ジェムリング・アーティラリー
悪魔
移動スピードが30%増加する
Gemling Artillery
Spectre | N |
---|---|
Tags | demon, has_bow, humanoid, medium_movement, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, undying |
Packs |
ライフ
102%
アーマー
+100%
Ailment Threshold
102%
耐性
37 37 37 0
Damage
44%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.305 Second
Damage Spread
±20%
経験値
50%
Model Size
130%
Type
GemlingLegionnaireMarauderNecropolis
Metadata
GemlingLegionnaireAltGemBowNecropolis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,562
アーマー
57,580
回避力
4,739
エナジーシールド
0
Damage
164
スペルダメージ
164
命中
290
Attack Time
1.305
経験値
5,128
Ailment Threshold
6,562
Chill
21
Shock
21
Brittle
117
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 131–197
クリティカル率: 5%
Attack Time: 1.305 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
RainOfArrowsGemling
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
砲撃のレインオブアロー
Base Damage: 131–197
クリティカル率: 5%
Attack Time: 1.305 秒
多数の矢を空中に放ち、ディレイの後プレイヤーの位置から対象に向かって一列に連続して着弾する。全ての矢はそれぞれその周囲にダメージを与える。
放つ矢の数が+30本される
base is projectile [1]
cannot pierce [1]
is area damage [1]
main hand base maximum attack distance [50]
skill can fire arrows [1]
base is projectile [1]
cannot pierce [1]
is area damage [1]
main hand base maximum attack distance [50]
skill can fire arrows [1]
RainOfArrowsGemling2
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
飽和のレインオブアロー
Base Damage: 131–197
クリティカル率: 5%
Attack Time: 1.305 秒
多数の矢を空中に放ち、ディレイの後対象位置から周囲に広がりながら矢が連続してゆっくり着弾する。全ての矢はそれぞれその周囲にダメージを与える。矢の範囲内に対象がいれば矢の半分は対象に直接着弾する。
放つ矢の数が+45本される
base is projectile [1]
cannot pierce [1]
is area damage [1]
main hand base maximum attack distance [35]
skill can fire arrows [1]
base is projectile [1]
cannot pierce [1]
is area damage [1]
main hand base maximum attack distance [35]
skill can fire arrows [1]
GemlingBarrage
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable
一斉発射のバラージ
Base Damage: 131–197
クリティカル率: 5%
Attack Time: 1.305 秒
クールダウン時間: 6 秒
短い準備時間の後、弓またはワンドで投射物を繰り返し放つ。この攻撃はわずかにランダムなばらつきを持つ。このスキルはトリガーできない。
放つ投射物の数が+4個される
連続して投射物を放つ
シークエンスの最初と最後の発射時に投射物を追加で8個同時に放つ
skill can fire arrows [1]
skill can fire wand projectiles [1]
連続して投射物を放つ
シークエンスの最初と最後の発射時に投射物を追加で8個同時に放つ
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Life { on_death = " DetachAllOfType( Metadata/Items/Quivers/Arrow.ao ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/GemlingLegionnaire/GemlingLegionnaireAltGemBowNecropolis"] = { name = "Gemling Artillery", life = 1.02, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.44, damageSpread = 0.2, attackTime = 1.305, attackRange = 9, accuracy = 1, weaponType1 = "Bow", skillList = { "Melee", "GemlingBarrage", "RainOfArrowsGemling", "RainOfArrowsGemling2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GemlingBarrage"] = { name = "Barrage of Volley Fire", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "After a short preparation time, you fire projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "barrage_final_volley_fires_x_additional_projectiles_simultaneously", "base_number_of_projectiles", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectiles_barrage", }, levels = { [1] = {8, 4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RainOfArrowsGemling"] = { name = "Rain of Arrows of Artillery", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires multiple arrows into the air, to land in sequence after a delay, starting in front of you and proceeding in a line in the direction of the target. Each arrow deals damage in an area around it.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Area] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectileNumber] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Rain] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_arrows", "main_hand_base_maximum_attack_distance", "base_is_projectile", "is_area_damage", "skill_can_fire_arrows", "cannot_pierce", }, levels = { [1] = {30, 50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RainOfArrowsGemling2"] = { name = "Rain of Arrows of Saturation", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires multiple arrows into the air, to slowly land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Area] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectileNumber] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Rain] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_arrows", "main_hand_base_maximum_attack_distance", "base_is_projectile", "is_area_damage", "skill_can_fire_arrows", "cannot_pierce", }, levels = { [1] = {45, 35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
移動スピードが30%増加する
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |