Anormalidad infestada
Blighted Freak
SpectreN
Tagsblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
240%Vida
+50%Armadura
240%Ailment Threshold
0 40 0 0Resistencia
150%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 7Attack Distance
1.17 SecondAttack Time
±20%Damage Spread
100%Experiencia
80%Model Size
BlightGenericZombieSwarmType
84,708Vida
24,398Armadura
8,120Evasión
0Escudo de energía
1,430Damage
538Precisión
1.17Attack Time
13,250Experiencia
84,708Ailment Threshold
268Chill
268Shock
1,515Brittle
268Scorch
740Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1144–1716
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
68,548Vida
21,638Armadura
7,608Evasión
0Escudo de energía
1,275Damage
499Precisión
1.17Attack Time
13,006Experiencia
68,548Ailment Threshold
217Chill
217Shock
1,226Brittle
217Scorch
599Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1020–1531
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
43,771Vida
16,992Armadura
6,667Evasión
0Escudo de energía
1,013Damage
428Precisión
1.17Attack Time
12,377Experiencia
43,771Ailment Threshold
138Chill
138Shock
783Brittle
138Scorch
382Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 810–1215
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
26,046Vida
12,522Armadura
5,633Evasión
0Escudo de energía
755Damage
352Precisión
1.17Attack Time
11,388Experiencia
26,046Ailment Threshold
82Chill
82Shock
466Brittle
82Scorch
228Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 604–906
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
15,440Vida
9,191Armadura
4,739Evasión
0Escudo de energía
560Damage
290Precisión
1.17Attack Time
10,255Experiencia
15,440Ailment Threshold
49Chill
49Shock
276Brittle
49Scorch
135Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombie3Swarm1"] = {
    name = "Blighted Freak",
    life = 2.4,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
Anormalidad infestada
Blighted Freak
SpectreN
Tagsblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
240%Vida
+50%Armadura
240%Ailment Threshold
0 40 0 0Resistencia
150%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 7Attack Distance
1.17 SecondAttack Time
±20%Damage Spread
100%Experiencia
80%Model Size
BlightGenericZombieSwarmType
84,708Vida
24,398Armadura
8,120Evasión
0Escudo de energía
1,430Damage
538Precisión
1.17Attack Time
13,250Experiencia
84,708Ailment Threshold
268Chill
268Shock
1,515Brittle
268Scorch
740Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1144–1716
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
68,548Vida
21,638Armadura
7,608Evasión
0Escudo de energía
1,275Damage
499Precisión
1.17Attack Time
13,006Experiencia
68,548Ailment Threshold
217Chill
217Shock
1,226Brittle
217Scorch
599Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1020–1531
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
43,771Vida
16,992Armadura
6,667Evasión
0Escudo de energía
1,013Damage
428Precisión
1.17Attack Time
12,377Experiencia
43,771Ailment Threshold
138Chill
138Shock
783Brittle
138Scorch
382Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 810–1215
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
26,046Vida
12,522Armadura
5,633Evasión
0Escudo de energía
755Damage
352Precisión
1.17Attack Time
11,388Experiencia
26,046Ailment Threshold
82Chill
82Shock
466Brittle
82Scorch
228Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 604–906
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
15,440Vida
9,191Armadura
4,739Evasión
0Escudo de energía
560Damage
290Precisión
1.17Attack Time
10,255Experiencia
15,440Ailment Threshold
49Chill
49Shock
276Brittle
49Scorch
135Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombie3Swarm2"] = {
    name = "Blighted Freak",
    life = 2.4,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
Anormalidad infestada
Blighted Freak
SpectreN
Tagsblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
240%Vida
+50%Armadura
240%Ailment Threshold
0 40 0 0Resistencia
150%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 7Attack Distance
1.17 SecondAttack Time
±20%Damage Spread
100%Experiencia
80%Model Size
BlightGenericZombieSwarmType
84,708Vida
24,398Armadura
8,120Evasión
0Escudo de energía
1,430Damage
538Precisión
1.17Attack Time
13,250Experiencia
84,708Ailment Threshold
268Chill
268Shock
1,515Brittle
268Scorch
740Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1144–1716
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
68,548Vida
21,638Armadura
7,608Evasión
0Escudo de energía
1,275Damage
499Precisión
1.17Attack Time
13,006Experiencia
68,548Ailment Threshold
217Chill
217Shock
1,226Brittle
217Scorch
599Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1020–1531
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
43,771Vida
16,992Armadura
6,667Evasión
0Escudo de energía
1,013Damage
428Precisión
1.17Attack Time
12,377Experiencia
43,771Ailment Threshold
138Chill
138Shock
783Brittle
138Scorch
382Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 810–1215
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
26,046Vida
12,522Armadura
5,633Evasión
0Escudo de energía
755Damage
352Precisión
1.17Attack Time
11,388Experiencia
26,046Ailment Threshold
82Chill
82Shock
466Brittle
82Scorch
228Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 604–906
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
15,440Vida
9,191Armadura
4,739Evasión
0Escudo de energía
560Damage
290Precisión
1.17Attack Time
10,255Experiencia
15,440Ailment Threshold
49Chill
49Shock
276Brittle
49Scorch
135Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombie3Swarm3"] = {
    name = "Blighted Freak",
    life = 2.4,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
Anormalidad infestada
Blighted Freak
SpectreN
Tagsblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
240%Vida
+50%Armadura
240%Ailment Threshold
0 40 0 0Resistencia
150%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 7Attack Distance
1.17 SecondAttack Time
±20%Damage Spread
100%Experiencia
80%Model Size
BlightGenericZombieSwarmType
84,708Vida
24,398Armadura
8,120Evasión
0Escudo de energía
1,430Damage
538Precisión
1.17Attack Time
13,250Experiencia
84,708Ailment Threshold
268Chill
268Shock
1,515Brittle
268Scorch
740Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1144–1716
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
68,548Vida
21,638Armadura
7,608Evasión
0Escudo de energía
1,275Damage
499Precisión
1.17Attack Time
13,006Experiencia
68,548Ailment Threshold
217Chill
217Shock
1,226Brittle
217Scorch
599Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1020–1531
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
43,771Vida
16,992Armadura
6,667Evasión
0Escudo de energía
1,013Damage
428Precisión
1.17Attack Time
12,377Experiencia
43,771Ailment Threshold
138Chill
138Shock
783Brittle
138Scorch
382Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 810–1215
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
26,046Vida
12,522Armadura
5,633Evasión
0Escudo de energía
755Damage
352Precisión
1.17Attack Time
11,388Experiencia
26,046Ailment Threshold
82Chill
82Shock
466Brittle
82Scorch
228Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 604–906
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
15,440Vida
9,191Armadura
4,739Evasión
0Escudo de energía
560Damage
290Precisión
1.17Attack Time
10,255Experiencia
15,440Ailment Threshold
49Chill
49Shock
276Brittle
49Scorch
135Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombie3Swarm4"] = {
    name = "Blighted Freak",
    life = 2.4,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
Anormalidad infestada
Blighted Freak
SpectreN
Tagsblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
240%Vida
+50%Armadura
240%Ailment Threshold
0 40 0 0Resistencia
150%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 7Attack Distance
1.17 SecondAttack Time
±20%Damage Spread
100%Experiencia
80%Model Size
BlightGenericZombieSwarmType
84,708Vida
24,398Armadura
8,120Evasión
0Escudo de energía
1,430Damage
538Precisión
1.17Attack Time
13,250Experiencia
84,708Ailment Threshold
268Chill
268Shock
1,515Brittle
268Scorch
740Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1144–1716
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
68,548Vida
21,638Armadura
7,608Evasión
0Escudo de energía
1,275Damage
499Precisión
1.17Attack Time
13,006Experiencia
68,548Ailment Threshold
217Chill
217Shock
1,226Brittle
217Scorch
599Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1020–1531
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
43,771Vida
16,992Armadura
6,667Evasión
0Escudo de energía
1,013Damage
428Precisión
1.17Attack Time
12,377Experiencia
43,771Ailment Threshold
138Chill
138Shock
783Brittle
138Scorch
382Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 810–1215
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
26,046Vida
12,522Armadura
5,633Evasión
0Escudo de energía
755Damage
352Precisión
1.17Attack Time
11,388Experiencia
26,046Ailment Threshold
82Chill
82Shock
466Brittle
82Scorch
228Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 604–906
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
15,440Vida
9,191Armadura
4,739Evasión
0Escudo de energía
560Damage
290Precisión
1.17Attack Time
10,255Experiencia
15,440Ailment Threshold
49Chill
49Shock
276Brittle
49Scorch
135Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombie3Swarm5"] = {
    name = "Blighted Freak",
    life = 2.4,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
Anormalidad infestada
Blighted Freak
SpectreN
Tagsblight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
240%Vida
+50%Armadura
240%Ailment Threshold
0 40 0 0Resistencia
150%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 7Attack Distance
1.17 SecondAttack Time
±20%Damage Spread
100%Experiencia
80%Model Size
BlightGenericZombieSwarmType
84,708Vida
24,398Armadura
8,120Evasión
0Escudo de energía
1,430Damage
538Precisión
1.17Attack Time
13,250Experiencia
84,708Ailment Threshold
268Chill
268Shock
1,515Brittle
268Scorch
740Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1144–1716
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
68,548Vida
21,638Armadura
7,608Evasión
0Escudo de energía
1,275Damage
499Precisión
1.17Attack Time
13,006Experiencia
68,548Ailment Threshold
217Chill
217Shock
1,226Brittle
217Scorch
599Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1020–1531
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
43,771Vida
16,992Armadura
6,667Evasión
0Escudo de energía
1,013Damage
428Precisión
1.17Attack Time
12,377Experiencia
43,771Ailment Threshold
138Chill
138Shock
783Brittle
138Scorch
382Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 810–1215
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
26,046Vida
12,522Armadura
5,633Evasión
0Escudo de energía
755Damage
352Precisión
1.17Attack Time
11,388Experiencia
26,046Ailment Threshold
82Chill
82Shock
466Brittle
82Scorch
228Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 604–906
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
15,440Vida
9,191Armadura
4,739Evasión
0Escudo de energía
560Damage
290Precisión
1.17Attack Time
10,255Experiencia
15,440Ailment Threshold
49Chill
49Shock
276Brittle
49Scorch
135Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombie3Swarm6"] = {
    name = "Blighted Freak",
    life = 2.4,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
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