenderArrival | You I can handle myself. |
Janus Perandus | ReplyToSecondaryDefenderArrival | You should know better than to stand in the way of a Perandus. |
Janus Perandus | SecondaryDefenderArrival | A Perandus never abandons good land. |
Janus Perandus | SecondaryDefenderArrival | We lose the carts, you lose your head. |
Janus Perandus | SecondaryDefenderArrival | Someone has some explaining to do. |
Janus Perandus | SecondaryDefenderArrival | How do you mess an ambush up this badly? |
Janus Perandus | SecondaryDefenderArrival | Do as I say, Karui, and we can keep the Eternal One out of this. |
Janus Perandus | SecondaryDefenderArrival | If my robes get ruined, Tora, you're squarely to blame. |
Janus Perandus | SecondaryDefenderArrival | The Brotherhood of Silence has always served my family well. |
Janus Perandus | SecondaryDefenderArrival | Simple Hillock, all you had to do was bash what I said. |
Janus Perandus | SecondaryDefenderArrival | Gravicius! You're the Sentari to my Chitus. You know what to do! |
Janus Perandus | SecondaryDefenderArrival | You know how this goes. Do what you're told and you'll be rewarded. |
Janus Perandus | KillPlayer | Well, it wasn't like you were ever going to win. |
Janus Perandus | KillPlayer | Nobody touches a Perandus' wealth. |
Janus Perandus | KillPlayer | Wonderful. Can we hurry this up? |
Janus Perandus | KillPlayer | I did it! All by myself...! |
Janus Perandus | Escape | Remember this kindness, Exile. |
Janus Perandus | Escape | My growing wealth remains secure. |
Janus Perandus | Escape | Time's up, and you've got nothing to show for it. |
Janus Perandus | Defeated | No... I needed... this land... |
Janus Perandus | Defeated | My... cargo... |
Janus Perandus | Defeated | This... is not good... |
Janus Perandus | Defeated | Mortifying. |
Janus Perandus | Defeated | No more cells... you have to promise me... |
Janus Perandus | Defeated | You win... let's parlay. |
Janus Perandus | Defeated | To think... I worked with you... |
Janus Perandus | Defeated | Wait, let me think...! |
Janus Perandus | Defeated | I've never been so embarrassed. |
Janus Perandus | Defeated | What an absolute shambles. |
Janus Perandus | Defeated | You... went for the wrong person, Exile... |
Janus Perandus | OfferBargain | That was vivid. I see you're not one to bluff. Well, I'm not one to gamble. Okay, that - that's a lie, I love gambling, but not with my life. So, go on, what are you after? |
Janus Perandus | OfferBargain | A man of status has a way of bringing others up to his level, and what higher status is there than that of a Perandus? Yes, we're at odds, but consider, really consider, the benefits to you of not just having one but two men on the inside. One of them could even be a woman! |
Janus Perandus | OfferBargain | If you cut a Perandus, and you definitely should not do so, but if you do, we bleed diplomacy. Don't - don't test it. It's a metaphor. Put the knife away, and allow me to do what I was born to do: exchange information. If I whisper into the ear of a cohort, they will whisper into mine. And if you should overhear such whispers? Well, there's simply nothing I could do about that! |
Janus Perandus | OfferBargain | This work? This is grunt work. Look at me. Do I look like a grunt to you? Don't answer that. I didn't want to be doing this any more than you wanted me to. In fact, there's a job I've had my eye on for some time that I think you'll agree is much more suitable for a man of my stature. |
Janus Perandus | OfferBargain | The Syndicate is wonderful. It really is. If you weren't trying to kill all of us, I'd suggest you try it. Except I fear there's no more room... hmm... I know! I'll take a little leave of absence, and you can try it out for yourself! Might be tricky convincing the others, but, well, that won't really be my problem, will it? |
Janus Perandus | OfferBargain | My family name was once synonymous with intelligence, both of the mind, and of the... what's that ...thing called... espionage! Yes. Well, times may have changed, but we haven't. In exchange for keeping my lovely blood where it's meant to be, how about I tell you a few things you might find meaningful. |
Janus Perandus | OfferBargain | The Perandus family is not quite the goldmine it once was, but I myself am not entirely without items of value. Nothing is more valuable than the wonderful sound of my own beating heart, of course, so how about a good old fashioned pay-off? |
Janus Perandus | BarginAccepted | Not the one I'd have chosen, but sure. |
Janus Perandus | BarginAccepted | Thank you. Please put the knife down now. |
Janus Perandus | BarginAccepted | Ah, nobleman's work. Lovely! |
Janus Perandus | BarginAccepted | Just tell them I said it's fine for you to join. I'm quite popular. They may still try and attack you on sight, but can you really blame them? |
Janus Perandus | BarginAccepted | Time to espionagerate. Espionify? Espi - time to talk! |
Janus Perandus | BarginAccepted | Yes, yes... if anyone asks where you got such wondrous gifts, well, tell them it was me. Need to keep up appearances. |
Janus Perandus | OfferBetrayal | Oh Janus, you've really done it this time! Look at the situation you've got yourself in. You're an employee! Listen here, Exile. This whole organisation is flipped on its head. I should be running the thing! In fact... how about you let me go, and I put my silly little boss here in a more suitable role, and I take the plinth I was born to take. |
Janus Perandus | OfferBetrayal | Do you know how my family got to be so wealthy so long ago? Blackmail. Probably blackmail. It was... wait, was it? Actually, I'm not sure. I should check that, but I really think it was very likely blackmail. Anyway, I have a truly shocking amount of dirt on everyone here. Let me go, and I'll turn the Syndicate headquarters into a field... because of all the dirt. |
Janus Perandus | OfferBetrayal | If there's one thing I simply can't stand, it's dying. I'd do almost anything to avoid it. I'd go so far as to kill someone! Or get someone to kill someone on my behalf, anyway. Not overly fond of blood. Let me go, and I'll get the ol' ball rolling on that murder. |
Janus Perandus | OfferBetrayal | I love a bit of gossip, don't you? Who's rutting whom, who's been swiping gold from the coffers - me - who's been planning what where within the Syndicate... you know... gossip! Can't gossip if you're dead though. That is one of many things you cannot do when you're dead. |
Janus Perandus | OfferBetrayal | Haku is incorruptible, and that makes him extremely dangerous in a world of compromises and grey outcomes. |
Janus Perandus | OfferBetrayal | Leo's the kind of scrappy fighter who just won't give up. It's as impressive as it is dangerous. A clever individual like yourself would take any opportunity to force him to give in, I'm sure. |
Janus Perandus | OfferBetrayal | How often do you find yourself with an assassin from the Brotherhood of Silence at your whim? If you don't take advantage of such an opportunity, well, I simply can't be held responsible for whatever viciously sharp object ends up in your spine later. |
Janus Perandus | OfferBetrayal | Look, Guff's a nice guy, for a pirate. Have you ever met a nice pirate? A pirate who wasn't just waiting to 'plunder' the old 'booty' as they say? I certainly haven't. |
Janus Perandus | OfferBetrayal | General Gravicius still demands that we call him General. Anyone who cares that much about status makes my Perandus blood boil over. Please, show him just how much his rank is worth. |
Janus Perandus | OfferBetrayal | Yes, I'm a Perandus, but how much does that really mean anymore? Other Immortal Syndicate members are far more dangerous. I'm just charming. |
Janus Perandus | OfferExecute | I really do hate the idea of dying, but... oh, go on then. Get it over with. |
Janus Perandus | OfferExecute | A good nobleman will always die for their king or queen. Or boss. |
Janus Perandus | OfferExecute | I never thought I'd put my life before that of a friend, but here we are. |
Janus Perandus | OfferExecute | No. I will not go back to the cells. I refuse. You'll have to kill me. I'm serious. |
Janus Perandus | ReplyToBetrayalAccepted | Ha! Brilliant. Awful, really awful for me in particular, but brilliant. |
Janus Perandus | ReplyToBetrayalAccepted | Sometimes I wonder if my last name is a blessing or a curse. |
Janus Perandus | ReplyToBetrayalAccepted | Religion is for fools, holy man. At least power is real. |
Janus Perandus | ReplyToBetrayalAccepted | What? I'm innocent! Other than - oh. |
Janus Perandus | ReplyToBetrayalAccepted | I'd rather be a pathetic excuse for a man, Gravicius, than the monster you are. |
Janus Perandus | ReplyToBetrayalAccepted | Old grudges die hard, I guess. The brothers of Thanes, on the other hand... |
Janus Perandus | ReplyToBetrayalAccepted | You'll regret this. A Perandus always, always comes out on top. |
Janus Perandus | Interrogated | Time to see how the paupers live I s'pose. |
Janus Perandus | Interrogated | Absolutely not. No. No! Damn you, no! |
Janus Perandus | Interrogated | What? Not even going to try to make another deal? |
Janus Perandus | ReplyToExecution | Gruesome. |
Janus Perandus | ReplyToExecution | That was really, really, really, really mean. |
Janus Perandus | ReplyToExecution | Yuck! Damn. I got some on me. |
Janus Perandus | SafehouseLeaderDefeated | You... shouldn't even be here! This shouldn't be allowed! |
Janus Perandus | PrimaryDefenderStartsFight | At last, a chance to drive a sword through that Perandus skull. |
Janus Perandus | Defeated | In the dirt, worm. |
Janus Perandus | Defeated | Beg for your life, Perandus. |
Janus Perandus | BarginAccepted | I'm going to kill you Janus... Just not yet. |
Janus Perandus | Interrogated | Rot in that cage, bastard. |
Janus Perandus
Humanoid
Action Speed cannot be modified to below 50% of base value
Cannot be Knocked Back
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | betrayal_janus, betrayal_syndicate_member, caster, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Life
600%
Energy Shield From Life
100%
Ailment Threshold
600%
Resistance
40 40 40 25
Damage
140%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
BetrayalJanus
Metadata
BetrayalJanus
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
38,600
Armour
28,790
Evasion
4,739
Energy Shield
6,127
Damage
523
Spell Damage
523
Accuracy
290
Attack Time
1.5
Experience
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalJanusProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 sec
Deals 471.9 to 707.8 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
monster projectile variation [86]
projectile uses contact position [1]
Projectiles Pierce all Targets
base is projectile [1]
monster projectile variation [86]
projectile uses contact position [1]
BetrayalJanusDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.67 sec
Cooldown Time: 8 sec
Deals 1009 to 1513 Physical Damage
active skill area of effect radius +% final [150]
is area damage [1]
active skill area of effect radius +% final [150]
is area damage [1]
EmptyActionBetrayalJanusCascade
Spell
Cast Time: 4.5 sec
Cooldown Time: 15 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EmptyActionBetrayalJanusSpellBuff
Spell
Cast Time: 1.5 sec
Cooldown Time: 10 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
BetrayalJanusGoldGeyser
Triggerable, Spell
Cast Time: 1 sec
BetrayalJanusGoldGeyserGeometry
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 134.8 to 202.2 Physical Damage
is area damage [1]
is area damage [1]
BetrayalJanusDeathClap
Damage, Spell, Area, AreaSpell
Cast Time: 3.5 sec
Cooldown Time: 12 sec
Deals 515.1 to 772.7 Physical Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" StateMachine { //create_state_Helm_0 = "ShowMeshSegments( );" create_state_Boots_0 = "ShowMeshSegments( bootsShape );" create_state_Gloves_0 = "ShowMeshSegments( handsShape );" //create_state_Back_0 = "ShowMeshSegments( );" //create_state_Weapon_0 = "ShowMeshSegments( );" //Akanilim's Hide create_state_Back_21 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Janus ); " //Shiaphet's Pall create_state_Back_22 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Janus ); " //Xunti's Parasol create_state_Back_23 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Janus ); " //Tekiton's Spine create_state_Back_24 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Janus ); " //Gogori's Plague create_state_Back_25 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Janus ); " //Harimal's Campaign create_state_Back_26 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Janus ); " //Tau Poh's Banner create_state_Back_27 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Janus ); " //Bu's Bottle create_state_Back_28 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Janus ); " //Rithkin's Dance create_state_Back_29 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Janus ); " //Cantar's Coffin create_state_Back_30 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Janus ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Janus/golden_bullet_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalJanus"] = { name = "Janus Perandus", life = 6, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "BetrayalJanusProjectile", "BetrayalJanusDelayedBlast", "BetrayalJanusGoldGeyserGeometry", "EmptyActionBetrayalJanusCascade", "EmptyActionBetrayalJanusSpellBuff", "WalkEmergeBetrayal", "BetrayalJanusGoldGeyser", "BetrayalJanusDeathClap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalJanusProjectile"] = { name = "BetrayalJanusProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 86, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalJanusDelayedBlast"] = { name = "BetrayalJanusDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalJanusGoldGeyserGeometry"] = { name = "BetrayalJanusGoldGeyserGeometry", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionBetrayalJanusCascade"] = { name = "EmptyActionBetrayalJanusCascade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionBetrayalJanusSpellBuff"] = { name = "EmptyActionBetrayalJanusSpellBuff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalJanusGoldGeyser"] = { name = "BetrayalJanusGoldGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalJanusDeathClap"] = { name = "BetrayalJanusDeathClap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Janus Perandus Topic /1
NPC | Name |
---|---|
Jun, Veiled Master | You have heard of the famed Perandus family, I have no doubt. Wealthy and powerful and responsible for putting Malachai in position to bring Wraeclast to ruin all those centuries ago. Though Emperor Chitus is the most famous of the Perandus family, some remnants of his vile bloodline linger even still. Janus was one such remnant. He too was orphaned, but with the Perandus coffers dry and the Perandus name worth its weight in gold, no one took him in. No one except my {akhara}. That he is the only other survivor, and is now a powerful member of the Immortal Syndicate leaves no doubt in my mind that it was he who sold us out. If there is but one silver lining in all of this, it is that I may get to sink my blades into his flesh over, and over, and over again. |