Princesa de la camada
Brood Princess
SpectreN
AreaEl pasaje sumergido
TagsLanzador de hechizos, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Vida
208%
Energy Shield From Life
100%
Ailment Threshold
208%
Resistencia
0 75 0 0
Damage
96%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
160%
Model Size
120%
Type
SeaWitchBossMinor
Metadata
SeaWitchBossSubmerged
Nivel
5
Vida
87
Armadura
48
Evasión
144
Escudo de energía
42
Damage
7
Daño de hechizos
7
Precisión
17
Attack Time
1.005
Experiencia
82
Ailment Threshold
87
Chill
0
Shock
0
Brittle
2
Scorch
0
Sap
1
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 6–9
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SeaWitchSummonSeaWitch
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [2]
SeaWitchScreech
Spell, Triggerable
Tiempo de lanzamiento: 2.73 seg
Tiempo de recarga: 6.5 seg
Inflige de 1.37 a 2.055 de daño de hielo
La duración base es de 1.9 segundos
Velocidad de movimiento reducida un 20%
is area damage [1]
BroodPrincessSummonExplodeyForGeometry
Spell, Multicastable, Triggerable
alternate minion [391]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BroodPrincessSummonExplodeyGeometryTrigger
Triggerable, Spell
Tiempo de lanzamiento: 2.73 seg
Tiempo de recarga: 10 seg
SeawitchWaveGeometrySpell
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.9 seg
Inflige de 16.92 a 25.37 de daño de hielo
is area damage [1]
spell maximum action distance +% [-60]
SSMSeawitchSeawitch
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
alternate minion [568]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Object Type Codes

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Render
{
	has_light = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/SeaWitchBossSubmerged"] = {
    name = "Brood Princess",
    life = 2.08,
    energyShield = 1,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.96,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SeaWitchSummonSeaWitch",
        "SeaWitchScreech",
        "SSMSeawitchSeawitch",
        "SeawitchWaveGeometrySpell",
        "BroodPrincessSummonExplodeyForGeometry",
        "BroodPrincessSummonExplodeyGeometryTrigger",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SeaWitchSummonSeaWitch"] = {
    name = "SeaWitchSummonSeaWitch",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
    },
    levels = {
        [1] = {2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SeaWitchScreech"] = {
    name = "SeaWitchScreech",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.73,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -20, 1900, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {1.8500000238419, 2.8800001144409, -20, 1900, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMSeawitchSeawitch"] = {
    name = "SSMSeawitchSeawitch",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 568, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SeawitchWaveGeometrySpell"] = {
    name = "SeawitchWaveGeometrySpell",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.9,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        [2] = {2.2400000095367, 3.3599998950958, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BroodPrincessSummonExplodeyForGeometry"] = {
    name = "BroodPrincessSummonExplodeyForGeometry",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {391, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BroodPrincessSummonExplodeyGeometryTrigger"] = {
    name = "BroodPrincessSummonExplodeyGeometryTrigger",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.73,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Princesa de la camada
Demonio
Brood Princess
SpectreN
TagsLanzador de hechizos, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Vida
102%
Energy Shield From Life
100%
Ailment Threshold
102%
Resistencia
0 85 0 0
Damage
102%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
120%
Model Size
120%
Type
SeaWitchBossEndlessLedge
Metadata
SeaWitchBossEndlessLedge
Nivel
68
Vida
6,562
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
381
Daño de hechizos
381
Precisión
290
Attack Time
1.005
Experiencia
12,306
Ailment Threshold
6,562
Chill
21
Shock
21
Brittle
117
Scorch
21
Sap
57
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 305–457
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SeaWitchSummonSeaWitch
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [2]
SeawitchWaveGeometrySpell
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.9 seg
Inflige de 344.6 a 516.8 de daño de hielo
is area damage [1]
spell maximum action distance +% [-60]

Object Type

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Object Type Codes

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Render
{
	has_light = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/SeaWitchBossEndlessLedge"] = {
    name = "Brood Princess",
    life = 1.02,
    energyShield = 1,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.02,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SeaWitchSummonSeaWitch",
        "SeawitchWaveGeometrySpell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SeaWitchSummonSeaWitch"] = {
    name = "SeaWitchSummonSeaWitch",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
    },
    levels = {
        [1] = {2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SeawitchWaveGeometrySpell"] = {
    name = "SeawitchWaveGeometrySpell",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.9,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        [2] = {2.2400000095367, 3.3599998950958, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}