Grandmasters: GivenBo /66 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Recuperación de vida total máxima por segundo por absorción aumentada un 100%
Recuperación de maná total máximo por segundo por absorción aumentada un 100%
level2
main hand weapon type10
off hand weapon type10
block while dual wielding %15
local minimum added lightning damage1
local maximum added lightning damage9
maximum physical damage reduction %90
base evasion rating53
base maximum life50
base maximum mana40
mana regeneration rate per minute %105
energy shield recharge rate per minute %2000
resist all elements % per endurance charge4
max endurance charges3
max frenzy charges3
max power charges3
main hand base weapon attack duration ms645
off hand base weapon attack duration ms645
main hand base maximum attack distance5
off hand base maximum attack distance5
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
physical damage reduction % per endurance charge4
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%80
critical strike chance +% per power charge50
local critical strike chance +%11
accuracy rating per level2
evasion rating per level300
base strength14
base intelligence23
base dexterity23
base critical strike multiplier150
main hand local minimum added physical damage3
main hand local maximum added physical damage10
main hand local critical strike chance620
off hand local minimum added physical damage3
off hand local maximum added physical damage10
off hand local minimum added lightning damage1
off hand local maximum added lightning damage9
off hand local critical strike chance620
off hand local critical strike chance +%11
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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