ブラインロット・スースセイア
人型
monster no map drops [1]
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
cannot have affliction mods [1]
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
cannot have affliction mods [1]
Brinerot Soothsayer
Spectre | N |
---|---|
Tags | キャスター, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support |
Packs |
ライフ
160%
Energy Shield From Life
100%
Ailment Threshold
160%
耐性
0 0 40 0
Damage
112%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 60
Attack Time
1.35 Second
Damage Spread
±20%
経験値
80%
Model Size
100%
Type
WbLightningSupport
Metadata
WbLightningSupport1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,293
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
418
スペルダメージ
418
命中
290
Attack Time
1.35
経験値
8,204
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 335–502
クリティカル率: 5%
Attack Time: 1.35 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WbConductivity
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
コンダクティヴィティ
キャストタイム: 0.5 秒
クールダウン時間: 10 秒
範囲内の敵を呪い、敵の雷耐性を下げ、ヒット時に感電する確率を上げる。
基礎持続時間は6秒
呪い状態の敵の雷耐性 -17%
呪い状態の敵に対するヒットの感電付与確率 +25%
active skill area of effect radius +% final [9]
呪い状態の敵の雷耐性 -17%
呪い状態の敵に対するヒットの感電付与確率 +25%
active skill area of effect radius +% final [9]
WbLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
ライトニングワープ
クリティカル率: 5%
キャストタイム: 1 秒
しばらく待機してから、対象地点までテレポートする。その待機時間は距離と移動スピードによって決まる。テレポートが起きる際、テレポートの出発点と到達点の両方のエリアの周囲に、雷ダメージを与える。このスキルを複数回唱えると、各テレポートが予約され、順番に連続して起きるようになる。
551から1653の雷ダメージを与える
持続時間が38%減少する
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]
持続時間が38%減少する
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]
WbSupportSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
スパーク
クリティカル率: 5%
追加ダメージ効率: 70%
キャストタイム: 0.65 秒
敵に当たるか、持続時間が尽きるまでランダムに動くスパークを放つ。
65.94から197.8の雷ダメージを与える
基礎持続時間は3.5秒
追加の投射物を3個放つ
投射物スピードが25%増加する
base is projectile [1]
基礎持続時間は3.5秒
追加の投射物を3個放つ
投射物スピードが25%増加する
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" Stats { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbLightningSupport1"] = { name = "Brinerot Soothsayer", life = 1.6, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.35, attackRange = 60, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "Melee", "WbSupportSpark", "WbLightningWarp", "WbConductivity", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSupportSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "base_skill_effect_duration", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 1, 3500, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 1, 3500, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, 2, 3500, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, 2, 3500, 25, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, 2, 3500, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, 3, 3500, 25, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, 3, 3500, 25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, 4, 3500, 25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbLightningWarp"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_effect_duration_+%", "skill_override_pvp_scaling_time_ms", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 0, 1000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, -2, 1000, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, -4, 1000, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, -6, 1000, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, -8, 1000, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, -10, 1000, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, -12, 1000, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, -14, 1000, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, -16, 1000, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, -18, 1000, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, -20, 1000, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, -22, 1000, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, -24, 1000, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, -25, 1000, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, -26, 1000, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, -27, 1000, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, -28, 1000, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, -29, 1000, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, -30, 1000, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, -31, 1000, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, -32, 1000, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, -34, 1000, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, -36, 1000, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, -38, 1000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, -40, 1000, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, -42, 1000, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, -44, 1000, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, -46, 1000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, -48, 1000, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, -50, 1000, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, -52, 1000, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, -54, 1000, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.5, 1.5, -56, 1000, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.5, 1.5, -58, 1000, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.5, 1.5, -60, 1000, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.5, 1.5, -62, 1000, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.5, 1.5, -64, 1000, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.5, 1.5, -66, 1000, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbConductivity"] = { name = "Conductivity", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_shocked_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-15, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-16, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-17, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-18, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ブラインロット・スースセイア
人型
monster no map drops [1]
kill traps mines and totems on death [1]
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
cannot have affliction mods [1]
kill traps mines and totems on death [1]
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
cannot have affliction mods [1]
Brinerot Soothsayer
Spectre | N |
---|---|
Tags | キャスター, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support |
ライフ
160%
Energy Shield From Life
100%
Ailment Threshold
160%
耐性
0 0 40 0
Damage
112%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 60
Attack Time
1.35 Second
Damage Spread
±20%
経験値
80%
Model Size
100%
Type
WbLightningSupport
Metadata
WbLightningSupport2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,293
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
418
スペルダメージ
418
命中
290
Attack Time
1.35
経験値
8,204
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 335–502
クリティカル率: 5%
Attack Time: 1.35 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WbConductivity
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
コンダクティヴィティ
キャストタイム: 0.5 秒
クールダウン時間: 10 秒
範囲内の敵を呪い、敵の雷耐性を下げ、ヒット時に感電する確率を上げる。
基礎持続時間は6秒
呪い状態の敵の雷耐性 -17%
呪い状態の敵に対するヒットの感電付与確率 +25%
active skill area of effect radius +% final [9]
呪い状態の敵の雷耐性 -17%
呪い状態の敵に対するヒットの感電付与確率 +25%
active skill area of effect radius +% final [9]
WbLightningWarpTotem
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
ライトニングワープ
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 3 秒
しばらく待機してから、対象地点までテレポートする。その待機時間は距離と移動スピードによって決まる。テレポートが起きる際、テレポートの出発点と到達点の両方のエリアの周囲に、雷ダメージを与える。このスキルを複数回唱えると、各テレポートが予約され、順番に連続して起きるようになる。
237から710.9の雷ダメージを与える
トーテムは20秒持続する
トーテム最大召喚数 +2
このスキルを使用するトーテムを1体召喚する
base active skill totem level [68]
base skill show average damage instead of dps [1]
base totem range [80]
is area damage [1]
lightning warp move speed override [24]
lightning warp use non screen shake effects [1]
トーテムは20秒持続する
トーテム最大召喚数 +2
このスキルを使用するトーテムを1体召喚する
base active skill totem level [68]
base skill show average damage instead of dps [1]
base totem range [80]
is area damage [1]
lightning warp move speed override [24]
lightning warp use non screen shake effects [1]
WbSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
スモークマイン
キャストタイム: 0.5 秒
起爆すると使用者をマインの位置にテレポートさせるマインを投げる。脱出地点と到着地点に敵を盲目状態にする煙幕を発生させ、移動スピードに一時的なバフを与える。他のブリンクスキルとクールダウンを共有する。
active skill area of effect radius +% final [-45]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" Stats { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbLightningSupport2"] = { name = "Brinerot Soothsayer", life = 1.6, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.35, attackRange = 60, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "Melee", "WbLightningWarpTotem", "WbConductivity", "WbSmokeMine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbLightningWarpTotem"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_active_skill_totem_level", "base_number_of_totems_allowed", "base_totem_duration", "base_totem_range", "lightning_warp_move_speed_override", "base_skill_show_average_damage_instead_of_dps", "is_totem", "lightning_warp_use_non_screen_shake_effects", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 2, 1, 20000, 80, 24, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.5, 1.5, 4, 1, 20000, 80, 24, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.5, 1.5, 6, 1, 20000, 80, 24, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.5, 1.5, 8, 1, 20000, 80, 24, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.5, 1.5, 10, 1, 20000, 80, 24, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.5, 1.5, 12, 1, 20000, 80, 24, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.5, 1.5, 14, 1, 20000, 80, 24, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.5, 1.5, 16, 1, 20000, 80, 24, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.5, 1.5, 18, 1, 20000, 80, 24, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.5, 1.5, 20, 1, 20000, 80, 24, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.5, 1.5, 24, 1, 20000, 80, 24, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.5, 1.5, 28, 1, 20000, 80, 24, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.5, 1.5, 29, 1, 20000, 80, 24, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.5, 1.5, 34, 1, 20000, 80, 24, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.5, 1.5, 38, 1, 20000, 80, 24, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.5, 1.5, 42, 1, 20000, 80, 24, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.5, 1.5, 44, 1, 20000, 80, 24, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.5, 1.5, 46, 1, 20000, 80, 24, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.5, 1.5, 48, 1, 20000, 80, 24, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.5, 1.5, 50, 1, 20000, 80, 24, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.5, 1.5, 52, 1, 20000, 80, 24, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.5, 1.5, 54, 1, 20000, 80, 24, critChance = 5, levelRequirement = 54, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.5, 1.5, 56, 1, 20000, 80, 24, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.5, 1.5, 58, 2, 20000, 80, 24, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.5, 1.5, 60, 2, 20000, 80, 24, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.5, 1.5, 62, 2, 20000, 80, 24, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.5, 1.5, 64, 2, 20000, 80, 24, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.5, 1.5, 65, 2, 20000, 80, 24, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.5, 1.5, 66, 2, 20000, 80, 24, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.5, 1.5, 67, 2, 20000, 80, 24, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.5, 1.5, 68, 2, 20000, 80, 24, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.5, 1.5, 69, 2, 20000, 80, 24, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.5, 1.5, 70, 2, 20000, 80, 24, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.5, 1.5, 71, 2, 20000, 80, 24, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.5, 1.5, 72, 2, 20000, 80, 24, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.5, 1.5, 73, 2, 20000, 80, 24, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.5, 1.5, 74, 2, 20000, 80, 24, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [38] = {0.5, 1.5, 75, 2, 20000, 80, 24, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [39] = {0.5, 1.5, 76, 2, 20000, 80, 24, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [40] = {0.5, 1.5, 77, 2, 20000, 80, 24, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [41] = {0.5, 1.5, 78, 2, 20000, 80, 24, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [42] = {0.5, 1.5, 79, 2, 20000, 80, 24, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [43] = {0.5, 1.5, 80, 2, 20000, 80, 24, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [44] = {0.5, 1.5, 81, 2, 20000, 80, 24, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [45] = {0.5, 1.5, 82, 2, 20000, 80, 24, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbConductivity"] = { name = "Conductivity", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_shocked_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-15, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-16, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-17, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-18, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ブラインロット・スースセイア
人型
monster no map drops [1]
トラップは投擲後+2秒間はダメージを受けることがない
マインは投擲後+2秒間はダメージを受けることがない
kill traps mines and totems on death [1]
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
cannot have affliction mods [1]
トラップは投擲後+2秒間はダメージを受けることがない
マインは投擲後+2秒間はダメージを受けることがない
kill traps mines and totems on death [1]
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
cannot have affliction mods [1]
Brinerot Soothsayer
Spectre | N |
---|---|
Tags | キャスター, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support |
ライフ
160%
Energy Shield From Life
100%
Ailment Threshold
160%
耐性
0 0 40 0
Damage
112%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 60
Attack Time
1.35 Second
Damage Spread
±20%
経験値
80%
Model Size
100%
Type
WbLightningSupport
Metadata
WbLightningSupport3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,293
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
418
スペルダメージ
418
命中
290
Attack Time
1.35
経験値
8,204
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 335–502
クリティカル率: 5%
Attack Time: 1.35 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WbEnfeeble
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
エンフィーブル
キャストタイム: 0.5 秒
クールダウン時間: 10 秒
範囲内の敵を全員呪い、敵の命中を減少させ、敵が与えるダメージを低下させる。
基礎持続時間は5秒
呪い状態の敵の命中力が40%減少する
呪い状態のノーマルまたはマジックの敵のダメージが40%低下する
呪い状態のレアまたはユニークの敵のダメージが15%低下する
active skill area of effect radius +% final [42]
呪い状態の敵の命中力が40%減少する
呪い状態のノーマルまたはマジックの敵のダメージが40%低下する
呪い状態のレアまたはユニークの敵のダメージが15%低下する
active skill area of effect radius +% final [42]
WbLightningTrap
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
ライトニングトラップ
クリティカル率: 4%
キャストタイム: 1 秒
クールダウン時間: 4 秒
投射物を放射状に発射するトラップを投げる。投射物はトラップを作動させた敵を通過し、その敵とさらに投射物が命中した敵に雷ダメージを与える。
321.7から965.2の雷ダメージを与える
トラップの持続時間が+11秒される
追加の投射物を8個放つ
追加のトラップを最大2個追加で投げる
放射状に投射物を放つ
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [3]
トラップの持続時間が+11秒される
追加の投射物を8個放つ
追加のトラップを最大2個追加で投げる
放射状に投射物を放つ
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [3]
WbLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
ライトニングワープ
クリティカル率: 5%
キャストタイム: 1 秒
しばらく待機してから、対象地点までテレポートする。その待機時間は距離と移動スピードによって決まる。テレポートが起きる際、テレポートの出発点と到達点の両方のエリアの周囲に、雷ダメージを与える。このスキルを複数回唱えると、各テレポートが予約され、順番に連続して起きるようになる。
551から1653の雷ダメージを与える
持続時間が38%減少する
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]
持続時間が38%減少する
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" Stats { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbLightningSupport3"] = { name = "Brinerot Soothsayer", life = 1.6, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.35, attackRange = 60, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "Melee", "WbEnfeeble", "WbLightningWarp", "WbLightningTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbEnfeeble"] = { name = "Enfeeble", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, reducing their accuracy and making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "accuracy_rating_+%", "enfeeble_damage_+%_final", "enfeeble_damage_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, -40, -40, -15, 42, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbLightningWarp"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_effect_duration_+%", "skill_override_pvp_scaling_time_ms", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 0, 1000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, -2, 1000, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, -4, 1000, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, -6, 1000, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, -8, 1000, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, -10, 1000, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, -12, 1000, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, -14, 1000, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, -16, 1000, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, -18, 1000, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, -20, 1000, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, -22, 1000, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, -24, 1000, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, -25, 1000, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, -26, 1000, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, -27, 1000, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, -28, 1000, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, -29, 1000, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, -30, 1000, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, -31, 1000, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, -32, 1000, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, -34, 1000, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, -36, 1000, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, -38, 1000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, -40, 1000, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, -42, 1000, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, -44, 1000, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, -46, 1000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, -48, 1000, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, -50, 1000, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, -52, 1000, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, -54, 1000, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.5, 1.5, -56, 1000, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.5, 1.5, -58, 1000, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.5, 1.5, -60, 1000, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.5, 1.5, -62, 1000, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.5, 1.5, -64, 1000, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.5, 1.5, -66, 1000, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbLightningTrap"] = { name = "Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_trap_duration", "number_of_additional_projectiles", "trap_variation", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.5, 1.5, 30000, 8, 3, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 11000, 2, 8, 3, critChance = 4, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
トラップは投擲後+2秒間はダメージを受けることがない
マインは投擲後+2秒間はダメージを受けることがない
Id | MonsterImplicitTrapsInvulnerable2Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ブラインロット・スースセイア
人型
monster no map drops [1]
召喚できるトーテムの最大数 +1
kill traps mines and totems on death [1]
cannot have affliction mods [1]
召喚できるトーテムの最大数 +1
kill traps mines and totems on death [1]
cannot have affliction mods [1]
Brinerot Soothsayer
Spectre | N |
---|---|
Tags | キャスター, cursing_monster, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
ライフ
160%
Energy Shield From Life
100%
Ailment Threshold
160%
耐性
0 0 40 0
Damage
112%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 60
Attack Time
1.35 Second
Damage Spread
±20%
経験値
80%
Model Size
100%
Type
WbLightningSupport
Metadata
WbLightningSupport4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,293
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
418
スペルダメージ
418
命中
290
Attack Time
1.35
経験値
8,204
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 335–502
クリティカル率: 5%
Attack Time: 1.35 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WbEnfeeble
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
エンフィーブル
キャストタイム: 0.5 秒
クールダウン時間: 10 秒
範囲内の敵を全員呪い、敵の命中を減少させ、敵が与えるダメージを低下させる。
基礎持続時間は5秒
呪い状態の敵の命中力が40%減少する
呪い状態のノーマルまたはマジックの敵のダメージが40%低下する
呪い状態のレアまたはユニークの敵のダメージが15%低下する
active skill area of effect radius +% final [42]
呪い状態の敵の命中力が40%減少する
呪い状態のノーマルまたはマジックの敵のダメージが40%低下する
呪い状態のレアまたはユニークの敵のダメージが15%低下する
active skill area of effect radius +% final [42]
WbShockwaveTotem
Spell, Damage, Area, Trappable, Mineable, SummonsTotem, Multicastable, AreaSpell, Physical, Nova
ショックウェーブトーテム
追加ダメージ効率: 50%
キャストタイム: 0.6 秒
周囲の地面に衝撃を与えるトーテムを召喚し、周囲の敵をノックバックさせダメージを与える。
116.8から217の物理ダメージを与える
トーテムは8秒持続する
サポートされたスキルのトーテムライフが275%増加する
ヒット時に25%の確率で敵をノックバックする
このスキルを使用するトーテムを1体召喚する
基礎半径は2.4m
active skill area of effect radius +% final [-17]
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]
is area damage [1]
トーテムは8秒持続する
サポートされたスキルのトーテムライフが275%増加する
ヒット時に25%の確率で敵をノックバックする
このスキルを使用するトーテムを1体召喚する
基礎半径は2.4m
active skill area of effect radius +% final [-17]
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]
is area damage [1]
WbBlinkArrow3
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 335–502
クリティカル率: 5%
Attack Time: 1.35 秒
クールダウン時間: 6 秒
基礎持続時間は12秒
alternate minion [6]
base is projectile [1]
base number of clones allowed [1]
number of monsters to summon [1]
alternate minion [6]
base is projectile [1]
base number of clones allowed [1]
number of monsters to summon [1]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" Stats { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbLightningSupport4"] = { name = "Brinerot Soothsayer", life = 1.6, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.35, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "Melee", "WbEnfeeble", "WbShockwaveTotem", "WbBlinkArrow3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbEnfeeble"] = { name = "Enfeeble", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, reducing their accuracy and making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "accuracy_rating_+%", "enfeeble_damage_+%_final", "enfeeble_damage_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, -40, -40, -15, 42, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbShockwaveTotem"] = { name = "Shockwave Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_active_skill_totem_level", "totem_life_+%", "base_totem_duration", "base_totem_range", "base_global_chance_to_knockback_%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_totem", "is_area_damage", "base_skill_is_totemified", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 3, 50, 8000, 100, 25, -17, 24, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 5, 60, 8000, 100, 25, -17, 24, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.69999998807907, 1.2999999523163, 8, 70, 8000, 100, 25, -17, 24, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.69999998807907, 1.2999999523163, 12, 80, 8000, 100, 25, -17, 24, levelRequirement = 12, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.69999998807907, 1.2999999523163, 15, 90, 8000, 100, 25, -17, 24, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.69999998807907, 1.2999999523163, 19, 100, 8000, 100, 25, -17, 24, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.69999998807907, 1.2999999523163, 20, 110, 8000, 100, 25, -17, 24, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.69999998807907, 1.2999999523163, 21, 120, 8000, 100, 25, -17, 24, levelRequirement = 21, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.69999998807907, 1.2999999523163, 26, 130, 8000, 100, 25, -17, 24, levelRequirement = 26, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.69999998807907, 1.2999999523163, 30, 140, 8000, 100, 25, -17, 24, levelRequirement = 30, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.69999998807907, 1.2999999523163, 34, 150, 8000, 100, 25, -17, 24, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.69999998807907, 1.2999999523163, 38, 160, 8000, 100, 25, -17, 24, levelRequirement = 38, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.69999998807907, 1.2999999523163, 43, 170, 8000, 100, 25, -17, 24, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.69999998807907, 1.2999999523163, 45, 180, 8000, 100, 25, -17, 24, levelRequirement = 45, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.69999998807907, 1.2999999523163, 53, 190, 8000, 100, 25, -17, 24, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.69999998807907, 1.2999999523163, 58, 200, 8000, 100, 25, -17, 24, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.69999998807907, 1.2999999523163, 62, 215, 8000, 100, 25, -17, 24, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.69999998807907, 1.2999999523163, 63, 230, 8000, 100, 25, -17, 24, levelRequirement = 63, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.69999998807907, 1.2999999523163, 66, 245, 8000, 100, 25, -17, 24, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.69999998807907, 1.2999999523163, 67, 260, 8000, 100, 25, -17, 24, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.69999998807907, 1.2999999523163, 68, 275, 8000, 100, 25, -17, 24, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.69999998807907, 1.2999999523163, 69, 290, 8000, 100, 25, -17, 24, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.69999998807907, 1.2999999523163, 70, 305, 8000, 100, 25, -17, 24, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.69999998807907, 1.2999999523163, 71, 320, 8000, 100, 25, -17, 24, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.69999998807907, 1.2999999523163, 72, 335, 8000, 100, 25, -17, 24, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.69999998807907, 1.2999999523163, 73, 350, 8000, 100, 25, -17, 24, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.69999998807907, 1.2999999523163, 74, 365, 8000, 100, 25, -17, 24, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.69999998807907, 1.2999999523163, 75, 380, 8000, 100, 25, -17, 24, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.69999998807907, 1.2999999523163, 76, 395, 8000, 100, 25, -17, 24, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.69999998807907, 1.2999999523163, 77, 425, 8000, 100, 25, -17, 24, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.69999998807907, 1.2999999523163, 78, 455, 8000, 100, 25, -17, 24, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.69999998807907, 1.2999999523163, 79, 485, 8000, 100, 25, -17, 24, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.69999998807907, 1.2999999523163, 80, 515, 8000, 100, 25, -17, 24, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.69999998807907, 1.2999999523163, 81, 545, 8000, 100, 25, -17, 24, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.69999998807907, 1.2999999523163, 82, 575, 8000, 100, 25, -17, 24, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbBlinkArrow3"] = { name = "WbBlinkArrow3", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", }, levels = { [1] = {12000, 1, 6, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
召喚できるトーテムの最大数 +1
Id | MonsterAdditionalTotem |
---|---|
Family | AdditionalTotems |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ブラインロット・スースセイア
人型
monster no map drops [1]
召喚できるトーテムの最大数 +1
cannot have affliction mods [1]
召喚できるトーテムの最大数 +1
cannot have affliction mods [1]
Brinerot Soothsayer
Spectre | N |
---|---|
Tags | has_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
ライフ
160%
Energy Shield From Life
100%
Ailment Threshold
160%
耐性
0 0 40 0
Damage
112%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 60
Attack Time
1.35 Second
Damage Spread
±20%
経験値
80%
Model Size
100%
Type
WbLightningSupport
Metadata
WbLightningSupport4Clone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,293
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
418
スペルダメージ
418
命中
290
Attack Time
1.35
経験値
8,204
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 335–502
クリティカル率: 5%
Attack Time: 1.35 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" DiesAfterTime { } Pathfinding { immobile = true } Life { corpse_usable = false on_death = "Delete();" } Stats { set_item_drop_slots = 0 set_is_double = 1 set_energy_shield_recharge_rate_per_minute_% = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb" Render { allow_attached_arrows = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbLightningSupport4Clone"] = { name = "Brinerot Soothsayer", life = 1.6, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.35, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
召喚できるトーテムの最大数 +1
Id | MonsterAdditionalTotem |
---|---|
Family | AdditionalTotems |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ブラインロット・スースセイア
人型
monster no map drops [1]
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
Brinerot Soothsayer
Spectre | N |
---|---|
Tags | elder_map_boss, has_wand, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, not_str, ranged, red_blood, wb_support |
ライフ
160%
Energy Shield From Life
100%
Ailment Threshold
160%
耐性
0 0 40 0
Damage
112%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 60
Attack Time
1.35 Second
Damage Spread
±20%
経験値
80%
Model Size
100%
Type
WbLightningSupport
Metadata
WbLightningSupport1Elder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbLightningSupport1Elder"] = { name = "Brinerot Soothsayer", life = 1.6, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.35, attackRange = 60, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { }, modList = { }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |