Espectro olvidado
Forgotten Wraith
SpectreN
TagsLanzador de hechizos, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead
100%Vida
50%Energy Shield From Life
100%Ailment Threshold
0 0 40 0Resistencia
100%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 6Attack Distance
1.17 SecondAttack Time
±20%Damage Spread
100%Experiencia
100%Model Size
SynthesisWraithType
35,295Vida
16,265Armadura
8,120Evasión
8,133Escudo de energía
953Damage
538Precisión
1.17Attack Time
13,250Experiencia
35,295Ailment Threshold
112Chill
112Shock
631Brittle
112Scorch
308Sap
WalkEmergeSynthesis
walk emerge distance [300]
WraithEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical, Duration
Cuchillos etéreos
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 Second
Dispara un arco de cuchillos delante del personaje que inflige daño físico.
Inflige de 761.6 a 1142 de daño físico
Inflige un 15% menos de daño
Dispara 9 proyectiles adicionales
Velocidad de lanzamiento de hechizos reducida un 25%
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
fixed projectile spread [20]
monster penalty against minions damage +% final vs player minions [-25]

shadowprojectiles
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 763–1144
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
28,562Vida
14,425Armadura
7,608Evasión
7,213Escudo de energía
850Damage
499Precisión
1.17Attack Time
13,006Experiencia
28,562Ailment Threshold
90Chill
90Shock
511Brittle
90Scorch
250Sap
WalkEmergeSynthesis
walk emerge distance [300]
WraithEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical, Duration
Cuchillos etéreos
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 Second
Dispara un arco de cuchillos delante del personaje que inflige daño físico.
Inflige de 691.8 a 1038 de daño físico
Inflige un 15% menos de daño
Dispara 9 proyectiles adicionales
Velocidad de lanzamiento de hechizos reducida un 25%
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
fixed projectile spread [20]
monster penalty against minions damage +% final vs player minions [-25]

shadowprojectiles
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 680–1020
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
18,238Vida
11,328Armadura
6,667Evasión
5,664Escudo de energía
675Damage
428Precisión
1.17Attack Time
12,377Experiencia
18,238Ailment Threshold
58Chill
58Shock
326Brittle
58Scorch
159Sap
WalkEmergeSynthesis
walk emerge distance [300]
WraithEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical, Duration
Cuchillos etéreos
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 Second
Dispara un arco de cuchillos delante del personaje que inflige daño físico.
Inflige de 569.9 a 854.9 de daño físico
Inflige un 15% menos de daño
Dispara 9 proyectiles adicionales
Velocidad de lanzamiento de hechizos reducida un 25%
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
fixed projectile spread [20]
monster penalty against minions damage +% final vs player minions [-25]

shadowprojectiles
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 540–810
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
10,852Vida
8,348Armadura
5,633Evasión
4,174Escudo de energía
504Damage
352Precisión
1.17Attack Time
11,388Experiencia
10,852Ailment Threshold
34Chill
34Shock
194Brittle
34Scorch
95Sap
WalkEmergeSynthesis
walk emerge distance [300]
WraithEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical, Duration
Cuchillos etéreos
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 Second
Dispara un arco de cuchillos delante del personaje que inflige daño físico.
Inflige de 446 a 669 de daño físico
Inflige un 15% menos de daño
Dispara 9 proyectiles adicionales
Velocidad de lanzamiento de hechizos reducida un 25%
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
fixed projectile spread [20]
monster penalty against minions damage +% final vs player minions [-25]

shadowprojectiles
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 403–604
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
6,433Vida
6,127Armadura
4,739Evasión
3,064Escudo de energía
374Damage
290Precisión
1.17Attack Time
10,255Experiencia
6,433Ailment Threshold
20Chill
20Shock
115Brittle
20Scorch
56Sap
WalkEmergeSynthesis
walk emerge distance [300]
WraithEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical, Duration
Cuchillos etéreos
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 Second
Dispara un arco de cuchillos delante del personaje que inflige daño físico.
Inflige de 347.8 a 521.7 de daño físico
Inflige un 15% menos de daño
Dispara 9 proyectiles adicionales
Velocidad de lanzamiento de hechizos reducida un 25%
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
fixed projectile spread [20]
monster penalty against minions damage +% final vs player minions [-25]

shadowprojectiles
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 299–448
Daño de golpe crítico: 5%
Attack Time: 1.17 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
ShadowProjectiles90NotMeleeRange TargetInRange=20 TargetIsEnemy
ShadowProjectiles30NotMeleeRange TargetInRange=40 TargetIsEnemy
Melee20TargetIsEnemy TargetNear
Melee 5
StrafeLeft3NoRepeat TargetNotNear TargetNotFar TargetIsEnemy
StrafeRight3NoRepeat TargetNotNear TargetNotFar TargetIsEnemy
Flee9NoRepeat MeleeRange TargetIsEnemy
Move9TargetNotInRange=20 ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"

Animated
{
	on_death = "RemoveEffects();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/WraithSpawned"] = {
    name = "Forgotten Wraith",
    life = 1,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
        "WraithEtherealKnives",
        "WalkEmergeSynthesis",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WraithEtherealKnives"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives in front of the caster which deals physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 51, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
        [3] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeSynthesis"] = {
    name = "WalkEmergeSynthesis",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
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